/* 4coder_variables.cpp - Variables system */ // TOP //////////////////////////////// // NOTE(allen): String hashing global Arena vars_arena = {}; global Table_Data_u64 vars_string_to_id = {}; global Table_u64_Data vars_id_to_string = {}; global String_ID vars_string_id_counter = 0; function void _vars_init(void){ local_persist b32 did_init = false; if (!did_init) { did_init = true; Base_Allocator *base = get_base_allocator_system(); vars_arena = make_arena(base); vars_string_to_id = make_table_Data_u64(base, 100); vars_id_to_string = make_table_u64_Data(base, 100); } } function String_ID vars_save_string(String_Const_u8 string){ _vars_init(); String_ID result = 0; Data string_data = make_data(string.str, string.size); Table_Lookup location = table_lookup(&vars_string_to_id, string_data); if (location.found_match){ table_read(&vars_string_to_id, location, &result); } else{ vars_string_id_counter += 1; result = vars_string_id_counter; string_data = push_data_copy(&vars_arena, string_data); table_insert(&vars_string_to_id, string_data, result); table_insert(&vars_id_to_string, result, string_data); } return(result); } function String_Const_u8 vars_read_string(Arena *arena, String_ID id){ _vars_init(); String_Const_u8 result = {}; Table_Lookup location = table_lookup(&vars_id_to_string, id); if (location.found_match){ Data data = {}; table_read(&vars_id_to_string, location, &data); result.str = push_array(arena, u8 , data.size); block_copy(result.str, data.data, data.size); result.size = data.size; } return(result); } //////////////////////////////// // NOTE(allen): Variable structure global Variable vars_global_root = {}; global Variable vars_nil = {}; global Variable *vars_free_variables = 0; function Variable_Handle vars_get_root(void){ Variable_Handle handle = {&vars_global_root}; return(handle); } function Variable_Handle vars_get_nil(void){ Variable_Handle handle = {&vars_nil}; return(handle); } function b32 vars_is_nil(Variable_Handle var){ return(var.ptr == &vars_nil); } function b32 vars_match(Variable_Handle a, Variable_Handle b){ return(a.ptr == b.ptr); } function String_ID vars_string_id_from_var(Variable_Handle var){ return(var.ptr->string); } function String_Const_u8 vars_string_from_var(Arena *arena, Variable_Handle var){ String_ID id = vars_string_id_from_var(var); String_Const_u8 result = vars_read_string(arena, id); return(result); } function Variable_Handle vars_read_key(Variable_Handle var, String_ID key){ Variable_Handle result = vars_get_nil(); for (Variable *node = var.ptr->first; node != 0; node = node->next){ if (node->key == key){ result.ptr = node; break; } } return(result); } function Variable_Handle vars_read_key(Variable_Handle var, String_Const_u8 key){ String_ID id = vars_save_string(key); Variable_Handle result = vars_read_key(var, id); return(result); } function void vars_set_string(Variable_Handle var, String_ID string){ if (var.ptr != &vars_nil){ var.ptr->string = string; } } function void vars_set_string(Variable_Handle var, String_Const_u8 string){ String_ID id = vars_save_string(string); vars_set_string(var, id); } function void _vars_free_variable_children(Variable *var){ for (Variable *node = var->first; node != 0; node = node->next){ _vars_free_variable_children(node); } if (var->last != 0){ var->last->next = vars_free_variables; } if (var->first != 0){ vars_free_variables = var->first; } } function void vars_erase(Variable_Handle var, String_ID key){ if (var.ptr != &vars_nil){ Variable *prev = 0; Variable *node = var.ptr->first; for (; node != 0; node = node->next){ if (node->key == key){ break; } prev = node; } if (node != 0){ _vars_free_variable_children(node); if (prev != 0){ prev->next = node->next; } if (var.ptr->first == node){ var.ptr->first = node->next; } if (var.ptr->last == node){ var.ptr->last = prev; } sll_stack_push(vars_free_variables, node); } } } function Variable_Handle vars_new_variable(Variable_Handle var, String_ID key){ Variable_Handle handle = vars_get_nil(); if (var.ptr != &vars_nil){ Variable *prev = 0; Variable *node = var.ptr->first; for (; node != 0; node = node->next){ if (node->key == key){ break; } prev = node; } if (node != 0){ handle.ptr = node; _vars_free_variable_children(node); } else{ handle.ptr = vars_free_variables; if (handle.ptr == 0){ sll_stack_pop(vars_free_variables); } else{ handle.ptr = push_array(&vars_arena, Variable, 1); } sll_queue_push(var.ptr->first, var.ptr->last, handle.ptr); handle.ptr->key = key; } handle.ptr->string = 0; handle.ptr->first = 0; handle.ptr->last = 0; } return(handle); } function Variable_Handle vars_new_variable(Variable_Handle var, String_ID key, String_ID string){ Variable_Handle result = vars_new_variable(var, key); vars_set_string(var, string); return(result); } function void vars_clear_keys(Variable_Handle var){ if (var.ptr != &vars_nil){ _vars_free_variable_children(var.ptr); } } // BOTTOM