Yuval Dolev
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13970744b4
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Fixed blending bug in the Metal renderer where the destination alpha was not updated which caused problems while rendering the program in full screen mode.
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2020-01-10 18:57:08 +02:00 |
Yuval Dolev
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88c933acd2
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Implemented the renderer abstraction for both OpenGL and Metal.
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2020-01-09 02:36:37 +02:00 |
Yuval Dolev
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912bcae8a7
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Started working on an abstraction for the macOS renderer implementations.
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2020-01-09 02:15:25 +02:00 |
Yuval Dolev
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521fb82113
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The Metal renderer is now fully functioning.
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2020-01-08 21:44:47 +02:00 |
Yuval Dolev
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a34d95b848
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Metal renderer is now working (no textures yet).
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2020-01-07 02:55:28 +02:00 |
Yuval Dolev
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b52f1cee24
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Metal projection matrix test.
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2020-01-05 03:13:47 +02:00 |
Yuval Dolev
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0fceec19a9
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Basic metal renderer (only rendering a triangle as of right now).
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2020-01-04 03:24:52 +02:00 |