/* * Mr. 4th Dimention - Allen Webster * * 31.03.2019 * * Text layout representation * */ // TOP #if !defined(FRED_TEXT_LAYOUT_H) #define FRED_TEXT_LAYOUT_H struct Text_Layout{ // NOTE(allen): This is not a _real_ text layout yet. // The eventual destiny of this type is that it will store the fairly // costly to generate results of the text layout engine. // For now, since the engine cannot be easily consolidated, // this just stores the parameters that should be handed to any // system that attempts to query the layout for hit testing. Buffer_ID buffer_id; Buffer_Point point; Range on_screen_range; f32 height; }; union Text_Layout_Node{ Text_Layout_Node *next; Text_Layout layout; }; struct Text_Layout_Container{ Arena node_arena; Text_Layout_Node *free_nodes; u32_Ptr_Table table; u32 id_counter; }; #endif // BOTTOM