Fixing max_f32
parent
e4b007319a
commit
f3a3dfdffe
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@ -131,6 +131,7 @@ max_f32_proc(void){
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c.x = 0x7f800000;
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return(c.f);
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}
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static const f32 max_f32 = max_f32_proc();
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////////////////////////////////
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@ -41,7 +41,6 @@ struct Mem_Options{
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#define FCPP_FORBID_MALLOC
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#include "4coder_lib/4cpp_lexer.h"
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#include "4ed_linked_node_macros.h"
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#include "4ed_log.h"
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#include "4ed_ptr_check.h"
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#include "4ed_memory_bank.h"
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@ -1,47 +0,0 @@
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 01.03.2016
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*
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* generic dynamically linked list
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*
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*/
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// TOP
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#if !defined(FRED_LINKED_NODE_MACROS_H)
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#define FRED_LINKED_NODE_MACROS_H
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#if 0
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#define dll_init_sentinel(s) (s)->next=(s),(s)->prev=(s)
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#define dll_insert(p,n) (n)->next=(p)->next,(n)->prev=(p),(p)->next=(n),(n)->next->prev=(n)
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#define dll_insert_back(p,n) (n)->prev=(p)->prev,(n)->next=(p),(p)->prev=(n),(n)->prev->next=(n)
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#define dll_remove(n) (n)->next->prev=(n)->prev,(n)->prev->next=(n)->next,(n)->next=(n)->prev=0
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#define zdll_push_back_(f,l,n) if(f==0){n->next=n->prev=0;f=l=n;}else{n->prev=l;n->next=0;l->next=n;l=n;}
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#define zdll_push_back(f,l,n) Stmnt( zdll_push_back_((f),(l),(n)) )
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#define zdll_push_front_(f,l,n) if(f==0){n->prev=n->next=0;f=l=n;}else{n->next=l;n->prev=0;l->prev=n;l=n;}
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#define zdll_push_front(f,l,n) Stmnt( zdll_push_front_((f),(l),(n)) )
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#define zdll_remove_front_(f,l,n) if(f==l){f=l=0;}else{f=f->next;f->prev=0;}
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#define zdll_remove_back_(f,l,n) if(f==l){f=l=0;}else{l=l->prev;l->next=0;}
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#define zdll_remove_(f,l,n) if(f==n){zdll_remove_front_(f,l,n);}else if(l==n){zdll_remove_back_(f,l,n);}else{dll_remove(n);}
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#define zdll_remove(f,l,n) Stmnt( zdll_remove_((f),(l),(n)) )
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#define sll_clear(f,l) (f)=(l)=0
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#define sll_push(f,l,n) Stmnt( if((f)==0&&(l)==0){(f)=(l)=(n);}else{(l)->next=(n);(l)=(n);}(l)->next=0; )
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#define sll_pop(f,l) Stmnt( if((f)!=(l)){(f)=(f)->next;}else{(f)=(l)=0;} )
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#define sll_init_sentinel(s) Stmnt( (s)->next=(s); )
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#define sll_insert(p,v) Stmnt( (v)->next=(p)->next; (p)->next = (v); )
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#define sll_remove(p,v) Stmnt( Assert((p)->next == (v)); (p)->next = (v)->next; )
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struct Node{
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Node *next;
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Node *prev;
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};
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#endif
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#endif
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// BOTTOM
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@ -23,7 +23,6 @@
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# define FSTRING_IMPLEMENTATION
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# include "4coder_lib/4coder_string.h"
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#include "4coder_lib/4cpp_lexer.h"
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#include "4ed_linked_node_macros.h"
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#include <stdlib.h>
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#include <stdio.h>
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@ -52,7 +52,6 @@
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#include "4ed_render_target.h"
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#include "4ed_render_format.h"
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#include "4ed.h"
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#include "4ed_linked_node_macros.h"
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#include <Windows.h>
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#include "win32_gl.h"
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