/* * Mr. 4th Dimention - Allen Webster * * 12.12.2014 * * Application Layer for 4coder * */ // TOP #ifndef FRED_H #define FRED_H #define MAX_VIEWS 16 struct Application_Memory{ void *vars_memory; i32 vars_memory_size; void *target_memory; i32 target_memory_size; void *user_memory; i32 user_memory_size; }; #define KEY_INPUT_BUFFER_SIZE 4 #define KEY_INPUT_BUFFER_DSIZE (KEY_INPUT_BUFFER_SIZE << 1) struct Key_Input_Data{ Key_Event_Data press[KEY_INPUT_BUFFER_SIZE]; Key_Event_Data hold[KEY_INPUT_BUFFER_SIZE]; i32 press_count; i32 hold_count; }; inline Key_Input_Data key_input_data_zero(){ Key_Input_Data data={0}; return(data); } struct Key_Summary{ i32 count; Key_Event_Data keys[KEY_INPUT_BUFFER_DSIZE]; }; inline Key_Event_Data get_single_key(Key_Summary *summary, i32 index){ Assert(index >= 0 && index < summary->count); Key_Event_Data key; key = summary->keys[index]; return key; } struct Input_Summary{ Mouse_State mouse; Key_Summary keys; f32 dt; }; struct Command_Line_Parameters{ char **argv; int argc; }; struct Plat_Settings{ char *custom_dll; b32 custom_dll_is_strict; i32 window_w, window_h; i32 window_x, window_y; b8 set_window_pos, set_window_size; b8 maximize_window; }; #define App_Read_Command_Line_Sig(name) \ i32 name(System_Functions *system, \ Application_Memory *memory, \ String current_directory, \ Plat_Settings *plat_settings, \ char ***files, i32 **file_count, \ Command_Line_Parameters clparams) typedef App_Read_Command_Line_Sig(App_Read_Command_Line); #define App_Init_Sig(name) void \ name(System_Functions *system, \ Render_Target *target, \ Application_Memory *memory, \ String clipboard, \ String current_directory, \ Custom_API api) typedef App_Init_Sig(App_Init); enum Application_Mouse_Cursor{ APP_MOUSE_CURSOR_DEFAULT, APP_MOUSE_CURSOR_ARROW, APP_MOUSE_CURSOR_IBEAM, APP_MOUSE_CURSOR_LEFTRIGHT, APP_MOUSE_CURSOR_UPDOWN, // never below this APP_MOUSE_CURSOR_COUNT }; struct Application_Step_Result{ Application_Mouse_Cursor mouse_cursor_type; b32 lctrl_lalt_is_altgr; b32 trying_to_kill; b32 perform_kill; b32 animating; }; struct Application_Step_Input{ b32 first_step; f32 dt; Key_Input_Data keys; Mouse_State mouse; String clipboard; }; #define App_Step_Sig(name) void \ name(System_Functions *system, \ Render_Target *target, \ Application_Memory *memory, \ Application_Step_Input *input, \ Application_Step_Result *result) typedef App_Step_Sig(App_Step); struct App_Functions{ App_Read_Command_Line *read_command_line; App_Init *init; App_Step *step; }; #define App_Get_Functions_Sig(name) App_Functions name() typedef App_Get_Functions_Sig(App_Get_Functions); #endif // BOTTOM