Created separate build files for macOS.
parent
65774dec46
commit
921a68e765
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@ -90,7 +90,7 @@ char *includes[] = { "custom", FOREIGN "/freetype2", 0, };
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char *windows_platform_layer[] = { "platform_win32/win32_4ed.cpp", 0 };
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char *linux_platform_layer[] = { "platform_linux/linux_4ed.cpp", 0 };
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char *mac_platform_layer[] = { "platform_mac/mac_4ed.m", "platform_mac/mac_4ed.cpp", 0 };
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char *mac_platform_layer[] = { "platform_mac/mac_4ed_old.m", 0 };
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char **platform_layers[Platform_COUNT] = {
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windows_platform_layer,
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@ -387,6 +387,7 @@ build(Arena *arena, u32 flags, u32 arch, char *code_path, char **code_files, cha
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fm_finish_build_line(&line);
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Temp_Dir temp = fm_pushdir(out_path);
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printf("Build: g++ %s -o %s\n", line.build_options, out_file);
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systemf("g++ %s -o %s", line.build_options, out_file);
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fm_popdir(temp);
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}
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@ -0,0 +1,43 @@
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#!/bin/bash
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# If any command errors, stop the script
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set -e
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# Set up directories (mirrors build.bat)
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# NOTE(yuval): Replaced readlink with realpath which works for both macOS and Linux
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ME="$(realpath "$0")"
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LOCATION="$(dirname "$ME")"
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SRC_ROOT="$(dirname "$LOCATION")"
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PROJECT_ROOT="$(dirname "$SRC_ROOT")"
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if [ ! -d "$PROJECT_ROOT/build" ]; then
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mkdir "$PROJECT_ROOT/build"
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fi
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BUILD_ROOT="$PROJECT_ROOT/build"
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BIN_ROOT="$SRC_ROOT/bin"
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CUSTOM_ROOT="$SRC_ROOT/custom"
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CUSTOM_BIN="$CUSTOM_ROOT/bin"
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# Get the build mode
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BUILD_MODE="$1"
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if [ -z "$BUILD_MODE" ]; then
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BUILD_MODE="-DDEV_BUILD"
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fi
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# Get the OS specific flags
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chmod +rx "$BIN_ROOT/detect_os.sh"
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os=$("$BIN_ROOT/detect_os.sh")
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if [[ "$os" == "linux" ]]; then
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WARNINGS="-Wno-write-strings -Wno-comment"
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elif [[ "$os" == "mac" ]]; then
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WARNINGS="-Wno-write-strings -Wno-comment -Wno-null-dereference -Wno-switch"
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fi
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FLAGS="-D_GNU_SOURCE -fPIC -fpermissive $BUILD_MODE"
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INCLUDES="-I$SRC_ROOT -I$CUSTOM_ROOT"
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# Execute
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clang++ $WARNINGS $FLAGS $INCLUDES "$BIN_ROOT/4ed_build.cpp" -g -o "$BUILD_ROOT/build"
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pushd "$SRC_ROOT"
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"$BUILD_ROOT/build"
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popd
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@ -4,8 +4,7 @@
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set -e
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# Set up directories (mirrors build.bat)
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# NOTE(yuval): Replaced readlink with realpath which works for both macOS and Linux
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ME="$(realpath "$0")"
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ME="$(readlink -f "$0")"
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LOCATION="$(dirname "$ME")"
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SRC_ROOT="$(dirname "$LOCATION")"
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PROJECT_ROOT="$(dirname "$SRC_ROOT")"
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@ -30,7 +29,7 @@ os=$("$BIN_ROOT/detect_os.sh")
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if [[ "$os" == "linux" ]]; then
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WARNINGS="-Wno-write-strings -Wno-comment"
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elif [[ "$os" == "mac" ]]; then
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WARNINGS="-Wno-write-strings -Wno-comment -Wno-null-dereference -Wno-switch"
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WARNINGS="-Wno-write-strings -Wno-comment -Wno-logical-op-parentheses -Wno-null-dereference -Wno-switch"
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fi
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FLAGS="-D_GNU_SOURCE -fPIC -fpermissive $BUILD_MODE"
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@ -0,0 +1,5 @@
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#!/bin/bash
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./build.sh -DDEV_BUILD_X86
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@ -0,0 +1,30 @@
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#!/bin/bash
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# If any command errors, stop the script
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set -e
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# Store the real CWD
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ME="$(realpath "$0")"
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LOCATION="$(dirname "$ME")"
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CODE_HOME="$(dirname "$LOCATION")"
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# Find the most reasonable candidate build file
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SOURCE="$1"
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if [ -z "$SOURCE" ]; then
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SOURCE="$(readlink -f "$CODE_HOME/4coder_default_bindings.cpp")"
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fi
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# NOTE(yuval): Removed -Wno-writable-strings as it is the same as -Wno-write-strings
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -g"
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arch=-m64
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preproc_file=4coder_command_metadata.i
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meta_macros="-DMETA_PASS"
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g++ -I"$CODE_HOME" $meta_macros $arch $opts $debug -std=gnu++0x "$SOURCE" -E -o $preproc_file
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g++ -I"$CODE_HOME" $opts $debug -std=gnu++0x "$CODE_HOME/4coder_metadata_generator.cpp" -o "$CODE_HOME/metadata_generator"
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"$CODE_HOME/metadata_generator" -R "$CODE_HOME" "$PWD/$preproc_file"
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g++ -I"$CODE_HOME" $arch $opts $debug -std=gnu++0x "$SOURCE" -shared -o custom_4coder.so -fPIC
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rm "$CODE_HOME/metadata_generator"
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rm $preproc_file
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@ -4,7 +4,7 @@
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set -e
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# Store the real CWD
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ME="$(realpath "$0")"
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ME="$(readlink -f "$0")"
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LOCATION="$(dirname "$ME")"
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CODE_HOME="$(dirname "$LOCATION")"
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@ -14,8 +14,7 @@ if [ -z "$SOURCE" ]; then
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SOURCE="$(readlink -f "$CODE_HOME/4coder_default_bindings.cpp")"
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fi
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# NOTE(yuval): Removed -Wno-writable-strings as it is the same as -Wno-write-strings
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -g"
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -Wno-writable-strings -g"
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arch=-m64
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preproc_file=4coder_command_metadata.i
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@ -0,0 +1,53 @@
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#!/bin/bash
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# Store the real CWD
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REAL_PWD="$PWD"
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# Find the code home folder
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TARGET_FILE="$0"
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cd `dirname $TARGET_FILE`
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TARGET_FILE=`basename $TARGET_FILE`
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while [ -L "$TARGET_FILE" ]
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do
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TARGET_FILE=`readlink $TARGET_FILE`
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cd `dirname $TARGET_FILE`
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TARGET_FILE=`basename $TARGET_FILE`
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done
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PHYS_DIR=`pwd -P`
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SCRIPT_FILE=$PHYS_DIR/$TARGET_FILE
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code_home=$(dirname "$SCRIPT_FILE")
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# Find the most reasonable candidate build file
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SOURCE="$1"
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if [ -z "$SOURCE" ]; then
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SOURCE="$code_home/4coder_default_bindings.cpp"
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fi
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TARGET_FILE="$SOURCE"
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cd `dirname $TARGET_FILE`
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TARGET_FILE=`basename $TARGET_FILE`
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while [ -L "$TARGET_FILE" ]
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do
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TARGET_FILE=`readlink $TARGET_FILE`
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cd `dirname $TARGET_FILE`
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TARGET_FILE=`basename $TARGET_FILE`
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done
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PHYS_DIR=`pwd -P`
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SOURCE=$PHYS_DIR/$TARGET_FILE
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# NOTE(yuval): Removed -Wno-writable-strings as it is the same as -Wno-write-strings
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -g"
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arch=-m32
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cd "$REAL_PWD"
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preproc_file=4coder_command_metadata.i
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meta_macros="-DMETA_PASS"
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g++ -I"$code_home" $meta_macros $arch $opts $debug -std=gnu++0x "$SOURCE" -E -o $preproc_file
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g++ -I"$code_home" $opts $debug -std=gnu++0x "$code_home/4coder_metadata_generator.cpp" -o metadata_generator
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./metadata_generator -R "$code_home" "$PWD/$preproc_file"
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g++ -I"$code_home" $arch $opts $debug -std=gnu++0x "$SOURCE" -shared -o custom_4coder.so -fPIC
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rm metadata_generator
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rm $preproc_file
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@ -35,8 +35,7 @@ done
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PHYS_DIR=`pwd -P`
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SOURCE=$PHYS_DIR/$TARGET_FILE
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# NOTE(yuval): Removed -Wno-writable-strings as it is the same as -Wno-write-strings
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -g"
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opts="-Wno-write-strings -Wno-null-dereference -Wno-comment -Wno-switch -Wno-writable-strings -g"
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arch=-m32
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cd "$REAL_PWD"
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@ -1,16 +1,31 @@
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// #include <Cocoa/Cocoa.h>
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int
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main(int arg_count, char **args){
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Thread_Context _tctx = {};
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thread_ctx_init(&_tctx, ThreadKind_Main,
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get_base_allocator_system(),
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get_base_allocator_system());
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@autoreleasepool{
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// NOTE(yuval): NSApplication & Delegate Creation
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NSApplication* app = [NSApplication sharedApplication];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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block_zero_struct(&global_mac_vars);
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global_mac_vars.tctx = &_tctx;
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App_Delegate* app_delegate = [[App_Delegate alloc] init];
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[app setDelegate:app_delegate];
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// NOTE(yuval): Application Core Update
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Application_Step_Result result = {};
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if (app.step != 0){
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result = app.step(mac_vars.tctx, &target, base_ptr, &input);
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[NSApp finishLaunching];
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#if 0
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Thread_Context _tctx = {};
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thread_ctx_init(&_tctx, ThreadKind_Main,
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get_base_allocator_system(),
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get_base_allocator_system());
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block_zero_struct(&global_mac_vars);
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global_mac_vars.tctx = &_tctx;
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// NOTE(yuval): Application Core Update
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Application_Step_Result result = {};
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if (app.step != 0){
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result = app.step(mac_vars.tctx, &target, base_ptr, &input);
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}
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#endif
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}
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}
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@ -9,6 +9,7 @@
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// TOP
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#if 0
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#define IS_OBJC_LAYER
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#include "4coder_base_types.h"
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#define external
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#include "osx_objective_c_to_cpp_links.h"
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#endif
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#include <CoreServices/CoreServices.h>
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#import <Cocoa/Cocoa.h>
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#import <IOKit/hid/IOHIDLib.h>
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#import <OpenGL/OpenGL.h>
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#import <OpenGL/gl.h>
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#if 0
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#include <sys/types.h>
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#include <sys/event.h>
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#include <sys/time.h>
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@ -840,9 +843,10 @@ OSX_Keyboard_Modifiers
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osx_get_modifiers(void){
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return(osx_mods_nsevent_to_struct([NSEvent modifierFlags]));
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}
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#endif
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int
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main(int argc, char **argv){
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#if 0
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memset(&osx_objc, 0, sizeof(osx_objc));
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u32 clipboard_size = KB(16);
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@ -887,7 +891,7 @@ main(int argc, char **argv){
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[NSApp run];
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}
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#endif
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return(0);
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}
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