/* * Mr. 4th Dimention - Allen Webster * * 14.11.2017 * * FreeType font loader implementation * */ // TOP // NOTE(allen): Thanks to insofaras. This is copy-pasted from some work he originally did to get free type working on Linux. #undef internal #include #include FT_FREETYPE_H #define internal static internal u32 font_ft_flags(b32 use_hinting){ u32 ft_flags = FT_LOAD_RENDER; if (use_hinting){ // NOTE(inso): FT_LOAD_TARGET_LIGHT does hinting only vertically, which looks nicer imo // maybe it could be exposed as an option for hinting, instead of just on/off. ft_flags |= FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT; } else{ ft_flags |= (FT_LOAD_NO_AUTOHINT | FT_LOAD_NO_HINTING); } return(ft_flags); } internal void font_load_page_layout(Render_Font *font, Glyph_Page *page, u32 page_number, u32 pt_size, b32 use_hinting){ Assert(page != 0); memset(page, 0, sizeof(*page)); char *filename = font->filename; // TODO(allen): Stop redoing all this init for each call. FT_Library ft; FT_Init_FreeType(&ft); FT_Face face; FT_New_Face(ft, filename, 0, &face); FT_Size_RequestRec_ size = {}; size.type = FT_SIZE_REQUEST_TYPE_NOMINAL; size.height = pt_size << 6; FT_Request_Size(face, &size); page->page_number = page_number; i32 tab_width = 4; // NOTE(allen): Determine glyph layout dimensions i32 max_glyph_w = face->size->metrics.x_ppem; i32 max_glyph_h = font_get_height(font); i32 pen_y_descent = max_glyph_h + 2; i32 tex_width = 64; i32 tex_height = 0; do { tex_width *= 2; f32 glyphs_per_row = ceilf(tex_width/(f32)max_glyph_w); f32 rows = ceilf(ITEM_PER_FONT_PAGE/glyphs_per_row); tex_height = ceil32(rows*pen_y_descent); } while(tex_height > tex_width); tex_height = round_up_pot_u32(tex_height); i32 pen_x = 0; i32 pen_y = 0; // NOTE(allen): Fill the glyph bounds array u32 ft_flags = font_ft_flags(use_hinting); u32 codepoint = (page_number << 8); Glyph_Bounds *glyph_out = &page->glyphs[0]; f32 *advance_out = &page->advance[0]; for (u32 i = 0; i < ITEM_PER_FONT_PAGE; ++i, ++codepoint, ++glyph_out, ++advance_out){ if (FT_Load_Char(face, codepoint, ft_flags) == 0){ i32 w = face->glyph->bitmap.width; i32 h = face->glyph->bitmap.rows; i32 ascent = font_get_ascent(font); // NOTE(allen): Move to next line if necessary if (pen_x + w >= tex_width){ pen_x = 0; pen_y += pen_y_descent; } // NOTE(allen): Set all this stuff the renderer needs glyph_out->x0 = (f32)(pen_x); glyph_out->y0 = (f32)(pen_y); glyph_out->x1 = (f32)(pen_x + w); glyph_out->y1 = (f32)(pen_y + h + 1); glyph_out->xoff = (f32)(face->glyph->bitmap_left); glyph_out->yoff = (f32)(ascent - face->glyph->bitmap_top); glyph_out->xoff2 = glyph_out->xoff + w; glyph_out->yoff2 = glyph_out->yoff + h + 1; // TODO(allen): maybe advance data should be integers? *advance_out = (f32)ceil32(face->glyph->advance.x / 64.0f); pen_x = ceil32(glyph_out->x1 + 1); } } // TODO(allen): Not sure setting tex_height here is right... double check. tex_height = round_up_pot_u32(pen_y + pen_y_descent); page->tex_width = tex_width; page->tex_height = tex_height; page->has_layout = true; // HACK(allen): Put this somewhere else! // NOTE(allen): whitespace spacing stuff if (page_number == 0){ f32 space_adv = page->advance[' ']; f32 backslash_adv = page->advance['\\']; f32 r_adv = page->advance['r']; page->advance['\n'] = space_adv; page->advance['\r'] = backslash_adv + r_adv; page->advance['\t'] = space_adv*tab_width; } FT_Done_FreeType(ft); } internal u32* font_load_page_pixels(Partition *part, Render_Font *font, Glyph_Page *page, u32 page_number, i32 *tex_width_out, i32 *tex_height_out){ Assert(page != 0); Assert(page->has_layout); Assert(page->page_number == page_number); char *filename = font->filename; i32 pt_size = font->pt_size; b32 use_hinting = font->use_hinting; // TODO(allen): Stop redoing all this init for each call. FT_Library ft; FT_Init_FreeType(&ft); FT_Face face; FT_New_Face(ft, filename, 0, &face); FT_Size_RequestRec_ size = {}; size.type = FT_SIZE_REQUEST_TYPE_NOMINAL; size.height = pt_size << 6; FT_Request_Size(face, &size); page->page_number = page_number; // NOTE(allen): Prepare a pixel buffer. i32 tex_width = page->tex_width; i32 tex_height = page->tex_height; u32* pixels = push_array(part, u32, tex_width*tex_height); memset(pixels, 0, tex_width*tex_height*sizeof(u32)); // NOTE(allen): Fill the texture u32 ft_flags = font_ft_flags(use_hinting); u32 codepoint = (page_number << 8); Glyph_Bounds *glyph_ptr = &page->glyphs[0]; for (u32 i = 0; i < ITEM_PER_FONT_PAGE; ++i, ++codepoint, ++glyph_ptr){ if (FT_Load_Char(face, codepoint, ft_flags) == 0){ // NOTE(allen): Extract this glyph's dimensions. i32 x = (i32)glyph_ptr->x0; i32 y = (i32)glyph_ptr->y0; i32 w = (i32)(glyph_ptr->x1 - glyph_ptr->x0); i32 h = (i32)(glyph_ptr->y1 - glyph_ptr->y0 - 1); // NOTE(allen): Write to the pixels. u8 *src = face->glyph->bitmap.buffer; i32 pitch = face->glyph->bitmap.pitch; i32 end_x = x + w; i32 end_y = y + h; for (i32 Y = y, YY = 0; Y < end_y; ++Y, ++YY){ for (i32 X = x, XX = 0; X < end_x; ++X, ++XX){ pixels[Y*tex_width + X] = 0x00FFFFFF + (0x01000000*src[YY*pitch + XX]); } } } } *tex_width_out = tex_width; *tex_height_out = tex_height; FT_Done_FreeType(ft); return(pixels); } internal b32 font_load(System_Functions *system, Partition *part, Render_Font *font, i32 pt_size, b32 use_hinting){ char *filename = font->filename; // TODO(allen): Stop redoing all this init for each call. FT_Library ft; FT_Init_FreeType(&ft); FT_Face face; FT_New_Face(ft, filename, 0, &face); FT_Size_RequestRec_ size = {}; size.type = FT_SIZE_REQUEST_TYPE_NOMINAL; size.height = pt_size << 6; FT_Request_Size(face, &size); // NOTE(allen): Set size and metrics char *name = face->family_name; u32 name_len = 0; for (;name[name_len];++name_len); name_len = clamp_top(name_len, sizeof(font->name)-1); memcpy(font->name, name, name_len); font->name[name_len] = 0; font->name_len = name_len; font->ascent = ceil32 (face->size->metrics.ascender / 64.0f); font->descent = floor32 (face->size->metrics.descender / 64.0f); font->advance = ceil32 (face->size->metrics.max_advance / 64.0f); font->height = ceil32 (face->size->metrics.height / 64.0f); font->line_skip = font->height - (font->ascent - font->descent); font->height -= font->line_skip; font->line_skip = 0; font->pt_size = pt_size; font->use_hinting = use_hinting; // NOTE(allen): Set texture and glyph data. Glyph_Page *page = font_get_or_make_page(system, font, 0); // NOTE(allen): Setup some basic spacing stuff. f32 backslash_adv = page->advance['\\']; f32 max_hex_advance = 0.f; for (u32 i = '0'; i <= '9'; ++i){ f32 adv = page->advance[i]; max_hex_advance = Max(max_hex_advance, adv); } for (u32 i = 'a'; i <= 'f'; ++i){ f32 adv = page->advance[i]; max_hex_advance = Max(max_hex_advance, adv); } for (u32 i = 'A'; i <= 'F'; ++i){ f32 adv = page->advance[i]; max_hex_advance = Max(max_hex_advance, adv); } font->byte_advance = backslash_adv + max_hex_advance*2; font->byte_sub_advances[0] = backslash_adv; font->byte_sub_advances[1] = max_hex_advance; font->byte_sub_advances[2] = max_hex_advance; FT_Done_FreeType(ft); return(true); } // TODO(allen): Remove Partition internal void system_set_page(System_Functions *system, Partition *part, Render_Font *font, Glyph_Page *page, u32 page_number, u32 pt_size, b32 use_hinting){ Assert(pt_size >= 8); font_load_page_layout(font, page, page_number, pt_size, use_hinting); } internal void system_set_font(System_Functions *system, Partition *part, Render_Font *font, char *filename, u32 pt_size, b32 use_hinting){ memset(font, 0, sizeof(*font)); u32 filename_len = 0; for (;filename[filename_len];++filename_len); if (filename_len <= sizeof(font->filename) - 1){ memcpy(font->filename, filename, filename_len); font->filename[filename_len] = 0; font->filename_len = filename_len; if (part->base == 0){ *part = sysshared_scratch_partition(MB(8)); } b32 success = false; for (u32 R = 0; R < 3; ++R){ success = font_load(system, part, font, pt_size, use_hinting); if (success){ break; } else{ sysshared_partition_double(part); } } } else{ LOGF("font \"%.*s\" name is too long to load in current build (max %u)\n", filename_len, filename, (u32)(sizeof(font->filename) - 1)); } } // BOTTOM