/* * Helpers for ui data structures. */ // TOP static UI_Item* ui_list_add_item(Partition *arena, UI_List *list, UI_Item item){ UI_Item_Node *node = push_array(arena, UI_Item_Node, 1); zdll_push_back(list->first, list->last, node); list->count += 1; node->fixed = item; return(&node->fixed); } static i32_Rect ui__rect_union(i32_Rect a, i32_Rect b){ if (b.x1 > b.x0 && b.y1 > b.y0){ if (a.x0 > b.x0){ a.x0 = b.x0; } if (a.x1 < b.x1){ a.x1 = b.x1; } if (a.y0 > b.y0){ a.y0 = b.y0; } if (a.y1 < b.y1){ a.y1 = b.y1; } } return(a); } static UI_Control ui_list_to_ui_control(Partition *arena, UI_List *list){ UI_Control control = {0}; control.items = push_array(arena, UI_Item, list->count); i32_Rect neg_inf_rect = {0}; neg_inf_rect.x0 = INT32_MAX; neg_inf_rect.y0 = INT32_MAX; neg_inf_rect.x1 = INT32_MIN; neg_inf_rect.y1 = INT32_MIN; for (uint32_t i = 0; i < UICoordinates_COUNT; ++i){ control.bounding_box[i] = neg_inf_rect; } for (UI_Item_Node *node = list->first; node != 0; node = node->next){ UI_Item *item = &control.items[control.count++]; *item = node->fixed; if (item->coordinates >= UICoordinates_COUNT){ item->coordinates = UICoordinates_Scrolled; } control.bounding_box[item->coordinates] = ui__rect_union(control.bounding_box[item->coordinates], item->rectangle); } return(control); } static void ui_control_set_top(UI_Control *control, int32_t top_y){ control->bounding_box[UICoordinates_Scrolled].y0 = top_y; } static void ui_control_set_bottom(UI_Control *control, int32_t bottom_y){ control->bounding_box[UICoordinates_Scrolled].y1 = bottom_y; } static UI_Item* ui_control_get_mouse_hit(UI_Control *control, int32_t mx_scrolled, int32_t my_scrolled, int32_t mx_unscrolled, int32_t my_unscrolled){ int32_t count = control->count; UI_Item *item = control->items + count - 1; for (int32_t i = 0; i < count; ++i, item -= 1){ i32_Rect r = item->rectangle; switch (item->coordinates){ case UICoordinates_Scrolled: { if (r.x0 <= mx_scrolled && mx_scrolled < r.x1 && r.y0 <= my_scrolled && my_scrolled < r.y1){ return(item); } }break; case UICoordinates_ViewRelative: { if (r.x0 <= mx_unscrolled && mx_unscrolled < r.x1 && r.y0 <= my_unscrolled && my_unscrolled < r.y1){ return(item); } }break; } } return(0); } //////////////////////////////// static void view_zero_scroll(Application_Links *app, View_Summary *view){ GUI_Scroll_Vars zero_scroll = {0}; view_set_scroll(app, view, zero_scroll); } static void view_set_vertical_focus(Application_Links *app, View_Summary *view, int32_t y_top, int32_t y_bot){ GUI_Scroll_Vars scroll = view->scroll_vars; int32_t view_y_top = scroll.target_y; int32_t view_y_dim = view->file_region.y1 - view->file_region.y0; int32_t view_y_bot = view_y_top + view_y_dim; int32_t line_dim = (int32_t)view->line_height; int32_t hot_y_top = view_y_top + line_dim*3; int32_t hot_y_bot = view_y_bot - line_dim*3; if (hot_y_bot - hot_y_top < line_dim*6){ int32_t quarter_view_y_dim = view_y_dim/4; hot_y_top = view_y_top + quarter_view_y_dim; hot_y_bot = view_y_bot - quarter_view_y_dim; } int32_t hot_y_dim = hot_y_bot - hot_y_top; int32_t skirt_dim = hot_y_top - view_y_top; int32_t y_dim = y_bot - y_top; if (y_dim > hot_y_dim){ scroll.target_y = y_top - skirt_dim; view_set_scroll(app, view, scroll); } else{ if (y_top < hot_y_top){ scroll.target_y = y_top - skirt_dim; view_set_scroll(app, view, scroll); } else if (y_bot > hot_y_bot){ scroll.target_y = y_bot + skirt_dim - view_y_dim; view_set_scroll(app, view, scroll); } } } static void get_view_relative_points(int32_t x_window, int32_t y_window, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ int32_t x = x_window - view.file_region.x0; int32_t y = y_window - view.file_region.y0; if (x_scrolled_out != 0 && y_scrolled_out != 0){ *x_scrolled_out = x + (int32_t)view.scroll_vars.scroll_x; *y_scrolled_out = y + (int32_t)view.scroll_vars.scroll_y; } if (x_view_out != 0 && y_view_out != 0){ *x_view_out = x; *y_view_out = y; } } static void get_view_relative_points_x(int32_t x_window, View_Summary view, int32_t *x_scrolled_out, int32_t *x_view_out){ int32_t y_ignore = 0; get_view_relative_points(x_window, y_ignore, view, x_scrolled_out, &y_ignore, x_view_out, &y_ignore); } static void get_view_relative_points_y(int32_t y_window, View_Summary view, int32_t *y_scrolled_out, int32_t *y_view_out){ int32_t x_ignore = 0; get_view_relative_points(x_ignore, y_window, view, &x_ignore, y_scrolled_out, &x_ignore, y_view_out); } static void get_view_relative_mouse_positions(Mouse_State mouse, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ get_view_relative_points(mouse.x, mouse.y, view, x_scrolled_out, y_scrolled_out, x_view_out, y_view_out); } static void get_view_relative_mouse_positions(Application_Links *app, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ get_view_relative_mouse_positions(get_mouse_state(app), view, x_scrolled_out, y_scrolled_out, x_view_out, y_view_out); } //////////////////////////////// Lister_State global_lister_state_[16] = {}; Lister_State *global_lister_state = global_lister_state_ - 1; static Lister_State* view_get_lister_state(View_Summary *view){ return(&global_lister_state[view->view_id]); } static void init_lister_state(Lister_State *state, General_Memory *general){ state->initialized = true; state->hot_user_data = 0; state->item_index = 0; state->set_view_vertical_focus_to_item = false; state->option_item_count = 0; if (state->arena.base != 0){ general_memory_free(general, state->arena.base); } int32_t arena_size = (64 << 10); state->arena = make_part(general_memory_allocate(general, arena_size), arena_size); memset(&state->lister, 0, sizeof(state->lister)); } static UI_Item lister_get_clicked_item(Application_Links *app, View_Summary *view, Partition *scratch){ Temp_Memory temp = begin_temp_memory(scratch); UI_Control control = view_get_ui_copy(app, view, scratch); Mouse_State mouse = get_mouse_state(app); int32_t mxs = 0; int32_t mys = 0; int32_t mxu = 0; int32_t myu = 0; get_view_relative_mouse_positions(mouse, *view, &mxs, &mys, &mxu, &myu); UI_Item *clicked = ui_control_get_mouse_hit(&control, mxs, mys, mxu, myu); UI_Item result = {0}; if (clicked != 0){ result = *clicked; } end_temp_memory(temp); return(result); } static void lister_update_ui(Application_Links *app, Partition *scratch, View_Summary *view, Lister_State *state){ int32_t x0 = 0; int32_t x1 = view->view_region.x1 - view->view_region.x0; int32_t line_height = (int32_t)view->line_height; int32_t block_height = line_height*2; Temp_Memory full_temp = begin_temp_memory(scratch); int32_t mx = 0; int32_t my = 0; refresh_view(app, view); get_view_relative_mouse_positions(app, *view, &mx, &my, 0, 0); int32_t y_pos = line_height; state->raw_item_index = -1; UI_List list = {0}; UI_Item *highlighted_item = 0; UI_Item *hot_item = 0; UI_Item *hovered_item = 0; int32_t item_index_counter = 0; int32_t raw_index_counter = 0; for (Lister_Option_Node *node = state->lister.options.first; node != 0; node = node->next){ if (state->lister.key_string.size == 0 || has_substr(node->string, state->lister.key_string)){ i32_Rect item_rect = {0}; item_rect.x0 = x0; item_rect.y0 = y_pos; item_rect.x1 = x1; item_rect.y1 = y_pos + block_height; y_pos = item_rect.y1; UI_Item item = {0}; item.type = UIType_Option; item.activation_level = UIActivation_None; item.coordinates = UICoordinates_Scrolled; item.string = node->string; item.status = node->status; item.user_data = node->user_data; item.rectangle = item_rect; UI_Item *item_ptr = ui_list_add_item(scratch, &list, item); if (item_rect.x0 <= mx && mx < item_rect.x1 && item_rect.y0 <= my && my < item_rect.y1){ hovered_item = item_ptr; } if (item_index_counter == state->item_index){ highlighted_item = item_ptr; state->raw_item_index = raw_index_counter; } item_index_counter += 1; if (node->user_data == state->hot_user_data && hot_item != 0){ hot_item = item_ptr; } } raw_index_counter += 1; } state->option_item_count = item_index_counter; if (hovered_item != 0){ hovered_item->activation_level = UIActivation_Hover; } if (hot_item != 0){ if (hot_item == hovered_item){ hot_item->activation_level = UIActivation_Active; } else{ hot_item->activation_level = UIActivation_Hover; } } if (highlighted_item != 0){ highlighted_item->activation_level = UIActivation_Active; } if (state->set_view_vertical_focus_to_item){ if (highlighted_item != 0){ view_set_vertical_focus(app, view, highlighted_item->rectangle.y0, highlighted_item->rectangle.y1); } state->set_view_vertical_focus_to_item = false; } { i32_Rect item_rect = {0}; item_rect.x0 = x0; item_rect.y0 = 0; item_rect.x1 = x1; item_rect.y1 = item_rect.y0 + line_height; y_pos = item_rect.y1; UI_Item item = {0}; item.type = UIType_TextField; item.activation_level = UIActivation_Active; item.coordinates = UICoordinates_ViewRelative; item.query = state->lister.query; item.string = state->lister.text_field; item.user_data = 0; item.rectangle = item_rect; ui_list_add_item(scratch, &list, item); } UI_Control control = ui_list_to_ui_control(scratch, &list); view_set_ui(app, view, &control); end_temp_memory(full_temp); } static Lister_Prealloced_String lister_prealloced(String string){ Lister_Prealloced_String result = {0}; result.string = string; return(result); } static void lister_first_init(Lister *lister){ memset(lister, 0, sizeof(*lister)); lister->query = make_fixed_width_string(lister->query_space); lister->text_field = make_fixed_width_string(lister->text_field_space); lister->key_string = make_fixed_width_string(lister->key_string_space); } static void lister_begin_new_item_set(Lister *lister){ memset(&lister->options, 0, sizeof(lister->options)); } static void* lister_add_item(Partition *arena, Lister *lister, Lister_Prealloced_String string, Lister_Prealloced_String status, void *user_data, int32_t extra_space){ Lister_Option_Node *node = push_array(arena, Lister_Option_Node, 1); node->string = string.string; node->status = status.string; node->user_data = user_data; zdll_push_back(lister->options.first, lister->options.last, node); lister->options.count += 1; void *result = push_array(arena, char, extra_space); push_align(arena, 8); return(result); } static void* lister_add_item(Partition *arena, Lister *lister, Lister_Prealloced_String string, String status, void *user_data, int32_t extra_space){ return(lister_add_item(arena, lister, string, lister_prealloced(push_string_copy(arena, status)), user_data, extra_space)); } static void* lister_add_item(Partition *arena, Lister *lister, String string, Lister_Prealloced_String status, void *user_data, int32_t extra_space){ return(lister_add_item(arena, lister, lister_prealloced(push_string_copy(arena, string)), status, user_data, extra_space)); } static void* lister_add_item(Partition *arena, Lister *lister, String string, String status, void *user_data, int32_t extra_space){ return(lister_add_item(arena, lister, lister_prealloced(push_string_copy(arena, string)), lister_prealloced(push_string_copy(arena, status)), user_data, extra_space)); } static void* lister_get_user_data(Lister *lister, int32_t index){ if (0 <= index && index < lister->options.count){ int32_t counter = 0; for (Lister_Option_Node *node = lister->options.first; node != 0; node = node->next){ if (counter == index){ return(node->user_data); } counter += 1; } } return(0); } static void lister_call_refresh_handler(Application_Links *app, Partition *arena, Lister *lister){ if (lister->handlers.refresh != 0){ arena->pos = 0; lister->handlers.refresh(app, arena, lister); } } static void lister_call_activate_handler(Application_Links *app, Partition *scratch, General_Memory *general, View_Summary *view, Lister_State *state, void *user_data, bool32 activated_by_mouse){ Lister *lister = &state->lister; Lister_Activation_Code code = ListerActivation_Finished; if (lister->handlers.activate != 0){ code = lister->handlers.activate(app, view, lister->text_field, user_data, activated_by_mouse); } switch (code){ case ListerActivation_Finished: { if (view_end_ui_mode(app, view) == 0){ state->initialized = false; if (state->arena.base != 0){ general_memory_free(general, state->arena.base); memset(&state->arena, 0, sizeof(state->arena)); } } }break; case ListerActivation_ContinueAndRefresh: { state->item_index = 0; lister_call_refresh_handler(app, &state->arena, lister); lister_update_ui(app, scratch, view, state); }break; } } static void lister_set_query_string(Lister *lister, char *string){ copy(&lister->query, string); } static void lister_set_query_string(Lister *lister, String string){ copy(&lister->query, string); } static void lister_set_text_field_string(Lister *lister, char *string){ copy(&lister->text_field, string); } static void lister_set_text_field_string(Lister *lister, String string){ copy(&lister->text_field, string); } static void lister_set_key_string(Lister *lister, char *string){ copy(&lister->key_string, string); } static void lister_set_key_string(Lister *lister, String string){ copy(&lister->key_string, string); } // BOTTOM