/* * Mr. 4th Dimention - Allen Webster * * 06.01.2017 * * The 4coder base buffer data structure. * */ // TOP // // Buffer low level operations // internal void write_cursor_with_index(Cursor_With_Index *positions, i32 *count, i64 pos){ positions[*count].index = *count; positions[*count].pos = pos; ++(*count); } // TODO(allen): Rewrite this without being a dumbass. // TODO(allen): Rewrite this without being a dumbass. // TODO(allen): Rewrite this without being a dumbass. #define CursorSwap__(a,b) { Cursor_With_Index t = a; a = b; b = t; } // TODO(allen): Rewrite this without being a dumbass. internal void buffer_quick_sort_cursors(Cursor_With_Index *positions, i32 start, i32 pivot){ i32 mid = start; i64 pivot_pos = positions[pivot].pos; for (i32 i = mid; i < pivot; ++i){ if (positions[i].pos < pivot_pos){ CursorSwap__(positions[mid], positions[i]); ++mid; } } CursorSwap__(positions[mid], positions[pivot]); if (start < mid - 1){ buffer_quick_sort_cursors(positions, start, mid - 1); } if (mid + 1 < pivot){ buffer_quick_sort_cursors(positions, mid + 1, pivot); } } // TODO(allen): Rewrite this without being a dumbass. internal void buffer_quick_unsort_cursors(Cursor_With_Index *positions, i32 start, i32 pivot){ i32 mid = start; i32 pivot_index = positions[pivot].index; for (i32 i = mid; i < pivot; ++i){ if (positions[i].index < pivot_index){ CursorSwap__(positions[mid], positions[i]); ++mid; } } CursorSwap__(positions[mid], positions[pivot]); if (start < mid - 1) buffer_quick_unsort_cursors(positions, start, mid - 1); if (mid + 1 < pivot) buffer_quick_unsort_cursors(positions, mid + 1, pivot); } #undef CursorSwap__ internal void buffer_sort_cursors(Cursor_With_Index *positions, i32 count){ if (count > 0){ buffer_quick_sort_cursors(positions, 0, count - 1); } } internal void buffer_unsort_cursors(Cursor_With_Index *positions, i32 count){ if (count > 0){ buffer_quick_unsort_cursors(positions, 0, count - 1); } } internal void buffer_update_cursors(Cursor_With_Index *sorted_positions, i32 count, i64 start, i64 end, i64 len, b32 lean_right){ i64 shift_amount = replace_range_shift(start, end, len); Cursor_With_Index *position = sorted_positions + count - 1; if (lean_right){ for (; position >= sorted_positions && position->pos > end; --position){ position->pos += shift_amount; } for (; position >= sorted_positions && position->pos >= start; --position){ position->pos = start + len; } } else{ for (; position >= sorted_positions && position->pos > end; --position){ position->pos += shift_amount; } for (; position >= sorted_positions && position->pos >= start; --position){ position->pos = start; } } } ////////////////////////////////////// internal i32 eol_convert_in(char *dest, char *src, i32 size){ i32 i = 0; i32 j = 0; i32 k = 0; for (; j < size && src[j] != '\r'; ++j); block_copy(dest, src, j); if (j < size){ k = 1; ++j; for (i = j; i < size; ++i){ if (src[i] == '\r'){ block_copy(dest + j - k, src + j, i - j); ++k; j = i+1; } } block_copy(dest + j - k, src + j, i - j); j = i - k; } return(j); } internal i32 eol_in_place_convert_in(char *data, i32 size){ i32 i = 0; i32 j = 0; i32 k = 0; for (; j < size && data[j] != '\r'; ++j); if (j < size){ k = 1; ++j; for (i = j; i < size; ++i){ if (data[i] == '\r'){ block_copy(data + j - k, data + j, i - j); ++k; j = i+1; } } block_copy(data + j - k, data + j, i - j); j = i - k; } return(j); } // TODO(allen): iterative memory check? internal b32 eol_convert_out(char *dest, i64 max, char *src, i64 size, i64 *size_out){ i64 j = 0; for (i64 i = 0; i < size; ++i, ++j){ if (src[i] == '\n'){ dest[j] = '\r'; ++j; dest[j] = '\n'; } else{ dest[j] = src[i]; } } *size_out = j; return(true); } // TODO(allen): iterative memory check? internal i32 eol_in_place_convert_out(char *data, i32 size, i32 max, i32 *size_out){ i32 result = 1; i32 i = 0; for (; i < size; ++i){ if (data[i] == '\n'){ block_copy(data + i + 1, data + i, size - i); data[i] = '\r'; ++i; ++size; } } *size_out = size; return(result); } ////////////////////////////////////// internal b32 buffer_good(Gap_Buffer *buffer){ return(buffer->data != 0); } internal i64 buffer_size(Gap_Buffer *buffer){ return(buffer->size1 + buffer->size2); } internal i64 buffer_line_count(Gap_Buffer *buffer){ return(buffer->line_start_count - 1); } internal void buffer_init(Gap_Buffer *buffer, u8 *data, umem size, Base_Allocator *allocator){ block_zero_struct(buffer); buffer->allocator = allocator; umem capacity = round_up_umem(size*2, KB(4)); Data memory = base_allocate(allocator, capacity); buffer->data = (u8*)memory.data; buffer->size1 = size/2; buffer->gap_size = capacity - size; buffer->size2 = size - buffer->size1; buffer->max = capacity; block_copy(buffer->data, data, buffer->size1); block_copy(buffer->data + buffer->size1 + buffer->gap_size, data + buffer->size1, buffer->size2); } internal b32 buffer_replace_range(Gap_Buffer *buffer, Range_i64 range, String_Const_u8 text, i64 shift_amount){ i64 size = buffer_size(buffer); Assert(0 <= range.start); Assert(range.start <= range.end); Assert(range.end <= size); if (shift_amount + size > buffer->max){ i64 new_max = round_up_i64(2*(shift_amount + size), KB(4)); i64 new_gap_size = new_max - size; Data new_memory_data = base_allocate(buffer->allocator, new_max); u8 *new_memory = (u8*)new_memory_data.data; block_copy(new_memory, buffer->data, buffer->size1); block_copy(new_memory + buffer->size1 + new_gap_size, buffer->data + buffer->size1 + buffer->gap_size, buffer->size2); base_free(buffer->allocator, buffer->data); buffer->data = new_memory; buffer->gap_size = new_gap_size; buffer->max = new_max; } Assert(shift_amount + size <= buffer->max); b32 result = false; if (range.end < buffer->size1){ i64 move_size = buffer->size1 - range.end; block_copy(buffer->data + buffer->size1 + buffer->gap_size - move_size, buffer->data + range.end, move_size); buffer->size1 -= move_size; buffer->size2 += move_size; } if (range.start > buffer->size1){ i64 move_size = range.start - buffer->size1; block_copy(buffer->data + buffer->size1, buffer->data + buffer->size1 + buffer->gap_size, move_size); buffer->size1 += move_size; buffer->size2 -= move_size; } block_copy(buffer->data + range.start, text.str, text.size); buffer->size2 = size - range.end; buffer->size1 = range.start + text.size; buffer->gap_size -= shift_amount; Assert(buffer->size1 + buffer->size2 == size + shift_amount); Assert(buffer->size1 + buffer->gap_size + buffer->size2 == buffer->max); return(result); } //////////////////////////////// internal List_String_Const_u8 buffer_get_chunks(Arena *arena, Gap_Buffer *buffer){ List_String_Const_u8 list = {}; if (buffer->size1 > 0){ string_list_push(arena, &list, SCu8(buffer->data, buffer->size1)); } if (buffer->size2 > 0){ umem gap_2_pos = buffer->size1 + buffer->gap_size; string_list_push(arena, &list, SCu8(buffer->data + gap_2_pos, buffer->size2)); } return(list); } internal void buffer_chunks_clamp(List_String_Const_u8 *chunks, Interval_i64 range){ i64 p = 0; List_String_Const_u8 list = {}; for (Node_String_Const_u8 *node = chunks->first, *next = 0; node != 0; node = next){ next = node->next; Interval_i64 node_range = Ii64(p, p + node->string.size); if (range_overlap(range, node_range)){ i64 first = max(node_range.first, range.first) - node_range.first; i64 one_past_last = min(node_range.one_past_last, range.one_past_last) - node_range.first; String_Const_u8 s = string_prefix(node->string, one_past_last); node->string = string_skip(s, first); sll_queue_push(list.first, list.last, node); list.total_size += node->string.size; list.node_count += 1; } p = node_range.one_past_last; } *chunks = list; } internal String_Const_u8 buffer_stringify(Arena *arena, Gap_Buffer *buffer, Interval_i64 range){ List_String_Const_u8 list = buffer_get_chunks(arena, buffer); buffer_chunks_clamp(&list, range); return(string_list_flatten(arena, list, StringFill_NullTerminate)); } internal String_Const_u8 buffer_eol_convert_out(Arena *arena, Gap_Buffer *buffer, Interval_i64 range){ List_String_Const_u8 list = buffer_get_chunks(arena, buffer); buffer_chunks_clamp(&list, range); umem cap = list.total_size*2; u8 *memory = push_array(arena, u8, cap); u8 *memory_opl = memory + cap; u8 *ptr = memory; for (Node_String_Const_u8 *node = list.first; node != 0; node = node->next){ u8 *byte = node->string.str; u8 *byte_opl = byte + node->string.size; for (;byte < byte_opl; byte += 1){ if (*byte == '\n'){ *ptr = '\r'; ptr += 1; *ptr = '\n'; ptr += 1; } else{ *ptr = *byte; ptr += 1; } } } linalloc_pop(arena, (memory_opl - ptr)); push_align(arena, 8); return(SCu8(memory, ptr)); } internal i64 buffer_count_newlines(Arena *scratch, Gap_Buffer *buffer, i64 start, i64 end){ Temp_Memory temp = begin_temp(scratch); List_String_Const_u8 list = buffer_get_chunks(scratch, buffer); buffer_chunks_clamp(&list, Ii64(start, end)); i64 count = 0; for (Node_String_Const_u8 *node = list.first; node != 0; node = node->next){ u8 *byte = node->string.str; u8 *byte_opl = byte + node->string.size; for (;byte < byte_opl; byte += 1){ if (*byte == '\n'){ count += 1; } } } end_temp(temp); return(count); } internal void buffer_starts__ensure_max_size(Gap_Buffer *buffer, i64 max_size){ if (max_size > buffer->line_start_max){ i64 new_max = round_up_i64(max_size*2, KB(1)); Data memory = base_allocate(buffer->allocator, sizeof(*buffer->line_starts)*new_max); i64 *new_line_starts = (i64*)memory.data; block_copy_dynamic_array(new_line_starts, buffer->line_starts, buffer->line_start_count); buffer->line_start_max = new_max; base_free(buffer->allocator, buffer->line_starts); buffer->line_starts = new_line_starts; } } internal void buffer_measure_starts__write(Gap_Buffer *buffer, i64 pos){ buffer_starts__ensure_max_size(buffer, buffer->line_start_count + 1); buffer->line_starts[buffer->line_start_count] = pos; buffer->line_start_count += 1; } internal void buffer_measure_starts(Arena *scratch, Gap_Buffer *buffer){ Temp_Memory temp = begin_temp(scratch); List_String_Const_u8 list = buffer_get_chunks(scratch, buffer); buffer->line_start_count = 0; buffer_measure_starts__write(buffer, 0); i64 index = 0; for (Node_String_Const_u8 *node = list.first; node != 0; node = node->next){ u8 *byte = node->string.str; u8 *byte_opl = byte + node->string.size; for (;byte < byte_opl; byte += 1){ index += 1; if (*byte == '\n'){ buffer_measure_starts__write(buffer, index); } } } buffer_measure_starts__write(buffer, buffer_size(buffer)); end_temp(temp); } internal void buffer_remeasure_starts(Arena *scratch, Gap_Buffer *buffer, Interval_i64 old_line_indexes, i64 line_shift, i64 text_shift){ Temp_Memory temp = begin_temp(scratch); buffer_starts__ensure_max_size(buffer, buffer->line_start_count + line_shift); i64 new_line_indexes_opl = old_line_indexes.one_past_last + line_shift; i64 old_line_start_count = buffer->line_start_count; i64 *line_start_ptr = buffer->line_starts + old_line_indexes.one_past_last; for (i64 i = old_line_indexes.one_past_last; i < old_line_start_count; i += 1, line_start_ptr += 1){ *line_start_ptr += text_shift; } block_copy_dynamic_array(buffer->line_starts + new_line_indexes_opl, buffer->line_starts + old_line_indexes.one_past_last, buffer->line_start_count - old_line_indexes.one_past_last); i64 first_pos = buffer->line_starts[old_line_indexes.first]; i64 write_counter = old_line_indexes.first + 1; i64 pos = first_pos; List_String_Const_u8 list = buffer_get_chunks(scratch, buffer); buffer_chunks_clamp(&list, Ii64(first_pos, buffer_size(buffer))); for (Node_String_Const_u8 *node = list.first; node != 0; node = node->next){ u8 *byte = node->string.str; u8 *byte_opl = byte + node->string.size; for (;byte < byte_opl; byte += 1){ pos += 1; if (*byte == '\n'){ buffer->line_starts[write_counter] = pos; write_counter += 1; if (write_counter == new_line_indexes_opl){ goto double_break; } } } } double_break:; buffer->line_start_count += line_shift; end_temp(temp); } internal i64 buffer_get_line_index(Gap_Buffer *buffer, i64 pos){ i64 i = 0; if (buffer->line_start_count > 2){ i64 start = 0; i64 one_past_last = buffer->line_start_count - 1; i64 *array = buffer->line_starts; pos = clamp_bot(0, pos); for (;;){ i = (start + one_past_last) >> 1; if (array[i] < pos){ start = i; } else if (array[i] > pos){ one_past_last = i; } else{ break; } if (start + 1 >= one_past_last){ i = start; break; } } } return(i); } internal Interval_i64 buffer_get_pos_range_from_line_number(Gap_Buffer *buffer, i64 line_number){ Interval_i64 result = {}; if (1 <= line_number && line_number < buffer->line_start_count){ result.first = buffer->line_starts[line_number - 1]; result.one_past_last = buffer->line_starts[line_number]; } return(result); } internal i64 buffer_get_first_pos_from_line_number(Gap_Buffer *buffer, i64 line_number){ i64 result = {}; if (line_number < 1){ result = 0; } else if (line_number >= buffer->line_start_count){ result = buffer_size(buffer); } else{ result = buffer->line_starts[line_number - 1]; } return(result); } internal i64 buffer_get_last_pos_from_line_number(Gap_Buffer *buffer, i64 line_number){ i64 result = {}; if (line_number < 1){ result = 0; } else if (line_number >= buffer->line_start_count - 1){ result = buffer_size(buffer); } else{ result = buffer->line_starts[line_number] - 1; } return(result); } internal Buffer_Cursor buffer_cursor_from_pos(Gap_Buffer *buffer, i64 pos){ i64 size = buffer_size(buffer); pos = clamp(0, pos, size); i64 line_index = buffer_get_line_index(buffer, pos); Buffer_Cursor result = {}; result.pos = pos; result.line = line_index + 1; result.col = pos - buffer->line_starts[line_index] + 1; return(result); } internal Buffer_Cursor buffer_cursor_from_line_col(Gap_Buffer *buffer, i64 line, i64 col){ i64 size = buffer_size(buffer); i64 line_index = line - 1; i64 line_count = buffer_line_count(buffer); line_index = clamp(0, line_index, line_count - 1); i64 this_start = buffer->line_starts[line_index]; i64 max_col = (buffer->line_starts[line_index + 1] - this_start); if (line_index + 1 == line_count){ max_col += 1; } max_col = clamp_bot(1, max_col); if (col < 0){ if (-col > max_col){ col = 1; } else{ col = max_col + col + 1; } } else if (col == 0){ col = 1; } else{ col = clamp_top(col, max_col); } Assert(col > 0); i64 adjusted_pos = col - 1; i64 pos = this_start + adjusted_pos; Buffer_Cursor result = {}; result.pos = pos; result.line = line_index + 1; result.col = col; return(result); } internal String_Const_u8 buffer_invert_edit_shift(Arena *arena, Gap_Buffer *buffer, Edit edit, Edit *inv, i64 shift_amount){ String_Const_u8 string = buffer_stringify(arena, buffer, edit.range); inv->text = string; inv->range = Ii64(edit.range.start + shift_amount, edit.range.start + edit.text.size + shift_amount); return(string); } internal b32 buffer_invert_batch(Arena *arena, Gap_Buffer *buffer, Edit *edits, Edit *inverse, i64 count){ b32 result = false; i64 pos = 0; i64 shift_amount = 0; Edit *edit = edits; Edit *inv_edit = inverse; for (i64 i = 0; i < count; i += 1, edit += 1, inv_edit += 1){ String_Const_u8 inv_str = buffer_invert_edit_shift(arena, buffer, *edit, inv_edit, shift_amount); shift_amount += replace_range_shift(edit->range, edit->text.size); pos += inv_str.size; } return(result); } internal Buffer_Chunk_Position buffer_get_chunk_position(String_Const_u8_Array chunks, i64 buffer_size, i64 real_pos){ Buffer_Chunk_Position pos = {}; pos.real_pos = real_pos; pos.chunk_pos = real_pos; if (pos.real_pos != buffer_size){ for (;(imem)(chunks.vals[pos.chunk_index].size) <= pos.chunk_pos;){ Assert(pos.chunk_index < chunks.count); pos.chunk_pos -= (i32)chunks.vals[pos.chunk_index].size; pos.chunk_index += 1; } } else{ pos.chunk_index = chunks.count - 1; pos.chunk_pos = (i32)chunks.vals[pos.chunk_index].size; } return(pos); } internal i32 buffer_chunk_position_iterate(String_Const_u8_Array chunks, Buffer_Chunk_Position *pos, Scan_Direction direction){ i32 past_end = 0; pos->real_pos += direction; pos->chunk_pos += direction; if (pos->chunk_pos < 0){ if (pos->chunk_index == 0){ past_end = -1; } else{ pos->chunk_index -= 1; pos->chunk_pos = (i32)chunks.vals[pos->chunk_index].size - 1; } } else if (pos->chunk_pos >= (imem)(chunks.vals[pos->chunk_index].size)){ pos->chunk_index += 1; if (pos->chunk_index == chunks.count){ past_end = 1; } else{ pos->chunk_pos = 0; } } return(past_end); } //////////////////////////////// internal void buffer_layout__write(Arena *arena, Buffer_Layout_Item_List *list, i64 index, u32 codepoint, Buffer_Layout_Flag flags, Rect_f32 rect){ Temp_Memory restore_point = begin_temp(arena); Buffer_Layout_Item *item = push_array(arena, Buffer_Layout_Item, 1); Buffer_Layout_Item_Block *block = list->first; if (block != 0){ if (block->items + block->count == item){ block->count += 1; } else{ block = 0; } } if (block == 0){ end_temp(restore_point); block = push_array(arena, Buffer_Layout_Item_Block, 1); item = push_array(arena, Buffer_Layout_Item, 1); sll_queue_push(list->first, list->last, block); list->node_count += 1; block->items = item; block->count = 1; } list->total_count += 1; if (index > list->index_range.max){ block->character_count += 1; list->character_count += 1; list->index_range.max = index; } item->index = index; item->codepoint = codepoint; item->flags = flags; item->rect = rect; list->height = max(list->height, rect.y1); } internal Buffer_Layout_Item_List buffer_layout(Thread_Context *tctx, Arena *arena, Gap_Buffer *buffer, Interval_i64 range, Face *face, f32 width){ Scratch_Block scratch(tctx); Buffer_Layout_Item_List list = {}; list.index_range.first = range.first; list.index_range.one_past_last = range.first - 1; List_String_Const_u8 chunks = buffer_get_chunks(scratch, buffer); buffer_chunks_clamp(&chunks, range); f32 line_height = face->height; f32 space_advance = face->space_advance; if (chunks.node_count == 0){ f32 next_x = space_advance; buffer_layout__write(arena, &list, range.first, ' ', 0, Rf32(V2(0.f, 0.f), V2f32(next_x, line_height))); } else{ Vec2_f32 p = {}; f32 line_y = line_height; String_Const_u8 text = {}; if (chunks.node_count == 1){ text = chunks.first->string; } else{ text = string_list_flatten(scratch, chunks); } i64 index = range.first; b32 first_of_the_line = true; b32 consuming_newline_characters = false; i64 newline_character_index = -1; b32 prev_did_emit_newline = false; u8 *ptr = text.str; u8 *end_ptr = ptr + text.size; for (;ptr < end_ptr;){ Character_Consume_Result consume = utf8_consume(ptr, (umem)(end_ptr - ptr)); u32 render_codepoint = consume.codepoint; b32 emit_newline = false; switch (consume.codepoint){ case '\t': { render_codepoint = ' '; }//fallthrough; default: { f32 advance = font_get_glyph_advance(face, consume.codepoint); f32 next_x = p.x + advance; if (!first_of_the_line && next_x >= width){ p.y = line_y; p.x = 0.f; line_y += line_height; next_x = p.x + advance; } buffer_layout__write(arena, &list, index, render_codepoint, 0, Rf32(p, V2f32(next_x, line_y))); p.x = next_x; ptr += consume.inc; index += consume.inc; first_of_the_line = false; }break; case '\r': { if (!consuming_newline_characters){ consuming_newline_characters = true; newline_character_index = index; } ptr += 1; index += 1; }break; case '\n': { if (!consuming_newline_characters){ consuming_newline_characters = true; newline_character_index = index; } emit_newline = true; ptr += 1; index += 1; }break; case max_u32: { f32 next_x = p.x + face->byte_advance; if (!first_of_the_line && next_x >= width){ p.y = line_y; p.x = 0.f; line_y += line_height; next_x = p.x + face->byte_advance; } u32 v = *ptr; u32 lo = v&0xF; u32 hi = (v >> 4)&0xF; f32 advance = face->byte_sub_advances[0]; buffer_layout__write(arena, &list, index, '\\', 0, Rf32(p, V2f32(p.x + advance, line_y))); p.x += advance; advance = face->byte_sub_advances[1]; buffer_layout__write(arena, &list, index, integer_symbols[lo], 0, Rf32(p, V2f32(p.x + advance, line_y))); p.x += advance; face->byte_sub_advances[2]; buffer_layout__write(arena, &list, index, integer_symbols[hi], 0, Rf32(p, V2f32(p.x + advance, line_y))); p.x = next_x; ptr += 1; index += 1; first_of_the_line = false; }break; } prev_did_emit_newline = false; if (emit_newline){ f32 next_x = p.x + space_advance; buffer_layout__write(arena, &list, newline_character_index, ' ', 0, Rf32(p, V2f32(next_x, line_y))); p.y = line_y; p.x = 0.f; line_y += line_height; first_of_the_line = true; prev_did_emit_newline = true; } } if (!prev_did_emit_newline){ f32 next_x = p.x + space_advance; buffer_layout__write(arena, &list, index, ' ', 0, Rf32(p, V2f32(next_x, line_y))); } } return(list); } internal i64 buffer_layout_nearest_pos_to_xy(Buffer_Layout_Item_List list, Vec2_f32 p){ i64 closest_match = 0; if (p.y < 0.f){ closest_match = list.index_range.min; } else if (p.y >= list.height){ closest_match = list.index_range.max + 1; } else{ if (0.f < p.x && p.x < max_f32){ f32 closest_x = -max_f32; for (Buffer_Layout_Item_Block *block = list.first; block != 0; block = block->next){ i64 count = block->count; Buffer_Layout_Item *item = block->items; for (i32 i = 0; i < count; i += 1, item += 1){ // NOTE(allen): This only works if we build layouts in y-sorted order. if (p.y < item->rect.y0){ goto double_break; } if (item->rect.y1 <= p.y){ continue; } f32 dist0 = p.x - item->rect.x0; f32 dist1 = item->rect.x1 - p.x; if (dist0 >= 0.f && dist1 > 0.f){ closest_match = item->index; goto double_break; } // NOTE(allen): One of dist0 and dist1 are negative, but certainly not both. // 1. Take the negative one. // 2. If the negative distance is larger than closest_x, then this is closer. f32 neg_dist = min(dist0, dist1); if (closest_x < neg_dist){ closest_x = neg_dist; closest_match = item->index; } } } double_break:; } else{ if (p.x == max_f32){ Buffer_Layout_Item *prev_item = 0; for (Buffer_Layout_Item_Block *block = list.first; block != 0; block = block->next){ i64 count = block->count; Buffer_Layout_Item *item = block->items; for (i32 i = 0; i < count; i += 1, item += 1){ if (p.y < item->rect.y0){ goto double_break_2; } prev_item = item; if (item->rect.y1 <= p.y){ continue; } } } double_break_2:; if (prev_item != 0){ closest_match = prev_item->index; } else{ closest_match = list.index_range.max; } } else{ Buffer_Layout_Item *closest_item = 0; for (Buffer_Layout_Item_Block *block = list.first; block != 0; block = block->next){ i64 count = block->count; Buffer_Layout_Item *item = block->items; for (i32 i = 0; i < count; i += 1, item += 1){ // NOTE(allen): This only works if we build layouts in y-sorted order. if (p.y < item->rect.y0){ goto double_break_3; } if (item->rect.y1 <= p.y){ continue; } closest_item = item; goto double_break_3; } } double_break_3:; if (closest_item != 0){ closest_match = closest_item->index; } else{ closest_match = list.index_range.min; } } } } return(closest_match); } internal i64 buffer_layout_get_pos_at_character(Buffer_Layout_Item_List list, i64 character){ i64 result = 0; if (character <= 0){ result = list.index_range.min; } else if (character >= list.character_count){ result = list.index_range.max + 1; } else{ i64 counter = 0; for (Buffer_Layout_Item_Block *node = list.first; node != 0; node = node->next){ i64 next_counter = counter + node->character_count; if (character < next_counter){ i64 count = node->count; i64 relative_character = character - counter; i64 relative_character_counter = 0; i64 prev_index = -1; Buffer_Layout_Item *item = node->items; for (i64 i = 0; i < count; i += 1, item += 1){ if (prev_index != item->index){ prev_index = item->index; if (relative_character_counter == relative_character){ result = prev_index; break; } relative_character_counter += 1; } } break; } counter = next_counter; } } return(result); } internal Buffer_Layout_Item* buffer_layout_get_first_with_index(Buffer_Layout_Item_List list, i64 index){ Buffer_Layout_Item *result = 0; Buffer_Layout_Item *prev = 0; for (Buffer_Layout_Item_Block *block = list.first; block != 0; block = block->next){ i64 count = block->count; Buffer_Layout_Item *item = block->items; for (i32 i = 0; i < count; i += 1, item += 1){ if (item->index > index){ result = prev; goto done; } if (item->index == index){ result = item; goto done; } prev = item; } } if (result == 0){ result = prev; } done:; return(result); } internal Vec2_f32 buffer_layout_xy_center_of_pos(Buffer_Layout_Item_List list, i64 index){ Vec2_f32 result = {}; Buffer_Layout_Item *item = buffer_layout_get_first_with_index(list, index); if (item != 0){ result = rect_center(item->rect); } return(result); } internal i64 buffer_layout_character_from_pos(Buffer_Layout_Item_List list, i64 index){ i64 result = 0; i64 character_count = 0; i64 prev_index = -1; if (index <= list.index_range.first){ result = 0; } else if (index > list.index_range.one_past_last){ result = list.character_count - 1; } else{ for (Buffer_Layout_Item_Block *node = list.first; node != 0; node = node->next){ Buffer_Layout_Item *item = node->items; i64 count = node->count; for (i64 i = 0; i < count; i += 1, item += 1){ if (item->index == index){ result = character_count; goto double_break; } if (item->index != prev_index){ prev_index = item->index; character_count += 1; } } } } double_break:; return(result); } // BOTTOM