Work on setting up the opengl view.
parent
26fd4cd230
commit
0cfb8b319c
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@ -121,6 +121,7 @@ struct Mac_Input_Chunk{
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@end
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@interface OpenGLView : NSOpenGLView
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- (void)init_opengl;
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- (void)requestDisplay;
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@end
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@ -156,6 +157,8 @@ struct Mac_Object{
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};
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struct Mac_Vars {
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b32 gl_is_initialized;
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Thread_Context *tctx;
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Arena* frame_arena;
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@ -266,26 +269,39 @@ mac_to_object(Plat_Handle handle){
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- (void)applicationWillTerminate:(NSNotification*)notification{
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}
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- (NSSize)windowWillResize:(NSWindow*)window toSize:(NSSize)frame_size{
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// frame_size.height = ((f32)frame_size.width / global_aspect_ratio);
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return frame_size;
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}
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- (void)windowWillClose:(id)sender{
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// global_running = false;
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}
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@end
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@implementation OpenGLView
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- (id)init {
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- (id)init{
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self = [super init];
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if (self == nil){
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return nil;
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}
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[self init_opengl];
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return self;
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}
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- (void)prepareOpenGL{
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- (void)dealloc
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{
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[super dealloc];
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}
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- (void)prepareOpenGL
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{
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[super prepareOpenGL];
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[[self openGLContext] makeCurrentContext];
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// NOTE(yuval): Setup vsync
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GLint swapInt = 1;
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[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
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}
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- (void)awakeFromNib
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{
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[self init_gl];
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}
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- (void)reshape{
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@ -332,6 +348,44 @@ mac_to_object(Plat_Handle handle){
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[self requestDisplay];
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}
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- (void)init_opengl{
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if (mac_vars.gl_is_initialized){
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return;
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}
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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// NOTE(yuval): Setup OpenGL
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NSOpenGLPixelFormatAttribute opengl_attrs[] = {
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 32,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADepthSize, 24,
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// NSOpenGLPFASampleBuffers, 1,
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// NSOpenGLPFASamples, 16,
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0
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};
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NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:opengl_attrs];
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if (pixel_format == nil){
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fprintf(stderr, "Error creating OpenGLPixelFormat\n");
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exit(1);
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}
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NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:format shareContext:nil];
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[self setPixelFormat:format];
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[self setOpenGLContext:context];
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[context makeCurrentContext];
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[pixel_format release];
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mac_vars.gl_is_initialized = true;
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}
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- (void)requestDisplay{
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printf("Display Requested\n");
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@ -345,6 +399,8 @@ int
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main(int arg_count, char **args){
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block_zero_struct(&mac_vars);
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mac_vars.gl_is_initialized = false;
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@autoreleasepool{
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// NOTE(yuval): Create NSApplication & Delegate
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NSApplication *app = [NSApplication sharedApplication];
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