Trying to simplify the dynamic variables implementation a little

master
Allen Webster 2019-11-06 16:48:37 -08:00
parent 580239c003
commit d76385fde3
2 changed files with 16 additions and 46 deletions

View File

@ -189,7 +189,7 @@ lifetime__free_key(Lifetime_Allocator *lifetime_allocator, Lifetime_Key *key, Li
if ((object->key_count % lifetime_key_reference_per_node) == 0){
zdll_remove(object->key_node_first, object->key_node_last, last_node);
zdll_push_back(lifetime_allocator->free_key_references.first, lifetime_allocator->free_key_references.last, last_node);
sll_stack_push(lifetime_allocator->free_key_references, last_node);
}
}
@ -198,28 +198,19 @@ lifetime__free_key(Lifetime_Allocator *lifetime_allocator, Lifetime_Key *key, Li
table_erase(&lifetime_allocator->key_table, key_data);
table_erase(&lifetime_allocator->key_check_table, (u64)PtrAsInt(key));
base_free(lifetime_allocator->allocator, key->members);
zdll_push_back(lifetime_allocator->free_keys.first, lifetime_allocator->free_keys.last, key);
sll_stack_push(lifetime_allocator->free_keys, key);
}
internal Lifetime_Key_Ref_Node*
lifetime__alloc_key_reference_node(Lifetime_Allocator *lifetime_allocator){
Assert(lifetime_allocator != 0);
Lifetime_Key_Ref_Node *result = lifetime_allocator->free_key_references.first;
Lifetime_Key_Ref_Node *result = lifetime_allocator->free_key_references;
if (result == 0){
i32 new_node_count = 32;
umem new_memory_size = new_node_count*sizeof(Lifetime_Key_Ref_Node);
Data new_memory = base_allocate(lifetime_allocator->allocator, new_memory_size);
Lifetime_Key_Ref_Node *new_nodes = (Lifetime_Key_Ref_Node*)new_memory.data;
Lifetime_Key_Ref_Node *new_node_ptr = new_nodes;
for (i32 i = 0; i < new_node_count; i += 1, new_node_ptr += 1){
zdll_push_back(lifetime_allocator->free_key_references.first,
lifetime_allocator->free_key_references.last,
new_node_ptr);
result = push_array(&lifetime_allocator->node_arena, Lifetime_Key_Ref_Node, 1);
}
lifetime_allocator->free_key_references.count += new_node_count;
result = lifetime_allocator->free_key_references.first;
else{
sll_stack_pop(lifetime_allocator->free_key_references);
}
zdll_remove(lifetime_allocator->free_key_references.first, lifetime_allocator->free_key_references.last, result);
return(result);
}
@ -277,10 +268,8 @@ lifetime__object_free_all_keys(Lifetime_Allocator *lifetime_allocator, Lifetime_
}
if (lifetime_object->key_count > 0){
lifetime_object->key_node_last->next = lifetime_allocator->free_key_references.first;
lifetime_allocator->free_key_references.first = lifetime_object->key_node_first;
i32 node_count = (lifetime_object->key_count + (lifetime_key_reference_per_node - 1))/lifetime_key_reference_per_node;
lifetime_allocator->free_key_references.count += node_count;
lifetime_object->key_node_last->next = lifetime_allocator->free_key_references;
lifetime_allocator->free_key_references = lifetime_object->key_node_first;
}
}
@ -364,20 +353,13 @@ lifetime_get_or_create_intersection_key(Lifetime_Allocator *lifetime_allocator,
}
// Allocate
Lifetime_Key *new_key = lifetime_allocator->free_keys.first;
Lifetime_Key *new_key = lifetime_allocator->free_keys;
if (new_key == 0){
i32 new_key_count = 256;
umem new_memory_size = new_key_count*sizeof(Lifetime_Key);
Data new_memory = base_allocate(lifetime_allocator->allocator, new_memory_size);
Lifetime_Key *new_keys = (Lifetime_Key*)new_memory.data;
Lifetime_Key *new_key_ptr = new_keys;
for (i32 i = 0; i < new_key_count; i += 1, new_key_ptr += 1){
zdll_push_back(lifetime_allocator->free_keys.first, lifetime_allocator->free_keys.last, new_key_ptr);
new_key = push_array(&lifetime_allocator->node_arena, Lifetime_Key, 1);
}
lifetime_allocator->free_keys.count += new_key_count;
new_key = lifetime_allocator->free_keys.first;
else{
sll_stack_pop(lifetime_allocator->free_keys);
}
zdll_remove(lifetime_allocator->free_keys.first, lifetime_allocator->free_keys.last, new_key);
block_zero_struct(new_key);
// Add to Objects

View File

@ -125,24 +125,12 @@ struct Lifetime_Key{
global_const u64 LifetimeKeyHash_Empty = 0&(~bit_63);
global_const u64 LifetimeKeyHash_Deleted = max_u64&(~bit_63);
struct Lifetime_Key_Ref_Node_List{
Lifetime_Key_Ref_Node *first;
Lifetime_Key_Ref_Node *last;
i32 count;
};
struct Lifetime_Key_List{
Lifetime_Key *first;
Lifetime_Key *last;
i32 count;
};
struct Lifetime_Allocator{
Base_Allocator *allocator;
Arena node_arena;
Lifetime_Key_Ref_Node_List free_key_references;
Lifetime_Key_Ref_Node *free_key_references;
Lifetime_Key* free_keys;
Lifetime_Object *free_objects;
Lifetime_Key_List free_keys;
Table_Data_u64 key_table;
Table_u64_u64 key_check_table;
Table_u64_u64 scope_id_to_scope_ptr_table;