fixed Font_ID

master
Allen Webster 2017-03-11 13:53:48 -05:00
parent e62da80982
commit b871d5d2e5
13 changed files with 61 additions and 72 deletions

View File

@ -633,9 +633,6 @@ app_hardcode_styles(Models *models){
Style *styles = models->styles.styles;
Style *style = styles + 1;
i16 fonts = 1;
models->global_font_id = fonts + 0;
/////////////////
style_set_name(style, make_lit_string("4coder"));
@ -1528,6 +1525,7 @@ App_Init_Sig(app_init){
}
// NOTE(allen): style setup
models->global_font_id = 1;
app_hardcode_styles(models);
// NOTE(allen): init first panel

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@ -50,7 +50,7 @@ struct Models{
Mem_Options mem;
App_Settings settings;
i16 global_font_id;
Font_ID global_font_id;
Command_Map map_top;
Command_Map map_file;

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@ -33,6 +33,7 @@
# include "4ed_debug_mem.h"
#endif
#include "font/4coder_font_data.h"
#include "4ed_rendering.h"
#include "4ed.h"

View File

@ -1986,7 +1986,7 @@ file_create_from_string(System_Functions *system, Models *models, Editing_File *
file_allocate_character_starts_as_needed(general, file);
buffer_measure_character_starts(&file->state.buffer, file->state.character_starts, 0, file->settings.virtual_white);
i16 font_id = models->global_font_id;
Font_ID font_id = models->global_font_id;
file->settings.font_id = font_id;
//Render_Font *font = get_font_info(font_set, font_id)->font;
Render_Font *font = 0;
@ -2799,7 +2799,7 @@ file_view_nullify_file(View *view){
}
internal void
update_view_line_height(Models *models, View *view, i16 font_id){
update_view_line_height(Models *models, View *view, Font_ID font_id){
//Render_Font *font = get_font_info(models->font_set, font_id)->font;
Render_Font *font = 0;
view->line_height = font->height;
@ -3686,7 +3686,7 @@ style_get_color(Style *style, Cpp_Token token){
}
internal void
file_set_font(Models *models, Editing_File *file, i16 font_id){
file_set_font(Models *models, Editing_File *file, Font_ID font_id){
file->settings.font_id = font_id;
//Font_Info *font_info = get_font_info(models->font_set, file->settings.font_id);
//Render_Font *font = font_info->font;
@ -3702,7 +3702,7 @@ file_set_font(Models *models, Editing_File *file, i16 font_id){
}
internal void
global_set_font(Models *models, i16 font_id){
global_set_font(Models *models, Font_ID font_id){
File_Node *node = 0;
File_Node *sentinel = &models->working_set.used_sentinel;
for (dll_items(node, sentinel)){
@ -4150,17 +4150,13 @@ struct File_Bar{
f32 pos_x, pos_y;
f32 text_shift_x, text_shift_y;
i32_Rect rect;
i16 font_id;
Font_ID font_id;
};
internal void
intbar_draw_string(Render_Target *target, File_Bar *bar, String str, u32 char_color){
i16 font_id = bar->font_id;
draw_string(target, font_id, str,
(i32)(bar->pos_x + bar->text_shift_x),
(i32)(bar->pos_y + bar->text_shift_y),
char_color);
bar->pos_x += font_string_width(target, font_id, str);
draw_string(target, bar->font_id, str, (i32)(bar->pos_x + bar->text_shift_x), (i32)(bar->pos_y + bar->text_shift_y), char_color);
bar->pos_x += font_string_width(target, bar->font_id, str);
}
internal GUI_Scroll_Vars
@ -4788,14 +4784,14 @@ step_file_view(System_Functions *system, View *view, View *active_view, Input_Su
view->color_mode = CV_Mode_Library;
}
i16 font_id = models->global_font_id;
Font_ID font_id = models->global_font_id;
if (view->color_mode == CV_Mode_Font){
font_id = view->file_data.file->settings.font_id;
}
i16 new_font_id = font_id;
i16 count = 2;
for (i16 i = 1; i < count; ++i){
Font_ID new_font_id = font_id;
Font_ID count = 2;
for (Font_ID i = 1; i < count; ++i){
String font_name = {0};
id.id[0] = (u64)i;
if (i != font_id){
@ -5940,7 +5936,7 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
i32 max = partition_remaining(part) / sizeof(Buffer_Render_Item);
Buffer_Render_Item *items = push_array(part, Buffer_Render_Item, max);
i16 font_id = file->settings.font_id;
Font_ID font_id = file->settings.font_id;
//Render_Font *font = get_font_info(models->font_set, font_id)->font;
Render_Font *font = 0;
@ -6148,8 +6144,7 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
}
internal void
draw_text_field(Render_Target *target, View *view, i16 font_id,
i32_Rect rect, String p, String t){
draw_text_field(Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, String p, String t){
Models *models = view->persistent.models;
Style *style = main_style(models);
@ -6168,7 +6163,7 @@ draw_text_field(Render_Target *target, View *view, i16 font_id,
}
internal void
draw_text_with_cursor(Render_Target *target, View *view, i16 font_id, i32_Rect rect, String s, i32 pos){
draw_text_with_cursor(Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, String s, i32 pos){
Models *models = view->persistent.models;
Style *style = main_style(models);
@ -6307,8 +6302,7 @@ get_margin_color(i32 active_level, Style *style){
}
internal void
draw_color_button(GUI_Target *gui_target, Render_Target *target, View *view,
i16 font_id, i32_Rect rect, GUI_id id, u32 fore, u32 back, String text){
draw_color_button(GUI_Target *gui_target, Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, GUI_id id, u32 fore, u32 back, String text){
i32 active_level = gui_active_level(gui_target, id);
if (active_level > 0){
@ -6320,8 +6314,7 @@ draw_color_button(GUI_Target *gui_target, Render_Target *target, View *view,
}
internal void
draw_font_button(GUI_Target *gui_target, Render_Target *target, View *view,
i32_Rect rect, GUI_id id, i16 font_id, String text){
draw_font_button(GUI_Target *gui_target, Render_Target *target, View *view, i32_Rect rect, GUI_id id, Font_ID font_id, String text){
Models *models = view->persistent.models;
Style *style = main_style(models);
@ -6337,8 +6330,7 @@ draw_font_button(GUI_Target *gui_target, Render_Target *target, View *view,
}
internal void
draw_fat_option_block(GUI_Target *gui_target, Render_Target *target, View *view,
i16 font_id, i32_Rect rect, GUI_id id,
draw_fat_option_block(GUI_Target *gui_target, Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, GUI_id id,
String text, String pop, i8 checkbox = -1){
Models *models = view->persistent.models;
Style *style = main_style(models);
@ -6379,7 +6371,7 @@ draw_fat_option_block(GUI_Target *gui_target, Render_Target *target, View *view,
}
internal void
draw_button(GUI_Target *gui_target, Render_Target *target, View *view, i16 font_id, i32_Rect rect, GUI_id id, String text){
draw_button(GUI_Target *gui_target, Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, GUI_id id, String text){
Models *models = view->persistent.models;
Style *style = main_style(models);
@ -6404,7 +6396,7 @@ draw_button(GUI_Target *gui_target, Render_Target *target, View *view, i16 font_
}
internal void
draw_style_preview(GUI_Target *gui_target, Render_Target *target, View *view, i16 font_id, i32_Rect rect, GUI_id id, Style *style){
draw_style_preview(GUI_Target *gui_target, Render_Target *target, View *view, Font_ID font_id, i32_Rect rect, GUI_id id, Style *style){
Models *models = view->persistent.models; AllowLocal(models);
i32 active_level = gui_active_level(gui_target, id);
@ -6463,11 +6455,10 @@ do_render_file_view(System_Functions *system, View *view, GUI_Scroll_Vars *scrol
f32 v = {0};
i32 max_y = view_compute_max_target_y(view);
i16 font_id = 0;
Assert(file != 0);
font_id = file->settings.font_id;
Font_ID font_id = file->settings.font_id;
if (gui_target->push.pos > 0){
gui_session_init(&gui_session, gui_target, rect, view->line_height);
@ -6533,7 +6524,7 @@ do_render_file_view(System_Functions *system, View *view, GUI_Scroll_Vars *scrol
{
GUI_Interactive *b = (GUI_Interactive*)h;
void *ptr = (b + 1);
i16 font_id = (i16)gui_read_integer(&ptr);
Font_ID font_id = (Font_ID)gui_read_integer(&ptr);
String t = gui_read_string(&ptr);
draw_font_button(gui_target, target, view, gui_session.rect, b->id, font_id, t);

View File

@ -451,7 +451,7 @@ gui_do_color_button(GUI_Target *target, GUI_id id, u32 fore, u32 back, String te
}
internal b32
gui_do_font_button(GUI_Target *target, GUI_id id, i16 font_id, String text){
gui_do_font_button(GUI_Target *target, GUI_id id, Font_ID font_id, String text){
b32 result = 0;
i32 font_id32 = font_id;
GUI_Interactive *b = gui_push_button_command(target, guicom_font_button, id);

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@ -44,7 +44,7 @@ struct Render_Piece_Gradient{
struct Render_Piece_Glyph{
Vec2 pos;
u32 color;
i16 font_id;
Font_ID font_id;
u8 character;
};
@ -52,7 +52,7 @@ struct Render_Piece_Glyph_Advance{
Vec2 pos;
u32 color;
f32 advance;
i16 font_id;
Font_ID font_id;
u8 character;
};

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@ -113,7 +113,7 @@ font_predict_size(i32 pt_size){
}
internal void
font_draw_glyph(Render_Target *target, i16 font_id, i32 type, u8 character, f32 x, f32 y, u32 color){
font_draw_glyph(Render_Target *target, Font_ID font_id, i32 type, u8 character, f32 x, f32 y, u32 color){
#if 0
Render_Piece_Combined piece;
@ -130,12 +130,12 @@ font_draw_glyph(Render_Target *target, i16 font_id, i32 type, u8 character, f32
}
internal void
font_draw_glyph(Render_Target *target, i16 font_id, u8 character, f32 x, f32 y, u32 color){
font_draw_glyph(Render_Target *target, Font_ID font_id, u8 character, f32 x, f32 y, u32 color){
font_draw_glyph(target, font_id, piece_type_glyph, character, x, y, color);
}
internal f32
draw_string_base(Render_Target *target, i16 font_id, i32 type, String str_, i32 x_, i32 y_, u32 color){
draw_string_base(Render_Target *target, Font_ID font_id, i32 type, String str_, i32 x_, i32 y_, u32 color){
f32 x = 0;
@ -202,39 +202,39 @@ draw_string_base(Render_Target *target, i16 font_id, i32 type, String str_, i32
}
internal f32
draw_string(Render_Target *target, i16 font_id, String str, i32 x, i32 y, u32 color){
draw_string(Render_Target *target, Font_ID font_id, String str, i32 x, i32 y, u32 color){
f32 w = draw_string_base(target, font_id, piece_type_glyph, str, x, y, color);
return(w);
}
internal f32
draw_string(Render_Target *target, i16 font_id, char *str, i32 x, i32 y, u32 color){
draw_string(Render_Target *target, Font_ID font_id, char *str, i32 x, i32 y, u32 color){
String string = make_string_slowly(str);
f32 w = draw_string_base(target, font_id, piece_type_glyph, string, x, y, color);
return(w);
}
internal f32
draw_string_mono(Render_Target *target, i16 font_id, String str, i32 x, i32 y, f32 advance, u32 color){
draw_string_mono(Render_Target *target, Font_ID font_id, String str, i32 x, i32 y, f32 advance, u32 color){
f32 w = draw_string_base(target, font_id, piece_type_mono_glyph, str, x, y, color);
return(w);
}
internal f32
draw_string_mono(Render_Target *target, i16 font_id, char *str, i32 x, i32 y, f32 advance, u32 color){
draw_string_mono(Render_Target *target, Font_ID font_id, char *str, i32 x, i32 y, f32 advance, u32 color){
String string = make_string_slowly(str);
f32 w = draw_string_base(target, font_id, piece_type_mono_glyph, string, x, y, color);
return(w);
}
internal f32
font_string_width(Render_Target *target, i16 font_id, String str){
font_string_width(Render_Target *target, Font_ID font_id, String str){
f32 w = draw_string_base(target, font_id, piece_type_glyph, str, 0, 0, 0);
return(w);
}
internal f32
font_string_width(Render_Target *target, i16 font_id, char *str){
font_string_width(Render_Target *target, Font_ID font_id, char *str){
String string = make_string_slowly(str);
f32 w = draw_string_base(target, font_id, piece_type_glyph, string, 0, 0, 0);
return(w);

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@ -10,7 +10,7 @@
// TOP
struct Style_Font{
i16 font_id;
Font_ID font_id;
};
struct Style{

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@ -95,13 +95,14 @@ struct Editing_File_Settings{
i32 wrap_indicator;
b32 dos_write_mode;
b32 virtual_white;
i16 font_id;
Font_ID font_id;
b8 unwrapped_lines;
b8 tokens_exist;
b8 is_initialized;
b8 unimportant;
b8 read_only;
b8 never_kill;
u8 pad[2];
};
global_const Editing_File_Settings null_editing_file_settings = {0};

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@ -67,24 +67,20 @@ tbl_name_compare(void *a, void *b, void *arg){
internal void
working_set_extend_memory(Working_Set *working_set, Editing_File *new_space, i16 number_of_files){
Buffer_Slot_ID id;
i16 i, high_part;
Editing_File *file_ptr;
File_Node *free_sentinel;
Assert(working_set->array_count < working_set->array_max);
high_part = working_set->array_count++;
i16 high_part = working_set->array_count++;
working_set->file_arrays[high_part].files = new_space;
working_set->file_arrays[high_part].size = number_of_files;
working_set->file_max += number_of_files;
Buffer_Slot_ID id = {0};
id.part[1] = high_part;
file_ptr = new_space;
free_sentinel = &working_set->free_sentinel;
for (i = 0; i < number_of_files; ++i, ++file_ptr){
Editing_File *file_ptr = new_space;
File_Node *free_sentinel = &working_set->free_sentinel;
for (i16 i = 0; i < number_of_files; ++i, ++file_ptr){
id.part[0] = i;
file_ptr->id = id;
dll_insert(free_sentinel, &file_ptr->node);

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@ -12,6 +12,8 @@
#if !defined(FCODER_FONT_DATA_H)
#define FCODER_FONT_DATA_H
typedef u32 Font_ID;
#define ITEM_PER_FONT_PAGE 256
struct Glyph_Bounds{

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@ -14,7 +14,7 @@
struct Font_Table_Entry{
u32 hash;
String name;
i16 font_id;
Font_ID font_id;
};
struct Font_Info{
@ -26,7 +26,7 @@ struct Font_Info{
struct Font_Slot{
Font_Slot *next, *prev;
i16 font_id;
Font_ID font_id;
u8 padding[6];
};
global_const Font_Slot null_font_slot = {0};
@ -56,12 +56,12 @@ struct Font_Set{
Release_Font *release_font;
b8 *font_used_flags;
i16 used_this_frame;
i16 live_max;
Font_ID used_this_frame;
Font_ID live_max;
};
inline Font_Info*
get_font_info(Font_Set *set, i16 font_id){
get_font_info(Font_Set *set, Font_ID font_id){
Font_Info *result = set->info + font_id - 1;
return(result);
}
@ -104,7 +104,7 @@ font__remove(Font_Slot *slot){
}
internal void
font_set_init(Font_Set *set, Partition *partition, i32 max, i16 live_max){
font_set_init(Font_Set *set, Partition *partition, i32 max, Font_ID live_max){
partition_align(partition, 8);
set->info = push_array(partition, Font_Info, max);
partition_align(partition, 8);
@ -139,7 +139,7 @@ font_set_can_add(Font_Set *set){
}
internal void
font_set_add_hash(Font_Set *set, String name, i16 font_id){
font_set_add_hash(Font_Set *set, String name, Font_ID font_id){
Font_Table_Entry entry;
entry.hash = font_hash(name);
entry.name = name;
@ -167,7 +167,7 @@ font_set_can_load(Font_Set *set){
}
internal void
font_set_load(Font_Set *set, i16 font_id){
font_set_load(Font_Set *set, Font_ID font_id){
Font_Info *info = get_font_info(set, font_id);
Font_Slot *slot = set->free_slots.next;
Assert(slot != &set->free_slots);
@ -185,7 +185,7 @@ font_set_evict_lru(Font_Set *set){
Font_Slot *slot = set->used_slots.prev;
Assert(slot != &set->used_slots);
i16 font_id = slot->font_id;
Font_ID font_id = slot->font_id;
Font_Info *info = get_font_info(set, font_id);
Assert(((Font_Slot*)info->font) - 1 == slot);
@ -198,7 +198,7 @@ font_set_evict_lru(Font_Set *set){
}
internal void
font_set_use(Font_Set *set, i16 font_id){
font_set_use(Font_Set *set, Font_ID font_id){
b8 already_used = set->font_used_flags[font_id-1];
if (!already_used){
@ -231,7 +231,7 @@ font_set_add(Font_Set *set, String filename, String name, i32 pt_size){
b32 result = false;
if (font_set_can_add(set)){
Render_Font dummy_font = {0};
i16 font_id = (i16)(++set->count);
Font_ID font_id = (i16)(++set->count);
Font_Info *info = get_font_info(set, font_id);
info->filename = filename;
info->name = name;
@ -278,14 +278,14 @@ font_set_find_pos(Font_Set *set, String name, u32 *position){
}
internal b32
font_set_get_name(Font_Set *set, i16 font_id, String *name){
font_set_get_name(Font_Set *set, Font_ID font_id, String *name){
Font_Info *info = get_font_info(set, font_id);
b32 result = copy_checked_ss(name, info->name);
return(result);
}
internal b32
font_set_extract(Font_Set *set, String name, i16 *font_id){
font_set_extract(Font_Set *set, String name, Font_ID *font_id){
u32 position;
b32 result = font_set_find_pos(set, name, &position);
if (result){

View File

@ -54,6 +54,7 @@
#include "4ed_math.h"
#include "4ed_system.h"
#include "font/4coder_font_data.h"
#include "4ed_rendering.h"
#include "4ed.h"
@ -64,7 +65,6 @@
#define GL_TEXTURE_MAX_LEVEL 0x813D
#include "filetrack/4tech_file_track_win32.c"
#include "font/4coder_font_data.h"
#include "4ed_system_shared.h"
#define SUPPORT_DPI 1
@ -1883,7 +1883,7 @@ Win32Callback(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam){
case WM_MOUSEWHEEL:
{
win32vars.got_useful_event = 1;
i16 rotation = GET_WHEEL_DELTA_WPARAM(wParam);
Font_ID rotation = GET_WHEEL_DELTA_WPARAM(wParam);
if (rotation > 0){
win32vars.input_chunk.trans.mouse_wheel = 1;
}