/* * Mr. 4th Dimention - Allen Webster * * 28.06.2017 * * Mac C++ layer for 4coder * */ // TOP #define IS_PLAT_LAYER #include "4ed_defines.h" #include "4coder_API/version.h" #include "4coder_lib/4coder_utf8.h" #if defined(FRED_SUPER) # include "4coder_API/keycodes.h" # include "4coder_API/style.h" # define FSTRING_IMPLEMENTATION # include "4coder_lib/4coder_string.h" # include "4coder_lib/4coder_mem.h" # include "4coder_API/types.h" # include "4ed_os_custom_api.h" #else # include "4coder_default_bindings.cpp" #endif #include "4ed_math.h" #include "4ed_system.h" #include "4ed_log.h" #include "4ed_rendering.h" #include "4ed.h" #include "4ed_file_track.h" #include "4ed_font_interface_to_os.h" #include "4ed_system_shared.h" #include "unix_4ed_headers.h" #include #include #include #include //////////////////////////////// #include "4ed_shared_thread_constants.h" #include "unix_threading_wrapper.h" // TODO(allen): Make an intrinsics header that uses the cracked OS to define a single set of intrinsic names. #define InterlockedCompareExchange(dest, ex, comp) \ __sync_val_compare_and_swap((dest), (comp), (ex)) //////////////////////////////// #define SLASH '/' #define DLL "so" global System_Functions sysfunc; #include "4ed_shared_library_constants.h" #include "unix_library_wrapper.h" #include "4ed_standard_libraries.cpp" #include "4ed_coroutine.cpp" //////////////////////////////// #include "osx_objective_c_to_cpp_links.h" OSX_Vars osx; global Render_Target target; global Application_Memory memory_vars; global Plat_Settings plat_settings; global Libraries libraries; global App_Functions app; global Custom_API custom_api; global Coroutine_System_Auto_Alloc coroutines; //////////////////////////////// #include "mac_error_box.cpp" //////////////////////////////// #include "unix_4ed_functions.cpp" #include "4ed_shared_file_handling.cpp" //////////////////////////////// internal void system_schedule_step(){ // NOTE(allen): It is unclear to me right now what we might need to actually do here. // The run loop in a Cocoa app will keep rendering the app anyway, I might just need to set a // "do_new_frame" variable of some kind to true here. } //////////////////////////////// #include "4ed_work_queues.cpp" //////////////////////////////// // TODO(allen): add a "shown but auto-hides on timer" setting here. internal Sys_Show_Mouse_Cursor_Sig(system_show_mouse_cursor){ // TODO(allen) } internal Sys_Set_Fullscreen_Sig(system_set_fullscreen){ osx.do_toggle = (osx.full_screen != full_screen); return(true); } internal Sys_Is_Fullscreen_Sig(system_is_fullscreen){ b32 result = (osx.full_screen != osx.do_toggle); return(result); } // HACK(allen): Why does this work differently from the win32 version!? internal Sys_Send_Exit_Signal_Sig(system_send_exit_signal){ osx.running = false; } #include "4ed_coroutine_functions.cpp" // // Clipboard // internal Sys_Post_Clipboard_Sig(system_post_clipboard){ char *string = str.str; if (!terminate_with_null(&str)){ if (osx.clipboard_space_max <= str.size + 1){ if (osx.clipboard_space != 0){ system_memory_free(osx.clipboard_space, osx.clipboard_space_max); } osx.clipboard_space_max = l_round_up_u32(str.size*2 + 1, KB(4096)); osx.clipboard_space = (char*)system_memory_allocate(osx.clipboard_space_max); } memcpy(osx.clipboard_space, str.str, str.size); osx.clipboard_space[str.size] = 0; string = osx.clipboard_space; } osx_post_to_clipboard(string); } // // CLI // internal Sys_CLI_Call_Sig(system_cli_call){ // b32 #(char *path, char *script_name, CLI_Handles *cli_out) NotImplemented; return(true); } internal Sys_CLI_Begin_Update_Sig(system_cli_begin_update){ // void #(CLI_Handles *cli) NotImplemented; } internal Sys_CLI_Update_Step_Sig(system_cli_update_step){ // b32 #(CLI_Handles *cli, char *dest, u32 max, u32 *amount) NotImplemented; return(0); } internal Sys_CLI_End_Update_Sig(system_cli_end_update){ // b32 #(CLI_Handles *cli) NotImplemented; return(false); } #include "4ed_font_data.h" #include "4ed_system_shared.cpp" //////////////////////////////// #include "4ed_link_system_functions.cpp" #include "4ed_shared_init_logic.cpp" external void* osx_allocate(umem size){ void *result = system_memory_allocate(size); return(result); } external void osx_resize(int width, int height){ osx.width = width; osx.height = height; // TODO } external void osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags){ // TODO } external void osx_mouse(i32 mx, i32 my, u32 type){ // TODO } external void osx_mouse_wheel(float dx, float dy){ // TODO } external void osx_step(){ // TODO } external void osx_init(){ // // System Linkage // link_system_code(); // // Memory init // memset(&osx, 0, sizeof(osx)); memset(&target, 0, sizeof(target)); memset(&memory_vars, 0, sizeof(memory_vars)); memset(&plat_settings, 0, sizeof(plat_settings)); memset(&libraries, 0, sizeof(libraries)); memset(&app, 0, sizeof(app)); memset(&custom_api, 0, sizeof(custom_api)); memory_init(); // // HACK(allen): // Previously zipped stuff is here, it should be zipped in the new pattern now. // init_shared_vars(); // // Dynamic Linkage // load_app_code(); link_rendering(); #if defined(FRED_SUPER) load_custom_code(); #else custom_api.get_bindings = get_bindings; #endif // // Read command line // read_command_line(argc, argv); // // Threads // work_system_init(); // // Coroutines // coroutines_init(); // TODO } // BOTTOM