setup platform folders (not on windows)
parent
0486657364
commit
6237cb00e5
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@ -385,11 +385,10 @@ buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
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}
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}
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#elif defined(IS_GCC)
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#elif defined(IS_GCC)
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{
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{
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fprintf(stdout, "out_path: %s\n", out_path);
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systemf("\"%s/buildsuper.sh\" \"%s\"", code_path, filename);
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systemf("\"%s/buildsuper.sh\" \"%s\"", code_path, filename);
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}
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}
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#else
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#else
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#error The build rule for this compiler is not ready
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# error The build rule for this compiler is not ready
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#endif
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#endif
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popdir(temp);
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popdir(temp);
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}
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}
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@ -397,9 +396,9 @@ buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
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#if defined(IS_WINDOWS)
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#if defined(IS_WINDOWS)
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#define PLAT_LAYER "win32_4ed.cpp"
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#define PLAT_LAYER "win32_4ed.cpp"
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#elif defined(IS_LINUX)
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#elif defined(IS_LINUX)
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#define PLAT_LAYER "linux_4ed.cpp"
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#define PLAT_LAYER "platform_linux/linux_4ed.cpp"
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#elif defined(IS_MAC)
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#elif defined(IS_MAC)
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#define PLAT_LAYER "mac_4ed.m"
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#define PLAT_LAYER "platform_mac/mac_4ed.m"
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#else
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#else
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#error No platform layer defined for this OS.
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#error No platform layer defined for this OS.
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#endif
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#endif
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