/* * Mr. 4th Dimention - Allen Webster * * 20.02.2016 * * GUI system for 4coder * */ // TOP struct Query_Slot{ Query_Slot *next; Query_Bar *query_bar; }; struct Query_Set{ Query_Slot slots[8]; Query_Slot *free_slot; Query_Slot *used_slot; }; internal void init_query_set(Query_Set *set){ Query_Slot *slot = set->slots; int i; set->free_slot = slot; set->used_slot = 0; for (i = 0; i+1 < ArrayCount(set->slots); ++i, ++slot){ slot->next = slot + 1; } } internal Query_Slot* alloc_query_slot(Query_Set *set){ Query_Slot *slot = set->free_slot; if (slot != 0){ set->free_slot = slot->next; slot->next = set->used_slot; set->used_slot = slot; } return(slot); } internal void free_query_slot(Query_Set *set, Query_Bar *match_bar){ Query_Slot *slot = 0, *prev = 0; for (slot = set->used_slot; slot != 0; slot = slot->next){ if (slot->query_bar == match_bar) break; prev = slot; } if (slot){ if (prev){ prev->next = slot->next; } else{ set->used_slot = slot->next; } slot->next = set->free_slot; set->free_slot = slot; } } struct Super_Color{ Vec4 hsla; Vec4 rgba; u32 *out; }; struct GUI_id{ u64 id[1]; }; struct GUI_Scroll_Vars{ f32 scroll_y; f32 target_y; f32 prev_target_y; f32 min_y, max_y; f32 scroll_x; f32 target_x; f32 prev_target_x; i32_Rect region; }; struct GUI_Target{ Partition push; GUI_id active; GUI_id hot; GUI_id hover; GUI_Scroll_Vars scroll_original; GUI_Scroll_Vars scroll_updated; f32 delta; u32 scroll_id; }; struct GUI_Header{ i32 type; i32 size; }; struct GUI_Interactive{ GUI_Header h; GUI_id id; }; struct GUI_Edit{ GUI_Header h; GUI_id id; void *out; }; enum GUI_Command_Type{ guicom_null, guicom_begin_overlap, guicom_end_overlap, guicom_begin_serial, guicom_end_serial, guicom_top_bar, guicom_file, guicom_text_field, guicom_file_input, guicom_file_option, guicom_scrollable, guicom_scrollable_top, guicom_scrollable_slider, guicom_scrollable_bottom, guicom_scrollable_section_begin, guicom_scrollable_section_end, }; internal b32 gui_id_eq(GUI_id id1, GUI_id id2){ b32 result = (id1.id[0] == id2.id[0]); return(result); } internal b32 gui_id_is_null(GUI_id id){ b32 result = (id.id[0] == 0); return(result); } internal i32 gui_active_level(GUI_Target *target, GUI_id id){ i32 level = 0; if (gui_id_eq(target->active, id)){ level = 4; } else if (gui_id_eq(target->hot, id)){ if (gui_id_eq(target->hover, id)){ level = 3; } else{ level = 2; } } else if (gui_id_eq(target->hover, id) && gui_id_is_null(target->hot)){ level = 1; } return(level); } internal void* gui_push_item(GUI_Target *target, void *item, i32 size){ void *dest = partition_allocate(&target->push, size); if (dest && item){ memcpy(dest, item, size); } return(dest); } internal void* gui_align(GUI_Target *target){ void *ptr; partition_align(&target->push, 8); ptr = partition_current(&target->push); return(ptr); } internal void* advance_to_alignment(void *ptr){ u64 p = (u64)ptr; p = (p + 7) & (~7); return (void*)p; } internal void* gui_push_aligned_item(GUI_Target *target, GUI_Header *h, void *item, i32 size){ char *start, *end; start = (char*)partition_allocate(&target->push, size); if (start){ memcpy(start, item, size); } end = (char*)gui_align(target); size = (i32)(end - start); h->size += size; return(start); } internal void* gui_push_item(GUI_Target *target, GUI_Header *h, void *item, i32 size){ void *ptr; ptr = (char*)partition_allocate(&target->push, size); if (ptr){ memcpy(ptr, item, size); } h->size += size; return(ptr); } internal GUI_Header* gui_push_simple_command(GUI_Target *target, i32 type){ GUI_Header *result = 0; GUI_Header item; item.type = type; item.size = sizeof(item); result = (GUI_Header*)gui_push_item(target, &item, sizeof(item)); return(result); } internal GUI_Edit* gui_push_string_edit_command(GUI_Target *target, i32 type, GUI_id id, void *out){ GUI_Edit *result = 0; GUI_Edit item; item.h.type = type; item.h.size = sizeof(item); item.id = id; item.out = out; result = (GUI_Edit*)gui_push_item(target, &item, sizeof(item)); return(result); } internal GUI_Interactive* gui_push_button_command(GUI_Target *target, i32 type, GUI_id id){ GUI_Interactive *result = 0; GUI_Interactive item; item.h.type = type; item.h.size = sizeof(item); item.id = id; result = (GUI_Interactive*)gui_push_item(target, &item, sizeof(item)); return(result); } internal void gui_push_string(GUI_Target *target, GUI_Header *h, String s, i32 extra){ u8 *start, *end, *str_start; i32 size; i32 *cap; start = (u8*)gui_push_item(target, &s.size, sizeof(s.size)); cap = (i32*)gui_push_item(target, 0, sizeof(i32)); str_start = (u8*)gui_push_item(target, s.str, s.size); if (extra) gui_push_item(target, 0, extra); end = (u8*)gui_align(target); size = (i32)(end - start); *cap = (i32)(end - str_start); h->size += size; } internal void gui_push_string(GUI_Target *target, GUI_Header *h, String s){ gui_push_string(target, h, s, 0); } internal void gui_begin_overlap(GUI_Target *target){ gui_push_simple_command(target, guicom_begin_overlap); } internal void gui_end_overlap(GUI_Target *target){ gui_push_simple_command(target, guicom_end_overlap); } internal void gui_begin_serial_section(GUI_Target *target){ gui_push_simple_command(target, guicom_begin_serial); } internal void gui_end_serial_section(GUI_Target *target){ gui_push_simple_command(target, guicom_end_serial); } internal void gui_begin_top_level(GUI_Target *target){ target->push.pos = 0; } internal void gui_end_top_level(GUI_Target *target){ gui_push_simple_command(target, guicom_null); } internal void gui_do_top_bar(GUI_Target *target){ gui_push_simple_command(target, guicom_top_bar); } internal void gui_do_file(GUI_Target *target){ gui_push_simple_command(target, guicom_file); } internal void gui_do_text_field(GUI_Target *target, String prompt, String text){ GUI_Header *h = gui_push_simple_command(target, guicom_text_field); gui_push_string(target, h, prompt); gui_push_string(target, h, text); } internal b32 gui_do_file_input(GUI_Target *target, GUI_id id, void *out){ b32 result = 0; gui_push_string_edit_command(target, guicom_file_input, id, out); if (gui_id_eq(id, target->active)){ result = 1; } return(result); } internal b32 gui_do_file_option(GUI_Target *target, GUI_id id, String filename, b32 is_folder, String message){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_file_option, id); GUI_Header *h = (GUI_Header*)b; gui_push_item(target, h, &is_folder, sizeof(is_folder)); gui_push_string(target, h, filename, 1); gui_push_string(target, h, message); if (gui_id_eq(id, target->active)){ result = 1; } return(result); } internal GUI_id gui_id_scrollbar(){ GUI_id id; id.id[0] = max_u64; return(id); } internal GUI_id gui_id_scrollbar_top(){ GUI_id id; id.id[0] = max_u64 - 1; return(id); } internal GUI_id gui_id_scrollbar_slider(){ GUI_id id; id.id[0] = max_u64 - 2; return(id); } internal GUI_id gui_id_scrollbar_bottom(){ GUI_id id; id.id[0] = max_u64 - 3; return(id); } internal b32 gui_get_scroll_vars(GUI_Target *target, u32 scroll_id, GUI_Scroll_Vars *vars_out){ b32 result = 0; if (target->scroll_id == scroll_id){ *vars_out = target->scroll_updated; if (gui_id_eq(target->active, gui_id_scrollbar())){ result = 1; } } return(result); } internal void gui_begin_scrollable(GUI_Target *target, u32 scroll_id, GUI_Scroll_Vars scroll_vars, f32 delta){ GUI_Header *h; target->delta = delta; h = gui_push_simple_command(target, guicom_scrollable); target->scroll_original = scroll_vars; target->scroll_updated = scroll_vars; target->scroll_id = scroll_id; gui_push_simple_command(target, guicom_scrollable_top); gui_push_simple_command(target, guicom_scrollable_slider); gui_push_simple_command(target, guicom_scrollable_bottom); gui_push_simple_command(target, guicom_scrollable_section_begin); } internal void gui_end_scrollable(GUI_Target *target){ gui_push_simple_command(target, guicom_scrollable_section_end); } internal void gui_activate_scrolling(GUI_Target *target){ target->active = gui_id_scrollbar(); } struct GUI_Section{ b32 overlapped; i32 max_v, v; }; struct GUI_Session{ i32_Rect full_rect; i32_Rect clip_rect; i32_Rect rect; i32_Rect absolute_rect; f32 suggested_min_y; f32 suggested_max_y; i32 line_height; i32 scroll_bar_w; b32 is_scrollable; i32_Rect scroll_rect; f32 scroll_top, scroll_bottom; GUI_Section sections[64]; i32 t; }; #define GUIScrollbarWidth 16 internal void gui_session_init(GUI_Session *session, i32_Rect full_rect, i32 line_height){ GUI_Section *section; *session = {0}; session->full_rect = full_rect; session->line_height = line_height; session->scroll_bar_w = GUIScrollbarWidth; section = &session->sections[0]; section->v = full_rect.y0; section->max_v = full_rect.y0; } internal void gui_section_end_item(GUI_Section *section, i32 v){ if (!section->overlapped){ section->v = v; } section->max_v = v; } inline i32_Rect gui_layout_top_bottom(GUI_Session *session, i32 y0, i32 y1){ i32_Rect rect; i32_Rect full_rect = session->full_rect; rect.y0 = y0; rect.y1 = y1; rect.x0 = full_rect.x0; rect.x1 = full_rect.x1; if (session->is_scrollable){ rect.x1 -= session->scroll_bar_w; } return(rect); } inline i32_Rect gui_layout_fixed_h(GUI_Session *session, i32 y, i32 h){ i32_Rect rect; rect = gui_layout_top_bottom(session, y, y + h); return(rect); } internal void gui_scrollbar_top(i32_Rect bar, i32_Rect *top){ i32 w = (bar.x1 - bar.x0); top->x0 = bar.x0; top->x1 = bar.x1; top->y0 = bar.y0; top->y1 = top->y0 + w; } internal void gui_scrollbar_slider(i32_Rect bar, i32_Rect *slider, f32 s, f32 *min_out, f32 *max_out){ i32 w = (bar.x1 - bar.x0); i32 min, max, pos; slider->x0 = bar.x0; slider->x1 = bar.x1; min = bar.y0 + w + w/2; max = bar.y1 - w - w/2; pos = lerp(min, s, max); slider->y0 = pos - w/2; slider->y1 = slider->y0 + w; *min_out = (f32)min; *max_out = (f32)max; } internal void gui_scrollbar_bottom(i32_Rect bar, i32_Rect *bottom){ i32 w = (bar.x1 - bar.x0); bottom->x0 = bar.x0; bottom->x1 = bar.x1; bottom->y1 = bar.y1; bottom->y0 = bottom->y1 - w; } internal b32 gui_interpret(GUI_Target *target, GUI_Session *session, GUI_Header *h){ GUI_Section *section = 0; GUI_Section *new_section = 0; GUI_Section *prev_section = 0; GUI_Section *end_section = 0; b32 give_to_user = 0; b32 always_give_to_user = 0; i32_Rect rect = {0}; i32 y = 0; i32 end_v = -1; f32 lerp_space_scroll_v = 0; i32 scroll_v = (i32)target->scroll_original.scroll_y; Assert(session->t < ArrayCount(session->sections)); section = session->sections + session->t; y = section->v; if (!session->is_scrollable) scroll_v = 0; switch (h->type){ case guicom_null: Assert(0); break; case guicom_begin_overlap: ++session->t; Assert(session->t < ArrayCount(session->sections)); new_section = &session->sections[session->t]; new_section->overlapped = 1; new_section->v = y; new_section->max_v = y; break; case guicom_end_overlap: Assert(session->t > 0); Assert(section->overlapped); prev_section = &session->sections[--session->t]; end_v = section->max_v; end_section = prev_section; break; case guicom_begin_serial: ++session->t; Assert(session->t < ArrayCount(session->sections)); new_section = &session->sections[session->t]; new_section->overlapped = 0; new_section->v = y; new_section->max_v = y; break; case guicom_end_serial: Assert(session->t > 0); Assert(!section->overlapped); prev_section = &session->sections[--session->t]; end_v = section->max_v; end_section = prev_section; break; case guicom_top_bar: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height + 2); end_v = rect.y1; end_section = section; break; case guicom_file: give_to_user = 1; rect = gui_layout_top_bottom(session, y, session->full_rect.y1); end_v = rect.y1; end_section = section; scroll_v = 0; break; case guicom_text_field: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height + 2); end_v = rect.y1; end_section = section; break; case guicom_file_input: always_give_to_user = 1; break; case guicom_file_option: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height * 2); end_v = rect.y1; end_section = section; break; case guicom_scrollable: Assert(session->is_scrollable == 0); Assert(!section->overlapped); give_to_user = 1; rect.x1 = session->full_rect.x1; rect.x0 = rect.x1 - session->scroll_bar_w; rect.y0 = y; rect.y1 = session->full_rect.y1; session->scroll_rect = rect; session->is_scrollable = 1; { i32_Rect scrollable_rect; scrollable_rect.x0 = session->full_rect.x0; scrollable_rect.x1 = rect.x0; scrollable_rect.y0 = rect.y0; scrollable_rect.y1 = rect.y1; target->scroll_updated.region = scrollable_rect; } break; case guicom_scrollable_top: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; gui_scrollbar_top(session->scroll_rect, &rect); scroll_v = 0; break; case guicom_scrollable_slider: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; lerp_space_scroll_v = unlerp( (f32)target->scroll_original.min_y, (f32)target->scroll_original.target_y, (f32)target->scroll_original.max_y); gui_scrollbar_slider(session->scroll_rect, &rect, lerp_space_scroll_v, &session->scroll_top, &session->scroll_bottom); scroll_v = 0; break; case guicom_scrollable_bottom: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; gui_scrollbar_bottom(session->scroll_rect, &rect); scroll_v = 0; break; case guicom_scrollable_section_begin: always_give_to_user = 1; session->suggested_min_y = -(f32)(session->clip_rect.y0 - session->rect.y0); session->suggested_max_y = (f32)(session->absolute_rect.y1 - session->full_rect.y1 * .5f); rect = gui_layout_top_bottom(session, y, session->full_rect.y1); end_v = rect.y1; break; case guicom_scrollable_section_end: always_give_to_user = 1; break; } { GUI_Section *section = session->sections; i32 max_v = 0; i32 i = 0; for (i = 0; i <= session->t; ++i, ++section){ if (section->overlapped){ max_v = Max(max_v, section->max_v); } } session->absolute_rect = rect; if (give_to_user){ rect.y0 -= scroll_v; rect.y1 -= scroll_v; if (rect.y1 > session->full_rect.y0){ session->rect = rect; rect.y0 += scroll_v; if (rect.y0 < max_v){ rect.y0 = max_v; } rect.y0 -= scroll_v; session->clip_rect = rect; } else{ give_to_user = 0; } } } if (end_section){ gui_section_end_item(end_section, end_v); } if (y - scroll_v >= session->full_rect.y1){ give_to_user = 0; } return(give_to_user || always_give_to_user); } #define NextHeader(h) ((GUI_Header*)((char*)(h) + (h)->size)) internal i32 gui_read_integer(void **ptr){ i32 result; result = *(i32*)*ptr; *ptr = ((char*)*ptr) + 4; return(result); } internal f32 gui_read_float(void **ptr){ f32 result; result = *(f32*)*ptr; *ptr = ((char*)*ptr) + 4; return(result); } internal String gui_read_string(void **ptr){ String result; result.size = *(i32*)*ptr; *ptr = ((i32*)*ptr) + 1; result.memory_size = *(i32*)*ptr; *ptr = ((i32*)*ptr) + 1; result.str = (char*)*ptr; *ptr = result.str + result.memory_size; return(result); } internal void* gui_read_out(void **ptr){ void *result; result = *(void**)*ptr; *ptr = ((void**)ptr) + 1; return(result); } // BOTTOM