4coder/4ed.h

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C
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/*
* Mr. 4th Dimention - Allen Webster
*
* 12.12.2014
*
* Application Layer for 4coder
*
*/
// TOP
#if !defined(FRED_H)
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#define FRED_H
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#define MAX_VIEWS 16
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struct Application_Memory{
void *vars_memory;
i32 vars_memory_size;
void *target_memory;
i32 target_memory_size;
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void *user_memory;
i32 user_memory_size;
void *debug_memory;
i32 debug_memory_size;
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};
// TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen):
// TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen):
// TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen):
// TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen):
// TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen): // TODO(allen):
// TODO(allen): Fix this nonsense
#define KEY_INPUT_BUFFER_SIZE 8
#define KEY_EXTRA_SIZE 5
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struct Key_Input_Data{
Key_Event_Data keys[KEY_INPUT_BUFFER_SIZE + KEY_EXTRA_SIZE];
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i32 count;
b8 modifiers[MDFR_INDEX_COUNT];
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};
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typedef u8 Log_To_Type;
enum{
LogTo_Nothing,
LogTo_Stdout,
LogTo_LogFile,
LogTo_COUNT
};
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struct Plat_Settings{
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char *custom_dll;
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b8 custom_dll_is_strict;
b8 fullscreen_window;
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u8 use_log;
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i32 window_w, window_h;
i32 window_x, window_y;
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b8 set_window_pos;
b8 set_window_size;
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b8 maximize_window;
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b8 use_hinting;
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i32 font_size;
};
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#define App_Read_Command_Line_Sig(name) \
i32 name(System_Functions *system, Application_Memory *memory, String current_directory, Plat_Settings *plat_settings, char ***files, i32 **file_count, i32 argc, char **argv)
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typedef App_Read_Command_Line_Sig(App_Read_Command_Line);
struct Custom_API{
Get_Binding_Data_Function *get_bindings;
_Get_Version_Function *get_alpha_4coder_version;
};
#define App_Init_Sig(name) \
void name(System_Functions *system, Render_Target *target, Application_Memory *memory, String clipboard, String current_directory, Custom_API api)
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typedef App_Init_Sig(App_Init);
#include "4ed_cursor_codes.h"
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struct Application_Step_Result{
Application_Mouse_Cursor mouse_cursor_type;
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b32 lctrl_lalt_is_altgr;
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b32 perform_kill;
b32 animating;
b32 has_new_title;
char *title_string;
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};
struct Application_Step_Input{
b32 first_step;
f32 dt;
Key_Input_Data keys;
Mouse_State mouse;
String clipboard;
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b32 trying_to_kill;
u32 debug_number;
};
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#define App_Step_Sig(name) Application_Step_Result \
name(System_Functions *system, \
Render_Target *target, \
Application_Memory *memory, \
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Application_Step_Input *input)
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typedef App_Step_Sig(App_Step);
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struct App_Functions{
App_Read_Command_Line *read_command_line;
App_Init *init;
App_Step *step;
};
#define App_Get_Functions_Sig(name) App_Functions name()
typedef App_Get_Functions_Sig(App_Get_Functions);
#endif
// BOTTOM