\INCLUDE{site_header.txt} 4coder version \VERSION \SECTION{Built in Bindings} \ITEM \STYLE{code} "default" \END The default 4coder bindings - typically good for Windows and Linux \ITEM \STYLE{code} "mac-default" \END Default 4coder bindings on a Mac keyboard \END \SECTION{4coder Long Command} Long name commands that can be typed in after using the "long command" command for infrequently triggered commands. \LIST \ITEM \STYLE{code} "load project" \END Load a project.4coder file, ditching any previously loaded project \ITEM \STYLE{code} "open all code" \END Open all code files in the current directory, extensions set in config.4coder, default to C/C++ extensions \ITEM \STYLE{code} "open all code recursive" \END Like \STYLE{code} "open all code" \END but recurses through folders \ITEM \STYLE{code} "dos lines" \END Switch the buffer to 'dos' line ending mode CRLF \ITEM \STYLE{code} "nix lines" \END Switch the buffer to 'nix' line ending mode LF \ITEM \STYLE{code} "remap" \END Change to one of the built in command bindings \ITEM \STYLE{code} "new project" \END Setup a new project.4coder and accompanying build scripts \ITEM \STYLE{code} "delete file" \END Delete the file attached to the current buffer and close the buffer \ITEM \STYLE{code} "rename file" \END Rename the file attached to the current buffer and reopen the buffer \ITEM \STYLE{code} "mkdir" \END Make a new directory in 4coder's hot directory \END \END \SECTION{Map: default} \SECTION{mapid-global} The following bindings apply in all situations. \LIST \ITEM \STYLE{code} \END Change the currently active panel, moving to the panel with the next highest view_id. \ITEM \STYLE{code} \END Change the currently active panel, moving to the panel with the next lowest view_id. \ITEM \STYLE{code} \END Interactively creates a new file. \ITEM \STYLE{code} \END Interactively open a file out of the file system. \ITEM \STYLE{code} \END Interactively opens a file in the other panel. \ITEM \STYLE{code} \END Interactively kill an open buffer. \ITEM \STYLE{code} \END Interactively switch to an open buffer. \ITEM \STYLE{code} \END Changes 4coder's hot directory to the root directory of the currently loaded project. With no loaded project nothing hapepns. \ITEM \STYLE{code} \END Saves all buffers marked dirty (showing the '*' indicator). \ITEM \STYLE{code} \END If the special build panel is open, makes the build panel the active panel. \ITEM \STYLE{code} \END If the special build panel is open, closes it. \ITEM \STYLE{code} \END If a buffer containing jump locations has been locked in, goes to the next jump in the buffer, and does not skip sub jump locations. \ITEM \STYLE{code} \END If a buffer containing jump locations has been locked in, goes to the previous jump in the buffer, and does not skip sub jump locations. \ITEM \STYLE{code} \END If a buffer containing jump locations has been locked in, goes to the first jump in the buffer. \ITEM \STYLE{code} \END Looks for a build.bat, build.sh, or makefile in the current and parent directories. Runs the first that it finds and prints the output to *compilation*. Puts the *compilation* buffer in a panel at the footer of the current view. \ITEM \STYLE{code} \END Toggles the visibility status of the current view's filebar. \ITEM \STYLE{code} \END Queries for an output buffer name and system command, runs the system command as a CLI and prints the output to the specified buffer. \ITEM \STYLE{code} \END If the command execute_any_cli has already been used, this will execute a CLI reusing the most recent buffer name and command. \ITEM \STYLE{code} \END Opens an interactive list of all registered commands. \ITEM \STYLE{code} \END Creates a lister of locations that look like function definitions and declarations in the buffer. \ITEM \STYLE{code} \END Attempts to close 4coder. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command. \ITEM \STYLE{code} \END Run an 'fkey command' configured in a project.4coder file. Determines the index of the 'fkey command' by which function key or numeric key was pressed to trigger the command.