Created basic Mac_Object structure and mac object allocation function.

master
Yuval Dolev 2019-12-29 03:09:28 +02:00
parent 8020dcf385
commit 76069e9ac1
2 changed files with 120 additions and 43 deletions

View File

@ -70,6 +70,113 @@
//////////////////////////////// ////////////////////////////////
#define SLASH '/'
#define DLL "so"
#include "4coder_hash_functions.cpp"
#include "4coder_system_allocator.cpp"
#include "4coder_malloc_allocator.cpp"
#include "4coder_codepoint_map.cpp"
#include "4ed_mem.cpp"
#include "4ed_font_set.cpp"
////////////////////////////////
typedef i32 Win32_Object_Kind;
enum{
Win32ObjectKind_ERROR = 0,
Win32ObjectKind_Timer = 1,
Win32ObjectKind_Thread = 2,
Win32ObjectKind_Mutex = 3,
Win32ObjectKind_CV = 4,
};
struct Mac_Object{
Node node;
Mac_Object_Kind kind;
union{
struct{
NSTimer* timer;
} timer;
};
};
struct Mac_Vars {
Thread_Context *tctx;
Arena* frame_arena;
String_Const_u8 binary_path;
Node free_mac_objects;
Node timer_objects;
};
////////////////////////////////
global Mac_Vars mac_vars;
global Render_Target target;
////////////////////////////////
function inline Plat_Handle
mac_to_plat_handle(Mac_Object* object){
Plat_Handle result = *(Plat_Handle*)(&object);
return(result);
}
function inline Mac_Object*
mac_to_object(Plat_Handle handle){
Mac_Object* result = *(Mac_Object**)(&handle);
return(result);
}
function
mac_alloc_object(Mac_Object_Kind kind){
Mac_Object* result = 0;
if (mac_vars.free_mac_objects.next != &mac_vars.free_mac_objects){
result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
}
if (!result){
i32 count = 512;
Mac_Object* objects = (Mac_Object*)system_memory_allocate(count * sizeof(Mac_Object), file_name_line_number);
// NOTE(yuval): Link the first chain of the dll to the sentinel
objects[0].node.prev = &mac_vars.free_mac_objects;
mac_vars.free_mac_objects.next = &objects[0].node;
// NOTE(yuval): Link all dll chains to each other
for (i32 chain_index = 1; chain_index < count; chain_index += 1){
objects[chain_index - 1].node.next = &objects[chain_index].node;
objects[chain_index].node.prev = &objects[chain_index - 1].node;
}
// NOTE(yuval): Link the last chain of the dll to the sentinel
objects[count - 1].node.next = &mac_vars.free_mac_objects;
mac_vars.free_mac_objects.prev = &objects[count - 1].node;
result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
}
Assert(result);
dll_remove(&result->node);
block_zero_struct(result);
result->kind = kind;
return(result);
}
////////////////////////////////
#import "mac_4ed_functions.mm"
////////////////////////////////
@interface App_Delegate : NSObject<NSApplicationDelegate, NSWindowDelegate> @interface App_Delegate : NSObject<NSApplicationDelegate, NSWindowDelegate>
@end @end
@ -96,38 +203,6 @@
//////////////////////////////// ////////////////////////////////
#define SLASH '/'
#define DLL "so"
#include "4coder_hash_functions.cpp"
#include "4coder_system_allocator.cpp"
#include "4coder_malloc_allocator.cpp"
#include "4coder_codepoint_map.cpp"
#include "4ed_mem.cpp"
#include "4ed_font_set.cpp"
////////////////////////////////
struct Mac_Vars {
Thread_Context *tctx;
Arena* frame_arena;
String_Const_u8 binary_path;
};
////////////////////////////////
global Mac_Vars mac_vars;
global Render_Target target;
////////////////////////////////
#import "mac_4ed_functions.mm"
////////////////////////////////
int int
main(int arg_count, char **args){ main(int arg_count, char **args){
@autoreleasepool{ @autoreleasepool{

View File

@ -203,13 +203,13 @@ system_quick_file_attributes_sig(){
function inline Plat_Handle function inline Plat_Handle
mac_to_plat_handle(i32 fd){ mac_to_plat_handle(i32 fd){
Plat_Handle result = *(Plat_Handle*)(&fd); Plat_Handle result = *(Plat_Handle*)(&fd);
return result; return(result);
} }
function inline i32 function inline i32
mac_to_fd(Plat_Handle handle){ mac_to_fd(Plat_Handle handle){
i32 result = *(i32*)(&handle); i32 result = *(i32*)(&handle);
return result; return(result);
} }
function function
@ -304,13 +304,13 @@ system_save_file_sig(){
function inline System_Library function inline System_Library
mac_to_system_library(void* dl_handle){ mac_to_system_library(void* dl_handle){
System_Library result = *(System_Library*)(&dl_handle); System_Library result = *(System_Library*)(&dl_handle);
return result; return(result);
} }
function inline void* function inline void*
mac_to_dl_handle(System_Library system_lib){ mac_to_dl_handle(System_Library system_lib){
void* result = *(void**)(&system_lib); void* result = *(void**)(&system_lib);
return result; return(result);
} }
function function
@ -363,14 +363,13 @@ function
system_now_time_sig(){ system_now_time_sig(){
u64 now = mach_absolute_time(); u64 now = mach_absolute_time();
// NOTE(yuval): Elapsed nanoseconds calculation // NOTE(yuval): Now time nanoseconds conversion
u64 result = (u64)(((f32)now) * f64 now_nano = (f64)(((f64)now) *
((f32)mac_vars.timebase_info.numer) / ((f64)mac_vars.timebase_info.numer) /
((f32)mac_vars.timebase_info.denom)); ((f64)mac_vars.timebase_info.denom));
// NOTE(yuval): Conversion to useconds // NOTE(yuval): Conversion to useconds
result *= 1.0E-3; u64 result = (u64)(now_nano * 1.0E-3);
return(result); return(result);
} }
@ -378,7 +377,10 @@ function
system_wake_up_timer_create_sig(){ system_wake_up_timer_create_sig(){
Plat_Handle result = {}; Plat_Handle result = {};
NotImplemented; NSTimer* timer = [NSTimer scheduledTimerWithTimeInterval: 0.0
target: view
selector: @selector(requestDisplay)
userInfo: nil repeats:NO];
return(result); return(result);
} }