documentation for relex system, and some cleanup on buffer rendering
parent
7d081dd7f5
commit
7531353153
File diff suppressed because one or more lines are too long
171
4cpp_lexer.h
171
4cpp_lexer.h
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@ -1011,6 +1011,7 @@ Cpp_Token_Array lex_file(char *file_name){
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)
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DOC_SEE(Cpp_Lex_Data)
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DOC_SEE(Cpp_Lex_Result)
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*/{
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Cpp_Lex_Result result = 0;
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if (full_size == HAS_NULL_TERM){
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@ -1127,8 +1128,18 @@ cpp_index_array(Cpp_Token_Array *array, int32_t file_size, int32_t index){
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return(result);
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}
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FCPP_INTERNAL Cpp_Relex_Range
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cpp_get_relex_range(Cpp_Token_Array *array, int32_t start_pos, int32_t end_pos){
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FCPP_LINK Cpp_Relex_Range
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cpp_get_relex_range(Cpp_Token_Array *array, int32_t start_pos, int32_t end_pos)
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/*
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DOC_PARAM(array, A pointer to the token array that will be modified by the relex,
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this array should already contain the tokens for the previous state of the file.)
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DOC_PARAM(start_pos, The start position of the edited region of the file.
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The start and end points are based on the edited region of the file before the edit.)
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DOC_PARAM(end_pos, The end position of the edited region of the file.
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In particular, end_pos is the first character after the edited region not effected by the edit.
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Thus if the edited region contained one character end_pos - start_pos should equal 1.
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The start and end points are based on the edited region of the file before the edit.)
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*/{
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Cpp_Relex_Range range = {0};
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Cpp_Get_Token_Result get_result = {0};
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@ -1152,7 +1163,29 @@ cpp_get_relex_range(Cpp_Token_Array *array, int32_t start_pos, int32_t end_pos){
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FCPP_LINK Cpp_Relex_Data
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cpp_relex_init(Cpp_Token_Array *array, int32_t start_pos, int32_t end_pos, int32_t character_shift_amount, char *spare)
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{
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/*
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DOC_PARAM(array, A pointer to the token array that will be modified by the relex,
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this array should already contain the tokens for the previous state of the file.)
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DOC_PARAM(start_pos, The start position of the edited region of the file.
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The start and end points are based on the edited region of the file before the edit.)
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DOC_PARAM(end_pos, The end position of the edited region of the file.
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In particular, end_pos is the first character after the edited region not effected by the edit.
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Thus if the edited region contained one character end_pos - start_pos should equal 1.
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The start and end points are based on the edited region of the file before the edit.)
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DOC_PARAM(character_shift_amount, The shift in the characters after the edited region.)
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DOC_PARAM(spare, The spare space for the lexing state.
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Should be big enough to store the largest token in the file.)
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DOC_RETURN(Returns a partially initialized relex state.)
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DOC(This call does the first setup step of initializing a relex state. To finish initializing the relex state
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you must tell the state about the positioning of the first chunk it will be fed. There are two methods of doing
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this, the direct method is with cpp_relex_declare_first_chunk_position, the method that is often more convenient
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is with cpp_relex_is_start_chunk. If the file is not chunked the second step of initialization can be skipped.)
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DOC_SEE(cpp_relex_declare_first_chunk_position)
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DOC_SEE(cpp_relex_is_start_chunk)
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*/{
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Cpp_Relex_Data state = {0};
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Cpp_Relex_Range range = cpp_get_relex_range(array, start_pos, end_pos);
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@ -1175,18 +1208,61 @@ cpp_relex_init(Cpp_Token_Array *array, int32_t start_pos, int32_t end_pos, int32
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}
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FCPP_LINK int32_t
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cpp_relex_start_position(Cpp_Relex_Data *S_ptr){
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cpp_relex_start_position(Cpp_Relex_Data *S_ptr)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that is done with the first stage of initialization (cpp_relex_init))
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DOC_RETURN(Returns the first position in the file the relexer wants to read. This is usually a position slightly
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earlier than the start_pos provided as the edit range.)
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DOC(After doing the first stage of initialization this call is useful for figuring out what chunk
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of the file to feed to the lexer first. It should be a chunk that contains the position returned
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by this call.)
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DOC_SEE(cpp_relex_init)
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DOC_SEE(cpp_relex_declare_first_chunk_position)
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*/{
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int32_t result = S_ptr->relex_start_position;
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return(result);
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}
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FCPP_LINK void
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cpp_relex_declare_first_chunk_position(Cpp_Relex_Data *S_ptr, int32_t position){
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cpp_relex_declare_first_chunk_position(Cpp_Relex_Data *S_ptr, int32_t position)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that is done with the first stage of initialization (cpp_relex_init))
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DOC_PARAM(position, The start position of the first chunk that will be fed to the relex process.)
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DOC(To initialize the relex system completely, the system needs to know how the characters in the
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first file line up with the file's absolute layout. This call declares where the first chunk's start
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position is in the absolute file layout, and the system infers the alignment from that. For this method
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to work the starting position of the relexing needs to be inside the first chunk. To get the relexers
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starting position call cpp_relex_start_position.)
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DOC_SEE(cpp_relex_init)
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DOC_SEE(cpp_relex_start_position)
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*/{
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S_ptr->lex.chunk_pos = position;
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}
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FCPP_LINK int32_t
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cpp_relex_is_start_chunk(Cpp_Relex_Data *S_ptr, char *chunk, int32_t chunk_size){
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cpp_relex_is_start_chunk(Cpp_Relex_Data *S_ptr, char *chunk, int32_t chunk_size)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that is done with the first stage of initialization (cpp_relex_init))
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DOC_PARAM(chunk, The chunk to check.)
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DOC_PARAM(chunk_size, The size of the chunk to check.)
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DOC_RETURN(Returns non-zero if the passed in chunk should be used as the first chunk for lexing.)
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DOC(With this method, once a state is initialized, each chunk can be fed in one after the other in
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the order they appear in the absolute file layout. When this call returns non-zero it means that
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the chunk that was passed in on that call should be used in the first call to cpp_relex_step. If,
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after trying all of the chunks, they all return zero, pass in NULL for chunk and 0 for chunk_size
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to tell the system that all possible chunks have already been tried, and then use those values again
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in the one and only call to cpp_relex_step.)
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DOC_SEE(cpp_relex_init)
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*/{
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int32_t pos = S_ptr->relex_start_position;
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int32_t start = S_ptr->lex.chunk_pos;
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int32_t end = start + chunk_size;
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@ -1221,7 +1297,55 @@ cpp_relex_is_start_chunk(Cpp_Relex_Data *S_ptr, char *chunk, int32_t chunk_size)
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FCPP_LINK Cpp_Lex_Result
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cpp_relex_step(Cpp_Relex_Data *S_ptr, char *chunk, int32_t chunk_size, int32_t full_size,
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Cpp_Token_Array *array, Cpp_Token_Array *relex_array){
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Cpp_Token_Array *array, Cpp_Token_Array *relex_array)
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/*
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DOC_PARAM(S_ptr, A pointer to a fully initiazed relex state.)
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DOC_PARAM(chunk, A chunk of the edited file being relexed.)
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DOC_PARAM(chunk_size, The size of the current chunk.)
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DOC_PARAM(full_size, The full size of the edited file.)
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DOC_PARAM(array, A pointer to a token array that contained the original tokens before the edit.)
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DOC_PARAM(relex_array, A pointer to a token array for spare space. The capacity of the
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relex_array determines how far the relex process can go. If it runs out, the process
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can be continued if the same relex_array is extended without losing the tokens it contains.
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To get an appropriate capacity for relex_array, you can get the range of tokens that the relex
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operation is likely to traverse by looking at the result from cpp_get_relex_range.)
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DOC(When a file has already been lexed, and then it is edited in a small local way,
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rather than lexing the new file all over again, cpp_relex_step can try to find just
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the range of tokens that need to be updated and fix them in.
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First the lex state must be initialized (cpp_relex_init). Then one or more calls to
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cpp_relex_step will start editing the array and filling out the relex_array. The return
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value of cpp_relex_step indicates whether the relex was successful or was interrupted
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and if it was interrupted, what the system needs to resume.
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LexResult_Finished indicates that the relex engine finished successfully.
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LexResult_NeedChunk indicates that the system needs the next chunk of the file.
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LexResult_NeedTokenMemory indicates that the relex_array has reached capacity, and that
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it needs to be extended if it is going to continue. Sometimes in this case it is better
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to stop and just lex the entire file normally, because there are a few cases where a small
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local change effects a long range of the lexers output.
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The relex operation can be closed in one of two ways. If the LexResult_Finished
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value has been returned by this call, then to complete the edits to the array make
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sure the original array has enough capacity to store the final result by calling
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cpp_relex_get_new_count. Then the operation can be finished successfully by calling
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cpp_relex_complete.
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Whether or not the relex process finished with LexResult_Finished the process can be
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finished by calling cpp_relex_abort, which puts the array back into it's original state.
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No close is necessary if getting the original array state back is not necessary.)
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DOC_SEE(cpp_relex_init)
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DOC_SEE(cpp_get_relex_range)
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DOC_SEE(Cpp_Lex_Result)
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DOC_SEE(cpp_relex_get_new_count)
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DOC_SEE(cpp_relex_complete)
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DOC_SEE(cpp_relex_abort)
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*/{
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Cpp_Relex_Data S = *S_ptr;
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@ -1276,7 +1400,16 @@ cpp_relex_step(Cpp_Relex_Data *S_ptr, char *chunk, int32_t chunk_size, int32_t f
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#undef DrCase
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FCPP_LINK int32_t
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cpp_relex_get_new_count(Cpp_Relex_Data *S_ptr, int32_t current_count, Cpp_Token_Array *relex_array){
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cpp_relex_get_new_count(Cpp_Relex_Data *S_ptr, int32_t current_count, Cpp_Token_Array *relex_array)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that has gone through cpp_relex_step with a LexResult_Finished return.)
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DOC_PARAM(current_count, The count of tokens in the original array before the edit.)
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DOC_PARAM(relex_array, The relex_array that was used in the cpp_relex_step call/calls.)
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DOC(After getting a LexResult_Finished from cpp_relex_step, this call can be used to get
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the size the new array will have. If the original array doesn't have enough capacity to store
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the new array, it's capacity should be increased before passing to cpp_relex_complete.)
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*/{
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int32_t result = -1;
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if (S_ptr->result_state == LexResult_Finished){
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@ -1315,7 +1448,16 @@ cpp__block_move(void *dst, void *src, int32_t size){
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}
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FCPP_LINK void
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cpp_relex_complete(Cpp_Relex_Data *S_ptr, Cpp_Token_Array *array, Cpp_Token_Array *relex_array){
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cpp_relex_complete(Cpp_Relex_Data *S_ptr, Cpp_Token_Array *array, Cpp_Token_Array *relex_array)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that has gone through cpp_relex_step with a LexResult_Finished return.)
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DOC_PARAM(array, The original array being edited by cpp_relex_step calls.)
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DOC_PARAM(relex_array, The relex_array that was filled by cpp_relex_step.)
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DOC(After getting a LexResult_Finished from cpp_relex_step, and ensuring that
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array has a large enough capacity by calling cpp_relex_get_new_count, this call
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does the necessary replacement of tokens in the array to make it match the new file.)
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*/{
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int32_t delete_amount = S_ptr->end_token_index - S_ptr->start_token_index;
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int32_t shift_amount = relex_array->count - delete_amount;
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}
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FCPP_LINK void
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cpp_relex_abort(Cpp_Relex_Data *S_ptr, Cpp_Token_Array *array){
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cpp_relex_abort(Cpp_Relex_Data *S_ptr, Cpp_Token_Array *array)
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/*
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DOC_PARAM(S_ptr, A pointer to a state that has gone through at least one cpp_relex_step.)
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DOC_PARAM(array, The original array that went through cpp_relex_step to be edited.)
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DOC(After the first call to cpp_relex_step, the array's contents may have been changed,
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this call assures the array is in it's original state. After this call the relex state
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is dead.)
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*/{
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cpp_shift_token_starts(array, S_ptr->original_end_token_index, -S_ptr->character_shift_amount);
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S_ptr->__pc__ = -1;
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}
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@ -305,19 +305,14 @@ struct Cpp_Get_Token_Result{
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int32_t in_whitespace;
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};
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#if 0
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struct_internal Cpp_Relex_State{
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Cpp_Token_Array *array;
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int32_t start, end;
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int32_t start_token_i;
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int32_t end_token_i;
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int32_t relex_start;
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int32_t space_request;
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};
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#endif
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/* DOC(Cpp_Relex_Range is the return result of the cpp_get_relex_range call.)
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DOC_SEE(cpp_get_relex_range) */
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struct Cpp_Relex_Range{
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/* DOC(The index of the first token in the unedited array that needs to be relexed.) */
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int32_t start_token_index;
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/* DOC(The index of the first token in the unedited array after the edited range
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that may not need to be relexed. Sometimes a relex operation has to lex past this
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position to find a token that is not effected by the edit.) */
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int32_t end_token_index;
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};
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/* DOC(Cpp_Lex_Data represents the state of the lexer so that the system may be resumable
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and the user can manage the lexer state and decide when to resume lexing with it. To create
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a new lexer state that has not begun doing any lexing work call cpp_lex_data_init.
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a new lexer state call cpp_lex_data_init.
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The internals of the lex state should not be treated as a part of the public API.)
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DOC_SEE(cpp_lex_data_init)
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LexResult_HitTokenLimit = 3,
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};
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/* DOC(Cpp_Relex_Data represents the state of the relexer so that the system may be resumable.
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To create a new relex state call cpp_relex_init.)
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DOC_SEE(cpp_relex_init)
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HIDE_MEMBERS()*/
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struct Cpp_Relex_Data{
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Cpp_Lex_Data lex;
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@ -4917,7 +4917,6 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
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i32 count = 0;
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Full_Cursor render_cursor = {0};
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Buffer_Render_Options opts = {0};
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f32 *wraps = view->file_data.line_wrap_y;
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f32 scroll_x = 0;
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scroll_x, scroll_y, render_cursor,
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!view->file_data.unwrapped_lines,
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(f32)max_x, (f32)max_y,
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advance_data, (f32)line_height,
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opts);
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advance_data, (f32)line_height);
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}
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Assert(count > 0);
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2
TODO.txt
2
TODO.txt
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; [] switch to line classification system
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; [] more built in options for auto indenting
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;
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; [] eliminate the need for the lexer state's spare array.
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; [] miblo's various number editors
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; [] user file bar string
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; [] profile and optimize the current metagen system
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; [] expand the use of 4coder_types.h to also allow static variable and function declarations
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; [] get more of the helper functions going through the documentation system
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; [] method of pulling the documentation line from another item rather than copy-pasting the text.
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;
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; GUI related tech
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@ -771,10 +771,6 @@ buffer_invert_batch(Buffer_Invert_Batch *state, Buffer_Type *buffer, Buffer_Edit
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return(result);
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}
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struct Buffer_Render_Options{
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b8 show_slash_t;
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};
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internal_4tech Full_Cursor
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buffer_get_start_cursor(Buffer_Type *buffer, f32 *wraps, f32 scroll_y,
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i32 wrapped, f32 width, f32 *advance_data, f32 font_height){
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f32 scroll_x, f32 scroll_y, Full_Cursor start_cursor,
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i32 wrapped,
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f32 width, f32 height,
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f32 *advance_data, f32 font_height,
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Buffer_Render_Options opts){
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f32 *advance_data, f32 font_height){
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Buffer_Stringify_Type loop;
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Buffer_Render_Item *item;
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Buffer_Render_Item *item_end;
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char *data;
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i32 size, end;
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f32 shift_x, shift_y;
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f32 x, y;
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i32 i, item_i;
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f32 ch_width, ch_width_sub;
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uint8_t ch;
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Buffer_Stringify_Type loop = {0};
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char *data = 0;
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i32 end = 0;
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size = buffer_size(buffer);
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i32 size = buffer_size(buffer);
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f32 shift_x = port_x - scroll_x, shift_y = port_y - scroll_y;
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f32 ch_width = 0;
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uint8_t ch = 0;
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shift_x = port_x - scroll_x;
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shift_y = port_y - scroll_y;
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if (wrapped) shift_y += start_cursor.wrapped_y;
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else shift_y += start_cursor.unwrapped_y;
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if (wrapped){
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shift_y += start_cursor.wrapped_y;
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}
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else{
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shift_y += start_cursor.unwrapped_y;
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}
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x = shift_x;
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y = shift_y;
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item_i = 0;
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item = items + item_i;
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item_end = items + max;
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||||
f32 x = shift_x;
|
||||
f32 y = shift_y;
|
||||
Buffer_Render_Item *item = items;
|
||||
Buffer_Render_Item *item_end = items + max;
|
||||
|
||||
// TODO(allen): What's the plan for when there is not enough space to store
|
||||
// more render items? It seems like we should be able to use the view_x
|
||||
|
@ -873,7 +865,7 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
end = loop.size + loop.absolute_pos;
|
||||
data = loop.data - loop.absolute_pos;
|
||||
|
||||
for (i = loop.absolute_pos; i < end; ++i){
|
||||
for (i32 i = loop.absolute_pos; i < end; ++i){
|
||||
ch = (uint8_t)data[i];
|
||||
ch_width = measure_character(advance_data, ch);
|
||||
|
||||
|
@ -888,7 +880,6 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
if (item < item_end){
|
||||
write_render_item_inline(item, i, ' ', x, y, advance_data, font_height);
|
||||
item->flags = 0;
|
||||
++item_i;
|
||||
++item;
|
||||
|
||||
x = shift_x;
|
||||
|
@ -900,14 +891,12 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
if (item < item_end){
|
||||
ch_width = write_render_item_inline(item, i, '\\', x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
|
||||
if (item < item_end){
|
||||
ch_width = write_render_item_inline(item, i, 'r', x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
|
@ -915,27 +904,10 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
break;
|
||||
|
||||
case '\t':
|
||||
if (opts.show_slash_t){
|
||||
if (item < item_end){
|
||||
ch_width_sub = write_render_item_inline(item, i, '\\', x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
if (item < item_end){
|
||||
write_render_item_inline(item, i, 't', x + ch_width_sub, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
if (item < item_end){
|
||||
write_render_item_inline(item, i, ' ', x, y, advance_data, font_height);
|
||||
item->flags = 0;
|
||||
++item_i;
|
||||
++item;
|
||||
}
|
||||
if (item < item_end){
|
||||
write_render_item_inline(item, i, ' ', x, y, advance_data, font_height);
|
||||
item->flags = 0;
|
||||
++item;
|
||||
}
|
||||
x += ch_width;
|
||||
break;
|
||||
|
@ -945,14 +917,12 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
if (ch >= ' ' && ch <= '~'){
|
||||
write_render_item(item, i, ch, x, y, ch_width, font_height);
|
||||
item->flags = 0;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
else{
|
||||
ch_width = write_render_item_inline(item, i, '\\', x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
|
||||
|
@ -964,7 +934,6 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
if (item < item_end){
|
||||
ch_width = write_render_item_inline(item, i, C, x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
|
@ -978,7 +947,6 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
if (item < item_end){
|
||||
ch_width = write_render_item_inline(item, i, C, x, y, advance_data, font_height);
|
||||
item->flags = BRFlag_Special_Character;
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
|
@ -1000,7 +968,6 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
ch = 0;
|
||||
ch_width = measure_character(advance_data, ' ');
|
||||
write_render_item(item, size, ch, x, y, ch_width, font_height);
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
|
@ -1011,15 +978,13 @@ buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max,
|
|||
ch = 0;
|
||||
ch_width = 0;
|
||||
write_render_item(item, size, ch, x, y, ch_width, font_height);
|
||||
++item_i;
|
||||
++item;
|
||||
x += ch_width;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(allen): handle this with a control state
|
||||
assert_4tech(item_i <= max);
|
||||
*count = item_i;
|
||||
*count = (i32)(item - items);
|
||||
assert_4tech(*count <= max);
|
||||
}
|
||||
|
||||
#ifndef NON_ABSTRACT_4TECH
|
||||
|
|
Loading…
Reference in New Issue