setup platform folders (not on windows)

master
Allen Webster 2017-06-29 20:10:34 -04:00
parent 0486657364
commit 6237cb00e5
10 changed files with 3 additions and 4 deletions

View File

@ -385,11 +385,10 @@ buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
} }
#elif defined(IS_GCC) #elif defined(IS_GCC)
{ {
fprintf(stdout, "out_path: %s\n", out_path);
systemf("\"%s/buildsuper.sh\" \"%s\"", code_path, filename); systemf("\"%s/buildsuper.sh\" \"%s\"", code_path, filename);
} }
#else #else
#error The build rule for this compiler is not ready # error The build rule for this compiler is not ready
#endif #endif
popdir(temp); popdir(temp);
} }
@ -397,9 +396,9 @@ buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
#if defined(IS_WINDOWS) #if defined(IS_WINDOWS)
#define PLAT_LAYER "win32_4ed.cpp" #define PLAT_LAYER "win32_4ed.cpp"
#elif defined(IS_LINUX) #elif defined(IS_LINUX)
#define PLAT_LAYER "linux_4ed.cpp" #define PLAT_LAYER "platform_linux/linux_4ed.cpp"
#elif defined(IS_MAC) #elif defined(IS_MAC)
#define PLAT_LAYER "mac_4ed.m" #define PLAT_LAYER "platform_mac/mac_4ed.m"
#else #else
#error No platform layer defined for this OS. #error No platform layer defined for this OS.
#endif #endif