Yuval Dolev
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88c933acd2
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Implemented the renderer abstraction for both OpenGL and Metal.
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2020-01-09 02:36:37 +02:00 |
Yuval Dolev
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912bcae8a7
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Started working on an abstraction for the macOS renderer implementations.
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2020-01-09 02:15:25 +02:00 |
Yuval Dolev
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521fb82113
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The Metal renderer is now fully functioning.
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2020-01-08 21:44:47 +02:00 |
Yuval Dolev
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a18ef3197a
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Implemented my own vertex buffers management, also started working on textures.
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2020-01-08 01:45:36 +02:00 |
Yuval Dolev
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a34d95b848
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Metal renderer is now working (no textures yet).
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2020-01-07 02:55:28 +02:00 |
Yuval Dolev
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efad772401
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Work on metal renderer. Only semi-working for now.
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2020-01-06 02:55:07 +02:00 |
Yuval Dolev
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813ba593e3
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Fixed flipped projection matrix.
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2020-01-05 03:44:16 +02:00 |
Yuval Dolev
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b52f1cee24
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Metal projection matrix test.
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2020-01-05 03:13:47 +02:00 |
Yuval Dolev
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0fceec19a9
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Basic metal renderer (only rendering a triangle as of right now).
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2020-01-04 03:24:52 +02:00 |