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Distribution Date: 12.05.2016 (dd.mm.yyyy)
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Distribution Date: 12.5.2016 (dd.mm.yyyy)
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Thank you for contributing to the 4coder project!
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@ -187,9 +187,3 @@ Keyboard options:
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Theme selection UI
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esc - close UI view return to major view if one was open previously
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Themes are saved in p4c files, I encourage either of the following pronciations:
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"pack"
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"pee-fork"
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@ -0,0 +1,181 @@
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---------------------------------
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FAIR WARNING
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---------------------------------
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THINGS WILL GET CRASHY FAST IF ANY .ttf FILES ARE MISSING.
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THIS EFFECT WILL ALSO OCCUR IF YOU LAUNCH FROM A DIRECTORY
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THAT DOESN'T CONTAIN THE .ttf FILES. (This problem will be
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fixed eventually).
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This build is extremely "janky" for lack of a better term. From what limitted testing
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I have been able to do I think it should run on a Windows 7 machine. It has not been
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launched at all on any other version of Windows. I have done what I can to get rid of
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the bugs and crashes that would make it unusable, but there are certainly more in there
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if you start digging and pressing hard enough.
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**Please USE SOURCE CONTROL WITH 4CODER for now**
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-----------------------------------------------------
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INSTRUCTIONS FOR USE
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-----------------------------------------------------
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****Changes in 4.0.3****
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4coder now uses 0% CPU when you are not using it.
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There is a scrollbar on files now. (It is not the nicest scrollbar to use in the world,
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but the real purpose it serves is to indicate where in a file you are. I imagine most
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scrolling will still happen with the wheel or cursor navigation.)
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File lists are now arrow navigatable and scrollable... these two systems do no work
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together very well yet.
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Color adjusting is possible again, but the UI is heavily downgraded from the fancieness
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of the old system.
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While editing:
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alt + Z: execute command line with the same output buffer and same command
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as in the previous use of "alt + z".
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****Changes in 4.0.2****
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The previous file limit of 128 has been raised to something over 8 million.
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A *messages* buffer is now opened on launch to provide some information about
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new features and messages will be posted there to report events sometimes.
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subst and link directories no longer confuse the system, it treats them as one file.
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on the command line: -f <N> sets the font size, the default is 16
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ctrl + e: centers the view on the cursor
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****Changes in 4.0.0****
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alt + x: changed to arbitrary command (NOW WORKS ANYWHERE!)
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Opens a command prompt from which you can execute:
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"open menu" to open the menu (old behavior of alt+x)
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"open all code" loads all cpp and h files in current directory
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"close all code" closes all cpp and h files currently open
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"open in quotes" opens the file who's name under the cursor is surrounded by quotes
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"dos lines" dosify the file end of iles
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"nix lines" nixify the file end of iles
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alt + z: execute arbitrary command-line command
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Specify an output buffer and a command to execute
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and the results will be dropped into the specified buffer.
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****Command line options****
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4ed [<files-to-open>] [options]
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-d/-D <filename> -- use a dll other than 4coder_custom.dll for your customizations
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-d -- if the file isn't found look for 4coder_custom.dll
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-D -- only look for the specified
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-i <line-number> -- line number to jump to in first file to open specified on command line
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-w <w, h> -- width and height of the 4coder window
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-p <x, y> -- position of the 4coder window
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-W -- open in full screen, overrides -w and -p, although the size will still be the default size of the window
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-T -- invoke special tool isntead of launching 4coder normally
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-T version : prints the 4coder version string
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****Old Information****
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Basic Navigation:
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mouse click - move cursor
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arrows - move cursor
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home & end - move cursor to beginning/end of line
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page up & page down - page up & page down respectively
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control + left/right - move cursor left/right to first whitespace
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control + up/down - move cursor up or down to first blank line
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Fancy Navigation:
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control + f : begin find mode, uses interaction bar
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control + r : begin reverse-find mode, uses interaction bar
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While in find mode or reverse-find mode, pressing enter ends the mode
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leaving the cursor wherever the find highlighter is, and pressing escape
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ends the mode leaving the cursor wherever it was before the find mode began.
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control + g - goto line number
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control + m - swap cursor and mark
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Basic Editing:
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characters keys, delete, and backspace
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control + c : copy between cursor and mark
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control + x : cut between cursor and mark
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control + v : paste at cursor
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control + V : use after normal paste to cycle through older copied text
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control + d : delete between cursor and mark
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control + SPACE : set mark to cursor
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Undo and History:
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control + z : undo
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control + y : redo
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control + Z: undo / history timelines
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control + h: history back step
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control + H: history forward step
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alt + left: increase rewind speed (through undo)
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alt + right: increase fastforward speed (through redo)
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alt + down: stop redining / fastforwarding
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Fancy Editing:
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control + u : to uppercase between cursor and mark
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control + j : to lowercase between cursor and mark
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control + q: query replace
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control + a: replace in range
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control + =: write increment
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control + -: decrement increment
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control + [: write {} pair with cursor in line between
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control + {: as <control + [> with a semicolon after "}"
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control + }: as <control + [> with a "break;" after "}"
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control + 9: wrap the range specified by mark and cursor in parens
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control + i: wrap the range specified by mark and cursor in #if 0 #endif
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Whitespace Boringness:
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Typing characters: },],),; and inserting newlines cause the line to autotab
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TAB: word complete
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control + TAB : auto indent lines between cursor and mark
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shift + TAB: auto indent cursor line
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control + 1 : set the file to dos mode for writing to disk
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control + ! : set the flie to nix mode for writing to disk
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Viewing Options:
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alt + c - open theme selection UI
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control + p : vertically split the current panel (max 16)
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control + '-' : horizontally split the current panel (max 16)
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control + P : close the currently selected panel
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control + , : switch to another panel
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control + l : toggle line wrapping
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control + L : toggle end of line mode
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mode 1: treat all \r\n and all \n as newline, show \r when not followed by \n
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mode 2: treat all \r and \n as newline
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mode 3: treat all \n as newline, show all \r
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control + ? : toggle highlight whitespace mode
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Tools:
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alt + m : search in the current hot directory and up through all parent
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> directories for a build.bat, and execute that bat if it discovered, sending
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> output to the buffer *compilation*
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File Managing:
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control + n : create a new file, begins interactive input mode
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control + o : open file, begins interactive input mode
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control + O : reopen the current file
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(discarding any differences the live version has from the file system's version)
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control + s : save
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control + w : save as, begins interative input mode
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control + i : switch active file in this panel, begins interactive input mode
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control + k : kill (close) a file, begins interactive input mode
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control + K : kill (close) the file being viewed in the currently active panel
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While in interactive input mode, pressing enter confirms the input for the command, and
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pressing escape (once) will end the input mode and abort the command. If the file does
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not exist either the nearest match will be opened, or no file will be opened if none is
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considered a match. Use backspace to go back through directories.
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Menu UI
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Keyboard options:
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> left control + left alt act as AltGr
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Theme selection UI
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esc - close UI view return to major view if one was open previously
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@ -1,4 +1,4 @@
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Distribution Date: 12.05.2016 (dd.mm.yyyy)
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Distribution Date: 12.5.2016 (dd.mm.yyyy)
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Thank you for contributing to the 4coder project!
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@ -0,0 +1,420 @@
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-------------------------------------
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BUILDING 4coder_custom
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-------------------------------------
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To customize 4coder you have to build 4coder_custom.dll. The batch file buildsuper.bat will
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compile the dll for you if you have visual studio installed. If you have an old version, use
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the example to figure out how to get your old setup working in the new system.
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As you create your customizations keep in mind that this API is still in development.
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I will do what I can to keep your customizations working as I settle on an API, but some
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updates may deeply break your code.
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-------------------------------------
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SOME DOCUMENTATION
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-------------------------------------
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See comments in 4coder_default_bindings.cpp for more detailed information.
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Functions to implement (optional in the dll, but required if you are using buildsuper.bat):
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get_bindings
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NEW IN 4.0.3:
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================
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The build system for customizations has been changed. There is no longer a 4coder_custom.cpp.
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Instead the default customizations are in 4coder_default_bindings.cpp. The batch file takes a parameter
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that tells it what file to treat as the target for building, if the parameter is not defined it defaults to
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4coder_default_bindings.cpp.
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NEW IN 4.0.2:
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================
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#include "4coder_default.cpp" at the top of your own file to get a lot of the default functions
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such as incremental search, various word boundry seeks, and so on.
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app->buffer_seek_string_insensitive(app, &buffer, start, str, len, seek_forward, &out);
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Exactly the same as app->buffer_seek_string, but the matching rule is case insensitive
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app->get_command_input(app);
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Returns a User_Input that represents the input event that triggered the current command.
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app->print_message(app, str, len);
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Put a string into the *message* buffer.
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OLD API DOC:
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================================================================
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There is an API available to custom commands and hooks, described at length here.
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The system has two main data types, buffers and views. A buffer contains text,
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undo history, and tokens. Views looks at a file and has a cursor a mark a highlight
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and so on. The view and buffer are not the same because not all buffers are viewed,
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and there may be two views viewing the same buffer.
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================
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app->memory;
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app->memory_size;
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Here you get 2mb of memory that are completely yours to do whatever you need to do. This is for
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those who found that malloc was not working for their allocation needs. There are currently no
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allocation helpers so you'll have to figure out how to manage it.
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================
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app->directory_get_hot(app, out, capacity);
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Fills the out buffer with the "hot directory", which is the last directory 4coder has visited.
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If it cannot write out the whole name it writes only what it can.
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Always returns the length of the current hot directory in bytes.
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================
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app->file_exists(app, filename, len);
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Filename can be either a full path or a relative path.
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Returns whether the file exists.
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================
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app->directory_cd(app, dir, &len, capacity, rel_path, rel_len);
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Looks at dir and updates it's contents as if a "cd" command had been cone from that directory.
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if rel_path is ".." then the .. is not appended as a string, the directory is shortened if possible.
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Returns false if the directory does not exist or if ".." was specified but it is impossible to back up,
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returns true otherwise.
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================
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app->get_file_list(app, dir, len);
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If the directory exists, generates a list of all files and folders in that directory. All File_List structs
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generated by get_file_list should be freed with free_file_list.
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Returns a File_List struct listing all files and folders in dir, or an empty list if dir does not exist or is empty.
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================
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app->free_file_list(app, list);
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Frees a File_List created by get_file_list.
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================
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struct File_List;
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The important fields are:
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File_Info *infos;
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int count;
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count is the number of File_Info structs in the File_Info array.
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struct File_Info;
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String filename;
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int folder;
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folder is 1 or 0 to indicate whether the entry is a file or folder.
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filrname is a string which may be editted, but not resized, that is filled with the name of a file or folder.
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================
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app->get_buffer_first(app);
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app->get_buffer_next(app, &buffer);
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The new method for looping over buffers is:
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for (Buffer_Summary b = app->get_buffer_first(app);
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b.exists;
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app->get_buffer_next(app, &b)) { }
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================
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app->get_buffer(app, index);
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Returns a Buffer_Summary which contains information about a buffer and acts as the
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handle to the buffer for other functions. The parameter index can be anything in the
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range [0,max) where max comes from app->get_buffer_max_index
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================
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app->get_active_buffer(app, index);
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Returns a Buffer_Summary obtained from the active panel.
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================
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app->get_buffer_by_name(app, str, len);
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Returns a Buffer_Summary who's "full source path" exactly matches str. There is
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currently no way to look a buffer up by "live name" the short name shown on the top bar.
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Buffers that are not associated with real files such as *compilation* have their "full source path"
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name set to the same value as their live name, therefore you can get a *compilation* buffer with
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this API by the name "*compilation*".
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================
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app->refresh_buffer(app, &buffer);
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If a changes are made to a buffer the changes are not necessarily reflected in your Buffer_Summary,
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use this to get updated information on the buffer. All commands in the low level API will udpate
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your Buffer_Summary if a change is made, so refreshing afterwards is not necessary in that case.
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The function returns 1 on success and 0 on failure.
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================
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app->buffer_seek_delimiter(app, &buffer, start, delim, seek_forward, &out);
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Starting from start, seeks forward or backward until the first occurance of delim,
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the pointer out is filled with the position of the delimiter.
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If no delimiter is found out is filled with -1 for backward seeks and the size of the buffer on forward seeks.
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The function returns 1 on success and 0 on failure.
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================
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app->buffer_seek_string(app, &buffer, start, str, len, seek_forward, &out);
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Starting from start, seeks forward or backward until the first occurance of str,
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the pointer out is filled with the position of the delimiter.
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If no str is found out is filled with -1 for backward seeks and the size of the buffer on forward seeks.
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The function returns 1 on success and 0 on failure.
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================
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app->buffer_read_range(app, &buffer, start, end, buffer_out);
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Fills buffer_out with the text that the buffer contains in the range [start,end) it is your responsibility
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to ensure that the memory pointed to by buffer_out is at least (end - start) bytes.
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The function returns 1 on success and 0 on failure.
|
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|
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================
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app->buffer_replace_range(app, &buffer, start, end, str, len);
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Replaces the text in the range between start and end with the the text in str. It is allowed that
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start == end so that you may insert str without replacing anything, and it is allowed that len == 0
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so that you may delete text without replacing it with anything. These edits are tracked by history
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and cause an update in the tokens if there are tokens. Your buffer will be updated to reflect
|
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the change in the buffer caused by this edit.
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The function returns 1 on success and 0 on failure.
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================
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View_Summary:
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There use to be a lot of different view types and only "file views" were exposed in the API.
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As of alpha 4 there are only views and you can always get a view.
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Besides renaming the struct, there is also a change in the meaning of the "buffer_id" field.
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A view can have a buffer attached, but not currently be looking at that file.
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All of the following indicate the buffer associated with the view:
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buffer_id
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locked_buffer_id
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hidden_buffer_id
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These ids are nulled out to indicate that access at a particular level is not available.
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buffer_id -
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This is null if the file is not visible in the view OR if the view is locked.
|
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A view is only locked right now for read only buffers (compilation output).
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locked_buffer_id -
|
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This is null only if the file is not visible.
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hidden_buffer_id -
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This is never null.
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In normal circumstances you can just use buffer_id and your code will automatically do
|
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nothing when you try to edit a buffer you should not.
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|
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If what you are writing is unusual and it SHOULD edit a buffer even if it is locked or
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hidden, then you can use the other ids to get deeper access.
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================
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app->get_view_first(app);
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app->get_view_next(app, &view);
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The new method for looping over views is:
|
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for (View_Summary v = app->get_view_first(app);
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v.exists;
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app->get_view_next(app, &v)) { }
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================
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app->get_file_view(app, index);
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Returns a View_Summary which contains information about a file view and acts as
|
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the handle to the file view for other functions. The parameter index can be anything in the
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range [0,max) where max comes from app->get_view_max_index
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================
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app->get_active_file_view(app, index);
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Returns a View_Summary obtained from the active panel.
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|
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================
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app->refresh_file_view(app, &view);
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If a changes are made to a view the changes are not necessarily reflected in your View_Summary,
|
||||
use this to get updated information on the view. All commands in the low level API will udpate
|
||||
your View_Summary if a change is made, so refreshing afterwards is not necessary in that case.
|
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|
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The function returns 1 on success and 0 on failure.
|
||||
|
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================
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struct Buffer_Seek;
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This struct specifies how to set a position in a file, it is in 4coder_buffer_types.h look there to see
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all the options.
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The following helpers will return Buffer_Seek structs for you:
|
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+ To seek to a particular position (0-based-indexing) use seek_pos(pos)
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+ To seek to a particular xy you either want seek_wrapped_xy(x, y, round_down)
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or seek_unwrapped_xy(x, y, round_down). Wrapped vs unwrapped refers to whether
|
||||
line wrapping is on. Both seek types are valid whether or not lines are wrapped, but
|
||||
the results may be surprising if you do not match the correct type. round_down is usually 0,
|
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and the effect is subtle, it has to do with whether the y position should be rounded down or rounded
|
||||
to the nearest line. x and y are specified in pixels to move the y up or down a while line use view.line_height.
|
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+ To seek to a particular line and character index on that line use seek_line_char(line, char_index)
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|
||||
================
|
||||
app->view_set_cursor(app, &view, seek, set_preferred_x)
|
||||
Updates the cursor location in this view. See information on the Buffer_Seek struct above for more
|
||||
information. set_preferred_x if true set's the "preferred_x" of view to match the x of the cursor. The
|
||||
preferred_x is the x the cursor tries to stay at as it moves up and down. Most cursor motion does set
|
||||
the preferred_x.
|
||||
|
||||
The function updates the data in the View_Summary.
|
||||
|
||||
The function returns 1 on success and 0 on failure.
|
||||
|
||||
================
|
||||
app->view_set_mark(app, &view, seek)
|
||||
Updates the mark location in this view. See information on the Buffer_Seek struct above for more
|
||||
information.
|
||||
|
||||
The function updates the data in the View_Summary.
|
||||
|
||||
The function returns 1 on success and 0 on failure.
|
||||
|
||||
================
|
||||
app->view_set_highlight(app, &view, start, end, on)
|
||||
If on is 0 this call turns the highlight off.
|
||||
If on is 1 this call turns the highlight on and sets the highlight to range from start to end.
|
||||
|
||||
While the highlight is on the view will follow the end of the highlight and the cursor will be hidden.
|
||||
Be sure to turn the highlight off when you're done with it!
|
||||
|
||||
The function returns 1 on success and 0 on failure.
|
||||
|
||||
================
|
||||
app->view_set_file(app, &view, file_id)
|
||||
Set this view to look at a different buffer (the buffer must already be opened and have a file_id).
|
||||
|
||||
The function updates the data in the View_Summary.
|
||||
|
||||
The function returns 1 on success and 0 on failure.
|
||||
|
||||
================
|
||||
app->get_user_input(app, get_type, abort_type);
|
||||
This is a blocking operation that will allow 4coder to continue operating. The next input event
|
||||
will be intercepted by this command, and will not be interpreted as normal. Input events include:
|
||||
pressing a key
|
||||
clicking left or right
|
||||
rolling the mouse wheel
|
||||
moving the mouse
|
||||
|
||||
The get_type flags specify a filter of what types of input you'd like to be notified about. Even if you
|
||||
are not notified about keyboard input events, they are still not passed to any other systems to be
|
||||
interpreted as commands or text input. The same is true for mouse input with the exception of
|
||||
panel resizing, which can be done durring a command.
|
||||
|
||||
The abort_type flags specify the set of inputs you'd like to get an abort message on. It is good to
|
||||
specify abort flags so that the system will know when your command is about to finish up. After
|
||||
getting an abort message you can continue to do other work and call commands with exec_command
|
||||
but you should not call app->get_user_input again. It will not cause an error if you do, but it could lead
|
||||
to unexpected behavior. And in the future it might be that it IS an error to call get_user_input after an abort.
|
||||
|
||||
================
|
||||
struct User_Input;
|
||||
type: either UserInputKey or UserInputMouse
|
||||
abort: true if this is an abort message, false otherwise
|
||||
key: information about a key event
|
||||
mouse: information about a mouse event
|
||||
command: if this event would be translated into a command normally, this is the command.
|
||||
|
||||
Use CommandEqual to compare two commands in a typeless way since
|
||||
cmdid_* and custom commands have different types.
|
||||
|
||||
================
|
||||
key is of type:
|
||||
struct Key_Event_Data;
|
||||
keycode: always set to exactly the key that was pressed
|
||||
character: a translation of the key press that takes into account Shift/Control/Alt/AltrGr/Caps-Lock
|
||||
character_no_caps_lock: same as "character" but doesn't take Caps-Lock into account
|
||||
|
||||
modifiers[i]: flags for modifiers were held when this key was pressed
|
||||
i: MDFR_SHIFT_INDEX, MDFR_CONTROL_INDEX, MDFR_ALT_INDEX, MDFR_CAPS_INDEX
|
||||
|
||||
TIP! Don't use MDFR_SHIFT, MDFR_CTRL, MDFR_ALT in the array! Those are bit masks, not indices!
|
||||
|
||||
================
|
||||
mouse is of type:
|
||||
struct Mouse_State;
|
||||
l - whether the left button is down
|
||||
r - whether the right button is down
|
||||
press_l - whether the left button was just put down
|
||||
press_r - whether the right button was just put down
|
||||
release_l - whether the left button was just released
|
||||
release_r - whether the right button was just released
|
||||
wheel - values of 1, 0, -1. Does not report wheel amount, only direction.
|
||||
out_of_window - 1 if the mouse is outside of the 4coder window, 0 otherwise
|
||||
x, y - position of the mouse relative to the 4coder window
|
||||
|
||||
================
|
||||
app->start_query_bar(app, &bar, 0);
|
||||
Notify 4coder that you are using a Query_Bar and you want it rendered onto the screen.
|
||||
While the query bar is still running any changes you make to prompt or string will be
|
||||
shown right away, you don't have to ask 4coder to update it's bar because it reads straight
|
||||
out of your Query_Bar.
|
||||
|
||||
If the pointer you pass goes bad, because a stack frame ends or you otherwise no longer
|
||||
need the bar, you should call app->end_query_bar(app, &bar); so that 4coder doesn't try
|
||||
to render a query bar from garbage memory. If the command finishes and there are query
|
||||
bars that haven't been ended, 4coder automatically ends them.
|
||||
|
||||
There is a limit of 8 simultaneous queries bars and right now only file views support them.
|
||||
The abillity to make a Query_Bar in other views including the empty view will come in the future though.
|
||||
|
||||
The 0 is there because Iintend to add flags for query bars in the future,
|
||||
for modifying their appearance and behavior.
|
||||
|
||||
Returns 1 if it successfully started a query bar.
|
||||
|
||||
================
|
||||
app->end_query_bar(app, &bar);
|
||||
See start_query_bar for details.
|
||||
|
||||
================
|
||||
Theme changing API
|
||||
|
||||
app->change_theme(app, name, len)
|
||||
Set the theme to one of the prebuilt themes by name.
|
||||
|
||||
app->change_font(app, name, len)
|
||||
Set the font to one of the fonts by name (not by ttf file name, by the name in the list).
|
||||
|
||||
app->set_theme_colors(app, colors, count)
|
||||
Set colors of the current theme by tag color pairs.
|
||||
|
||||
|
||||
|
||||
Changes from 3.3 to 3.4:
|
||||
-exposed command word complete
|
||||
|
||||
Changes from 3.2 to 3.3:
|
||||
-exposed command build and added several example uses to the example file
|
||||
-introduced directory navigation API
|
||||
-slight tweaks to the API, moving away from macro translation
|
||||
|
||||
Changes from 3.1 to 3.2:
|
||||
-exposed new commands relating to auto-tab
|
||||
-removed old commands for whitespace cleaning
|
||||
|
||||
Changes from 3.0 to 3.1:
|
||||
-start_hook eliminated, now bound through set_hook durring the get_bindings function
|
||||
-vanilla_keys changed so that specific keys can be overriden
|
||||
-you can now specify your own maps
|
||||
-new parameter stack for communicating to some commands
|
||||
-fulfill_interaction has been removed (push_parameter will be used to achieve it's effect)
|
||||
-new hook for opening files, intended for file setting configuration
|
||||
-exposed the new commands relating to history and the timeline scrub bar
|
||||
|
||||
Changes from 2.2.3 to 3.0:
|
||||
-exposed the new undo / redo commands
|
||||
|
||||
Changes from 2.2.2 to 2.2.3:
|
||||
-The binding API is remarkably different, but I included a
|
||||
small set of helpers with this API that make the API look
|
||||
almost exactly the same.
|
||||
-you can now specify size for custom fonts
|
||||
-you can now fulfill interacive commands
|
||||
-fixed a bug that existed when some commands were used in exec_command
|
||||
|
||||
Changes from 2.2.1 to 2.2.2:
|
||||
-added MDFR_SHIFT
|
||||
-removed redundant keys from Key_Codes struct
|
||||
-added bind_me
|
||||
-added exec_command
|
||||
-put bind, bind_me and exec_command into a struct
|
||||
-added Custom_Command_Function
|
||||
-added Start_Hook_Function
|
||||
|
||||
|
||||
|
11
package.bat
11
package.bat
|
@ -1,6 +1,13 @@
|
|||
@echo off
|
||||
|
||||
pushd W:\4ed\meta
|
||||
cl %OPTS% ..\code\readme_generator.c /Fereadmegen
|
||||
popd
|
||||
|
||||
pushd W:\4ed\code
|
||||
|
||||
..\meta\readmegen
|
||||
|
||||
call "build_all.bat" /O2
|
||||
copy ..\build\4ed.exe ..\current_dist\4coder\*
|
||||
copy ..\build\4ed.pdb ..\current_dist\4coder\*
|
||||
|
@ -9,7 +16,9 @@ copy ..\build\4ed_app.pdb ..\current_dist\4coder\*
|
|||
copy ..\data\* ..\current_dist\4coder\*
|
||||
copy README.txt ..\current_dist\4coder\*
|
||||
copy TODO.txt ..\current_dist\4coder\*
|
||||
del ..\current_dist\SUPERREADME.txt
|
||||
del ..\current_dist\4coder\basic.cpp
|
||||
del ..\current_dist\4coder\.4coder_settings
|
||||
|
||||
call "build_all.bat" /O2 /DFRED_SUPER
|
||||
copy ..\build\4ed.exe ..\current_dist_super\4coder\*
|
||||
|
@ -29,8 +38,10 @@ REM del ..\current_dist_super\4coder\*.pdb
|
|||
del ..\current_dist_super\4coder\*.lib
|
||||
del ..\current_dist_super\4coder\*.obj
|
||||
del ..\current_dist_super\4coder\4coder_custom.dll
|
||||
del ..\current_dist_super\4coder\.4coder_settings
|
||||
|
||||
del ..\current_dist_power\power\* /F /Q
|
||||
copy power\* ..\current_dist_power\power\*
|
||||
|
||||
popd
|
||||
|
||||
|
|
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
* For generating the header of the TODO files so I don't have to
|
||||
* keep doing that by hand and accidentally forgetting half the time.
|
||||
* -Allen
|
||||
* 12.05.2016 (dd.mm.yyyy)
|
||||
*
|
||||
*/
|
||||
|
||||
// TOP
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
|
||||
char *header =
|
||||
"Distribution Date: %d.%d.%d (dd.mm.yyyy)\n"
|
||||
"\n"
|
||||
"Thank you for contributing to the 4coder project!\n"
|
||||
"\n"
|
||||
"To submit bug reports or to request particular features email editor@4coder.net.\n"
|
||||
"\n"
|
||||
"Watch 4coder.net blog and @AllenWebster4th twitter for news about 4coder progress.\n"
|
||||
"\n"
|
||||
;
|
||||
|
||||
typedef struct Readme_Variables{
|
||||
int day, month, year;
|
||||
} Readme_Variables;
|
||||
|
||||
typedef struct File_Data{
|
||||
char *data;
|
||||
int size;
|
||||
int file_exists;
|
||||
} File_Data;
|
||||
|
||||
File_Data
|
||||
dump(char *file_name){
|
||||
File_Data result = {0};
|
||||
FILE *file = fopen(file_name, "rb");
|
||||
|
||||
if (file){
|
||||
result.file_exists = 1;
|
||||
fseek(file, 0, SEEK_END);
|
||||
result.size = ftell(file);
|
||||
if (result.size > 0){
|
||||
result.data = (char*)malloc(result.size + 1);
|
||||
result.data[result.size + 1] = 0;
|
||||
fseek(file, 0, SEEK_SET);
|
||||
fread(result.data, 1, result.size, file);
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
return(result);
|
||||
}
|
||||
|
||||
void
|
||||
generate(char *file_name_out, char *file_name_body, Readme_Variables vars){
|
||||
File_Data in;
|
||||
FILE *out;
|
||||
|
||||
in = dump(file_name_body);
|
||||
|
||||
if (in.file_exists){
|
||||
out = fopen(file_name_out, "wb");
|
||||
fprintf(out, header, vars.day, vars.month,vars.year);
|
||||
if (in.size > 0){
|
||||
fprintf(out, "%s", in.data);
|
||||
}
|
||||
fclose(out);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main(){
|
||||
time_t ctime;
|
||||
struct tm tm;
|
||||
Readme_Variables vars;
|
||||
|
||||
ctime = time(0);
|
||||
localtime_s(&tm, &ctime);
|
||||
|
||||
vars.day = tm.tm_mday;
|
||||
vars.month = tm.tm_mon + 1;
|
||||
vars.year = tm.tm_year + 1900;
|
||||
|
||||
generate("README.txt", "README_body.txt", vars);
|
||||
generate("SUPERREADME.txt", "SUPERREADME_body.txt", vars);
|
||||
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
// BOTTOM
|
||||
|
||||
|
Loading…
Reference in New Issue