Super 'by the book' wgl setup
parent
7ffa493d44
commit
e43390a6c0
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@ -55,6 +55,7 @@ typedef double f64;
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#define STR__(s) #s
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#define STR_(s) STR__(s)
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#define LINE_STR STR_(__LINE__)
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#define FNLN __FILE__ ":" LINE_STR ":"
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#if defined(Assert)
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# undef Assert
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@ -106,8 +106,52 @@ private_draw_glyph(System_Functions *system, Render_Target *t, Render_Font *font
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}
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}
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internal void CALL_CONVENTION
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opengl_debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam){
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// TODO(allen): Fill this in with my preferred thingy.
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}
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internal void
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interpret_render_buffer(System_Functions *system, Render_Target *t){
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local_persist b32 first_opengl_call = true;
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if (first_opengl_call){
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first_opengl_call = false;
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// TODO(allen): Get logging working everywhere
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#if 0
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//TODO(inso): glGetStringi is required in core profile if the GL version is >= 3.0
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char *Vendor = (char *)glGetString(GL_VENDOR);
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char *Renderer = (char *)glGetString(GL_RENDERER);
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char *Version = (char *)glGetString(GL_VERSION);
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LOGF("GL_VENDOR: %s\n", Vendor);
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LOGF("GL_RENDERER: %s\n", Renderer);
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LOGF("GL_VERSION: %s\n", Version);
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#endif
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// TODO(allen): Get this up and running again.
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#if (defined(BUILD_X64) && 0) || (defined(BUILD_X86) && 0)
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// NOTE(casey): This slows down GL but puts error messages to
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// the debug console immediately whenever you do something wrong
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glDebugMessageCallback_type *glDebugMessageCallback =
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(glDebugMessageCallback_type *)win32_load_gl_always("glDebugMessageCallback", module);
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glDebugMessageControl_type *glDebugMessageControl =
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(glDebugMessageControl_type *)win32_load_gl_always("glDebugMessageControl", module);
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if(glDebugMessageCallback != 0 && glDebugMessageControl != 0)
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{
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glDebugMessageCallback(opengl_debug_callback, 0);
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE);
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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}
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#endif
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_SCISSOR_TEST);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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char *cursor = t->push_buffer;
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char *cursor_end = cursor + t->size;
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@ -479,31 +479,13 @@ LinuxResizeTarget(i32 width, i32 height){
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static bool ctxErrorOccurred = false;
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internal int
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ctxErrorHandler( Display *dpy, XErrorEvent *ev )
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{
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ctxErrorHandler( Display *dpy, XErrorEvent *ev ){
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ctxErrorOccurred = true;
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return 0;
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}
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#if defined(FRED_INTERNAL)
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static void LinuxGLDebugCallback(
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GLenum source,
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GLenum type,
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GLuint id,
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GLenum severity,
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GLsizei length,
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const GLchar* message,
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const void* userParam
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){
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LOGF("GL DEBUG: %s\n", message);
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}
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#endif
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internal GLXContext
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InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc, b32 &IsLegacy)
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{
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InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc, b32 &IsLegacy){
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IsLegacy = false;
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typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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@ -589,8 +571,7 @@ InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc,
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}
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b32 Direct;
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if (!glXIsDirect(XDisplay, ctx))
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{
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if (!glXIsDirect(XDisplay, ctx)){
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LOG("Indirect GLX rendering context obtained\n");
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Direct = false;
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}
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@ -602,28 +583,20 @@ InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc,
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LOG("Making context current\n");
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glXMakeCurrent( XDisplay, XWindow, ctx );
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char *Vendor = (char *)glGetString(GL_VENDOR);
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char *Renderer = (char *)glGetString(GL_RENDERER);
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char *Version = (char *)glGetString(GL_VERSION);
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//TODO(inso): glGetStringi is required in core profile if the GL version is >= 3.0
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char *Extensions = (char *)glGetString(GL_EXTENSIONS);
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LOGF("GL_VENDOR: %s\n", Vendor);
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LOGF("GL_RENDERER: %s\n", Renderer);
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LOGF("GL_VERSION: %s\n", Version);
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//char *Extensions = (char *)glGetString(GL_EXTENSIONS);
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//NOTE(inso): enable vsync if available. this should probably be optional
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if (Direct && strstr(glxExts, "GLX_EXT_swap_control ")){
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GLXLOAD(glXSwapIntervalEXT);
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if (glXSwapIntervalEXT){
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if (glXSwapIntervalEXT != 0){
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glXSwapIntervalEXT(XDisplay, XWindow, 1);
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unsigned int swap_val = 0;
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glXQueryDrawable(XDisplay, XWindow, GLX_SWAP_INTERVAL_EXT, &swap_val);
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linuxvars.vsync = swap_val == 1;
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linuxvars.vsync = (swap_val == true);
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LOGF("VSync enabled? %s.\n", linuxvars.vsync ? "Yes" : "No");
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}
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@ -633,29 +606,29 @@ InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc,
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GLXLOAD(glXSwapIntervalMESA);
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GLXLOAD(glXGetSwapIntervalMESA);
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if (glXSwapIntervalMESA){
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if (glXSwapIntervalMESA != 0){
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glXSwapIntervalMESA(1);
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if (glXGetSwapIntervalMESA){
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if (glXGetSwapIntervalMESA != 0){
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linuxvars.vsync = glXGetSwapIntervalMESA();
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LOGF("VSync enabled? %s (MESA)\n", linuxvars.vsync ? "Yes" : "No");
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} else {
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}
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else{
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// NOTE(inso): assume it worked?
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linuxvars.vsync = 1;
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linuxvars.vsync = true;
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LOG("VSync enabled? possibly (MESA)\n");
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}
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}
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}
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else if (Direct && strstr(glxExts, "GLX_SGI_swap_control ")){
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GLXLOAD(glXSwapIntervalSGI);
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if (glXSwapIntervalSGI){
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glXSwapIntervalSGI(1);
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// NOTE(inso): The SGI one doesn't seem to have a way to confirm we got it...
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linuxvars.vsync = 1;
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linuxvars.vsync = true;
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LOG("VSync enabled? hopefully (SGI)\n");
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}
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@ -664,25 +637,6 @@ InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc,
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LOG("VSync enabled? nope, no suitable extension\n");
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}
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#if defined(FRED_INTERNAL)
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typedef PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackProc;
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GLXLOAD(glDebugMessageCallback);
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if (glDebugMessageCallback){
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LOG("Enabling GL Debug Callback\n");
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glDebugMessageCallback(&LinuxGLDebugCallback, 0);
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glEnable(GL_DEBUG_OUTPUT);
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}
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#endif
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_SCISSOR_TEST);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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#undef GLXLOAD
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return(ctx);
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}
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@ -12,7 +12,7 @@
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// HACK(allen): // NOTE(inso): this was a quick hack, might need some cleanup.
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internal void
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system_error_box(char *msg){
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system_error_box(char *msg, b32 shutdown = true){
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LOGF("Fatal Error: %s\n", msg);
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Display *dpy = XOpenDisplay(0);
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}
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#undef DRAW_STR
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if (shutdown){
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exit(1);
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}
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}
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// BOTTOM
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@ -213,13 +213,9 @@ static i32 did_update_for_clipboard = true;
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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NSOpenGLPixelFormatAttribute attrs[] = {
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NSOpenGLPFAOpenGLProfile,
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//NSOpenGLProfileVersion3_2Core,
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NSOpenGLProfileVersionLegacy,
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NSOpenGLPFAColorSize,
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24,
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NSOpenGLPFAAlphaSize,
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8,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFADoubleBuffer,
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0
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@ -10,10 +10,12 @@
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// TOP
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internal void
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system_error_box(char *msg){
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osx_error_dialogue(msg);
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system_error_box(char *msg, b32 shutdown = true){
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osx2_error_dialogue(msg);
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if (shutdown){
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exit(1);
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}
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}
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// BOTTOM
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@ -172,6 +172,20 @@ global Coroutine_System_Auto_Alloc coroutines;
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////////////////////////////////
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internal void
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win32_output_error_string(){
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DWORD error = GetLastError();
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char *str = 0;
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char *str_ptr = (char*)&str;
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if (FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, 0, error, 0, str_ptr, 0, 0)){
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LOGF("win32 error:\n%s\n", str);
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system_error_box(str, false);
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}
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}
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////////////////////////////////
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internal HANDLE
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handle_type(Plat_Handle h){
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HANDLE result;
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}
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}
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internal void*
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win32_load_gl_always(char *name, HMODULE module){
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void *p = (void *)wglGetProcAddress(name), *r = 0;
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if(p == 0 ||
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(p == (void*)0x1) || (p == (void*)0x2) || (p == (void*)0x3) ||
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(p == (void*)-1) ){
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r = (void *)GetProcAddress(module, name);
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}
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else{
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r = p;
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}
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return(r);
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}
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#define GLFuncGood(f) (((f)!=0)&&((f)!=(void*)1)&&((f)!=(void*)2)&&((f)!=(void*)3)&&((f)!=(void*)-11))
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internal void CALL_CONVENTION
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OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam){
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OutputDebugStringA(message);
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OutputDebugStringA("\n");
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}
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typedef HGLRC CALL_CONVENTION (wglCreateContextAttribsARB_Function)(HDC,HGLRC,i32*);
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typedef BOOL CALL_CONVENTION (wglChoosePixelFormatARB_Function)(HDC,i32*,f32*,u32,i32*,u32*);
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typedef char* CALL_CONVENTION (wglGetExtensionsStringEXT_Function)();
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typedef VOID CALL_CONVENTION (wglSwapIntervalEXT_Function)(i32);
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global wglCreateContextAttribsARB_Function *wglCreateContextAttribsARB = 0;
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global wglChoosePixelFormatARB_Function *wglChoosePixelFormatARB = 0;
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global wglGetExtensionsStringEXT_Function *wglGetExtensionsStringEXT = 0;
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global wglSwapIntervalEXT_Function *wglSwapIntervalEXT = 0;
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internal void
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Win32InitGL(){
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// GL context initialization
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PIXELFORMATDESCRIPTOR format;
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win32_init_gl(HDC hdc){
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LOG("trying to load wgl extensions...\n");
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#define GLInitFail(s) system_error_box(FNLN "\nOpenGL init fail - " s )
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// Init First Context
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WNDCLASSA wglclass = {0};
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wglclass.lpfnWndProc = DefWindowProcA;
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wglclass.hInstance = GetModuleHandle(0);
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wglclass.lpszClassName = "4ed-wgl-loader";
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if (RegisterClassA(&wglclass) == 0){
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GLInitFail("RegisterClassA");
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}
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HWND hwglwnd = CreateWindowExA(0, wglclass.lpszClassName, "", 0, 0, 0, 0, 0, 0, 0, wglclass.hInstance, 0);
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if (hwglwnd == 0){
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GLInitFail("CreateWindowExA");
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}
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HDC hwgldc = GetDC(hwglwnd);
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PIXELFORMATDESCRIPTOR format = {0};
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format.nSize = sizeof(format);
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format.nVersion = 1;
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format.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
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format.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
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format.iPixelType = PFD_TYPE_RGBA;
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format.cColorBits = 32;
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format.cRedBits = 0;
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format.cRedShift = 0;
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format.cGreenBits = 0;
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format.cGreenShift = 0;
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format.cBlueBits = 0;
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format.cBlueShift = 0;
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format.cAlphaBits = 0;
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format.cAlphaShift = 0;
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format.cAccumBits = 0;
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format.cAccumRedBits = 0;
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format.cAccumGreenBits = 0;
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format.cAccumBlueBits = 0;
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format.cAccumAlphaBits = 0;
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format.cAlphaBits = 8;
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format.cDepthBits = 24;
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format.cStencilBits = 8;
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format.cAuxBuffers = 0;
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format.iLayerType = PFD_MAIN_PLANE;
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format.bReserved = 0;
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format.dwLayerMask = 0;
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format.dwVisibleMask = 0;
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format.dwDamageMask = 0;
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i32 suggested_format_index = ChoosePixelFormat(hwgldc, &format);
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if (suggested_format_index == 0){
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win32_output_error_string();
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GLInitFail("ChoosePixelFormat");
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}
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HDC dc = GetDC(win32vars.window_handle);
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Assert(dc);
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int format_id = ChoosePixelFormat(dc, &format);
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Assert(format_id != 0);
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BOOL success = SetPixelFormat(dc, format_id, &format);
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Assert(success == TRUE); AllowLocal(success);
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DescribePixelFormat(hwgldc, suggested_format_index, sizeof(format), &format);
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if (!SetPixelFormat(hwgldc, suggested_format_index, &format)){
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win32_output_error_string();
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GLInitFail("SetPixelFormat");
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}
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HGLRC glcontext = wglCreateContext(dc);
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wglMakeCurrent(dc, glcontext);
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HGLRC wglcontext = wglCreateContext(hwgldc);
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if (wglcontext == 0){
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win32_output_error_string();
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GLInitFail("wglCreateContext");
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}
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HMODULE module = LoadLibraryA("opengl32.dll");
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AllowLocal(module);
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if (!wglMakeCurrent(hwgldc, wglcontext)){
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win32_output_error_string();
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GLInitFail("wglMakeCurrent");
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}
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wglCreateContextAttribsARB_Function *wglCreateContextAttribsARB = 0;
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wglCreateContextAttribsARB = (wglCreateContextAttribsARB_Function*)
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win32_load_gl_always("wglCreateContextAttribsARB", module);
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// Load wgl Extensions
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#define LoadWGL(f, s) f = (f##_Function*)wglGetProcAddress(#f); b32 got_##f = GLFuncGood(f); \
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if (!got_##f) { if (s) { GLInitFail(#f " missing"); } else { f = 0; } }
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LoadWGL(wglCreateContextAttribsARB, true);
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LoadWGL(wglChoosePixelFormatARB, true);
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LoadWGL(wglGetExtensionsStringEXT, true);
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wglChoosePixelFormatARB_Function *wglChoosePixelFormatARB = 0;
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wglChoosePixelFormatARB = (wglChoosePixelFormatARB_Function*)
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win32_load_gl_always("wglChoosePixelFormatARB", module);
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LOG("got wgl functions\n");
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if (wglCreateContextAttribsARB != 0 && wglChoosePixelFormatARB != 0){
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const int choosePixel_attribList[] =
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{
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char *extensions_c = wglGetExtensionsStringEXT();
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String extensions = make_string_slowly(extensions_c);
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if (has_substr(extensions, make_lit_string("WGL_EXT_swap_interval"))){
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LoadWGL(wglSwapIntervalEXT, false);
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if (wglSwapIntervalEXT != 0){
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LOG("got wglSwapIntervalEXT\n");
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}
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}
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// Init the Second Context
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int pixel_attrib_list[] = {
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WGL_DRAW_TO_WINDOW_ARB, TRUE,
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WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
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WGL_SUPPORT_OPENGL_ARB, TRUE,
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WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
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WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
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WGL_COLOR_BITS_ARB, 32,
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WGL_DEPTH_BITS_ARB, 24,
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WGL_STENCIL_BITS_ARB, 8,
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0,
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};
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i32 extended_format_id = 0;
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u32 num_formats = 0;
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BOOL result = wglChoosePixelFormatARB(dc, choosePixel_attribList, 0, 1, &extended_format_id, &num_formats);
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u32 ignore = 0;
|
||||
if (!wglChoosePixelFormatARB(hdc, pixel_attrib_list, 0, 1, &suggested_format_index, &ignore)){
|
||||
GLInitFail("wglChoosePixelFormatARB");
|
||||
}
|
||||
|
||||
if (result != 0 && num_formats > 0){
|
||||
const int createContext_attribList[] = {
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, 2,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
|
||||
DescribePixelFormat(hdc, suggested_format_index, sizeof(format), &format);
|
||||
if (!SetPixelFormat(hdc, suggested_format_index, &format)){
|
||||
GLInitFail("SetPixelFormat");
|
||||
}
|
||||
|
||||
i32 context_attrib_list[] = {
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, 1,
|
||||
WGL_CONTEXT_FLAGS_ARB, 0,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
0
|
||||
};
|
||||
|
||||
if (extended_format_id == format_id){
|
||||
HGLRC extended_context = wglCreateContextAttribsARB(dc, 0, createContext_attribList);
|
||||
if (extended_context){
|
||||
wglMakeCurrent(dc, extended_context);
|
||||
wglDeleteContext(glcontext);
|
||||
glcontext = extended_context;
|
||||
}
|
||||
}
|
||||
}
|
||||
HGLRC context = wglCreateContextAttribsARB(hdc, 0, context_attrib_list);
|
||||
if (context == 0){
|
||||
GLInitFail("wglCreateContextAttribsARB");
|
||||
}
|
||||
|
||||
ReleaseDC(win32vars.window_handle, dc);
|
||||
wglMakeCurrent(hdc, context);
|
||||
|
||||
#if (defined(BUILD_X64) && 1) || (defined(BUILD_X86) && 0)
|
||||
#if defined(FRED_INTERNAL)
|
||||
// NOTE(casey): This slows down GL but puts error messages to
|
||||
// the debug console immediately whenever you do something wrong
|
||||
glDebugMessageCallback_type *glDebugMessageCallback =
|
||||
(glDebugMessageCallback_type *)win32_load_gl_always("glDebugMessageCallback", module);
|
||||
glDebugMessageControl_type *glDebugMessageControl =
|
||||
(glDebugMessageControl_type *)win32_load_gl_always("glDebugMessageControl", module);
|
||||
if(glDebugMessageCallback != 0 && glDebugMessageControl != 0)
|
||||
{
|
||||
glDebugMessageCallback(OpenGLDebugCallback, 0);
|
||||
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE);
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
if (wglSwapIntervalEXT != 0){
|
||||
LOGF("setting swap interval %d\n", 1);
|
||||
wglSwapIntervalEXT(1);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
ReleaseDC(hwglwnd, hwgldc);
|
||||
DestroyWindow(hwglwnd);
|
||||
wglDeleteContext(wglcontext);
|
||||
|
||||
LOG("successfully enabled opengl\n");
|
||||
}
|
||||
|
||||
internal void
|
||||
|
@ -1080,10 +1091,12 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
|
|||
win32vars.dpi_y = GetDeviceCaps(hdc, LOGPIXELSY);
|
||||
|
||||
GetClientRect(win32vars.window_handle, &window_rect);
|
||||
|
||||
win32_init_gl(hdc);
|
||||
|
||||
ReleaseDC(win32vars.window_handle, hdc);
|
||||
}
|
||||
|
||||
Win32InitGL();
|
||||
Win32Resize(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top);
|
||||
|
||||
//
|
||||
|
|
|
@ -3,18 +3,20 @@
|
|||
*
|
||||
* 18.07.2017
|
||||
*
|
||||
* Linux fatal error message box.
|
||||
* Windows fatal error message box.
|
||||
*
|
||||
*/
|
||||
|
||||
// TOP
|
||||
|
||||
internal void
|
||||
system_error_box(char *msg){
|
||||
LOGF("Fatal Error: %s\n", msg);
|
||||
system_error_box(char *msg, b32 shutdown = true){
|
||||
LOGF("error box: %s\n", msg);
|
||||
MessageBox_utf8(0, (u8*)msg, (u8*)"Error", 0);
|
||||
if (shutdown){
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
// BOTTOM
|
||||
|
||||
|
|
|
@ -70,26 +70,7 @@
|
|||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
||||
|
||||
typedef BOOL CALL_CONVENTION
|
||||
wglChoosePixelFormatARB_Function(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
|
||||
typedef HGLRC CALL_CONVENTION
|
||||
wglCreateContextAttribsARB_Function(HDC hDC, HGLRC hshareContext, const int *attribList);
|
||||
|
||||
typedef const char* CALL_CONVENTION
|
||||
wglGetExtensionsStringARB_Function(HDC hdc);
|
||||
|
||||
typedef void CALL_CONVENTION
|
||||
GLDEBUGPROC_TYPE(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char * message, const GLvoid * userParam);
|
||||
|
||||
// TODO(allen): these don't belong here, but the organizational stuff is not fully in place yet.
|
||||
typedef GLDEBUGPROC_TYPE * GLDEBUGPROC;
|
||||
typedef void CALL_CONVENTION
|
||||
glDebugMessageControl_type(GLenum source, GLenum type, GLenum severity, GLsizei count, GLuint * ids, GLboolean enabled);
|
||||
|
||||
typedef void CALL_CONVENTION
|
||||
glDebugMessageCallback_type(GLDEBUGPROC callback, void * userParam);
|
||||
|
||||
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
||||
#define GL_DEBUG_OUTPUT 0x92E0
|
||||
|
||||
|
|
Loading…
Reference in New Issue