/* * Mr. 4th Dimention - Allen Webster * Four Tech * * public domain -- no warranty is offered or implied; use this code at your own risk * * 23.10.2015 * * Items shared by gap buffer types * */ // TOP #ifndef defines_4tech #define inline_4tech inline #define internal_4tech static #define memset_4tech memset #define memcpy_4tech memcpy #define memmove_4tech memmove #define defines_4tech 1 #define debug_4tech(x) x #define assert_4tech assert #define ceil_4tech CEIL32 #endif inline_4tech float measure_character(void *advance_data, int stride, char character){ char *advances; float width; advances = (char*)advance_data; switch (character){ case 0: width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '0'); break; case '\n': width = 0; break; case '\r': width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '\r'); break; default: width = *(float*)(advances + stride * character); } return(width); } typedef struct{ int str_start, len; int start, end; } Buffer_Edit; typedef enum{ buffer_seek_pos, buffer_seek_wrapped_xy, buffer_seek_unwrapped_xy, buffer_seek_line_char } Buffer_Seek_Type; typedef struct{ Buffer_Seek_Type type; union{ struct { int pos; }; struct { int round_down; float x, y; }; struct { int line, character; }; }; } Buffer_Seek; inline_4tech Buffer_Seek seek_pos(int pos){ Buffer_Seek result; result.type = buffer_seek_pos; result.pos = pos; return(result); } inline_4tech Buffer_Seek seek_wrapped_xy(float x, float y, int round_down){ Buffer_Seek result; result.type = buffer_seek_wrapped_xy; result.x = x; result.y = y; result.round_down = round_down; return(result); } inline_4tech Buffer_Seek seek_unwrapped_xy(float x, float y, int round_down){ Buffer_Seek result; result.type = buffer_seek_unwrapped_xy; result.x = x; result.y = y; result.round_down = round_down; return(result); } inline_4tech Buffer_Seek seek_line_char(int line, int character){ Buffer_Seek result; result.type = buffer_seek_line_char; result.line = line; result.character = character; return(result); } typedef struct{ int pos; int line, character; float unwrapped_x, unwrapped_y; float wrapped_x, wrapped_y; } Full_Cursor; typedef struct{ int index; int glyphid; float x0, y0; float x1, y1; } Buffer_Render_Item; inline_4tech void write_render_item(Buffer_Render_Item *item, int index, int glyphid, float x, float y, float w, float h){ item->index = index; item->glyphid = glyphid; item->x0 = x; item->y0 = y; item->x1 = x + w; item->y1 = y + h; } inline_4tech float write_render_item_inline(Buffer_Render_Item *item, int index, int glyphid, float x, float y, void *advance_data, int stride, float h){ float ch_width; ch_width = measure_character(advance_data, stride, (char)glyphid); write_render_item(item, index, glyphid, x, y, ch_width, h); return(ch_width); } inline_4tech Full_Cursor make_cursor_hint(int line_index, int *starts, float *wrap_ys, float font_height){ Full_Cursor hint; hint.pos = starts[line_index]; hint.line = line_index + 1; hint.character = 1; hint.unwrapped_y = (f32)(line_index * font_height); hint.unwrapped_x = 0; hint.wrapped_y = wrap_ys[line_index]; hint.wrapped_x = 0; return(hint); } typedef struct{ Full_Cursor cursor, prev_cursor; } Seek_State; internal_4tech int cursor_seek_step(Seek_State *state, Buffer_Seek seek, int xy_seek, float max_width, float font_height, char *advances, int stride, int size, char ch){ Full_Cursor cursor, prev_cursor; float ch_width; int result; float x, px, y; cursor = state->cursor; prev_cursor = state->prev_cursor; result = 1; prev_cursor = cursor; switch (ch){ case '\n': ++cursor.line; cursor.unwrapped_y += font_height; cursor.wrapped_y += font_height; cursor.character = 1; cursor.unwrapped_x = 0; cursor.wrapped_x = 0; break; default: ++cursor.character; if (ch == '\r') ch_width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * 'r'); else ch_width = *(float*)(advances + stride * ch); if (cursor.wrapped_x + ch_width >= max_width){ cursor.wrapped_y += font_height; cursor.wrapped_x = 0; prev_cursor = cursor; } cursor.unwrapped_x += ch_width; cursor.wrapped_x += ch_width; break; } ++cursor.pos; if (cursor.pos > size){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } x = y = px = 0; switch (seek.type){ case buffer_seek_pos: if (cursor.pos > seek.pos){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; }break; case buffer_seek_wrapped_xy: x = cursor.wrapped_x; px = prev_cursor.wrapped_x; y = cursor.wrapped_y; break; case buffer_seek_unwrapped_xy: x = cursor.unwrapped_x; px = prev_cursor.unwrapped_x; y = cursor.unwrapped_y; break; case buffer_seek_line_char: if (cursor.line == seek.line && cursor.character >= seek.character){ result = 0; goto cursor_seek_step_end; } else if (cursor.line > seek.line){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; }break; } if (xy_seek){ if (y > seek.y){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } if (y > seek.y - font_height && x >= seek.x){ if (!seek.round_down){ if (ch != '\n' && (seek.x - px) < (x - seek.x)) cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } if (x > seek.x){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } } } cursor_seek_step_end: state->cursor = cursor; state->prev_cursor = prev_cursor; return(result); } typedef struct{ int pos, index; } Cursor_With_Index; inline_4tech void write_cursor_with_index(Cursor_With_Index *positions, int *count, int pos){ positions[*count].index = *count; positions[*count].pos = pos; ++*count; } #define CursorSwap__(a,b) { Cursor_With_Index t = a; a = b; b = t; } internal_4tech void buffer_quick_sort_cursors(Cursor_With_Index *positions, int start, int pivot){ int i, mid; int pivot_pos; mid = start; pivot_pos = positions[pivot].pos; for (i = mid; i < pivot; ++i){ if (positions[i].pos < pivot_pos){ CursorSwap__(positions[mid], positions[i]); ++mid; } } CursorSwap__(positions[mid], positions[pivot]); if (start < mid - 1) buffer_quick_sort_cursors(positions, start, mid - 1); if (mid + 1 < pivot) buffer_quick_sort_cursors(positions, mid + 1, pivot); } internal_4tech void buffer_quick_unsort_cursors(Cursor_With_Index *positions, int start, int pivot){ int i, mid; int pivot_index; mid = start; pivot_index = positions[pivot].index; for (i = mid; i < pivot; ++i){ if (positions[i].index < pivot_index){ CursorSwap__(positions[mid], positions[i]); ++mid; } } CursorSwap__(positions[mid], positions[pivot]); if (start < mid - 1) buffer_quick_unsort_cursors(positions, start, mid - 1); if (mid + 1 < pivot) buffer_quick_unsort_cursors(positions, mid + 1, pivot); } #undef CursorSwap__ inline_4tech void buffer_sort_cursors(Cursor_With_Index *positions, int count){ assert_4tech(count > 0); buffer_quick_sort_cursors(positions, 0, count-1); } inline_4tech void buffer_unsort_cursors(Cursor_With_Index *positions, int count){ assert_4tech(count > 0); buffer_quick_unsort_cursors(positions, 0, count-1); } internal_4tech void buffer_update_cursors(Cursor_With_Index *sorted_positions, int count, int start, int end, int len){ Cursor_With_Index *position; int shift_amount; shift_amount = (len - (end - start)); position = sorted_positions + count - 1; for (; position >= sorted_positions && position->pos >= end; --position) position->pos += shift_amount; for (; position >= sorted_positions && position->pos >= start; --position) position->pos = start; } internal_4tech int buffer_batch_debug_sort_check(Buffer_Edit *sorted_edits, int edit_count){ Buffer_Edit *edit; int i, result, start_point; result = 1; start_point = 0; edit = sorted_edits; for (i = 0; i < edit_count; ++i, ++edit){ if (start_point > edit->start){ result = 0; break; } start_point = (edit->end < edit->start + 1)?edit->start + 1:edit->end; } return(result); } internal_4tech int buffer_batch_edit_max_shift(Buffer_Edit *sorted_edits, int edit_count){ Buffer_Edit *edit; int i, result; int shift_total, shift_max; result = 0; shift_total = 0; shift_max = 0; edit = sorted_edits; for (i = 0; i < edit_count; ++i, ++edit){ shift_total += (edit->len - (edit->end - edit->start)); if (shift_total > shift_max) shift_max = shift_total; } return(shift_max); } internal_4tech void buffer_batch_edit_update_cursors(Cursor_With_Index *sorted_positions, int count, Buffer_Edit *sorted_edits, int edit_count){ Cursor_With_Index *position, *end_position; Buffer_Edit *edit, *end_edit; int start, end; int shift_amount; position = sorted_positions; end_position = sorted_positions + count; edit = sorted_edits; end_edit = sorted_edits + edit_count; shift_amount = 0; for (; edit < end_edit && position < end_position; ++edit){ start = edit->start; end = edit->end; for (; position->pos < start && position < end_position; ++position){ position->pos += shift_amount; } for (; position->pos < end && position < end_position; ++position){ position->pos = start + shift_amount; } shift_amount += (edit->len - (end - start)); } for (; position < end_position; ++position){ position->pos += shift_amount; } } internal_4tech int eol_convert_in(char *data, int size){ int i; for (i = 0; i < size; ++i){ if (data[i] == '\r' && data[i+1] == '\n'){ memmove_4tech(data + i, data + i + 1, size - i); size -= 1; } } return(size); } internal_4tech int eol_convert_out(char *data, int size, int max, int *size_out){ int result; int i; // TODO(allen): iterative memory check result = 1; i = 0; for (; i < size; ++i){ if (data[i] == '\n'){ memmove_4tech(data + i + 1, data + i, size - i); data[i] = '\r'; ++i; ++size; } } *size_out = size; return(result); } inline_4tech int is_whitespace(char c){ int result; result = (c == ' ' || c == '\n' || c == '\r' || c == '\t' || c == '\f' || c == '\v'); return(result); } // BOTTOM