/* * Mr. 4th Dimention - Allen Webster * * 13.09.2015 * * Internal debug view for 4coder * */ // TOP #if FRED_INTERNAL enum Debug_Mode{ DBG_MEMORY, DBG_OS_EVENTS, DBG_PROFILE }; struct Dbg_Past_Key{ Key_Event_Data key; i32 frame_index; bool8 modifiers[3]; }; struct Debug_View{ View view_base; Font *font; Debug_Mode mode; Dbg_Past_Key past_keys[32]; i32 past_key_count, past_key_pos; i16 prev_mouse_wheel; }; inline Debug_View* view_to_debug_view(View *view){ Assert(!view || view->type == VIEW_TYPE_DEBUG); return (Debug_View*)view; } internal i32 draw_general_memory(Debug_View *view, i32_Rect rect, Render_Target *target, i32 y){ Font *font = view->font; i32 y_advance = font->height; Bubble *sentinel = &view->view_base.general->sentinel; for (Bubble *bubble = sentinel->next; bubble != sentinel; bubble = bubble->next){ bool32 used = (bubble->flags & MEM_BUBBLE_USED) != 0; u32 color; if (used) color = 0xFFFFFFFF; else color = 0xFF00FFFF; char str[256]; String s = make_fixed_width_string(str); if (used){ switch (bubble->type){ case BUBBLE_BUFFER: append(&s, "buffer"); break; case BUBBLE_STARTS: append(&s, "starts"); break; case BUBBLE_WIDTHS: append(&s, "widths"); break; case BUBBLE_WRAPS: append(&s, "wraps"); break; case BUBBLE_TOKENS: append(&s, "tokens"); break; case BUBBLE_UNDO_STRING: append(&s, "undo string"); break; case BUBBLE_UNDO: append(&s, "undo"); break; default: append(&s, "unknown"); break; } } else{ append(&s, "unused"); } append(&s, " "); append_int_to_str(bubble->size, &s); terminate_with_null(&s); draw_string(target, font, str, rect.x0, y, color); y += y_advance; Bubble *next = bubble->next; if (next != sentinel){ u8 *end_ptr = (u8*)(bubble + 1) + bubble->size; u8 *next_ptr = (u8*)(next); if (end_ptr != next_ptr){ color = 0xFFFF0000; s = make_fixed_width_string(str); append(&s, "discontinuity"); terminate_with_null(&s); draw_string(target, font, str, rect.x0, y, color); y += y_advance; } } } return y; } internal i32 draw_system_memory(Debug_View *view, i32_Rect rect, Render_Target *target, i32 y){ Font *font = view->font; i32 y_advance = font->height; Bubble *sentinel = INTERNAL_system_sentinel(); for (Bubble *bubble = sentinel->next; bubble != sentinel; bubble = bubble->next){ Sys_Bubble *sysb = (Sys_Bubble*)bubble; u32 color = 0xFFFFFFFF; char str[256]; String s = make_fixed_width_string(str); append(&s, sysb->file_name); append(&s, " "); append_int_to_str(sysb->line_number, &s); append(&s, " "); append_int_to_str(bubble->size, &s); terminate_with_null(&s); draw_string(target, font, str, rect.x0, y, color); y += y_advance; } return y; } internal void draw_background_threads(Debug_View *view, i32_Rect rect, Render_Target *target){ i32 pending; bool8 running[4]; INTERNAL_get_thread_states(BACKGROUND_THREADS, running, &pending); i32 box_size = 30; i32_Rect trect; trect.x0 = rect.x1 - box_size; trect.y0 = rect.y0; trect.x1 = rect.x1; trect.y1 = rect.y0 + box_size; u32 light = 0xFF606060; for (i32 i = 0; i < 4; ++i){ u32 color; if (running[i]) color = 0xFF9090FF; else color = 0xFF101010; draw_rectangle(target, trect, color); draw_rectangle_outline(target, trect, light); trect.x0 -= box_size; trect.x1 -= box_size; } char str[256]; String s = make_fixed_width_string(str); append_int_to_str(pending, &s); terminate_with_null(&s); draw_string(target, view->font, str, trect.x1, trect.y1, light); } struct Dbg_Modifier{ char *name; u8 modifier; }; internal void draw_modifiers(Debug_View *view, Render_Target *target, bool8 *modifiers, u32 on_color, u32 off_color, i32 *x, i32 y){ persist Dbg_Modifier dm[] = { {"CTRL", CONTROL_KEY_CONTROL}, {"ALT", CONTROL_KEY_ALT}, {"SHIFT", CONTROL_KEY_SHIFT} }; for (i32 i = 0; i < CONTROL_KEY_COUNT; ++i){ Dbg_Modifier m = dm[i]; u32 color; if (modifiers[m.modifier]) color = on_color; else color = off_color; *x = draw_string(target, view->font, m.name, *x, y, color); *x += 5; } } internal i32 draw_key_event(Debug_View *view, Render_Target *target, Dbg_Past_Key *key, i32 x, i32 y, u32 on_color, u32 off_color){ Font *font = view->font; draw_modifiers(view, target, key->modifiers, on_color, off_color, &x, y); if (font->glyphs[key->key.character].exists){ char c[2]; c[0] = (char)key->key.character; c[1] = 0; x = draw_string(target, font, c, x, y, on_color); } else{ char c[10] = {}; String str = make_fixed_width_string(c); append(&str, "\\"); append_int_to_str(key->key.keycode, &str); terminate_with_null(&str); x = draw_string(target, font, c, x, y, on_color); } return x; } internal void draw_os_events(Debug_View *view, i32_Rect rect, Render_Target *target, Input_Summary *active_input){ persist i32 max_past = ArrayCount(view->past_keys); i32 x, y, max_x, max_y; x = rect.x0; y = rect.y0; Font *font = view->font; draw_modifiers(view, target, active_input->keys.modifiers, 0xFFFFFFFF, 0xFF444444, &x, y); max_x = x; x = rect.x0; y += font->height; for (i32 j = 0; j < view->past_key_count; ++j){ Dbg_Past_Key *key = view->past_keys + j; u32 on_color, off_color; switch ((view->past_key_pos - j - 1 + max_past*2) % max_past){ case 0: on_color = 0xFFAAAAFF; off_color = 0xFF505088; break; case 1: on_color = 0xFF9999CC; off_color = 0xFF404077; break; case 2: on_color = 0xFF8888AA; off_color = 0xFF303066; break; default: on_color = 0xFF888888; off_color = 0xFF303030; break; } x = draw_key_event(view, target, key, x, y, on_color, off_color); if (max_x < x) max_x = x; x = rect.x0; y += font->height; } i32_Rect mrect = rect; mrect.x0 = max_x + 1; max_y = y; x = mrect.x0; y = mrect.y0; { u32 color; if (active_input->mouse.out_of_window){ color = 0xFFFF0000; draw_string(target, font, "OUT", x, y, color); } else{ color = 0xFF008800; draw_string(target, font, "IN", x, y, color); } y += font->height; char c[16]; String s = make_fixed_width_string(c); append_int_to_str(active_input->mouse.mx, &s); append(&s, ", "); append_int_to_str(active_input->mouse.my, &s); terminate_with_null(&s); draw_string(target, font, c, x, y, color); y += font->height; u32 btn_color; if (active_input->mouse.l) btn_color = color; else btn_color = 0xFF444444; x = draw_string(target, font, "L ", x, y, btn_color); if (active_input->mouse.r) btn_color = color; else btn_color = 0xFF444444; x = draw_string(target, font, "R", x, y, btn_color); x = mrect.x0; y += font->height; s = make_fixed_width_string(c); append_int_to_str(view->prev_mouse_wheel, &s); terminate_with_null(&s); if (active_input->mouse.wheel_used) btn_color = color; else btn_color = 0xFF444444; draw_string(target, font, c, x, y, btn_color); y += font->height; } } internal i32 draw_profile_frame(Render_Target *target, Profile_Frame *frame, i32 x, i32 top, i32 bottom, i32 goal, Input_Summary *active_input){ i32 result = -1; persist u32 colors[] = { 0x80C06000, 0x8000C060, 0x806000C0, 0x8060C000, 0x800060C0, 0x80C00060, }; persist i32 color_max = ArrayCount(colors); Mouse_Summary *mouse = &active_input->mouse; i32 count = frame->events.count; Debug_Event *events = frame->events.e; i32 i; for (i = 0; i < count && events[i].type == DBGEV_START; ++i){ i64 start = events[i++].time; i64 end = events[i].time; real32 rtop = unlerp(0, (real32)end, FRAME_TIME); real32 rbot = unlerp(0, (real32)start, FRAME_TIME); rtop = lerp((real32)bottom, rtop, (real32)goal); rbot = lerp((real32)bottom, rbot, (real32)goal); i32_Rect r = i32R(x, (i32)rtop, x+5, (i32)rbot); draw_rectangle(target, r, colors[events[i].event_index % color_max]); if (hit_check(mouse->mx, mouse->my, r)) result = (i - 1); } { real32 rtop = unlerp(0, (real32)frame->dbg_procing_end, FRAME_TIME); real32 rbot = unlerp(0, (real32)frame->dbg_procing_start, FRAME_TIME); rtop = lerp((real32)bottom, rtop, (real32)goal); rbot = lerp((real32)bottom, rbot, (real32)goal); i32_Rect r = i32R(x, (i32)rtop, x+5, (i32)rbot); draw_rectangle(target, r, 0xFF808080); } for (; i < count; ++i){ Assert(events[i].type == DBGEV_MOMENT); real32 ry = unlerp(0, (real32)events[i].time, FRAME_TIME); ry = lerp((real32)bottom, ry, (real32)goal); i32_Rect r = i32R(x-1, (i32)ry, x+6, (i32)ry+1); draw_rectangle(target, r, 0xFFFFFFFF); if (hit_check(mouse->mx, mouse->my, r)) result = i; } return result; } internal void draw_profile(Debug_View *view, i32_Rect rect, Render_Target *target, Input_Summary *active_input){ i32 j = (INTERNAL_frame_index % 30); i32 event_index = -1; i32 frame_index = -1; i32 target_time = (rect.y0 + rect.y1)/2; i32 x = rect.x0; for (i32 i = 0; i < PAST_PROFILE_COUNT; ++i){ Profile_Frame *frame = past_frames + j; i32 s = draw_profile_frame(target, frame, x, rect.y0, rect.y1, target_time, active_input); if (s != -1){ event_index = s; frame_index = j; } x += 10; j = ((j+1) % PAST_PROFILE_COUNT); } draw_rectangle(target, i32R(rect.x0, target_time, rect.x1, target_time + 1), 0xFFFFFFFF); char c[200]; if (frame_index != -1){ Profile_Frame *frame = past_frames + frame_index; Debug_Event *events = frame->events.e; Debug_Event *event = events + event_index; Font *font = view->font; u32 color = 0xFFFFFFFF; i32 x, y; x = rect.x0; y = rect.y0; String s = make_fixed_width_string(c); append(&s, event->name); append(&s, ": "); Assert(event->type == DBGEV_START || event->type == DBGEV_MOMENT); if (event->type == DBGEV_START){ Debug_Event *next_event = event + 1; Assert(next_event->type == DBGEV_END); append_int_to_str((i32)(next_event->time - event->time), &s); } else{ append_int_to_str((i32)event->time, &s); } terminate_with_null(&s); draw_string(target, font, c, x, y, color); y += font->height; if (frame->first_key != -1){ Dbg_Past_Key *key = view->past_keys + frame->first_key; Dbg_Past_Key *end_key = view->past_keys + ArrayCount(view->past_keys); while (key->frame_index == frame->index){ draw_key_event(view, target, key, x, y, 0xFFFFFFFF, 0xFF808080); y += font->height; ++key; if (key == end_key) key = view->past_keys; } } i32 count = frame->events.count; for (i32 i = 0; i < count; ++i){ if (events[i].type == DBGEV_START) ++i; else{ s = make_fixed_width_string(c); append(&s, events[i].name); append(&s, ": "); append_int_to_str((i32)events[i].time, &s); terminate_with_null(&s); draw_string(target, font, c, x, y, color); y += font->height; } } } } internal i32 draw_debug_view(Debug_View *view, i32_Rect rect, Render_Target *target, Input_Summary *active_input){ i32 result = 0; draw_rectangle(target, rect, 0xFF000000); switch (view->mode){ case DBG_MEMORY: { i32 y = rect.y0; y = draw_general_memory(view, rect, target, y); draw_rectangle(target, i32R(rect.x0, y, rect.x1, y+2), 0xFF222222); y += 2; y = draw_system_memory(view, rect, target, y); }break; case DBG_OS_EVENTS: { draw_os_events(view, rect, target, active_input); }break; case DBG_PROFILE: { draw_background_threads(view, rect, target); draw_profile(view, rect, target, active_input); }break; } return result; } internal void step_debug_view(Debug_View *view, i32_Rect rect, Render_Target *target, Input_Summary *active_input){ persist i32 max_past = ArrayCount(view->past_keys); bool8 *modifiers = active_input->keys.modifiers; for (i32 i = 0; i < active_input->keys.count; ++i){ i32 this_index = view->past_key_pos; Dbg_Past_Key *past_key = view->past_keys + view->past_key_pos; ++view->past_key_pos; view->past_key_pos = view->past_key_pos % max_past; past_key->key = active_input->keys.keys[i]; past_key->modifiers[0] = modifiers[0]; past_key->modifiers[1] = modifiers[1]; past_key->modifiers[2] = modifiers[2]; if (INTERNAL_updating_profile){ past_key->frame_index = INTERNAL_frame_index; if (profile_frame.first_key == -1){ profile_frame.first_key = this_index; } } else{ past_key->frame_index = -1; } if (view->past_key_count < max_past) ++view->past_key_count; } if (active_input->mouse.wheel_used) view->prev_mouse_wheel = active_input->mouse.wheel_amount; } internal DO_VIEW_SIG(do_debug_view){ view->mouse_cursor_type = APP_MOUSE_CURSOR_ARROW; Debug_View *debug_view = (Debug_View*)view; i32 result = 0; switch (message){ case VMSG_RESIZE: break; case VMSG_STYLE_CHANGE: break; case VMSG_STEP: step_debug_view(debug_view, rect, target, active_input); result = 1; break; case VMSG_DRAW: draw_debug_view(debug_view, rect, target, active_input); break; case VMSG_FREE: break; } return result; } internal Debug_View* debug_view_init(View *view){ Debug_View *result = (Debug_View*)view; view->type = VIEW_TYPE_DEBUG; view->do_view = do_debug_view; return result; } #endif // BOTTOM