/* * Mr. 4th Dimention - Allen Webster * * 10.11.2017 * * Render target type definition * */ // TOP #if !defined(FRED_RENDER_TARGET_H) #define FRED_RENDER_TARGET_H struct Render_Target{ void *handle; void *context; i32_Rect clip_boxes[5]; i32 clip_top; b32 clip_all; i32 width, height; i32 bound_texture; u32 color; // TODO(allen): change this to a Partition char *push_buffer; i32 size, max; }; #endif // BOTTOM