Cleaning up layout types
parent
c2f22de3ad
commit
5b9a29e215
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@ -2938,14 +2938,15 @@ text_layout_character_on_screen(Application_Links *app, Text_Layout_ID layout_id
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for (Layout_Item_Block *block = line.first;
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block != 0;
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block = block->next){
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i64 count = block->item_count;
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Layout_Item *item_ptr = block->items;
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i64 count = block->count;
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for (i32 i = 0; i < count; i += 1, item_ptr += 1){
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if (HasFlag(item_ptr->flags, LayoutItemFlag_Ghost_Character)){
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continue;
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}
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i64 index = item_ptr->index;
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if (index == pos){
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if (!HasFlag(item_ptr->flags, LayoutItemFlag_Ghost_Character)){
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result = rect_union(result, item_ptr->rect);
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}
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}
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else if (index > pos){
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break;
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@ -872,7 +872,7 @@ buffer_layout_nearest_pos_to_xy(Layout_Item_List list, Vec2_f32 p){
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for (Layout_Item_Block *block = list.first;
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block != 0;
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block = block->next){
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i64 count = block->count;
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i64 count = block->item_count;
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Layout_Item *item = block->items;
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for (i32 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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@ -910,7 +910,7 @@ buffer_layout_nearest_pos_to_xy(Layout_Item_List list, Vec2_f32 p){
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for (Layout_Item_Block *block = list.first;
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block != 0;
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block = block->next){
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i64 count = block->count;
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i64 count = block->item_count;
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Layout_Item *item = block->items;
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for (i32 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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@ -939,7 +939,7 @@ buffer_layout_nearest_pos_to_xy(Layout_Item_List list, Vec2_f32 p){
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for (Layout_Item_Block *block = list.first;
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block != 0;
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block = block->next){
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i64 count = block->count;
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i64 count = block->item_count;
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Layout_Item *item = block->items;
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for (i32 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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@ -971,48 +971,6 @@ buffer_layout_nearest_pos_to_xy(Layout_Item_List list, Vec2_f32 p){
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return(closest_match);
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}
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internal i64
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buffer_layout_get_pos_at_character(Layout_Item_List list, i64 character){
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i64 result = 0;
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if (character <= 0){
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result = list.manifested_index_range.min;
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}
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else if (character >= list.character_count){
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result = list.manifested_index_range.max;
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}
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else{
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i64 counter = 0;
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for (Layout_Item_Block *node = list.first;
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node != 0;
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node = node->next){
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i64 next_counter = counter + node->character_count;
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if (character < next_counter){
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i64 count = node->count;
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i64 relative_character = character - counter;
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i64 relative_character_counter = 0;
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i64 prev_index = -1;
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Layout_Item *item = node->items;
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for (i64 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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continue;
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}
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if (prev_index != item->index){
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prev_index = item->index;
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if (relative_character_counter == relative_character){
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result = prev_index;
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break;
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}
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relative_character_counter += 1;
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}
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}
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break;
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}
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counter = next_counter;
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}
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}
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return(result);
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}
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internal Layout_Item*
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buffer_layout_get_first_with_index(Layout_Item_List list, i64 index){
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Layout_Item *result = 0;
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@ -1020,7 +978,7 @@ buffer_layout_get_first_with_index(Layout_Item_List list, i64 index){
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for (Layout_Item_Block *block = list.first;
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block != 0;
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block = block->next){
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i64 count = block->count;
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i64 count = block->item_count;
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Layout_Item *item = block->items;
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for (i32 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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@ -1054,6 +1012,48 @@ buffer_layout_box_of_pos(Layout_Item_List list, i64 index){
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return(result);
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}
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internal i64
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buffer_layout_get_pos_at_character(Layout_Item_List list, i64 character){
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i64 result = 0;
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if (character <= 0){
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result = list.manifested_index_range.min;
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}
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else if (character >= list.character_count){
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result = list.manifested_index_range.max;
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}
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else{
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i64 counter = 0;
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i64 next_counter = 0;
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for (Layout_Item_Block *node = list.first;
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node != 0;
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node = node->next, counter = next_counter){
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next_counter = counter + node->character_count;
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if (character >= next_counter){
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continue;
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}
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i64 count = node->item_count;
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i64 relative_character = character - counter;
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i64 relative_character_counter = 0;
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Layout_Item *item = node->items;
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for (i64 i = 0; i < count; i += 1, item += 1){
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if (HasFlag(item->flags, LayoutItemFlag_Ghost_Character)){
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continue;
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}
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if (relative_character_counter == relative_character){
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result = item->index;
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break;
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}
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relative_character_counter += 1;
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}
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break;
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}
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}
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return(result);
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}
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internal i64
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buffer_layout_character_from_pos(Layout_Item_List list, i64 index){
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i64 result = 0;
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@ -1069,7 +1069,7 @@ buffer_layout_character_from_pos(Layout_Item_List list, i64 index){
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node != 0;
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node = node->next){
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Layout_Item *item = node->items;
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i64 count = node->count;
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i64 count = node->item_count;
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for (i64 i = 0; i < count; i += 1, item += 1){
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if (item->index >= index){
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goto double_break;
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@ -107,7 +107,7 @@ text_layout_render(Thread_Context *tctx, Models *models, Text_Layout *layout){
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block != 0;
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block = block->next){
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Layout_Item *item = block->items;
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i64 count = block->count;
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i64 count = block->item_count;
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FColor *item_colors = layout->item_colors;
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for (i32 i = 0; i < count; i += 1, item += 1){
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if (item->codepoint != 0){
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@ -409,6 +409,11 @@ generic_parse_scope(Code_Index_File *index, Generic_Parse_State *state, i64 inde
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continue;
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}
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if (token->kind == TokenBaseKind_ParentheticalClose){
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generic_parse_inc(state);
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continue;
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}
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{
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Code_Index_Nest *nest = generic_parse_statement(index, state, indentation);
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nest->parent = result;
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@ -487,12 +492,6 @@ generic_parse_paren(Code_Index_File *index, Generic_Parse_State *state, i64 inde
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break;
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}
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if (token->kind == TokenBaseKind_Preprocessor){
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Code_Index_Nest *nest = generic_parse_preprocessor(index, state, indentation);
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code_index_push_nest(&index->nest_list, nest);
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continue;
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}
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if (token->kind == TokenBaseKind_ScopeOpen){
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Code_Index_Nest *nest = generic_parse_scope(index, state, indentation);
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nest->parent = result;
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@ -575,8 +574,7 @@ default_comment_index(Application_Links *app, Arena *arena, Code_Index_File *ind
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}
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function void
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generic_parse_init(Application_Links *app, Arena *arena, String_Const_u8 contents, Token_Array *tokens,
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Generic_Parse_State *state){
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generic_parse_init(Application_Links *app, Arena *arena, String_Const_u8 contents, Token_Array *tokens, Generic_Parse_State *state){
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generic_parse_init(app, arena, contents, tokens, default_comment_index, state);
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}
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@ -30,8 +30,8 @@ layout_write(Arena *arena, Layout_Item_List *list, i64 index, u32 codepoint, Lay
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Layout_Item_Block *block = list->first;
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if (block != 0){
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if (block->items + block->count == item){
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block->count += 1;
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if (block->items + block->item_count == item){
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block->item_count += 1;
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}
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else{
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block = 0;
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@ -44,17 +44,16 @@ layout_write(Arena *arena, Layout_Item_List *list, i64 index, u32 codepoint, Lay
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sll_queue_push(list->first, list->last, block);
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list->node_count += 1;
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block->items = item;
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block->count = 1;
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block->item_count = 1;
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}
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list->total_count += 1;
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list->item_count += 1;
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if (index < list->manifested_index_range.min){
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list->manifested_index_range.min = index;
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}
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if (index > list->manifested_index_range.max){
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list->manifested_index_range.min = min(list->manifested_index_range.min, index);
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list->manifested_index_range.max = max(list->manifested_index_range.max, index);
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if (!HasFlag(flags, LayoutItemFlag_Ghost_Character)){
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block->character_count += 1;
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list->character_count += 1;
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list->manifested_index_range.max = index;
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}
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item->index = index;
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@ -186,17 +185,15 @@ lr_tb_write_byte_with_advance(LefRig_TopBot_Layout_Vars *vars, f32 advance, Aren
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f32 text_y = vars->text_y;
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Layout_Item_Flag flags = LayoutItemFlag_Special_Character;
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layout_write(arena, list, index, '\\', flags,
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Rf32(p, V2f32(next_x, text_y)));
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layout_write(arena, list, index, '\\', flags, Rf32(p, V2f32(next_x, text_y)));
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p.x = next_x;
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flags = LayoutItemFlag_Ghost_Character;
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next_x += metrics->byte_sub_advances[1];
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layout_write(arena, list, index, integer_symbols[hi], flags,
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Rf32(p, V2f32(next_x, text_y)));
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layout_write(arena, list, index, integer_symbols[hi], flags, Rf32(p, V2f32(next_x, text_y)));
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p.x = next_x;
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next_x += metrics->byte_sub_advances[2];
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layout_write(arena, list, index, integer_symbols[lo], flags,
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Rf32(p, V2f32(next_x, text_y)));
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layout_write(arena, list, index, integer_symbols[lo], flags, Rf32(p, V2f32(next_x, text_y)));
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vars->p.x = final_next_x;
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}
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@ -618,25 +618,23 @@ struct Layout_Item{
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struct Layout_Item_Block{
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Layout_Item_Block *next;
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Layout_Item *items;
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i64 count;
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i64 item_count;
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i64 character_count;
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};
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struct Layout_Item_List{
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Layout_Item_Block *first;
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Layout_Item_Block *last;
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i64 item_count;
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i64 character_count;
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i32 node_count;
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i32 total_count;
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f32 height;
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f32 bottom_padding;
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i64 character_count;
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Range_i64 input_index_range;
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Range_i64 manifested_index_range;
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};
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typedef Layout_Item_List Layout_Function(Application_Links *app, Arena *arena,
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Buffer_ID buffer, Range_i64 range,
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Face_ID face, f32 width);
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typedef Layout_Item_List Layout_Function(Application_Links *app, Arena *arena, Buffer_ID buffer, Range_i64 range, Face_ID face, f32 width);
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typedef i64 Command_Map_ID;
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