got 32-bit windows build running

master
Allen Webster 2017-02-24 20:53:40 -05:00
parent 81f89d97cb
commit 37bf8777a4
13 changed files with 365 additions and 217 deletions

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@ -388,7 +388,7 @@ CUSTOM_COMMAND_SIG(clean_all_lines){
int32_t line_count = buffer.line_count;
int32_t edit_max = line_count;
if (edit_max*sizeof(Buffer_Edit) < app->memory_size){
if (edit_max*(int32_t)sizeof(Buffer_Edit) < app->memory_size){
Buffer_Edit *edits = (Buffer_Edit*)app->memory;
char data[1024];

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@ -327,7 +327,7 @@ general_memory_reallocate(General_Memory *general, void *old, i32_4tech old_size
if (additional_space > 0){
Bubble *next = bubble->next;
if (!(next->flags & MEM_BUBBLE_USED) &&
next->size + sizeof(Bubble) >= additional_space){
next->size + (i32_4tech)sizeof(Bubble) >= additional_space){
general_memory_do_merge(bubble, next);
general_memory_attempt_split(general, bubble, size);
}

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@ -31,10 +31,7 @@ init_shared_vars(){
shared_vars.track_node_size = (16 << 10);
void *track_nodes = system_get_memory(shared_vars.track_node_size);
i32 track_result =
init_track_system(&shared_vars.track,
shared_vars.track_table, shared_vars.track_table_size,
track_nodes, shared_vars.track_node_size);
i32 track_result = init_track_system(&shared_vars.track, shared_vars.track_table, shared_vars.track_table_size, track_nodes, shared_vars.track_node_size);
if (track_result != FileTrack_Good){
exit(1);

BIN
4tech_gobble.zip Normal file

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@ -10,6 +10,8 @@ SET FirstError=0
SET BUILD_MODE=%1
if "%BUILD_MODE%" == "" (SET BUILD_MODE="/DDEV_BUILD")
REM if "%BUILD_MODE%" == "/DDEV_BUILD_X86" (call "SETUP_CLX86")
pushd ..\build
cl %OPTS% ..\code\meta\build.cpp /Zi /Febuild %BUILD_MODE%
if %ERRORLEVEL% neq 0 (set FirstError=1)
@ -20,4 +22,7 @@ popd
if %ERRORLEVEL% neq 0 (set FirstError=1)
:END
REM if "%BUILD_MODE%" == "/DDEV_BUILD" (call "SETUP_CLX64")
call "ctime" -end 4ed_data.ctm %FirstError%

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@ -1,6 +1,6 @@
@echo off
IF NOT DEFINED LIB (call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x64)
IF NOT DEFINED LIB (call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" amd64)
SET SRC=%1
if "%SRC%" == "" SET SRC=4coder_default_bindings.cpp

25
buildsuper_x86.bat Normal file
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@ -0,0 +1,25 @@
@echo off
IF NOT DEFINED LIB (call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" amd64_x86)
SET SRC=%1
if "%SRC%" == "" SET SRC=4coder_default_bindings.cpp
SET OPTS=/W4 /wd4310 /wd4100 /wd4201 /wd4505 /wd4996 /wd4127 /wd4510 /wd4512 /wd4610 /wd4457 /WX
SET OPTS=%OPTS% /GR- /nologo /FC
SET DEBUG=/Zi
SET BUILD_DLL=/LD /link /INCREMENTAL:NO /OPT:REF
SET EXPORTS=/EXPORT:get_bindings /EXPORT:get_alpha_4coder_version
REM This stores the path of the buildsuper.bat script
REM in CODE_HOME. This way you can always include the
REM default files no matter where you store your code.
REM And no matter how you call buildsuper.bat.
SET CODE_HOME=%~dp0
cl /I%CODE_HOME% %OPTS% %DEBUG% %SRC% /Fecustom_4coder %BUILD_DLL% %EXPORTS%
REM file spammation preventation
del *.exp
del *.obj
del *.lib

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@ -131,9 +131,13 @@ init_build_line(Build_Line *line){
#define CL_SITE_INCLUDES "/I..\\..\\foreign /I..\\..\\code"
#define CL_LIBS \
#define CL_LIBS_X64 \
"user32.lib winmm.lib gdi32.lib opengl32.lib " \
"..\\foreign\\freetype.lib"
"..\\foreign_x64\\freetype.lib"
#define CL_LIBS_X86 \
"user32.lib winmm.lib gdi32.lib opengl32.lib " \
"..\\foreign_x86\\freetype.lib"
#define CL_ICON "..\\res\\icon.res"
@ -142,10 +146,18 @@ init_build_line(Build_Line *line){
static void
build_cl(u32 flags, char *code_path, char *code_file, char *out_path, char *out_file, char *exports){
Build_Line line;
Build_Line link_line;
init_build_line(&line);
Build_Line link_line;
init_build_line(&link_line);
Build_Line line_prefix;
init_build_line(&line_prefix);
if (flags & X86){
build_ap(line_prefix, "SETUP_CLX86 & ");
}
if (flags & OPTS){
build_ap(line, CL_OPTS);
}
@ -159,7 +171,12 @@ build_cl(u32 flags, char *code_path, char *code_file, char *out_path, char *out_
}
if (flags & LIBS){
build_ap(line, CL_LIBS);
if (flags & X86){
build_ap(line, CL_LIBS_X86);
}
else{
build_ap(line, CL_LIBS_X64);
}
}
if (flags & ICON){
@ -210,8 +227,10 @@ build_cl(u32 flags, char *code_path, char *code_file, char *out_path, char *out_
swap_ptr(&line.build_options, &line.build_options_prev);
swap_ptr(&link_line.build_options, &link_line.build_options_prev);
swap_ptr(&line_prefix.build_options, &line_prefix.build_options_prev);
Temp_Dir temp = pushdir(out_path);
systemf("cl %s %s\\%s /Fe%s /link /INCREMENTAL:NO %s", line.build_options, code_path, code_file, out_file, link_line.build_options);
systemf("%scl %s %s\\%s /Fe%s /link /INCREMENTAL:NO %s", line_prefix.build_options, line.build_options, code_path, code_file, out_file, link_line.build_options);
popdir(temp);
}
@ -307,39 +326,28 @@ build(u32 flags, char *code_path, char *code_file, char *out_path, char *out_fil
}
static void
buildsuper(char *code_path, char *out_path, char *filename){
buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
Temp_Dir temp = pushdir(out_path);
#if defined(IS_CL)
systemf("call \"%s\\buildsuper.bat\" %s", code_path, filename);
{
char *prefix = "";
char *build_script = "buildsuper.bat";
if (x86_build){
prefix = "setup_clx86 & ";
build_script = "buildsuper_x86.bat";
}
systemf("%scall \"%s\\%s\" %s", prefix, code_path, build_script, filename);
}
#elif defined(IS_GCC)
systemf("\"%s/buildsuper.sh\" %s", code_path, filename);
{
systemf("\"%s/buildsuper.sh\" %s", code_path, filename);
}
#else
#error The build rule for this compiler is not ready
#endif
popdir(temp);
}
#define META_DIR "../meta"
#define BUILD_DIR "../build"
#define SITE_DIR "../site"
#define PACK_DIR "../distributions"
#define PACK_DATA_DIR "../data/dist_files"
#define DATA_DIR "../data/test"
#define PACK_ALPHA_PAR_DIR "../current_dist"
#define PACK_SUPER_PAR_DIR "../current_dist_super"
#define PACK_POWER_PAR_DIR "../current_dist_power"
#define PACK_ALPHA_DIR PACK_ALPHA_PAR_DIR"/4coder"
#define PACK_SUPER_DIR PACK_SUPER_PAR_DIR"/4coder"
#define PACK_POWER_DIR PACK_POWER_PAR_DIR"/power"
#if defined(IS_WINDOWS)
#define PLAT_LAYER "win32_4ed.cpp"
#elif defined(IS_LINUX)
@ -348,6 +356,9 @@ buildsuper(char *code_path, char *out_path, char *filename){
#error No platform layer defined for this OS.
#endif
#define META_DIR "../meta"
#define BUILD_DIR "../build"
static void
fsm_generator(char *cdir){
{
@ -395,7 +406,7 @@ enum{
};
static void
do_buildsuper(char *cdir, i32 custom_option){
do_buildsuper(char *cdir, i32 custom_option, u32 flags){
char space[1024];
String str = make_fixed_width_string(space);
@ -426,11 +437,15 @@ do_buildsuper(char *cdir, i32 custom_option){
copy_sc(&str, "../4vim/4coder_chronal.cpp");
}break;
}
terminate_with_null(&str);
b32 x86_build = false;
if (flags & X86){
x86_build = true;
}
DECL_STR(dir, BUILD_DIR);
buildsuper(cdir, dir, str.str);
buildsuper(cdir, dir, str.str, x86_build);
END_TIME_SECTION("build custom");
}
@ -457,9 +472,9 @@ static void
standard_build(char *cdir, u32 flags){
fsm_generator(cdir);
metagen(cdir);
do_buildsuper(cdir, Custom_Experiments);
//do_buildsuper(cdir, Custom_Casey);
//do_buildsuper(cdir, Custom_ChronalVim);
do_buildsuper(cdir, Custom_Experiments, flags);
//do_buildsuper(cdir, Custom_Casey, flags);
//do_buildsuper(cdir, Custom_ChronalVim, flags);
build_main(cdir, flags);
}
@ -481,6 +496,8 @@ site_build(char *cdir, u32 flags){
}
}
#define PACK_DIR "../distributions"
static void
get_4coder_dist_name(String *zip_file, i32 OS_specific, char *tier, char *ext){
zip_file->size = 0;
@ -526,8 +543,9 @@ package(char *cdir){
fsm_generator(cdir);
metagen(cdir);
// NOTE(allen): alpha
build_main(cdir, OPTIMIZATION | KEEP_ASSERT | DEBUG_INFO);
#define SITE_DIR "../site"
#define PACK_DATA_DIR "../data/dist_files"
#define DATA_DIR "../data/test"
DECL_STR(build_dir, BUILD_DIR);
DECL_STR(site_dir, SITE_DIR);
@ -535,88 +553,170 @@ package(char *cdir){
DECL_STR(pack_data_dir, PACK_DATA_DIR);
DECL_STR(data_dir, DATA_DIR);
#define PACK_ALPHA_PAR_DIR "../current_dist"
#define PACK_ALPHA_DIR PACK_ALPHA_PAR_DIR"/4coder"
DECL_STR(pack_alpha_par_dir, PACK_ALPHA_PAR_DIR);
DECL_STR(pack_super_par_dir, PACK_SUPER_PAR_DIR);
DECL_STR(pack_power_par_dir, PACK_POWER_PAR_DIR);
DECL_STR(pack_alpha_dir, PACK_ALPHA_DIR);
DECL_STR(pack_super_dir, PACK_SUPER_DIR);
DECL_STR(pack_power_dir, PACK_POWER_DIR);
clear_folder(pack_alpha_par_dir);
make_folder_if_missing(pack_alpha_dir, "3rdparty");
make_folder_if_missing(pack_dir, "alpha");
copy_file(build_dir, "4ed"EXE, pack_alpha_dir, 0, 0);
//ONLY_WINDOWS(copy_file(build_dir, "4ed"PDB, pack_alpha_dir, 0, 0));
copy_file(build_dir, "4ed_app"DLL, pack_alpha_dir, 0, 0);
//ONLY_WINDOWS(copy_file(build_dir, "4ed_app"PDB, pack_alpha_dir, 0, 0));
copy_all (pack_data_dir, "*", pack_alpha_dir);
copy_file(0, "README.txt", pack_alpha_dir, 0, 0);
copy_file(0, "TODO.txt", pack_alpha_dir, 0, 0);
copy_file(data_dir, "release-config.4coder", pack_alpha_dir, 0, "config.4coder");
#define PACK_ALPHA_X86_PAR_DIR "../current_dist_x86"
#define PACK_ALPHA_X86_DIR PACK_ALPHA_X86_PAR_DIR"/4coder"
DECL_STR(pack_alpha_x86_par_dir, PACK_ALPHA_X86_PAR_DIR);
DECL_STR(pack_alpha_x86_dir, PACK_ALPHA_X86_DIR);
get_4coder_dist_name(&str, 1, "alpha", "zip");
zip(pack_alpha_par_dir, "4coder", str.str);
// NOTE(allen): super
build_main(cdir, OPTIMIZATION | KEEP_ASSERT | DEBUG_INFO | SUPER);
do_buildsuper(cdir, Custom_Default);
clear_folder(pack_super_par_dir);
make_folder_if_missing(pack_super_dir, "3rdparty");
make_folder_if_missing(pack_dir, "super");
make_folder_if_missing(pack_dir, "super-docs");
copy_file(build_dir, "4ed"EXE, pack_super_dir, 0, 0);
//ONLY_WINDOWS(copy_file(build_dir, "4ed"PDB, pack_super_dir, 0, 0));
copy_file(build_dir, "4ed_app"DLL, pack_super_dir, 0, 0);
//ONLY_WINDOWS(copy_file(build_dir, "4ed_app"PDB, pack_super_dir, 0, 0));
copy_file(build_dir, "custom_4coder"DLL, pack_super_dir, 0, 0);
copy_all (pack_data_dir, "*", pack_super_dir);
copy_file(0, "README.txt", pack_super_dir, 0, 0);
copy_file(0, "TODO.txt", pack_super_dir, 0, 0);
copy_file(data_dir, "release-config.4coder", pack_super_dir, 0, "config.4coder");
copy_all(0, "4coder_*", pack_super_dir);
copy_file(0, "buildsuper"BAT, pack_super_dir, 0, 0);
DECL_STR(custom_dir, "4coder_API");
DECL_STR(custom_helper_dir, "4coder_helper");
DECL_STR(custom_lib_dir, "4coder_lib");
DECL_STR(fcpp_dir, "4cpp");
char *dir_array[] = {
custom_dir,
custom_helper_dir,
custom_lib_dir,
fcpp_dir,
};
i32 dir_count = ArrayCount(dir_array);
for (i32 i = 0; i < dir_count; ++i){
char *d = dir_array[i];
make_folder_if_missing(pack_super_dir, d);
// NOTE(allen): alpha
{
char *dest_dirs[] = {
pack_alpha_dir,
pack_alpha_x86_dir,
};
char space[256];
String str = make_fixed_width_string(space);
append_sc(&str, pack_super_dir);
append_s_char(&str, platform_correct_slash);
append_sc(&str, d);
terminate_with_null(&str);
char *dest_par_dirs[] = {
pack_alpha_dir,
pack_alpha_x86_dir,
};
copy_all(d, "*", str.str);
char *zip_dirs[] = {
"alpha",
"alpha_x86",
};
Assert(ArrayCount(dest_dirs) == ArrayCount(dest_par_dirs));
u32 count = ArrayCount(dest_dirs);
u32 base_flags = OPTIMIZATION | KEEP_ASSERT | DEBUG_INFO;
u32 flags[] = {
0,
X86,
};
for (u32 i = 0; i < count; ++i){
char *dir = dest_dirs[i];
char *par_dir = dest_par_dirs[i];
char *zip_dir = zip_dirs[i];
build_main(cdir, base_flags | flags[i]);
clear_folder(par_dir);
make_folder_if_missing(dir, "3rdparty");
make_folder_if_missing(pack_dir, zip_dir);
copy_file(build_dir, "4ed"EXE, dir, 0, 0);
copy_file(build_dir, "4ed_app"DLL, dir, 0, 0);
copy_all (pack_data_dir, "*", dir);
copy_file(0, "README.txt", dir, 0, 0);
copy_file(0, "TODO.txt", dir, 0, 0);
copy_file(data_dir, "release-config.4coder", dir, 0, "config.4coder");
get_4coder_dist_name(&str, 1, zip_dir, "zip");
zip(par_dir, "4coder", str.str);
}
}
get_4coder_dist_name(&str, 0, "API", "html");
str2 = front_of_directory(str);
copy_file(site_dir, "custom_docs.html", pack_dir, "super-docs", str2.str);
// NOTE(allen): super
#define PACK_SUPER_PAR_DIR "../current_dist_super"
#define PACK_SUPER_DIR PACK_SUPER_PAR_DIR"/4coder"
DECL_STR(pack_super_par_dir, PACK_SUPER_PAR_DIR);
DECL_STR(pack_super_dir, PACK_SUPER_DIR);
get_4coder_dist_name(&str, 1, "super", "zip");
zip(pack_super_par_dir, "4coder", str.str);
#define PACK_SUPER_X86_PAR_DIR "../current_dist_super_x86"
#define PACK_SUPER_X86_DIR PACK_SUPER_X86_PAR_DIR"/4coder"
DECL_STR(pack_super_x86_par_dir, PACK_SUPER_X86_PAR_DIR);
DECL_STR(pack_super_x86_dir, PACK_SUPER_X86_DIR);
{
char *dest_dirs[] = {
pack_super_dir,
pack_super_x86_dir,
};
char *dest_par_dirs[] = {
pack_super_dir,
pack_super_x86_dir,
};
char *zip_dirs[] = {
"super",
"super_x86",
};
Assert(ArrayCount(dest_dirs) == ArrayCount(dest_par_dirs));
u32 count = ArrayCount(dest_dirs);
u32 base_flags = OPTIMIZATION | KEEP_ASSERT | DEBUG_INFO | SUPER;
u32 flags[] = {
0,
X86,
};
for (u32 i = 0; i < count; ++i){
char *dir = dest_dirs[i];
char *par_dir = dest_par_dirs[i];
char *zip_dir = zip_dirs[i];
build_main(cdir, base_flags | flags[i]);
do_buildsuper(cdir, Custom_Default, flags[i]);
clear_folder(par_dir);
make_folder_if_missing(dir, "3rdparty");
make_folder_if_missing(pack_dir, zip_dir);
copy_file(build_dir, "4ed"EXE, dir, 0, 0);
ONLY_WINDOWS(copy_file(build_dir, "4ed"PDB, dir, 0, 0));
copy_file(build_dir, "4ed_app"DLL, dir, 0, 0);
ONLY_WINDOWS(copy_file(build_dir, "4ed_app"PDB, dir, 0, 0));
copy_file(build_dir, "custom_4coder"DLL, dir, 0, 0);
copy_all (pack_data_dir, "*", dir);
copy_file(0, "README.txt", dir, 0, 0);
copy_file(0, "TODO.txt", dir, 0, 0);
copy_file(data_dir, "release-config.4coder", dir, 0, "config.4coder");
copy_all(0, "4coder_*", dir);
copy_file(0, "buildsuper"BAT, dir, 0, 0);
DECL_STR(custom_dir, "4coder_API");
DECL_STR(custom_helper_dir, "4coder_helper");
DECL_STR(custom_lib_dir, "4coder_lib");
DECL_STR(fcpp_dir, "4cpp");
char *dir_array[] = {
custom_dir,
custom_helper_dir,
custom_lib_dir,
fcpp_dir,
};
i32 dir_count = ArrayCount(dir_array);
for (i32 i = 0; i < dir_count; ++i){
char *d = dir_array[i];
make_folder_if_missing(dir, d);
char space[256];
String str = make_fixed_width_string(space);
append_sc(&str, dir);
append_s_char(&str, platform_correct_slash);
append_sc(&str, d);
terminate_with_null(&str);
copy_all(d, "*", str.str);
}
get_4coder_dist_name(&str, 1, zip_dir, "zip");
zip(par_dir, "4coder", str.str);
}
make_folder_if_missing(pack_dir, "super-docs");
get_4coder_dist_name(&str, 0, "API", "html");
str2 = front_of_directory(str);
copy_file(site_dir, "custom_docs.html", pack_dir, "super-docs", str2.str);
}
// NOTE(allen): power
#define PACK_POWER_PAR_DIR "../current_dist_power"
#define PACK_POWER_DIR PACK_POWER_PAR_DIR"/power"
DECL_STR(pack_power_par_dir, PACK_POWER_PAR_DIR);
DECL_STR(pack_power_dir, PACK_POWER_DIR);
clear_folder(pack_power_par_dir);
make_folder_if_missing(pack_power_dir, 0);
make_folder_if_missing(pack_dir, "power");

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@ -1,12 +1,12 @@
extensions=".c.cpp.h.hpp.bat.sh";
open_recursively=false;
fkey_command_win[1] = {"build.bat", "*compilation*", true , true };
fkey_command_win[2] = {"site\\build.bat", "*compilation*", true , true };
fkey_command_win[1] = {"echo build: x64 & build.bat", "*compilation*", true , true };
fkey_command_win[2] = {"site\\build.bat", "*compilation*", true , true };
fkey_command_win[3] = {"string\\build.bat", "*compilation*", true , true };
fkey_command_win[4] = {"build.bat /DDEV_BUILD_X86", "*compilation*", true , true };
fkey_command_win[5] = {"..\\misc\\run.bat", "*run*", false, false};
fkey_command_win[12] = {"package.bat", "*package*", false, true };
fkey_command_win[4] = {"echo build: x86 & build.bat /DDEV_BUILD_X86", "*compilation*", true , true };
fkey_command_win[5] = {"..\\misc\\run.bat", "*run*", false, false };
fkey_command_win[12] = {"package.bat", "*package*", false, true };
fkey_command_linux[1] = {"./build.sh", "*compilation*", true , true };
fkey_command_linux[2] = {"site/build.sh", "*compilation*", true , true };

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@ -1,5 +1,5 @@
1
0
62
63

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@ -9,6 +9,25 @@
// TOP
//
// Architecture cracking
//
#if defined(_M_AMD64)
# define CALL_CONVENTION
# define BUILD_X64
#elif defined(_M_IX86)
# define CALL_CONVENTION __stdcall
# define BUILD_X86
#else
# error architecture not supported yet
#endif
//
// Program setup
//
#include <assert.h>
#include <string.h>
#include "4tech_defines.h"
@ -55,6 +74,7 @@
#define WM_4coder_ANIMATE (WM_USER + 0)
//
// Win32_Vars structs
//
@ -324,7 +344,7 @@ system_signal_cv(i32 crit_id, i32 cv_id){
WakeConditionVariable(win32vars.condition_vars + cv_id);
}
internal DWORD
internal DWORD CALL_CONVENTION
JobThreadProc(LPVOID lpParameter){
Thread_Context *thread = (Thread_Context*)lpParameter;
Work_Queue *queue = win32vars.queues + thread->group_id;
@ -647,7 +667,7 @@ Win32FreeCoroutine(Win32_Coroutine *data){
win32vars.coroutine_free = data;
}
internal void
internal void CALL_CONVENTION
Win32CoroutineMain(void *arg_){
Win32_Coroutine *c = (Win32_Coroutine*)arg_;
c->coroutine.func(&c->coroutine);
@ -1462,7 +1482,7 @@ Font_Load_Sig(system_draw_font_load){
#if SUPPORT_DPI
pt_size = round32(pt_size * size_change(win32vars.dpi_x, win32vars.dpi_y));
#endif
for (b32 success = 0; success == 0;){
#if USE_WIN32_FONTS
@ -1665,9 +1685,8 @@ win32_load_gl_always(char *name, HMODULE module){
return(r);
}
internal void
OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam)
{
internal void CALL_CONVENTION
OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam){
OutputDebugStringA(message);
OutputDebugStringA("\n");
}
@ -1677,10 +1696,6 @@ Win32InitGL(){
// GL context initialization
{
PIXELFORMATDESCRIPTOR format;
int format_id;
BOOL success;
HDC dc;
format.nSize = sizeof(format);
format.nVersion = 1;
format.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
@ -1708,87 +1723,84 @@ Win32InitGL(){
format.dwVisibleMask = 0;
format.dwDamageMask = 0;
dc = GetDC(win32vars.window_handle);
HDC dc = GetDC(win32vars.window_handle);
Assert(dc);
format_id = ChoosePixelFormat(dc, &format);
int format_id = ChoosePixelFormat(dc, &format);
Assert(format_id != 0);
success = SetPixelFormat(dc, format_id, &format);
Assert(success == TRUE);
BOOL success = SetPixelFormat(dc, format_id, &format);
Assert(success == TRUE); AllowLocal(success);
HGLRC glcontext = wglCreateContext(dc);
wglMakeCurrent(dc, glcontext);
#if 1
{
HMODULE module = LoadLibraryA("opengl32.dll");
HMODULE module = LoadLibraryA("opengl32.dll");
AllowLocal(module);
wglCreateContextAttribsARB_Function *wglCreateContextAttribsARB = 0;
wglCreateContextAttribsARB = (wglCreateContextAttribsARB_Function*)
win32_load_gl_always("wglCreateContextAttribsARB", module);
wglChoosePixelFormatARB_Function *wglChoosePixelFormatARB = 0;
wglChoosePixelFormatARB = (wglChoosePixelFormatARB_Function*)
win32_load_gl_always("wglChoosePixelFormatARB", module);
if (wglCreateContextAttribsARB != 0 && wglChoosePixelFormatARB != 0){
const int choosePixel_attribList[] =
{
WGL_DRAW_TO_WINDOW_ARB, TRUE,
WGL_SUPPORT_OPENGL_ARB, TRUE,
//WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
WGL_COLOR_BITS_ARB, 32,
WGL_DEPTH_BITS_ARB, 24,
WGL_STENCIL_BITS_ARB, 8,
0,
};
wglCreateContextAttribsARB_Function *wglCreateContextAttribsARB = 0;
wglCreateContextAttribsARB = (wglCreateContextAttribsARB_Function*)
win32_load_gl_always("wglCreateContextAttribsARB", module);
i32 extended_format_id = 0;
u32 num_formats = 0;
BOOL result = wglChoosePixelFormatARB(dc, choosePixel_attribList, 0, 1, &extended_format_id, &num_formats);
wglChoosePixelFormatARB_Function *wglChoosePixelFormatARB = 0;
wglChoosePixelFormatARB = (wglChoosePixelFormatARB_Function*)
win32_load_gl_always("wglChoosePixelFormatARB", module);
if (wglCreateContextAttribsARB != 0 && wglChoosePixelFormatARB != 0){
const int choosePixel_attribList[] =
{
WGL_DRAW_TO_WINDOW_ARB, TRUE,
WGL_SUPPORT_OPENGL_ARB, TRUE,
//WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
WGL_COLOR_BITS_ARB, 32,
WGL_DEPTH_BITS_ARB, 24,
WGL_STENCIL_BITS_ARB, 8,
0,
if (result != 0 && num_formats > 0){
const int createContext_attribList[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
WGL_CONTEXT_MINOR_VERSION_ARB, 2,
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
0
};
i32 extended_format_id;
UINT num_formats = 0;
BOOL result = 0;
result = wglChoosePixelFormatARB(dc, choosePixel_attribList, 0, 1, &extended_format_id, &num_formats);
if (result != 0 && num_formats > 0){
const int createContext_attribList[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
WGL_CONTEXT_MINOR_VERSION_ARB, 2,
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
0
};
if (extended_format_id == format_id){
HGLRC extended_context = wglCreateContextAttribsARB(dc, 0, createContext_attribList);
if (extended_context){
wglMakeCurrent(dc, extended_context);
wglDeleteContext(glcontext);
glcontext = extended_context;
}
if (extended_format_id == format_id){
HGLRC extended_context = wglCreateContextAttribsARB(dc, 0, createContext_attribList);
if (extended_context){
wglMakeCurrent(dc, extended_context);
wglDeleteContext(glcontext);
glcontext = extended_context;
}
}
}
}
#if (defined(BUILD_X64) && 1) || (defined(BUILD_X86) && 0)
#if FRED_INTERNAL
// NOTE(casey): This slows down GL but puts error messages to
// the debug console immediately whenever you do something wrong
glDebugMessageCallback_type *glDebugMessageCallback =
(glDebugMessageCallback_type *)win32_load_gl_always("glDebugMessageCallback", module);
glDebugMessageControl_type *glDebugMessageControl =
(glDebugMessageControl_type *)win32_load_gl_always("glDebugMessageControl", module);
if(glDebugMessageCallback != 0 && glDebugMessageControl != 0)
{
glDebugMessageCallback(OpenGLDebugCallback, 0);
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE);
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
}
#endif
#endif
ReleaseDC(win32vars.window_handle, dc);
}
#if FRED_INTERNAL
// NOTE(casey): This slows down GL but puts error messages to
// the debug console immediately whenever you do something wrong
glDebugMessageCallback_type *glDebugMessageCallback =
(glDebugMessageCallback_type *)wglGetProcAddress("glDebugMessageCallback");
glDebugMessageControl_type *glDebugMessageControl =
(glDebugMessageControl_type *)wglGetProcAddress("glDebugMessageControl");
if(glDebugMessageCallback && glDebugMessageControl)
{
glDebugMessageCallback(OpenGLDebugCallback, 0);
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE);
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
}
#endif
glEnable(GL_TEXTURE_2D);
glEnable(GL_SCISSOR_TEST);
glEnable(GL_BLEND);
@ -2059,7 +2071,7 @@ Win32Callback(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam){
return(result);
}
int
int CALL_CONVENTION
WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){
i32 argc = __argc;
char **argv = __argv;
@ -2107,6 +2119,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
memory->id = thread->id;
thread->queue = &win32vars.queues[BACKGROUND_THREADS];
thread->handle = CreateThread(0, 0, JobThreadProc, thread, creation_flag, (LPDWORD)&thread->windows_id);
}
@ -2124,7 +2137,11 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
LPVOID base;
#if FRED_INTERNAL
#if defined(BUILD_X64)
base = (LPVOID)TB(1);
#elif defined(BUILD_X86)
base = (LPVOID)MB(96);
#endif
#else
base = (LPVOID)0;
#endif
@ -2133,7 +2150,11 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
memory_vars.vars_memory = VirtualAlloc(base, memory_vars.vars_memory_size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
#if FRED_INTERNAL
#if defined(BUILD_X64)
base = (LPVOID)TB(2);
#elif defined(BUILD_X86)
base = (LPVOID)MB(98);
#endif
#else
base = (LPVOID)0;
#endif
@ -2144,13 +2165,13 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
memory_vars.user_memory_size = MB(2);
memory_vars.user_memory = VirtualAlloc(base, memory_vars.target_memory_size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if (!memory_vars.vars_memory){
exit(1);
}
win32vars.target.max = MB(1);
win32vars.target.push_buffer = (char*)system_get_memory(win32vars.target.max);
if (!memory_vars.vars_memory || !memory_vars.target_memory || !memory_vars.user_memory || !win32vars.target.push_buffer){
exit(1);
}
//
// System and Application Layer Linkage
@ -2241,7 +2262,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
WNDCLASS window_class = {};
window_class.style = CS_HREDRAW|CS_VREDRAW;
window_class.lpfnWndProc = Win32Callback;
window_class.lpfnWndProc = (WNDPROC)(Win32Callback);
window_class.hInstance = hInstance;
window_class.lpszClassName = "4coder-win32-wndclass";
window_class.hIcon = LoadIcon(hInstance, "main");
@ -2345,12 +2366,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
// Main Loop
//
win32vars.app.init(&win32vars.system,
&win32vars.target,
&memory_vars,
win32vars.clipboard_contents,
current_directory,
win32vars.custom_api);
win32vars.app.init(&win32vars.system, &win32vars.target, &memory_vars, win32vars.clipboard_contents, current_directory, win32vars.custom_api);
system_free_memory(current_directory.str);
@ -2550,12 +2566,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
win32vars.send_exit_signal = 0;
}
win32vars.app.step(&win32vars.system,
&win32vars.target,
&memory_vars,
&input,
&result,
clparams);
win32vars.app.step(&win32vars.system, &win32vars.target, &memory_vars, &input, &result, clparams);
if (result.perform_kill){
keep_playing = 0;

View File

@ -55,7 +55,6 @@ Created 27.01.2017 (dd.mm.yyyy)
#define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C
typedef BOOL wglChoosePixelFormatARB_Function(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
@ -67,14 +66,25 @@ typedef BOOL wglChoosePixelFormatARB_Function(HDC hdc, const int *piAttribIList,
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
typedef HGLRC wglCreateContextAttribsARB_Function(HDC hDC, HGLRC hshareContext, const int *attribList);
typedef const char* wglGetExtensionsStringARB_Function(HDC hdc);
typedef BOOL CALL_CONVENTION
wglChoosePixelFormatARB_Function(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
typedef HGLRC CALL_CONVENTION
wglCreateContextAttribsARB_Function(HDC hDC, HGLRC hshareContext, const int *attribList);
typedef const char* CALL_CONVENTION
wglGetExtensionsStringARB_Function(HDC hdc);
typedef void CALL_CONVENTION
GLDEBUGPROC_TYPE(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char * message, const GLvoid * userParam);
typedef void GLDEBUGPROC_TYPE(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char * message, const GLvoid * userParam);
typedef GLDEBUGPROC_TYPE * GLDEBUGPROC;
typedef void glDebugMessageControl_type(GLenum source, GLenum type, GLenum severity, GLsizei count, GLuint * ids, GLboolean enabled);
typedef void glDebugMessageCallback_type(GLDEBUGPROC callback, void * userParam);
typedef void CALL_CONVENTION
glDebugMessageControl_type(GLenum source, GLenum type, GLenum severity, GLsizei count, GLuint * ids, GLboolean enabled);
typedef void CALL_CONVENTION
glDebugMessageCallback_type(GLDEBUGPROC callback, void * userParam);
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
#define GL_DEBUG_OUTPUT 0x92E0