/* * Mr. 4th Dimention - Allen Webster * * 17.07.2017 * * File editing view for 4coder. * */ // TOP #if !defined(FRED_VIEW_H) #define FRED_VIEW_H struct View_Persistent{ i32 id; Coroutine_Head *coroutine; Event_Message message_passing_slot; }; struct File_Viewing_Data{ Editing_File *file; Full_Cursor temp_highlight; i32 temp_highlight_end_pos; b32 show_temp_highlight; b32 show_whitespace; b32 file_locked; }; global File_Viewing_Data null_file_viewing_data = {0}; enum Interactive_Action{ IAct_Open, IAct_New, IAct_OpenOrNew, IAct_Switch, IAct_Kill, IAct_Sure_To_Kill, IAct_Sure_To_Close }; typedef i32 Unsaved_Changes_User_Response; enum{ UnsavedChangesUserResponse_Error = -1, UnsavedChangesUserResponse_ContinueAnyway = 0, UnsavedChangesUserResponse_Cancel = 1, UnsavedChangesUserResponse_SaveAndContinue = 2, }; typedef i32 Interactive_Interaction; enum{ IInt_Sys_File_List = 0, IInt_Live_File_List = 1, IInt_Sure_To_Kill = 2, IInt_Sure_To_Close = 3 }; typedef i32 View_UI; enum{ VUI_None = 0, VUI_Theme = 1, VUI_Interactive = 2, }; typedef i32 Color_View_Mode; enum{ CV_Mode_Library = 0, CV_Mode_Font = 1, CV_Mode_Global_Font = 2, CV_Mode_Font_Editing = 3, CV_Mode_Global_Font_Editing = 4, CV_Mode_Adjusting = 5, }; struct Scroll_Context{ Editing_File *file; GUI_id scroll; View_UI mode; }; struct View_Transient{ struct View *next; struct View *prev; struct Panel *panel; b32 in_use; i32 map; File_Viewing_Data file_data; Dynamic_Variable_Block dynamic_vars; i32_Rect file_region_prev; i32_Rect file_region; i32_Rect scroll_region; File_Edit_Positions *edit_pos; View_UI showing_ui; GUI_Target gui_target; void *gui_mem; GUI_Scroll_Vars gui_scroll; i32 gui_max_y; i32 list_i; b32 hide_scrollbar; b32 hide_file_bar; // interactive stuff Interactive_Interaction interaction; Interactive_Action action; char dest_[256]; String dest; b32 changed_context_in_step; // theme stuff u32 *palette; Color_View_Mode color_mode; Face_ID font_edit_id; Super_Color color; b32 p4c_only; Style_Library inspecting_styles; b8 import_export_check[64]; i32 import_file_id; i32 current_color_editing; i32 color_cursor; // misc // TODO(allen): Can we burn line_height to the ground now? // It's what I've always wanted!!!! :D i32 line_height; // TODO(allen): Do I still use mode? Query_Set query_set; f32 widget_height; b32 reinit_scrolling; }; struct View{ // TODO(allen): Why is this this way? View_Persistent persistent; View_Transient transient; }; struct Live_Views{ View *views; View free_sentinel; i32 count, max; }; struct Cursor_Limits{ f32 min, max; f32 delta; }; struct View_And_ID{ View *view; i32 id; }; enum{ GROW_FAILED, GROW_NOT_NEEDED, GROW_SUCCESS, }; struct Wrap_Indent_Pair{ i32 wrap_position; f32 line_shift; }; struct Potential_Wrap_Indent_Pair{ i32 wrap_position; f32 line_shift; f32 wrap_x; i32 wrappable_score; b32 adjust_top_to_this; }; struct Shift_Information{ i32 start, end, amount; }; struct Edit_Spec{ u8 *str; Edit_Step step; }; struct Relative_Scrolling{ f32 scroll_x, scroll_y; f32 target_x, target_y; }; struct Cursor_Fix_Descriptor{ b32 is_batch; union{ struct{ Buffer_Edit *batch; i32 batch_size; }; struct{ i32 start, end; i32 shift_amount; }; }; }; struct File_Bar{ f32 pos_x; f32 pos_y; f32 text_shift_x; f32 text_shift_y; i32_Rect rect; Face_ID font_id; }; struct Style_Color_Edit{ Style_Tag target; Style_Tag fore; Style_Tag back; String text; }; struct Single_Line_Input_Step{ b8 hit_newline; b8 hit_ctrl_newline; b8 hit_a_character; b8 hit_backspace; b8 hit_esc; b8 made_a_change; b8 did_command; b8 no_file_match; }; enum Single_Line_Input_Type{ SINGLE_LINE_STRING, SINGLE_LINE_FILE }; struct Single_Line_Mode{ Single_Line_Input_Type type; String *string; Hot_Directory *hot_directory; b32 fast_folder_select; }; struct View_Step_Result{ b32 animating; b32 consume_keys; b32 consume_esc; }; struct Input_Process_Result{ GUI_Scroll_Vars vars; i32_Rect region; b32 is_animating; b32 consumed_l; b32 consumed_r; b32 has_max_y_suggestion; i32 max_y; }; enum{ FileCreateFlag_ReadOnly = 1, }; enum History_Mode{ hist_normal, hist_backward, hist_forward }; enum Try_Kill_Result{ TryKill_CannotKill, TryKill_NeedDialogue, TryKill_Success }; #endif // BOTTOM