diff --git a/4coder_API/4coder_custom.h b/4coder_API/4coder_custom.h index d50760e8..b68ad7a8 100644 --- a/4coder_API/4coder_custom.h +++ b/4coder_API/4coder_custom.h @@ -11,6 +11,7 @@ #include #include "4coder_base_types.h" +#include "4coder_base_types.cpp" #include "4coder_lib/4coder_arena.h" #include "4coder_lib/4coder_heap.h" #include "4coder_lib/4coder_string.h" diff --git a/4ed_math.h b/4coder_base_types.cpp similarity index 80% rename from 4ed_math.h rename to 4coder_base_types.cpp index dfb5dc31..b155fce0 100644 --- a/4ed_math.h +++ b/4coder_base_types.cpp @@ -1,23 +1,66 @@ /* - * Mr. 4th Dimention - Allen Webster - * - * 15.05.2015 - * - * Math functions for 4coder - * + * 4coder base types */ // TOP #define C_MATH 1 -/* - * Scalar operators - */ +static i32 +ceil32(f32 v){ + return(((v)>0)?( (v == (i32)(v))?((i32)(v)):((i32)((v)+1.f)) ):( ((i32)(v)) )); +} + +static i32 +floor32(f32 v){ + return(((v)<0)?( (v == (i32)(v))?((i32)(v)):((i32)((v)-1.f)) ):( ((i32)(v)) )); +} + +static i32 +round32(f32 v){ + return(floor32(v + 0.5f)); +} + +static i32 +trun32(f32 v){ + return((i32)(v)); +} + +static i32 +div_ceil(i32 n, i32 d){ + return( ((n) % (d) != 0) + ((n) / (d)) ); +} + +static i32 +l_round_up_i32(i32 x, i32 b){ + i32 t = x + b - 1; + return(t - (t%b)); +} + +static u32 +l_round_up_u32(u32 x, u32 b){ + i32 t = x + b - 1; + return(t - (t%b)); +} + +static u32 round_up_pot_u32(u32 x){ + --x; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + ++x; + return(x); +} + +//////////////////////////////// + +// scalars #define DEG_TO_RAD (0.0174533f) -internal f32 +static f32 ABS(f32 x){ if (x < 0) x = -x; return(x); @@ -26,7 +69,7 @@ ABS(f32 x){ #if C_MATH #include -internal f32 +static f32 MOD(f32 x, i32 m){ f32 whole; f32 frac = modff(x, &whole); @@ -34,30 +77,30 @@ MOD(f32 x, i32 m){ return(r); } -internal f32 +static f32 SQRT(f32 x){ f32 r = sqrtf(x); return(r); } -internal f32 +static f32 SIN(f32 x_degrees){ f32 r = sinf(x_degrees * DEG_TO_RAD); return(r); } -internal f32 +static f32 COS(f32 x_degrees){ f32 r = cosf(x_degrees * DEG_TO_RAD); return(r); } #endif -/* - * Vectors - */ +//////////////////////////////// -internal Vec2 +// vectors + +static Vec2 V2(f32 x, f32 y){ Vec2 result = {}; result.x = x; @@ -65,7 +108,7 @@ V2(f32 x, f32 y){ return(result); } -internal Vec3 +static Vec3 V3(f32 x, f32 y, f32 z){ Vec3 result = {}; result.x = x; @@ -74,7 +117,7 @@ V3(f32 x, f32 y, f32 z){ return(result); } -internal Vec4 +static Vec4 V4(f32 x, f32 y, f32 z, f32 w){ Vec4 result = {}; result.x = x; @@ -84,7 +127,37 @@ V4(f32 x, f32 y, f32 z, f32 w){ return(result); } -internal Vec2_i32 +static Vec2 +V2(Vec2_i32 pi){ + return(V2((f32)pi.x, (f32)pi.y)); +} + +static Vec3 +V3(Vec3_i32 pi){ + return(V3((f32)pi.x, (f32)pi.y, (f32)pi.z)); +} + +static Vec4 +V4(Vec4_i32 pi){ + return(V4((f32)pi.x, (f32)pi.y, (f32)pi.z, (f32)pi.w)); +} + +static Vec2 +V2(Vec2 pi){ + return(pi); +} + +static Vec3 +V3(Vec3 pi){ + return(pi); +} + +static Vec4 +V4(Vec4 pi){ + return(pi); +} + +static Vec2_i32 V2i32(i32 x, i32 y){ Vec2_i32 result = {}; result.x = x; @@ -92,7 +165,7 @@ V2i32(i32 x, i32 y){ return(result); } -internal Vec3_i32 +static Vec3_i32 V3i32(i32 x, i32 y, i32 z){ Vec3_i32 result = {}; result.x = x; @@ -101,7 +174,7 @@ V3i32(i32 x, i32 y, i32 z){ return(result); } -internal Vec4_i32 +static Vec4_i32 V4i32(i32 x, i32 y, i32 z, i32 w){ Vec4_i32 result = {}; result.x = x; @@ -111,7 +184,37 @@ V4i32(i32 x, i32 y, i32 z, i32 w){ return(result); } -internal Vec2 +static Vec2_i32 +V2i32(Vec2_f32 pi){ + return(V2i32((i32)pi.x, (i32)pi.y)); +} + +static Vec3_i32 +V3i32(Vec3_f32 pi){ + return(V3i32((i32)pi.x, (i32)pi.y, (i32)pi.z)); +} + +static Vec4_i32 +V4i32(Vec4_f32 pi){ + return(V4i32((i32)pi.x, (i32)pi.y, (i32)pi.z, (i32)pi.w)); +} + +static Vec2_i32 +V2i32(Vec2_i32 pi){ + return(pi); +} + +static Vec3_i32 +V3i32(Vec3_i32 pi){ + return(pi); +} + +static Vec4_i32 +V4i32(Vec4_i32 pi){ + return(pi); +} + +static Vec2 operator+(Vec2 a, Vec2 b){ Vec2 result; result.x = a.x + b.x; @@ -119,7 +222,7 @@ operator+(Vec2 a, Vec2 b){ return(result); } -internal Vec3 +static Vec3 operator+(Vec3 a, Vec3 b){ Vec3 result; result.x = a.x + b.x; @@ -128,7 +231,7 @@ operator+(Vec3 a, Vec3 b){ return(result); } -internal Vec4 +static Vec4 operator+(Vec4 a, Vec4 b){ Vec4 result; result.x = a.x + b.x; @@ -138,7 +241,7 @@ operator+(Vec4 a, Vec4 b){ return(result); } -internal Vec2 +static Vec2 operator-(Vec2 a, Vec2 b){ Vec2 result; result.x = a.x - b.x; @@ -146,7 +249,7 @@ operator-(Vec2 a, Vec2 b){ return(result); } -internal Vec3 +static Vec3 operator-(Vec3 a, Vec3 b){ Vec3 result; result.x = a.x - b.x; @@ -155,7 +258,7 @@ operator-(Vec3 a, Vec3 b){ return(result); } -internal Vec4 +static Vec4 operator-(Vec4 a, Vec4 b){ Vec4 result; result.x = a.x - b.x; @@ -165,7 +268,7 @@ operator-(Vec4 a, Vec4 b){ return(result); } -internal Vec2 +static Vec2 operator*(Vec2 a, f32 k){ Vec2 result; result.x = a.x * k; @@ -173,7 +276,7 @@ operator*(Vec2 a, f32 k){ return(result); } -internal Vec3 +static Vec3 operator*(Vec3 a, f32 k){ Vec3 result; result.x = a.x * k; @@ -182,7 +285,7 @@ operator*(Vec3 a, f32 k){ return(result); } -internal Vec4 +static Vec4 operator*(Vec4 a, f32 k){ Vec4 result; result.x = a.x * k; @@ -192,7 +295,7 @@ operator*(Vec4 a, f32 k){ return(result); } -internal Vec2 +static Vec2 operator*(f32 k, Vec2 a){ Vec2 result; result.x = a.x * k; @@ -200,7 +303,7 @@ operator*(f32 k, Vec2 a){ return(result); } -internal Vec3 +static Vec3 operator*(f32 k, Vec3 a){ Vec3 result; result.x = a.x * k; @@ -209,7 +312,7 @@ operator*(f32 k, Vec3 a){ return(result); } -internal Vec4 +static Vec4 operator*(f32 k, Vec4 a){ Vec4 result; result.x = a.x * k; @@ -218,142 +321,142 @@ operator*(f32 k, Vec4 a){ result.w = a.w * k; return(result);} -internal Vec2& +static Vec2& operator+=(Vec2 &a, Vec2 b){ a = (a + b); return a; } -internal Vec3& +static Vec3& operator+=(Vec3 &a, Vec3 b){ a = (a + b); return a; } -internal Vec4& +static Vec4& operator+=(Vec4 &a, Vec4 b){ a = (a + b); return a; } -internal Vec2& +static Vec2& operator-=(Vec2 &a, Vec2 b){ a = (a - b); return a; } -internal Vec3& +static Vec3& operator-=(Vec3 &a, Vec3 b){ a = (a - b); return a; } -internal Vec4& +static Vec4& operator-=(Vec4 &a, Vec4 b){ a = (a - b); return a; } -internal Vec2& +static Vec2& operator*=(Vec2 &a, f32 k){ a = (a*k); return a; } -internal Vec3& +static Vec3& operator*=(Vec3 &a, f32 k){ a = (a*k); return a; } -internal Vec4& +static Vec4& operator*=(Vec4 &a, f32 k){ a = (a*k); return a; } -internal b32 +static b32 operator==(Vec2 a, Vec2 b){ return(a.x == b.x && a.y == b.y); } -internal b32 +static b32 operator!=(Vec2 a, Vec2 b){ return(!(a.x == b.x && a.y == b.y)); } -internal b32 +static b32 operator==(Vec3 a, Vec3 b){ return(a.x == b.x && a.y == b.y && a.z == b.z); } -internal b32 +static b32 operator!=(Vec3 a, Vec3 b){ return(!(a.x == b.x && a.y == b.y && a.z == b.z)); } -internal b32 +static b32 operator==(Vec4 a, Vec4 b){ return(a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w); } -internal b32 +static b32 operator!=(Vec4 a, Vec4 b){ return(!(a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w)); } -internal b32 +static b32 operator==(Vec2_i32 a, Vec2_i32 b){ return(a.x == b.x && a.y == b.y); } -internal b32 +static b32 operator!=(Vec2_i32 a, Vec2_i32 b){ return(!(a.x == b.x && a.y == b.y)); } -internal b32 +static b32 operator==(Vec3_i32 a, Vec3_i32 b){ return(a.x == b.x && a.y == b.y && a.z == b.z); } -internal b32 +static b32 operator!=(Vec3_i32 a, Vec3_i32 b){ return(!(a.x == b.x && a.y == b.y && a.z == b.z)); } -internal b32 +static b32 operator==(Vec4_i32 a, Vec4_i32 b){ return(a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w); } -internal b32 +static b32 operator!=(Vec4_i32 a, Vec4_i32 b){ return(!(a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w)); } -internal f32 +static f32 dot(Vec2 a, Vec2 b){ f32 result; result = a.x*b.x + a.y*b.y; return result; } -internal f32 +static f32 dot(Vec3 a, Vec3 b){ f32 result; result = a.x*b.x + a.y*b.y + a.z*b.z; return result; } -internal f32 +static f32 dot(Vec4 a, Vec4 b){ f32 result; result = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w; return result; } -internal Vec3 +static Vec3 cross(Vec3 a, Vec3 b){ Vec3 result; result.x = a.y*b.z - b.y*a.z; @@ -362,14 +465,14 @@ cross(Vec3 a, Vec3 b){ return result; } -internal Vec2 +static Vec2 hadamard(Vec2 a, Vec2 b){ a.x *= b.x; a.y *= b.y; return(a); } -internal Vec3 +static Vec3 hadamard(Vec3 a, Vec3 b){ a.x *= b.x; a.y *= b.y; @@ -377,7 +480,7 @@ hadamard(Vec3 a, Vec3 b){ return(a); } -internal Vec4 +static Vec4 hadamard(Vec4 a, Vec4 b){ a.x *= b.x; a.y *= b.y; @@ -386,17 +489,17 @@ hadamard(Vec4 a, Vec4 b){ return(a); } -internal Vec2 +static Vec2 perp(Vec2 v){ return(V2(-v.y, v.x)); } -internal Vec2 +static Vec2 polar_to_cartesian(f32 theta_degrees, f32 length){ return(V2(COS(theta_degrees), SIN(theta_degrees))*length); } -internal Vec2 +static Vec2 rotate(Vec2 v, f32 theta_degrees){ f32 c = COS(theta_degrees); f32 s = SIN(theta_degrees); @@ -404,36 +507,34 @@ rotate(Vec2 v, f32 theta_degrees){ v.x*s + v.y*c)); } -/* -*Lerps, Clamps, Thresholds, Etc - */ +//////////////////////////////// -internal f32 +static f32 lerp(f32 a, f32 t, f32 b){ return(a + (b-a)*t); } -internal i32 +static i32 lerp(i32 a, f32 t, i32 b){ return((i32)(lerp((f32)a, t, (f32)b))); } -internal Vec2 +static Vec2 lerp(Vec2 a, f32 t, Vec2 b){ return(a + (b-a)*t); } -internal Vec3 +static Vec3 lerp(Vec3 a, f32 t, Vec3 b){ return(a + (b-a)*t); } -internal Vec4 +static Vec4 lerp(Vec4 a, f32 t, Vec4 b){ return(a + (b-a)*t); } -internal f32 +static f32 unlerp(f32 a, f32 x, f32 b){ f32 r = x; if (b != a){ @@ -442,7 +543,7 @@ unlerp(f32 a, f32 x, f32 b){ return(r); } -internal f32 +static f32 clamp(f32 a, f32 n, f32 z){ if (n < a){ n = a; @@ -453,7 +554,7 @@ clamp(f32 a, f32 n, f32 z){ return(n); } -internal i32 +static i32 clamp(i32 a, i32 n, i32 z){ if (n < a){ n = a; @@ -464,7 +565,7 @@ clamp(i32 a, i32 n, i32 z){ return(n); } -internal i64 +static i64 clamp(i64 a, i64 n, i64 z){ if (n < a){ n = a; @@ -475,7 +576,7 @@ clamp(i64 a, i64 n, i64 z){ return(n); } -internal u32 +static u32 clamp(u32 a, u32 n, u32 z){ if (n < a){ n = a; @@ -486,7 +587,7 @@ clamp(u32 a, u32 n, u32 z){ return(n); } -internal u64 +static u64 clamp(u64 a, u64 n, u64 z){ if (n < a){ n = a; @@ -497,15 +598,12 @@ clamp(u64 a, u64 n, u64 z){ return(n); } -#define clamp_top(a,b) Min(a,b) -#define clamp_bottom(a,b) Max(a,b) +//////////////////////////////// -/* -*Color - */ +// color // TODO(allen): Convert colors to Vec4 -internal u32 +static u32 color_blend(u32 a, f32 t, u32 b){ union{ u8 byte[4]; @@ -523,7 +621,7 @@ color_blend(u32 a, f32 t, u32 b){ return R.comp; } -internal Vec3 +static Vec3 unpack_color3(u32 color){ Vec3 result; result.r = ((color >> 16) & 0xFF) / 255.f; @@ -532,7 +630,7 @@ unpack_color3(u32 color){ return result; } -internal Vec4 +static Vec4 unpack_color4(u32 color){ Vec4 result; result.a = ((color >> 24) & 0xFF) / 255.f; @@ -542,7 +640,7 @@ unpack_color4(u32 color){ return result; } -internal u32 +static u32 pack_color4(Vec4 color){ u32 result = ((u8)(color.a*255) << 24) | @@ -552,7 +650,7 @@ pack_color4(Vec4 color){ return result; } -internal Vec4 +static Vec4 rgba_to_hsla(Vec4 rgba){ Vec4 hsla = {}; f32 max, min, delta; @@ -608,7 +706,7 @@ rgba_to_hsla(Vec4 rgba){ return hsla; } -internal Vec4 +static Vec4 hsla_to_rgba(Vec4 hsla){ if (hsla.h >= 1.f){ hsla.h = 0.f; @@ -633,11 +731,9 @@ hsla_to_rgba(Vec4 hsla){ return(rgba); } -// -// Rectangle Operations -// +//////////////////////////////// -internal i32_Rect +static i32_Rect i32R(i32 l, i32 t, i32 r, i32 b){ i32_Rect rect = {}; rect.x0 = l; @@ -647,12 +743,12 @@ i32R(i32 l, i32 t, i32 r, i32 b){ return(rect); } -internal i32_Rect +static i32_Rect i32R_xy_wh(i32 x, i32 y, i32 w, i32 h){ return(i32R(x, y, x + w, y + h)); } -internal i32_Rect +static i32_Rect i32R(f32_Rect r){ i32_Rect rect = {}; rect.x0 = (i32)r.x0; @@ -662,7 +758,7 @@ i32R(f32_Rect r){ return(rect); } -internal f32_Rect +static f32_Rect f32R(f32 l, f32 t, f32 r, f32 b){ f32_Rect rect = {}; rect.x0 = l; @@ -672,7 +768,7 @@ f32R(f32 l, f32 t, f32 r, f32 b){ return(rect); } -internal f32_Rect +static f32_Rect f32R(i32_Rect r){ f32_Rect rect = {}; rect.x0 = (f32)r.x0; @@ -682,22 +778,22 @@ f32R(i32_Rect r){ return(rect); } -internal i32 +static i32 rect_equal(i32_Rect r1, i32_Rect r2){ return(r1.x0 == r2.x0 && r1.y0 == r2.y0 && r1.x1 == r2.x1 && r1.y1 == r2.y1); } -internal i32 +static i32 hit_check(i32 x, i32 y, i32 x0, i32 y0, i32 x1, i32 y1){ return(x >= x0 && x < x1 && y >= y0 && y < y1); } -internal i32 +static i32 hit_check(i32 x, i32 y, i32_Rect rect){ return(hit_check(x, y, rect.x0, rect.y0, rect.x1, rect.y1)); } -internal i32_Rect +static i32_Rect get_inner_rect(i32_Rect outer, i32 margin){ i32_Rect r = {}; r.x0 = outer.x0 + margin; @@ -707,7 +803,7 @@ get_inner_rect(i32_Rect outer, i32 margin){ return(r); } -internal f32_Rect +static f32_Rect get_inner_rect(f32_Rect outer, f32 margin){ f32_Rect r = {}; r.x0 = outer.x0 + margin; @@ -717,38 +813,38 @@ get_inner_rect(f32_Rect outer, f32 margin){ return(r); } -internal i32 +static i32 rect_height(i32_Rect rect){ return(rect.y1 - rect.y0); } -internal i32 +static i32 rect_width(i32_Rect rect){ return(rect.x1 - rect.x0); } -internal i32 +static i32 fits_inside(i32_Rect rect, i32_Rect outer){ return(rect.x0 >= outer.x0 && rect.x1 <= outer.x1 && rect.y0 >= outer.y0 && rect.y1 <= outer.y1); } -internal i32 +static i32 interval_overlap(f32 a0, f32 a1, f32 b0, f32 b1){ return(a0 < b1 && b0 < a1); } -internal i32 +static i32 rect_overlap(f32_Rect a, f32_Rect b){ return(interval_overlap(a.x0, a.x1, b.x0, b.x1) && interval_overlap(a.y0, a.y1, b.y0, b.y1)); } -internal f32 +static f32 rect_height(f32_Rect rect){ return(rect.y1 - rect.y0); } -internal f32 +static f32 rect_width(f32_Rect rect){ return(rect.x1 - rect.x0); } diff --git a/4coder_base_types.h b/4coder_base_types.h index 62ba1ac4..f0cdf95b 100644 --- a/4coder_base_types.h +++ b/4coder_base_types.h @@ -58,6 +58,10 @@ typedef double f64; #define Max(a,b) (((a)>(b))?(a):(b)) #define Min(a,b) (((a)<(b))?(a):(b)) +#define clamp_top(a,b) Min(a,b) +#define clamp_bottom(a,b) Max(a,b) +//#define clamp(a,x,b) Min( + //////////////////////////////// struct Vec2_f32{ diff --git a/4coder_generated/app_functions.h b/4coder_generated/app_functions.h index 13fa1f23..05eabf25 100644 --- a/4coder_generated/app_functions.h +++ b/4coder_generated/app_functions.h @@ -141,7 +141,7 @@ struct Application_Links; #define SEND_EXIT_SIGNAL_SIG(n) void n(Application_Links *app) #define SET_WINDOW_TITLE_SIG(n) bool32 n(Application_Links *app, String title) #define GET_MICROSECONDS_TIMESTAMP_SIG(n) Microsecond_Time_Stamp n(Application_Links *app) -#define DRAW_STRING_SIG(n) float n(Application_Links *app, Face_ID font_id, String str, int32_t x, int32_t y, int_color color, uint32_t flags, float dx, float dy) +#define DRAW_STRING_SIG(n) float n(Application_Links *app, Face_ID font_id, String str, Vec2 point, int_color color, u32 flags, Vec2 delta) #define GET_STRING_ADVANCE_SIG(n) float n(Application_Links *app, Face_ID font_id, String str) #define DRAW_RECTANGLE_SIG(n) void n(Application_Links *app, f32_Rect rect, int_color color) #define DRAW_RECTANGLE_OUTLINE_SIG(n) void n(Application_Links *app, f32_Rect rect, int_color color) @@ -904,7 +904,7 @@ static bool32 is_fullscreen(Application_Links *app){return(app->is_fullscreen(ap static void send_exit_signal(Application_Links *app){(app->send_exit_signal(app));} static bool32 set_window_title(Application_Links *app, String title){return(app->set_window_title(app, title));} static Microsecond_Time_Stamp get_microseconds_timestamp(Application_Links *app){return(app->get_microseconds_timestamp(app));} -static float draw_string(Application_Links *app, Face_ID font_id, String str, int32_t x, int32_t y, int_color color, uint32_t flags, float dx, float dy){return(app->draw_string(app, font_id, str, x, y, color, flags, dx, dy));} +static float draw_string(Application_Links *app, Face_ID font_id, String str, Vec2 point, int_color color, u32 flags, Vec2 delta){return(app->draw_string(app, font_id, str, point, color, flags, delta));} static float get_string_advance(Application_Links *app, Face_ID font_id, String str){return(app->get_string_advance(app, font_id, str));} static void draw_rectangle(Application_Links *app, f32_Rect rect, int_color color){(app->draw_rectangle(app, rect, color));} static void draw_rectangle_outline(Application_Links *app, f32_Rect rect, int_color color){(app->draw_rectangle_outline(app, rect, color));} @@ -1055,7 +1055,7 @@ static bool32 is_fullscreen(Application_Links *app){return(app->is_fullscreen_(a static void send_exit_signal(Application_Links *app){(app->send_exit_signal_(app));} static bool32 set_window_title(Application_Links *app, String title){return(app->set_window_title_(app, title));} static Microsecond_Time_Stamp get_microseconds_timestamp(Application_Links *app){return(app->get_microseconds_timestamp_(app));} -static float draw_string(Application_Links *app, Face_ID font_id, String str, int32_t x, int32_t y, int_color color, uint32_t flags, float dx, float dy){return(app->draw_string_(app, font_id, str, x, y, color, flags, dx, dy));} +static float draw_string(Application_Links *app, Face_ID font_id, String str, Vec2 point, int_color color, u32 flags, Vec2 delta){return(app->draw_string_(app, font_id, str, point, color, flags, delta));} static float get_string_advance(Application_Links *app, Face_ID font_id, String str){return(app->get_string_advance_(app, font_id, str));} static void draw_rectangle(Application_Links *app, f32_Rect rect, int_color color){(app->draw_rectangle_(app, rect, color));} static void draw_rectangle_outline(Application_Links *app, f32_Rect rect, int_color color){(app->draw_rectangle_outline_(app, rect, color));} diff --git a/4coder_lib/4cpp_lexer.h b/4coder_lib/4cpp_lexer.h index 71874477..83d47941 100644 --- a/4coder_lib/4cpp_lexer.h +++ b/4coder_lib/4cpp_lexer.h @@ -418,7 +418,6 @@ cpp_token_category_from_type(Cpp_Token_Type type){ cat = CPP_TOKEN_CAT_OPERATOR; }break; - case CPP_TOKEN_VOID: case CPP_TOKEN_BOOL: case CPP_TOKEN_CHAR: diff --git a/4ed_api_implementation.cpp b/4ed_api_implementation.cpp index 535411fe..ae3a8913 100644 --- a/4ed_api_implementation.cpp +++ b/4ed_api_implementation.cpp @@ -4231,22 +4231,24 @@ DOC(Returns a microsecond resolution timestamp.) return(system->now_time()); } -internal void -draw_helper__view_space_to_screen_space(Models *models, i32 *x, i32 *y){ +internal Vec2 +draw_helper__view_space_to_screen_space(Models *models, Vec2 point){ i32_Rect region = models->render_rect; - *x += region.x0; - *y += region.y0; + point.x += (f32)region.x0; + point.y += (f32)region.y0; + return(point); } -internal void -draw_helper__view_space_to_screen_space(Models *models, f32_Rect *rect){ +internal f32_Rect +draw_helper__view_space_to_screen_space(Models *models, f32_Rect rect){ i32_Rect region = models->render_rect; f32 x_corner = (f32)region.x0; f32 y_corner = (f32)region.y0; - rect->x0 += x_corner; - rect->y0 += y_corner; - rect->x1 += x_corner; - rect->y1 += y_corner; + rect.x0 += x_corner; + rect.y0 += y_corner; + rect.x1 += x_corner; + rect.y1 += y_corner; + return(rect); } // NOTE(allen): Coordinate space of draw calls: @@ -4254,64 +4256,60 @@ draw_helper__view_space_to_screen_space(Models *models, f32_Rect *rect){ // To make text scroll with the buffer users should read the view's scroll position and subtract it first. API_EXPORT float -Draw_String(Application_Links *app, Face_ID font_id, String str, int32_t x, int32_t y, int_color color, uint32_t flags, float dx, float dy) +Draw_String(Application_Links *app, Face_ID font_id, String str, Vec2 point, int_color color, u32 flags, Vec2 delta) { + f32 result = 0.f; Models *models = (Models*)app->cmd_context; if (models->render_view == 0){ - float w = font_string_width(models->system, models->target, font_id, str); - return(w); + result = font_string_width(models->system, models->target, font_id, str); } - Style *style = &models->styles.styles[0]; - Theme *theme_data = &style->theme; - - draw_helper__view_space_to_screen_space(models, &x, &y); - - u32 actual_color = finalize_color(theme_data, color); - float w = draw_string_base(models->system, models->target, font_id, str, x, y, - actual_color, flags, dx, dy); - return(w); + else{ + Style *style = &models->styles.styles[0]; + Theme *theme_data = &style->theme; + + point = draw_helper__view_space_to_screen_space(models, point); + + u32 actual_color = finalize_color(theme_data, color); + result = draw_string(models->system, models->target, font_id, str, point, actual_color, flags, delta); + } + return(result); } API_EXPORT float Get_String_Advance(Application_Links *app, Face_ID font_id, String str) { Models *models = (Models*)app->cmd_context; - float w = font_string_width(models->system, models->target, font_id, str); - return(w); + return(font_string_width(models->system, models->target, font_id, str)); } API_EXPORT void Draw_Rectangle(Application_Links *app, f32_Rect rect, int_color color) { Models *models = (Models*)app->cmd_context; - if (models->render_view == 0){ - return; + if (models->render_view != 0){ + Style *style = &models->styles.styles[0]; + Theme *theme_data = &style->theme; + + rect = draw_helper__view_space_to_screen_space(models, rect); + + u32 actual_color = finalize_color(theme_data, color); + draw_rectangle(models->target, rect, actual_color); } - - Style *style = &models->styles.styles[0]; - Theme *theme_data = &style->theme; - - draw_helper__view_space_to_screen_space(models, &rect); - - u32 actual_color = finalize_color(theme_data, color); - draw_rectangle(models->target, rect, actual_color); } API_EXPORT void Draw_Rectangle_Outline(Application_Links *app, f32_Rect rect, int_color color) { Models *models = (Models*)app->cmd_context; - if (models->render_view == 0){ - return; + if (models->render_view != 0){ + Style *style = &models->styles.styles[0]; + Theme *theme_data = &style->theme; + + rect = draw_helper__view_space_to_screen_space(models, rect); + + u32 actual_color = finalize_color(theme_data, color); + draw_rectangle_outline(models->target, rect, actual_color); } - - Style *style = &models->styles.styles[0]; - Theme *theme_data = &style->theme; - - draw_helper__view_space_to_screen_space(models, &rect); - - u32 actual_color = finalize_color(theme_data, color); - draw_rectangle_outline(models->target, rect, actual_color); } API_EXPORT Face_ID diff --git a/4ed_app_target.cpp b/4ed_app_target.cpp index 3cfba91a..668db191 100644 --- a/4ed_app_target.cpp +++ b/4ed_app_target.cpp @@ -15,7 +15,7 @@ #include "4coder_API/4coder_custom.h" #include "4ed_defines.h" -#include "4ed_math.h" +//#include "4ed_math.h" #include "4ed_font.h" #include "4ed_system.h" diff --git a/4ed_defines.h b/4ed_defines.h index 105e9525..47b0cf58 100644 --- a/4ed_defines.h +++ b/4ed_defines.h @@ -101,47 +101,6 @@ typedef double f64; #define FixSize(s) struct{ u8 __size_fixer__[s]; } -internal i32 ceil32(f32 v){ - return(((v)>0)?( (v == (i32)(v))?((i32)(v)):((i32)((v)+1.f)) ):( ((i32)(v)) )); -} - -internal i32 floor32(f32 v){ - return(((v)<0)?( (v == (i32)(v))?((i32)(v)):((i32)((v)-1.f)) ):( ((i32)(v)) )); -} - -internal i32 round32(f32 v){ - return(floor32(v + 0.5f)); -} - -internal i32 trun32(f32 v){ - return((i32)(v)); -} - -internal i32 div_ceil(i32 n, i32 d){ - return( ((n) % (d) != 0) + ((n) / (d)) ); -} - -internal i32 l_round_up_i32(i32 x, i32 b){ - i32 t = x + b - 1; - return(t - (t%b)); -} - -internal u32 l_round_up_u32(u32 x, u32 b){ - i32 t = x + b - 1; - return(t - (t%b)); -} - -internal u32 round_up_pot_u32(u32 x){ - --x; - x |= x >> 1; - x |= x >> 2; - x |= x >> 4; - x |= x >> 8; - x |= x >> 16; - ++x; - return(x); -} - #define DrCase(PC) case PC: goto resumespot_##PC #define DrYield(PC, n) { *S_ptr = S; S_ptr->__pc__ = PC; return(n); resumespot_##PC:; } #define DrReturn(n) { *S_ptr = S; S_ptr->__pc__ = -1; return(n); } diff --git a/4ed_render_format.cpp b/4ed_render_format.cpp index 084a4eb5..3476fa10 100644 --- a/4ed_render_format.cpp +++ b/4ed_render_format.cpp @@ -120,28 +120,33 @@ draw_font_glyph(Render_Target *target, Face_ID font_id, u32 codepoint, f32 x, f3 render_end_push(target, h); } -// TODO(allen): do(merge draw_string_base into draw_string) +internal Vec2 +snap_point_to_boundary(Vec2 point){ + point.x = (f32)(floor32(point.x)); + point.y = (f32)(floor32(point.y)); + return(point); +} + internal f32 -draw_string_base(System_Functions *system, Render_Target *target, Face_ID font_id, String str_, i32 x_, i32 y_, u32 color, - u32 flags, f32 dx, f32 dy){ - f32 x = 0; +draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, String string, Vec2 point, + u32 color, u32 flags, Vec2 delta){ + f32 total_delta = 0.f; Font_Pointers font = system->font.get_pointers_by_id(font_id); if (font.valid != 0){ - f32 y = (f32)y_; - x = (f32)x_; + point = snap_point_to_boundary(point); f32 byte_advance = font.metrics->byte_advance; f32 *sub_advances = font.metrics->sub_advances; - u8 *str = (u8*)str_.str; - u8 *str_end = str + str_.size; + u8 *str = (u8*)string.str; + u8 *str_end = str + string.size; Translation_State tran = {}; Translation_Emits emits = {}; for (u32 i = 0; str < str_end; ++str, ++i){ - translating_fully_process_byte(system, font, &tran, *str, i, str_.size, &emits); + translating_fully_process_byte(system, font, &tran, *str, i, string.size, &emits); for (TRANSLATION_DECL_EMIT_LOOP(J, emits)){ TRANSLATION_DECL_GET_STEP(step, behavior, J, emits); @@ -149,11 +154,11 @@ draw_string_base(System_Functions *system, Render_Target *target, Face_ID font_i if (behavior.do_codepoint_advance){ u32 codepoint = step.value; if (color != 0){ - draw_font_glyph(target, font_id, codepoint, x, y, color, flags); + draw_font_glyph(target, font_id, codepoint, point.x, point.y, color, flags); } f32 d = font_get_glyph_advance(system, font.settings, font.metrics, font.pages, codepoint); - x += d*dx; - y += d*dy; + point += d*delta; + total_delta += d; } else if (behavior.do_number_advance){ u8 n = (u8)(step.value); @@ -161,70 +166,48 @@ draw_string_base(System_Functions *system, Render_Target *target, Face_ID font_i u8 cs[3]; cs[0] = '\\'; byte_to_ascii(n, cs+1); - - f32 xx = x; - f32 yy = y; + Vec2 pp = point; for (u32 j = 0; j < 3; ++j){ - draw_font_glyph(target, font_id, cs[j], xx, yy, color, flags); - xx += dx*sub_advances[j]; - yy += dy*sub_advances[j]; + draw_font_glyph(target, font_id, cs[j], pp.x, pp.y, color, flags); + pp += delta*sub_advances[j]; } } - - x += dx*byte_advance; - y += dy*byte_advance; + point += byte_advance*delta; + total_delta += byte_advance; } } } } - return(x); + return(total_delta); } internal f32 -draw_string_base(System_Functions *system, Render_Target *target, Face_ID font_id, String str_, i32 x_, i32 y_, u32 color){ - f32 result = draw_string_base(system, target, font_id, str_, x_, y_, color, 0, 1.f, 0.f); - return(result); +draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, String string, Vec2 point, + u32 color){ + return(draw_string(system, target, font_id, string, point, color, 0, V2(1.f, 0.f))); } internal f32 -draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, String str, i32 x, i32 y, u32 color, - u32 flags, f32 dx, f32 dy){ - f32 w = draw_string_base(system, target, font_id, str, x, y, color, flags, dx, dy); - return(w); +draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, char *str, Vec2 point, + u32 color, u32 flags, Vec2 delta){ + return(draw_string(system, target, font_id, make_string_slowly(str), point, color, flags, delta)); } internal f32 -draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, char *str, i32 x, i32 y, u32 color, - u32 flags, f32 dx, f32 dy){ - String string = make_string_slowly(str); - f32 w = draw_string_base(system, target, font_id, string, x, y, color, flags, dx, dy); - return(w); -} - -internal f32 -draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, String str, i32 x, i32 y, u32 color){ - f32 w = draw_string(system, target, font_id, str, x, y, color, 0, 1.f, 0.f); - return(w); -} - -internal f32 -draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, char *str, i32 x, i32 y, u32 color){ - f32 w = draw_string(system, target, font_id, str, x, y, color, 0, 1.f, 0.f); - return(w); +draw_string(System_Functions *system, Render_Target *target, Face_ID font_id, char *str, Vec2 point, + u32 color){ + return(draw_string(system, target, font_id, make_string_slowly(str), point, color, 0, V2(1.f, 0.f))); } internal f32 font_string_width(System_Functions *system, Render_Target *target, Face_ID font_id, String str){ - f32 w = draw_string_base(system, target, font_id, str, 0, 0, 0); - return(w); + return(draw_string(system, target, font_id, str, V2(0, 0), 0, 0, V2(0, 0))); } internal f32 font_string_width(System_Functions *system, Render_Target *target, Face_ID font_id, char *str){ - String string = make_string_slowly(str); - f32 w = draw_string_base(system, target, font_id, string, 0, 0, 0); - return(w); + return(draw_string(system, target, font_id, make_string_slowly(str), V2(0, 0), 0, 0, V2(0, 0))); } // BOTTOM diff --git a/4ed_view.h b/4ed_view.h index a30ab3ff..9650ac4b 100644 --- a/4ed_view.h +++ b/4ed_view.h @@ -99,10 +99,8 @@ struct Shift_Information{ }; struct File_Bar{ - f32 pos_x; - f32 pos_y; - f32 text_shift_x; - f32 text_shift_y; + Vec2 pos; + Vec2 text_shift; i32_Rect rect; Face_ID font_id; }; diff --git a/4ed_view_ui.cpp b/4ed_view_ui.cpp index 7b4795ec..0aec7c37 100644 --- a/4ed_view_ui.cpp +++ b/4ed_view_ui.cpp @@ -98,25 +98,10 @@ do_step_file_view(System_Functions *system, Models *models, View *view, i32_Rect //////////////////////////////// -internal void -draw_text_field(System_Functions *system, Render_Target *target, View *view, Models *models, Face_ID font_id, i32_Rect rect, String p, String t){ - if (target != 0){ - Style *style = &models->styles.styles[0]; - u32 back_color = style->theme.colors[Stag_Margin]; - u32 text1_color = style->theme.colors[Stag_Default]; - u32 text2_color = style->theme.colors[Stag_Pop1]; - i32 x = rect.x0; - i32 y = rect.y0 + 2; - draw_rectangle(target, rect, back_color); - x = ceil32(draw_string(system, target, font_id, p, x, y, text2_color)); - draw_string(system, target, font_id, t, x, y, text1_color); - } -} - internal void intbar_draw_string(System_Functions *system, Render_Target *target, File_Bar *bar, String str, u32 char_color){ - draw_string(system, target, bar->font_id, str, (i32)(bar->pos_x + bar->text_shift_x), (i32)(bar->pos_y + bar->text_shift_y), char_color); - bar->pos_x += font_string_width(system, target, bar->font_id, str); + Vec2 p = bar->pos + bar->text_shift; + bar->pos.x += draw_string(system, target, bar->font_id, str, p, char_color); } internal void @@ -133,10 +118,8 @@ draw_file_bar(System_Functions *system, Render_Target *target, View *view, Model if (target != 0){ bar.font_id = file->settings.font_id; - bar.pos_x = (f32)bar.rect.x0; - bar.pos_y = (f32)bar.rect.y0; - bar.text_shift_y = 2; - bar.text_shift_x = 0; + bar.pos = V2(bar.rect.p0); + bar.text_shift = V2(0.f, 2.f); draw_rectangle(target, bar.rect, back_color); @@ -248,11 +231,11 @@ do_render_file_view(System_Functions *system, View *view, Models *models, GUI_Sc u32 back_color = style->theme.colors[Stag_Back]; u32 text1_color = style->theme.colors[Stag_Default]; u32 text2_color = style->theme.colors[Stag_Pop1]; - i32 x = query_bar_rect.x0; - i32 y = query_bar_rect.y0 + 2; + Vec2 p = V2(query_bar_rect.p0); + p.y += 2.f; draw_rectangle(target, query_bar_rect, back_color); - x = ceil32(draw_string(system, target, font_id, slot->query_bar->prompt, x, y, text2_color)); - draw_string(system, target, font_id, slot->query_bar->string, x, y, text1_color); + p.x += draw_string(system, target, font_id, slot->query_bar->prompt, p, text2_color); + draw_string(system, target, font_id, slot->query_bar->string, p, text1_color); } view->widget_height = (f32)bar_count*(view->line_height + 2); @@ -298,11 +281,10 @@ do_render_file_view(System_Functions *system, View *view, Models *models, GUI_Sc u32 margin_color = get_margin_color(style, item->activation_level); f32_Rect inner = get_inner_rect(item_rect, 3); draw_rectangle(target, inner, back); - i32 x = (i32)inner.x0 + 3; - i32 y = (i32)inner.y0 + line_height/2 - 1; - x = ceil32(draw_string(system, target, font_id, item->option.string, x, y, text_color)); - x += (i32)font_string_width(system, target, font_id, " "); - draw_string(system, target, font_id, item->option.status, x, y, pop_color); + Vec2 p = V2(inner.p0) + V2(3.f, line_height*0.5f - 1.f); + p.x += draw_string(system, target, font_id, item->option.string, p, text_color); + p.x += font_string_width(system, target, font_id, make_lit_string(" ")); + draw_string(system, target, font_id, item->option.status, p, pop_color); draw_margin(target, item_rect, inner, margin_color); }break; @@ -312,11 +294,10 @@ do_render_file_view(System_Functions *system, View *view, Models *models, GUI_Sc u32 text1 = style->theme.colors[Stag_Default]; u32 text2 = style->theme.colors[Stag_Pop1]; draw_rectangle(target, item_rect, back); - i32 x = (i32)item_rect.x0; - i32 y = (i32)item_rect.y0 + 2; - x = ceil32(draw_string(system, target, font_id, item->text_field.query, x, y, text2)); - x += (i32)font_string_width(system, target, font_id, " "); - draw_string(system, target, font_id, item->text_field.string, x, y, text1); + Vec2 p = V2(item_rect.p0) + V2(0.f, 2.f); + p.x += draw_string(system, target, font_id, item->text_field.query, p, text2); + p.x += font_string_width(system, target, font_id, make_lit_string(" ")); + p.x += draw_string(system, target, font_id, item->text_field.string, p, text1); }break; case UIType_ColorTheme: @@ -334,32 +315,29 @@ do_render_file_view(System_Functions *system, View *view, Models *models, GUI_Sc draw_margin(target, item_rect, inner, margin_color); draw_rectangle(target, inner, back); - i32 y = (i32)inner.y0; - i32 x = (i32)inner.x0; + Vec2 p = V2(inner.p0); String str = item->color_theme.string; if (str.str == 0){ str = style_preview->name; } - x = ceil32(draw_string(system, target, font_id, str, x, y, text_color)); - i32 font_x = (i32)(inner.x1 - font_string_width(system, target, font_id, font_name)); - if (font_x > x + 10){ - draw_string(system, target, font_id, font_name, font_x, y, text_color); + p.x += draw_string(system, target, font_id, str, p, text_color); + f32 font_x = inner.x1 - font_string_width(system, target, font_id, font_name); + if (font_x > p.x + 10.f){ + draw_string(system, target, font_id, font_name, V2(font_x, p.y), text_color); } i32 height = font.metrics->height; - x = (i32)inner.x0; - y += height; - x = ceil32(draw_string(system, target, font_id, "if", x, y, keyword_color)); - x = ceil32(draw_string(system, target, font_id, "(x < ", x, y, text_color)); - x = ceil32(draw_string(system, target, font_id, "0", x, y, int_constant_color)); - x = ceil32(draw_string(system, target, font_id, ") { x = ", x, y, text_color)); - x = ceil32(draw_string(system, target, font_id, "0", x, y, int_constant_color)); - x = ceil32(draw_string(system, target, font_id, "; } ", x, y, text_color)); - x = ceil32(draw_string(system, target, font_id, "// comment", x, y, comment_color)); + p = V2(inner.x0, p.y + (f32)height); + p.x += draw_string(system, target, font_id, "if", p, keyword_color); + p.x += draw_string(system, target, font_id, "(x < ", p, text_color); + p.x += draw_string(system, target, font_id, "0", p, int_constant_color); + p.x += draw_string(system, target, font_id, ") { x = ", p, text_color); + p.x += draw_string(system, target, font_id, "0", p, int_constant_color); + p.x += draw_string(system, target, font_id, "; } ", p, text_color); + p.x += draw_string(system, target, font_id, "// comment", p, comment_color); - x = (i32)inner.x0; - y += height; - draw_string(system, target, font_id, "[] () {}; * -> +-/ <>= ! && || % ^", x, y, text_color); + p = V2(inner.x0, p.y + (f32)height); + draw_string(system, target, font_id, "[] () {}; * -> +-/ <>= ! && || % ^", p, text_color); }break; } } diff --git a/platform_win32/win32_4ed.cpp b/platform_win32/win32_4ed.cpp index 7ae1f55c..8882bee1 100644 --- a/platform_win32/win32_4ed.cpp +++ b/platform_win32/win32_4ed.cpp @@ -43,7 +43,8 @@ # include "4coder_default_bindings.cpp" #endif -#include "4ed_math.h" +#include "4coder_base_types.cpp" +//#include "4ed_math.h" #include "4ed_font.h" #include "4ed_system.h" @@ -1748,12 +1749,13 @@ win32_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam){ b8 *control_keys = win32vars.input_chunk.pers.control_keys; i32 control_keys_size = sizeof(win32vars.input_chunk.pers.control_keys); - Assert(*count < KEY_INPUT_BUFFER_SIZE); - data[*count].character = 0; - data[*count].character_no_caps_lock = 0; - data[*count].keycode = key; - memcpy(data[*count].modifiers, control_keys, control_keys_size); - ++(*count); + if (*count < KEY_INPUT_BUFFER_SIZE){ + data[*count].character = 0; + data[*count].character_no_caps_lock = 0; + data[*count].keycode = key; + memcpy(data[*count].modifiers, control_keys, control_keys_size); + ++(*count); + } win32vars.got_useful_event = true; } @@ -1792,12 +1794,13 @@ win32_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam){ } } - Assert(*count < KEY_INPUT_BUFFER_SIZE); - data[*count].character = character; - data[*count].character_no_caps_lock = character_no_caps_lock; - data[*count].keycode = character_no_caps_lock; - memcpy(data[*count].modifiers, control_keys, control_keys_size); - ++(*count); + if (*count < KEY_INPUT_BUFFER_SIZE){ + data[*count].character = character; + data[*count].character_no_caps_lock = character_no_caps_lock; + data[*count].keycode = character_no_caps_lock; + memcpy(data[*count].modifiers, control_keys, control_keys_size); + ++(*count); + } win32vars.got_useful_event = true; }break;