/* * Helpers for ui data structures. */ // TOP // TODO(allen): documentation comment here static UI_Item* ui_list_add_item(Partition *arena, UI_List *list, UI_Item item){ UI_Item_Node *node = push_array(arena, UI_Item_Node, 1); zdll_push_back(list->first, list->last, node); list->count += 1; node->fixed = item; return(&node->fixed); } static i32_Rect ui__rect_union(i32_Rect a, i32_Rect b){ if (b.x1 > b.x0 && b.y1 > b.y0){ if (a.x0 > b.x0){ a.x0 = b.x0; } if (a.x1 < b.x1){ a.x1 = b.x1; } if (a.y0 > b.y0){ a.y0 = b.y0; } if (a.y1 < b.y1){ a.y1 = b.y1; } } return(a); } static UI_Control ui_list_to_ui_control(Partition *arena, UI_List *list){ UI_Control control = {}; control.items = push_array(arena, UI_Item, list->count); i32_Rect neg_inf_rect = {}; neg_inf_rect.x0 = INT32_MAX; neg_inf_rect.y0 = INT32_MAX; neg_inf_rect.x1 = INT32_MIN; neg_inf_rect.y1 = INT32_MIN; for (uint32_t i = 0; i < UICoordinates_COUNT; ++i){ control.bounding_box[i] = neg_inf_rect; } for (UI_Item_Node *node = list->first; node != 0; node = node->next){ UI_Item *item = &control.items[control.count++]; *item = node->fixed; if (item->coordinates >= UICoordinates_COUNT){ item->coordinates = UICoordinates_Scrolled; } control.bounding_box[item->coordinates] = ui__rect_union(control.bounding_box[item->coordinates], item->rectangle); } return(control); } static void ui_control_set_top(UI_Control *control, int32_t top_y){ control->bounding_box[UICoordinates_Scrolled].y0 = top_y; } static void ui_control_set_bottom(UI_Control *control, int32_t bottom_y){ control->bounding_box[UICoordinates_Scrolled].y1 = bottom_y; } static UI_Item* ui_control_get_mouse_hit(UI_Control *control, int32_t mx_scrolled, int32_t my_scrolled, int32_t mx_unscrolled, int32_t my_unscrolled){ int32_t count = control->count; UI_Item *item = control->items + count - 1; for (int32_t i = 0; i < count; ++i, item -= 1){ i32_Rect r = item->rectangle; switch (item->coordinates){ case UICoordinates_Scrolled: { if (r.x0 <= mx_scrolled && mx_scrolled < r.x1 && r.y0 <= my_scrolled && my_scrolled < r.y1){ return(item); } }break; case UICoordinates_ViewRelative: { if (r.x0 <= mx_unscrolled && mx_unscrolled < r.x1 && r.y0 <= my_unscrolled && my_unscrolled < r.y1){ return(item); } }break; } } return(0); } //////////////////////////////// static void view_zero_scroll(Application_Links *app, View_Summary *view){ GUI_Scroll_Vars zero_scroll = {}; view_set_scroll(app, view, zero_scroll); } static void view_set_vertical_focus(Application_Links *app, View_Summary *view, int32_t y_top, int32_t y_bot){ GUI_Scroll_Vars scroll = view->scroll_vars; int32_t view_y_top = scroll.target_y; int32_t view_y_dim = view->file_region.y1 - view->file_region.y0; int32_t view_y_bot = view_y_top + view_y_dim; int32_t line_dim = (int32_t)view->line_height; int32_t hot_y_top = view_y_top + line_dim*3; int32_t hot_y_bot = view_y_bot - line_dim*3; if (hot_y_bot - hot_y_top < line_dim*6){ int32_t quarter_view_y_dim = view_y_dim/4; hot_y_top = view_y_top + quarter_view_y_dim; hot_y_bot = view_y_bot - quarter_view_y_dim; } int32_t hot_y_dim = hot_y_bot - hot_y_top; int32_t skirt_dim = hot_y_top - view_y_top; int32_t y_dim = y_bot - y_top; if (y_dim > hot_y_dim){ scroll.target_y = y_top - skirt_dim; view_set_scroll(app, view, scroll); } else{ if (y_top < hot_y_top){ scroll.target_y = y_top - skirt_dim; view_set_scroll(app, view, scroll); } else if (y_bot > hot_y_bot){ scroll.target_y = y_bot + skirt_dim - view_y_dim; view_set_scroll(app, view, scroll); } } } static void get_view_relative_points(int32_t x_window, int32_t y_window, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ int32_t x = x_window - view.file_region.x0; int32_t y = y_window - view.file_region.y0; if (x_scrolled_out != 0 && y_scrolled_out != 0){ *x_scrolled_out = x + (int32_t)view.scroll_vars.scroll_x; *y_scrolled_out = y + (int32_t)view.scroll_vars.scroll_y; } if (x_view_out != 0 && y_view_out != 0){ *x_view_out = x; *y_view_out = y; } } static void get_view_relative_points_x(int32_t x_window, View_Summary view, int32_t *x_scrolled_out, int32_t *x_view_out){ int32_t y_ignore = 0; get_view_relative_points(x_window, y_ignore, view, x_scrolled_out, &y_ignore, x_view_out, &y_ignore); } static void get_view_relative_points_y(int32_t y_window, View_Summary view, int32_t *y_scrolled_out, int32_t *y_view_out){ int32_t x_ignore = 0; get_view_relative_points(x_ignore, y_window, view, &x_ignore, y_scrolled_out, &x_ignore, y_view_out); } static void get_view_relative_mouse_positions(Mouse_State mouse, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ get_view_relative_points(mouse.x, mouse.y, view, x_scrolled_out, y_scrolled_out, x_view_out, y_view_out); } static void get_view_relative_mouse_positions(Application_Links *app, View_Summary view, int32_t *x_scrolled_out, int32_t *y_scrolled_out, int32_t *x_view_out, int32_t *y_view_out){ get_view_relative_mouse_positions(get_mouse_state(app), view, x_scrolled_out, y_scrolled_out, x_view_out, y_view_out); } //////////////////////////////// Lister_State global_lister_state_[16] = {}; Lister_State *global_lister_state = global_lister_state_ - 1; static Lister_State* view_get_lister_state(View_Summary *view){ return(&global_lister_state[view->view_id]); } static int32_t lister_standard_arena_size_round_up(int32_t arena_size){ if (arena_size < (64 << 10)){ arena_size = (64 << 10); } else{ arena_size += (4 << 10) - 1; arena_size -= arena_size%(4 << 10); } return(arena_size); } static void init_lister_state(Application_Links *app, Lister_State *state, Heap *heap){ state->initialized = true; state->hot_user_data = 0; state->item_index = 0; state->set_view_vertical_focus_to_item = false; state->item_count_after_filter = 0; arena_release_all(&state->lister.arena); memset(&state->lister, 0, sizeof(state->lister)); } UI_QUIT_FUNCTION(lister_quit_function){ Lister_State *state = view_get_lister_state(&view); state->initialized = false; } static UI_Item lister_get_clicked_item(Application_Links *app, View_Summary *view, Partition *scratch){ Temp_Memory temp = begin_temp_memory(scratch); UI_Control control = view_get_ui_copy(app, view, scratch); Mouse_State mouse = get_mouse_state(app); int32_t mxs = 0; int32_t mys = 0; int32_t mxu = 0; int32_t myu = 0; get_view_relative_mouse_positions(mouse, *view, &mxs, &mys, &mxu, &myu); UI_Item *clicked = ui_control_get_mouse_hit(&control, mxs, mys, mxu, myu); UI_Item result = {}; if (clicked != 0){ result = *clicked; } end_temp_memory(temp); return(result); } static int32_t lister_get_line_height(View_Summary *view){ return((int32_t)view->line_height); } static int32_t lister_get_text_field_height(View_Summary *view){ return((int32_t)view->line_height); } static int32_t lister_get_block_height(int32_t line_height, bool32 is_theme_list){ int32_t block_height = 0; if (is_theme_list){ block_height = line_height*3 + 6; } else{ block_height = line_height*2; } return(block_height); } static void lister_update_ui(Application_Links *app, Partition *scratch, View_Summary *view, Lister_State *state){ bool32 is_theme_list = state->lister.data.theme_list; int32_t x0 = 0; int32_t x1 = view->view_region.x1 - view->view_region.x0; int32_t line_height = lister_get_line_height(view); int32_t block_height = lister_get_block_height(line_height, is_theme_list); int32_t text_field_height = lister_get_text_field_height(view); Temp_Memory full_temp = begin_temp_memory(scratch); int32_t mx = 0; int32_t my = 0; refresh_view(app, view); get_view_relative_mouse_positions(app, *view, &mx, &my, 0, 0); int32_t y_pos = text_field_height; state->raw_item_index = -1; int32_t node_count = state->lister.data.options.count; Lister_Node_Ptr_Array exact_matches = {}; exact_matches.node_ptrs = push_array(scratch, Lister_Node*, 1); Lister_Node_Ptr_Array before_extension_matches = {}; before_extension_matches.node_ptrs = push_array(scratch, Lister_Node*, node_count); Lister_Node_Ptr_Array substring_matches = {}; substring_matches.node_ptrs = push_array(scratch, Lister_Node*, node_count); String key = state->lister.data.key_string; Absolutes absolutes = {}; get_absolutes(key, &absolutes, true, true); bool32 has_wildcard = (absolutes.count > 3); for (Lister_Node *node = state->lister.data.options.first; node != 0; node = node->next){ if (key.size == 0 || wildcard_match_s(&absolutes, node->string, false)){ if (match_insensitive(node->string, key) && exact_matches.count == 0){ exact_matches.node_ptrs[exact_matches.count++] = node; } else if (!has_wildcard && match_part_insensitive(node->string, key) && node->string.size > key.size && node->string.str[key.size] == '.'){ before_extension_matches.node_ptrs[before_extension_matches.count++] = node; } else{ substring_matches.node_ptrs[substring_matches.count++] = node; } } } Lister_Node_Ptr_Array node_ptr_arrays[] = { exact_matches, before_extension_matches, substring_matches, }; UI_List list = {}; UI_Item *highlighted_item = 0; UI_Item *hot_item = 0; UI_Item *hovered_item = 0; int32_t item_index_counter = 0; for (int32_t array_index = 0; array_index < ArrayCount(node_ptr_arrays); array_index += 1){ Lister_Node_Ptr_Array node_ptr_array = node_ptr_arrays[array_index]; for (int32_t node_index = 0; node_index < node_ptr_array.count; node_index += 1){ Lister_Node *node = node_ptr_array.node_ptrs[node_index]; i32_Rect item_rect = {}; item_rect.x0 = x0; item_rect.y0 = y_pos; item_rect.x1 = x1; item_rect.y1 = y_pos + block_height; y_pos = item_rect.y1; UI_Item item = {}; if (!is_theme_list){ item.type = UIType_Option; item.option.string = node->string; item.option.status = node->status; } else{ item.type = UIType_ColorTheme; item.color_theme.string = node->string; item.color_theme.index = node->index; } item.activation_level = UIActivation_None; item.coordinates = UICoordinates_Scrolled; item.user_data = node->user_data; item.rectangle = item_rect; UI_Item *item_ptr = ui_list_add_item(scratch, &list, item); if (item_rect.x0 <= mx && mx < item_rect.x1 && item_rect.y0 <= my && my < item_rect.y1){ hovered_item = item_ptr; } if (state->item_index == item_index_counter){ highlighted_item = item_ptr; state->raw_item_index = node->raw_index; } item_index_counter += 1; if (node->user_data == state->hot_user_data && hot_item != 0){ hot_item = item_ptr; } } } state->item_count_after_filter = item_index_counter; if (hovered_item != 0){ hovered_item->activation_level = UIActivation_Hover; } if (hot_item != 0){ if (hot_item == hovered_item){ hot_item->activation_level = UIActivation_Active; } else{ hot_item->activation_level = UIActivation_Hover; } } if (highlighted_item != 0){ highlighted_item->activation_level = UIActivation_Active; } if (state->set_view_vertical_focus_to_item){ if (highlighted_item != 0){ view_set_vertical_focus(app, view, highlighted_item->rectangle.y0, highlighted_item->rectangle.y1); } state->set_view_vertical_focus_to_item = false; } { i32_Rect item_rect = {}; item_rect.x0 = x0; item_rect.y0 = 0; item_rect.x1 = x1; item_rect.y1 = item_rect.y0 + text_field_height; y_pos = item_rect.y1; UI_Item item = {}; item.type = UIType_TextField; item.activation_level = UIActivation_Active; item.coordinates = UICoordinates_ViewRelative; item.text_field.query = state->lister.data.query; item.text_field.string = state->lister.data.text_field; item.user_data = 0; item.rectangle = item_rect; ui_list_add_item(scratch, &list, item); } UI_Control control = ui_list_to_ui_control(scratch, &list); view_set_ui(app, view, &control, lister_quit_function); end_temp_memory(full_temp); } static Lister_Prealloced_String lister_prealloced(String string){ Lister_Prealloced_String result = {}; result.string = string; return(result); } static void lister_first_init(Application_Links *app, Lister *lister, void *user_data, int32_t user_data_size){ memset(lister, 0, sizeof(*lister)); lister->arena = make_arena(app, (16 << 10)); lister->data.query = make_fixed_width_string(lister->data.query_space); lister->data.text_field = make_fixed_width_string(lister->data.text_field_space); lister->data.key_string = make_fixed_width_string(lister->data.key_string_space); lister->data.user_data = push_array(&lister->arena, char, user_data_size); lister->data.user_data_size = user_data_size; push_align(&lister->arena, 8); if (user_data != 0){ memcpy(lister->data.user_data, user_data, user_data_size); } } static void lister_begin_new_item_set(Application_Links *app, Lister *lister, int32_t list_memory_size){ arena_release_all(&lister->arena); memset(&lister->data.options, 0, sizeof(lister->data.options)); } static void* lister_add_item(Lister *lister, Lister_Prealloced_String string, Lister_Prealloced_String status, void *user_data, int32_t extra_space){ Lister_Node *node = push_array(&lister->arena, Lister_Node, 1); node->string = string.string; node->status = status.string; node->user_data = user_data; node->raw_index = lister->data.options.count; zdll_push_back(lister->data.options.first, lister->data.options.last, node); lister->data.options.count += 1; void *result = push_array(&lister->arena, char, extra_space); push_align(&lister->arena, 8); return(result); } static void* lister_add_item(Lister *lister, Lister_Prealloced_String string, String status, void *user_data, int32_t extra_space){ return(lister_add_item(lister, string, lister_prealloced(string_push_copy(&lister->arena, status)), user_data, extra_space)); } static void* lister_add_item(Lister *lister, String string, Lister_Prealloced_String status, void *user_data, int32_t extra_space){ return(lister_add_item(lister, lister_prealloced(string_push_copy(&lister->arena, string)), status, user_data, extra_space)); } static void* lister_add_item(Lister *lister, String string, String status, void *user_data, int32_t extra_space){ return(lister_add_item(lister, lister_prealloced(string_push_copy(&lister->arena, string)), lister_prealloced(string_push_copy(&lister->arena, status)), user_data, extra_space)); } static void* lister_add_theme_item(Lister *lister, Lister_Prealloced_String string, int32_t index, void *user_data, int32_t extra_space){ Lister_Node *node = push_array(&lister->arena, Lister_Node, 1); node->string = string.string; node->index = index; node->user_data = user_data; node->raw_index = lister->data.options.count; zdll_push_back(lister->data.options.first, lister->data.options.last, node); lister->data.options.count += 1; void *result = push_array(&lister->arena, char, extra_space); push_align(&lister->arena, 8); return(result); } static void* lister_add_theme_item(Lister *lister, String string, int32_t index, void *user_data, int32_t extra_space){ return(lister_add_theme_item(lister, lister_prealloced(string_push_copy(&lister->arena, string)), index, user_data, extra_space)); } static void* lister_get_user_data(Lister_Data *lister_data, int32_t index){ if (0 <= index && index < lister_data->options.count){ int32_t counter = 0; for (Lister_Node *node = lister_data->options.first; node != 0; node = node->next){ if (counter == index){ return(node->user_data); } counter += 1; } } return(0); } static void lister_call_refresh_handler(Application_Links *app, Lister *lister){ if (lister->data.handlers.refresh != 0){ lister->data.handlers.refresh(app, lister); } } static void lister_default(Application_Links *app, Partition *scratch, Heap *heap, View_Summary *view, Lister_State *state, Lister_Activation_Code code){ switch (code){ case ListerActivation_Finished: { view_end_ui_mode(app, view); state->initialized = false; arena_release_all(&state->lister.arena); }break; case ListerActivation_Continue: { view_begin_ui_mode(app, view); }break; case ListerActivation_ContinueAndRefresh: { view_begin_ui_mode(app, view); state->item_index = 0; lister_call_refresh_handler(app, &state->lister); lister_update_ui(app, scratch, view, state); }break; } } static void lister_call_activate_handler(Application_Links *app, Partition *scratch, Heap *heap, View_Summary *view, Lister_State *state, void *user_data, bool32 activated_by_mouse){ Lister_Data *lister = &state->lister.data; if (lister->handlers.activate != 0){ lister->handlers.activate(app, scratch, heap, view, state, lister->text_field, user_data, activated_by_mouse); } else{ lister_default(app, scratch, heap, view, state, ListerActivation_Finished); } } static void lister_set_query_string(Lister_Data *lister, char *string){ copy(&lister->query, string); } static void lister_set_query_string(Lister_Data *lister, String string){ copy(&lister->query, string); } static void lister_set_text_field_string(Lister_Data *lister, char *string){ copy(&lister->text_field, string); } static void lister_set_text_field_string(Lister_Data *lister, String string){ copy(&lister->text_field, string); } static void lister_set_key_string(Lister_Data *lister, char *string){ copy(&lister->key_string, string); } static void lister_set_key_string(Lister_Data *lister, String string){ copy(&lister->key_string, string); } // BOTTOM