Making old init logic shared file obsolete

master
Allen Webster 2019-10-01 17:23:52 -07:00
parent 09cc36a3e3
commit 7544cf92a5
4 changed files with 117 additions and 155 deletions

16
4ed.h
View File

@ -56,7 +56,14 @@ struct Plat_Settings{
};
#define App_Read_Command_Line_Sig(name) \
void *name(Thread_Context *tctx, System_Functions *system, String_Const_u8 current_directory, Plat_Settings *plat_settings, char ***files, i32 **file_count, i32 argc, char **argv)
void *name(Thread_Context *tctx, \
System_Functions *system, \
String_Const_u8 current_directory,\
Plat_Settings *plat_settings,\
char ***files, \
i32 **file_count,\
i32 argc, \
char **argv)
typedef App_Read_Command_Line_Sig(App_Read_Command_Line);
@ -66,7 +73,12 @@ struct Custom_API{
};
#define App_Init_Sig(name) \
void name(System_Functions *system, Render_Target *target, void *base_ptr, String_Const_u8 clipboard, String_Const_u8 current_directory, Custom_API api)
void name(System_Functions *system, \
Render_Target *target, \
void *base_ptr, \
String_Const_u8 clipboard,\
String_Const_u8 current_directory,\
Custom_API api)
typedef App_Init_Sig(App_Init);

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@ -9,107 +9,7 @@
// TOP
internal void
load_app_code(Thread_Context *tctx){
App_Get_Functions *get_funcs = 0;
Scratch_Block scratch(tctx, Scratch_Share);
if (system_load_library(scratch, &libraries.app_code, "4ed_app", LoadLibrary_BinaryDirectory)){
get_funcs = (App_Get_Functions*)system_get_proc(&libraries.app_code, "app_get_functions");
}
else{
char msg[] = "Could not load '4ed_app." DLL "'. This file should be in the same directory as the main '4ed' executable.";
system_error_box(scratch, msg);
}
if (get_funcs != 0){
app = get_funcs();
}
else{
char msg[] = "Failed to get application code from '4ed_app." DLL "'.";
system_error_box(scratch, msg);
}
}
global char custom_fail_version_msg[] = "Failed to load custom code due to missing version information or a version mismatch. Try rebuilding with buildsuper.";
global char custom_fail_missing_get_bindings_msg[] = "Failed to load custom code due to missing 'get_bindings' symbol. Try rebuilding with buildsuper.";
internal void
load_custom_code(Thread_Context *tctx){
Scratch_Block scratch(tctx, Scratch_Share);
local_persist char *default_file = "custom_4coder";
local_persist Load_Library_Location locations[] = {
LoadLibrary_CurrentDirectory,
LoadLibrary_BinaryDirectory,
};
char *custom_files[3] = {};
if (plat_settings.custom_dll != 0){
custom_files[0] = plat_settings.custom_dll;
if (!plat_settings.custom_dll_is_strict){
custom_files[1] = default_file;
}
}
else{
custom_files[0] = default_file;
}
char success_file[4096];
b32 has_library = false;
for (u32 i = 0; custom_files[i] != 0 && !has_library; ++i){
char *file = custom_files[i];
for (u32 j = 0; j < ArrayCount(locations) && !has_library; ++j){
if (system_load_library(scratch, &libraries.custom, file, locations[j], success_file, sizeof(success_file))){
has_library = true;
success_file[sizeof(success_file) - 1] = 0;
}
}
}
if (!has_library){
system_error_box(scratch, "Did not find a library for the custom layer.");
}
custom_api.get_alpha_4coder_version = (_Get_Version_Function*)
system_get_proc(&libraries.custom, "get_alpha_4coder_version");
if (custom_api.get_alpha_4coder_version == 0 || custom_api.get_alpha_4coder_version(MAJOR, MINOR, PATCH) == 0){
system_error_box(scratch, custom_fail_version_msg);
}
custom_api.get_bindings = (Get_Binding_Data_Function*)
system_get_proc(&libraries.custom, "get_bindings");
if (custom_api.get_bindings == 0){
system_error_box(scratch, custom_fail_missing_get_bindings_msg);
}
//LOGF("Loaded custom file: %s\n", success_file);
}
internal void*
read_command_line(Thread_Context *tctx, i32 argc, char **argv){
Scratch_Block scratch(tctx, Scratch_Share);
String_Const_u8 curdir = sysfunc.get_current_path(scratch);
curdir = string_mod_replace_character(curdir, '\\', '/');
char **files = 0;
i32 *file_count = 0;
void *result = app.read_command_line(tctx, &sysfunc, curdir, &plat_settings, &files, &file_count, argc, argv);
{
i32 end = *file_count;
i32 i = 0, j = 0;
for (; i < end; ++i){
if (system_file_can_be_made(scratch, (u8*)files[i])){
files[j] = files[i];
++j;
}
}
*file_count = j;
}
return(result);
}
#error remove this file
// BOTTOM

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@ -9,10 +9,7 @@
// TOP
struct Libraries{
Library app_code;
Library custom;
};
#error Remove this file
// BOTTOM

View File

@ -24,19 +24,15 @@
#include "4coder_table.h"
#include "api/4coder_version.h"
#if defined(FRED_SUPER)
# include "api/4coder_keycodes.h"
# include "api/4coder_default_colors.h"
# include "api/4coder_types.h"
#include "api/4coder_keycodes.h"
#include "api/4coder_default_colors.h"
#include "api/4coder_types.h"
# include "4coder_base_types.cpp"
# include "4coder_stringf.cpp"
# include "4coder_hash_functions.cpp"
# include "4coder_table.cpp"
# include "4coder_log.cpp"
#else
# include "4coder_default_bindings.cpp"
#endif
#include "4coder_base_types.cpp"
#include "4coder_stringf.cpp"
#include "4coder_hash_functions.cpp"
#include "4coder_table.cpp"
#include "4coder_log.cpp"
#include "4ed_font_interface.h"
#include "4ed_font_set.h"
@ -107,7 +103,6 @@ global System_Functions sysfunc;
#include "4ed_shared_library_constants.h"
#include "win32_library_wrapper.h"
#include "4ed_standard_libraries.cpp"
#include "4ed_font_face.cpp"
#include "4ed_mem.cpp"
@ -195,17 +190,11 @@ struct Win32_Vars{
global Win32_Vars win32vars;
global Render_Target target;
global Plat_Settings plat_settings;
global Libraries libraries;
global App_Functions app;
global Custom_API custom_api;
////////////////////////////////
internal void
system_error_box(Arena *scratch, char *msg, b32 shutdown = true){
//LOGF("error box: %s\n", msg);
MessageBox_utf8(scratch, 0, (u8*)msg, (u8*)"Error", 0);
if (shutdown){
exit(1);
@ -1271,11 +1260,6 @@ global wglChoosePixelFormatARB_Function *wglChoosePixelFormatARB = 0;
global wglGetExtensionsStringEXT_Function *wglGetExtensionsStringEXT = 0;
global wglSwapIntervalEXT_Function *wglSwapIntervalEXT = 0;
// TODO(allen): This requires all windows to be handled on a single thread.
// We would need a platform side thread context to get around this which would
// probably mean thread local storage would have to get involved.
global HWND win32_current_gl_window = 0;
internal b32
win32_gl_create_window(HWND *wnd_out, HGLRC *context_out, DWORD style, RECT rect){
HINSTANCE this_instance = GetModuleHandle(0);
@ -1462,7 +1446,6 @@ win32_gl_create_window(HWND *wnd_out, HGLRC *context_out, DWORD style, RECT rect
}
wglMakeCurrent(dc, context);
win32_current_gl_window = wnd;
if (wglSwapIntervalEXT != 0){
wglSwapIntervalEXT(1);
}
@ -1486,7 +1469,6 @@ win32_gl_create_window(HWND *wnd_out, HGLRC *context_out, DWORD style, RECT rect
////////////////////////////////
#include "4ed_link_system_functions.cpp"
#include "4ed_shared_init_logic.cpp"
int CALL_CONVENTION
WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){
@ -1509,12 +1491,6 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
// TODO(allen): *arena;
target.arena = make_arena_system(&sysfunc);
block_zero_struct(&plat_settings);
block_zero_struct(&libraries);
block_zero_struct(&app);
block_zero_struct(&custom_api);
win32vars.cursor_show = MouseCursorShow_Always;
win32vars.prev_cursor_show = MouseCursorShow_Always;
@ -1535,20 +1511,100 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
ReleaseDC(0, dc);
}
// TODO(allen):
load_app_code(win32vars.tctx);
// NOTE(allen): load core
Library core_library = {};
App_Functions app = {};
{
App_Get_Functions *get_funcs = 0;
Scratch_Block scratch(win32vars.tctx, Scratch_Share);
if (system_load_library(scratch, &core_library, "4ed_app", LoadLibrary_BinaryDirectory)){
get_funcs = (App_Get_Functions*)system_get_proc(&core_library, "app_get_functions");
if (get_funcs != 0){
app = get_funcs();
}
else{
char msg[] = "Failed to get application code from '4ed_app.dll'.";
system_error_box(scratch, msg);
}
}
else{
char msg[] = "Could not load '4ed_app.dll'. This file should be in the same directory as the main '4ed' executable.";
system_error_box(scratch, msg);
}
}
win32vars.log_string = app.get_logger(&sysfunc);
void *base_ptr = read_command_line(win32vars.tctx, argc, argv);
//
// Load Custom Code
//
// NOTE(allen): init & command line parameters
Plat_Settings plat_settings = {};
void *base_ptr = 0;
{
Scratch_Block scratch(win32vars.tctx, Scratch_Share);
String_Const_u8 curdir = sysfunc.get_current_path(scratch);
curdir = string_mod_replace_character(curdir, '\\', '/');
char **files = 0;
i32 *file_count = 0;
base_ptr = app.read_command_line(win32vars.tctx, &sysfunc, curdir, &plat_settings, &files, &file_count, argc, argv);
{
i32 end = *file_count;
i32 i = 0, j = 0;
for (; i < end; ++i){
if (system_file_can_be_made(scratch, (u8*)files[i])){
files[j] = files[i];
++j;
}
}
*file_count = j;
}
}
#if defined(FRED_SUPER)
load_custom_code(win32vars.tctx);
#else
custom_api.get_bindings = get_bindings;
#endif
// NOTE(allen): load custom layer
Library custom_library = {};
Custom_API custom = {};
{
Scratch_Block scratch(win32vars.tctx, Scratch_Share);
char *default_file = "custom_4coder";
Load_Library_Location locations[] = {
LoadLibrary_CurrentDirectory,
LoadLibrary_BinaryDirectory,
};
char custom_not_found_msg[] = "Did not find a library for the custom layer.";
char custom_fail_version_msg[] = "Failed to load custom code due to missing version information or a version mismatch. Try rebuilding with buildsuper.";
char custom_fail_missing_get_bindings_msg[] = "Failed to load custom code due to missing 'get_bindings' symbol. Try rebuilding with buildsuper.";
char *custom_files[3] = {};
if (plat_settings.custom_dll != 0){
custom_files[0] = plat_settings.custom_dll;
if (!plat_settings.custom_dll_is_strict){
custom_files[1] = default_file;
}
}
else{
custom_files[0] = default_file;
}
char success_file[4096];
b32 has_library = false;
for (u32 i = 0; custom_files[i] != 0 && !has_library; ++i){
char *file = custom_files[i];
for (u32 j = 0; j < ArrayCount(locations) && !has_library; ++j){
if (system_load_library(scratch, &custom_library, file, locations[j], success_file, sizeof(success_file))){
has_library = true;
success_file[sizeof(success_file) - 1] = 0;
}
}
}
if (!has_library){
system_error_box(scratch, custom_not_found_msg);
}
custom.get_alpha_4coder_version = (_Get_Version_Function*)system_get_proc(&custom_library, "get_alpha_4coder_version");
if (custom.get_alpha_4coder_version == 0 || custom.get_alpha_4coder_version(MAJOR, MINOR, PATCH) == 0){
system_error_box(scratch, custom_fail_version_msg);
}
custom.get_bindings = (Get_Binding_Data_Function*)system_get_proc(&custom_library, "get_bindings");
if (custom.get_bindings == 0){
system_error_box(scratch, custom_fail_missing_get_bindings_msg);
}
}
//
// Window and GL Initialization
@ -1563,10 +1619,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
window_rect.right = 800;
window_rect.bottom = 600;
}
if (!AdjustWindowRect(&window_rect, WS_OVERLAPPEDWINDOW, false)){
//LOG("Could not get adjusted window.\n");
}
AdjustWindowRect(&window_rect, WS_OVERLAPPEDWINDOW, false);
i32 window_style = WS_OVERLAPPEDWINDOW;
if (!plat_settings.fullscreen_window && plat_settings.maximize_window){
@ -1634,7 +1687,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
Scratch_Block scratch(win32vars.tctx, Scratch_Share);
String_Const_u8 curdir = sysfunc.get_current_path(scratch);
curdir = string_mod_replace_character(curdir, '\\', '/');
app.init(&sysfunc, &target, base_ptr, win32vars.clipboard_contents, curdir, custom_api);
app.init(&sysfunc, &target, base_ptr, win32vars.clipboard_contents, curdir, custom);
}
//