/* * 4coder_async_tasks.cpp - Types for the custom layer asynchronous task system. */ // TOP #if !defined(FCODER_ASYNC_TASKS_H) #define FCODER_ASYNC_TASKS_H typedef void Async_Task_Function_Type(struct Async_Context *actx, Data data); typedef u64 Async_Task; struct Async_Thread{ struct Async_System *async_system; System_Thread thread; struct Async_Node *node; Async_Task task; b32 cancel_signal; }; struct Async_Node{ union{ Async_Node *next; Node node; }; Async_Task task; Async_Thread *thread; Async_Task_Function_Type *func; Data data; }; struct Async_System{ void *cmd_context; Heap node_heap; Arena node_arena; System_Mutex mutex; System_Condition_Variable cv; System_Condition_Variable join_cv; Async_Task task_id_counter; Async_Node *free_nodes; Node task_sent; i32 task_count; Async_Thread thread; }; struct Async_Context{ Application_Links *app; Async_Thread *thread; }; #endif // BOTTOM