// TOP #include "4coder_default_include.cpp" #define NO_BINDING #include "4coder_default_bindings.cpp" #ifndef BIND_4CODER_TESTS # define BIND_4CODER_TESTS(context) ((void)context) #endif #include CUSTOM_COMMAND_SIG(kill_rect){ View_Summary view = app->get_active_view(app, AccessOpen); Buffer_Summary buffer = app->get_buffer(app, view.buffer_id, AccessOpen); Buffer_Rect rect = get_rect(&view); for (int line = rect.line1; line >= rect.line0; --line){ int start = 0; int end = 0; int success = true; Full_Cursor cursor = {0}; success = success && app->view_compute_cursor(app, &view, seek_line_char(line, rect.char0), &cursor); start = cursor.pos; success = success && app->view_compute_cursor(app, &view, seek_line_char(line, rect.char1), &cursor); end = cursor.pos; if (success){ app->buffer_replace_range(app, &buffer, start, end, 0, 0); } } } static void pad_buffer_line(Application_Links *app, Partition *part, Buffer_Summary *buffer, int line, char padchar, int target){ Partial_Cursor start = {0}; Partial_Cursor end = {0}; if (app->buffer_compute_cursor(app, buffer, seek_line_char(line, 1), &start)){ if (app->buffer_compute_cursor(app, buffer, seek_line_char(line, 65536), &end)){ if (start.line == line){ if (end.character-1 < target){ Temp_Memory temp = begin_temp_memory(part); int size = target - (end.character-1); char *str = push_array(part, char, size); memset(str, ' ', size); app->buffer_replace_range(app, buffer, end.pos, end.pos, str, size); end_temp_memory(temp); } } } } } /* NOTE(allen): Things I learned from this experiment. First of all the batch edits aren't too bad, but I think there could be a single system that I run that through that knows how to build the batch edit from slightly higher level information. For instance the idea in point 2. Secondly I definitely believe I need some sort of "mini-buffer" concept where a view sends commands so that things like pasting still work. Then the contents of the "mini-buffer" can be used to complete the edits at all cursor points. This doesn't answer all questions, because somehow backspace still wants to work for multi-lines even when the "mini-buffer" is emtpy. Such a system would also make it possible to send paste commands and cursor navigation to interactive bars. Thirdly any system like this will probably not want to operate through the co-routine system, because that makes sending these commands to the "mini-buffer" much more difficult. Fourthly I desperately need some way to do multi-highlighting multi-cursor showing but it is unclear to me how to do that conveniently. Since this won't exist inside a coroutine what does such an API even look like??? It's clear to me now that I may need to start pushing for the view routine before I am even able to support the GUI. Because that will the system up to allow me to think about the problem in more ways. Finally I have decided not to pursue this direction any more, it just seems like the wrong way to do it, so I'll stop without doing multi-cursor for now. */ CUSTOM_COMMAND_SIG(multi_line_edit){ Partition *part = &global_part; View_Summary view = app->get_active_view(app, AccessOpen); Buffer_Summary buffer = app->get_buffer(app, view.buffer_id, AccessOpen); Buffer_Rect rect = get_rect(&view); int start_line = view.cursor.line; int pos = view.cursor.character-1; for (int i = rect.line0; i <= rect.line1; ++i){ pad_buffer_line(app, &global_part, &buffer, i, ' ', pos); } int line_count = rect.line1 - rect.line0 + 1; for (;;){ User_Input in = app->get_user_input(app, EventOnAnyKey, EventOnEsc | EventOnButton); if (in.abort) break; if (in.key.character && key_is_unmodified(&in.key)){ char str = (char)in.key.character; Temp_Memory temp = begin_temp_memory(part); Buffer_Edit *edit = push_array(part, Buffer_Edit, line_count); Buffer_Edit *edits = edit; for (int i = rect.line0; i <= rect.line1; ++i){ Partial_Cursor cursor = {0}; if (app->buffer_compute_cursor(app, &buffer, seek_line_char(i, pos+1), &cursor)){ edit->str_start = 0; edit->len = 1; edit->start = cursor.pos; edit->end = cursor.pos; ++edit; } } int edit_count = (int)(edit - edits); app->buffer_batch_edit(app, &buffer, &str, 1, edits, edit_count, BatchEdit_Normal); end_temp_memory(temp); ++pos; app->view_set_cursor(app, &view, seek_line_char(start_line, pos+1), true); } else if (in.key.keycode == key_back){ if (pos > 0){ Temp_Memory temp = begin_temp_memory(part); Buffer_Edit *edit = push_array(part, Buffer_Edit, line_count); Buffer_Edit *edits = edit; for (int i = rect.line0; i <= rect.line1; ++i){ Partial_Cursor cursor = {0}; if (app->buffer_compute_cursor(app, &buffer, seek_line_char(i, pos+1), &cursor)){ edit->str_start = 0; edit->len = 0; edit->start = cursor.pos-1; edit->end = cursor.pos; ++edit; } } int edit_count = (int)(edit - edits); app->buffer_batch_edit(app, &buffer, 0, 0, edits, edit_count, BatchEdit_Normal); end_temp_memory(temp); --pos; } } else{ break; } } } // TODO(allen): Both of these brace related commands would work better // if the API exposed access to the tokens in a code file. CUSTOM_COMMAND_SIG(mark_matching_brace){ uint32_t access = AccessProtected; View_Summary view = app->get_active_view(app, access); Buffer_Summary buffer = app->get_buffer(app, view.buffer_id, access); int32_t start_pos = view.cursor.pos; // NOTE(allen): The user provides the memory that the chunk uses, // this chunk will then be filled at each step of the text stream loop. // This way you can look for something that should be nearby without // having to copy the whole file in at once. Stream_Chunk chunk; char chunk_space[(1 << 10)]; int32_t result = 0; int32_t found_result = 0; int32_t i = start_pos; int32_t still_looping = 1; int32_t nesting_counter = 0; char at_cursor = 0; if (init_stream_chunk(&chunk, app, &buffer, i, chunk_space, sizeof(chunk_space))){ // NOTE(allen): This is important! The data array is a pointer that is adjusted // so that indexing it with "i" will put it with the chunk that is actually loaded. // If i goes below chunk.start or above chunk.end _that_ is an invalid access. at_cursor = chunk.data[i]; if (at_cursor == '{'){ do{ for (++i; i < chunk.end; ++i){ at_cursor = chunk.data[i]; if (at_cursor == '{'){ ++nesting_counter; } else if (at_cursor == '}'){ if (nesting_counter == 0){ found_result = 1; result = i; goto finished; } else{ --nesting_counter; } } } still_looping = forward_stream_chunk(&chunk); } while (still_looping); } else if (at_cursor == '}'){ do{ for (--i; i >= chunk.start; --i){ at_cursor = chunk.data[i]; if (at_cursor == '}'){ ++nesting_counter; } else if (at_cursor == '{'){ if (nesting_counter == 0){ found_result = 1; result = i; goto finished; } else{ --nesting_counter; } } } still_looping = backward_stream_chunk(&chunk); } while (still_looping); } } finished: if (found_result){ app->view_set_mark(app, &view, seek_pos(result+1)); } } CUSTOM_COMMAND_SIG(cursor_to_surrounding_scope){ unsigned int access = AccessProtected; View_Summary view = app->get_active_view(app, access); Buffer_Summary buffer = app->get_buffer(app, view.buffer_id, access); int start_pos = view.cursor.pos - 1; Stream_Chunk chunk; char chunk_space[(1 << 10)]; int result = 0; int found_result = 0; int i = start_pos; int still_looping = 1; int nesting_counter = 0; char at_cursor = 0; if (init_stream_chunk(&chunk, app, &buffer, i, chunk_space, sizeof(chunk_space))){ do{ for (; i >= chunk.start; --i){ at_cursor = chunk.data[i]; if (at_cursor == '}'){ ++nesting_counter; } else if (at_cursor == '{'){ if (nesting_counter == 0){ found_result = 1; result = i; goto finished; } else{ --nesting_counter; } } } still_looping = backward_stream_chunk(&chunk); } while(still_looping); } finished: if (found_result){ app->view_set_cursor(app, &view, seek_pos(result), 0); } } // TODO(allen): Query theme settings #if 0 CUSTOM_COMMAND_SIG(save_theme_settings){ FILE *file = fopen(".4coder_settings", "rb"); char theme_name[128]; char font_name[128]; fscanf(file, "%*128s %*128s", theme_name, font_name); if (file){ replace_char(theme_name, '#', ' '); replace_char(font_name, '#', ' '); fclose(file); app->change_theme(app, theme_name, strlen(theme_name)); app->change_font(app, font_name, strlen(font_name)); } } #endif #include #define SETTINGS_FILE ".4coder_settings" HOOK_SIG(experimental_start){ init_memory(app); char theme_name[128]; char font_name[128]; FILE *file = fopen(SETTINGS_FILE, "rb"); if (!file){ char module_path[512]; int len; len = app->get_4ed_path(app, module_path, 448); memcpy(module_path+len, SETTINGS_FILE, sizeof(SETTINGS_FILE)); file = fopen(module_path, "rb"); } if (file){ fscanf(file, "%127s\n%127s", theme_name, font_name); String theme = make_string_slowly(theme_name); String font = make_string_slowly(font_name); replace_char(&theme, '#', ' '); replace_char(&font, '#', ' '); fclose(file); int theme_len = (int)strlen(theme_name); int font_len = (int)strlen(font_name); app->change_theme(app, theme_name, theme_len); app->change_font(app, font_name, font_len, true); exec_command(app, open_panel_vsplit); exec_command(app, hide_scrollbar); exec_command(app, change_active_panel); exec_command(app, hide_scrollbar); } return(0); } extern "C" int get_bindings(void *data, int size){ Bind_Helper context_ = begin_bind_helper(data, size); Bind_Helper *context = &context_; set_hook(context, hook_start, experimental_start); set_open_file_hook(context, my_file_settings); set_input_filter(context, my_suppress_mouse_filter); set_command_caller(context, default_command_caller); set_scroll_rule(context, smooth_scroll_rule); default_keys(context); // NOTE(allen|a4.0.6): Command maps can be opened more than // once so that you can extend existing maps very easily. // You can also use the helper "restart_map" instead of // begin_map to clear everything that was in the map and // bind new things instead. begin_map(context, mapid_global); end_map(context); begin_map(context, mapid_file); bind(context, 'k', MDFR_ALT, kill_rect); bind(context, ' ', MDFR_ALT, multi_line_edit); end_map(context); begin_map(context, my_code_map); bind(context, ']', MDFR_ALT, mark_matching_brace); bind(context, '[', MDFR_ALT, cursor_to_surrounding_scope); end_map(context); BIND_4CODER_TESTS(context); int result = end_bind_helper(context); return(result); } // BOTTOM