/* * Mr. 4th Dimention - Allen Webster * * 09.10.2019 * * Primary list for all key codes. * */ // TOP #include "4coder_base_types.h" #include "4coder_base_types.cpp" #include "4coder_stringf.cpp" #include "4coder_malloc_allocator.cpp" #include //////////////////////////////// struct Key{ Key *next; String_Const_u8 name; }; struct Key_List{ Key *first; Key *last; i32 count; }; //////////////////////////////// function void generate_keycodes(Arena *scratch, Key_List *list, FILE *out){ fprintf(out, "enum{\n"); i32 counter = 1; for (Key *key = list->first; key != 0; key = key->next){ fprintf(out, "KeyCode_%.*s = %d,\n", string_expand(key->name), counter); counter += 1; } fprintf(out, "KeyCode_COUNT = %d,\n", counter); fprintf(out, "};\n"); fprintf(out, "global char* key_code_name[KeyCode_COUNT] = {\n"); fprintf(out, "\"None\""); for (Key *key = list->first; key != 0; key = key->next){ fprintf(out, "\"%.*s\",\n", string_expand(key->name)); counter += 1; } fprintf(out, "};\n"); } //////////////////////////////// function Key* add_key(Arena *arena, Key_List *list, String_Const_u8 name){ Key *key = push_array(arena, Key, 1); sll_queue_push(list->first, list->last, key); list->count; key->name = push_string_copy(arena, name); return(key); } function Key_List make_key_list(Arena *arena){ Key_List list = {}; for (u32 i = 'A'; i <= 'Z'; i += 1){ u8 c = (u8)i; add_key(arena, &list, SCu8(&c, 1)); } for (u32 i = '0'; i <= '9'; i += 1){ u8 c = (u8)i; add_key(arena, &list, SCu8(&c, 1)); } add_key(arena, &list, string_u8_litexpr("Space")); add_key(arena, &list, string_u8_litexpr("Tick")); add_key(arena, &list, string_u8_litexpr("Minus")); add_key(arena, &list, string_u8_litexpr("Equal")); add_key(arena, &list, string_u8_litexpr("LeftBracket")); add_key(arena, &list, string_u8_litexpr("RightBracket")); add_key(arena, &list, string_u8_litexpr("Semicolon")); add_key(arena, &list, string_u8_litexpr("Quote")); add_key(arena, &list, string_u8_litexpr("Comma")); add_key(arena, &list, string_u8_litexpr("Period")); add_key(arena, &list, string_u8_litexpr("ForwardSlash")); add_key(arena, &list, string_u8_litexpr("BackwardSlash")); add_key(arena, &list, string_u8_litexpr("Tab")); add_key(arena, &list, string_u8_litexpr("Escape")); add_key(arena, &list, string_u8_litexpr("Pause")); add_key(arena, &list, string_u8_litexpr("Up")); add_key(arena, &list, string_u8_litexpr("Down")); add_key(arena, &list, string_u8_litexpr("Left")); add_key(arena, &list, string_u8_litexpr("Right")); add_key(arena, &list, string_u8_litexpr("Backspace")); add_key(arena, &list, string_u8_litexpr("Return")); add_key(arena, &list, string_u8_litexpr("Delete")); add_key(arena, &list, string_u8_litexpr("Insert")); add_key(arena, &list, string_u8_litexpr("Home")); add_key(arena, &list, string_u8_litexpr("End")); add_key(arena, &list, string_u8_litexpr("PageUp")); add_key(arena, &list, string_u8_litexpr("PageDown")); add_key(arena, &list, string_u8_litexpr("CapsLock")); add_key(arena, &list, string_u8_litexpr("NumLock")); add_key(arena, &list, string_u8_litexpr("ScrollLock")); add_key(arena, &list, string_u8_litexpr("Menu")); add_key(arena, &list, string_u8_litexpr("Shift")); add_key(arena, &list, string_u8_litexpr("Control")); add_key(arena, &list, string_u8_litexpr("Alt")); add_key(arena, &list, string_u8_litexpr("Command")); for (u32 i = 1; i <= 16; i += 1){ add_key(arena, &list, push_u8_stringf(arena, "F%d", i)); } return(list); } //////////////////////////////// int main(void){ Arena arena = make_arena_malloc(); Key_List key_list = make_key_list(&arena); String_Const_u8 path_to_self = string_u8_litexpr(__FILE__); path_to_self = string_remove_last_folder(path_to_self); String_Const_u8 file_name = push_u8_stringf(&arena, "%.*scustom/generated/4coder_keycodes.h", string_expand(path_to_self)); FILE *out = fopen((char*)file_name.str, "wb"); if (out == 0){ printf("could not open output file '%s'\n", file_name.str); exit(1); } generate_keycodes(&arena, &key_list, out); fclose(out); return(0); } // BOTTOM