4coder/4coder_default_bindings.cpp

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/*
4coder_default_bidings.cpp - Supplies the default bindings used for default 4coder behavior.
TYPE: 'build-target'
*/
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// TOP
#if !defined(FCODER_DEFAULT_BINDINGS)
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#define FCODER_DEFAULT_BINDINGS
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#include "4coder_default_include.cpp"
// NOTE(allen|a4.0.22): This no longer serves as very good example code.
// Good example code will be coming soon, but in the mean time you can go
// to 4coder_remapping_commands.cpp for examples of what binding code looks like.
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#if !defined(NO_BINDING)
extern "C" int32_t
get_bindings(void *data, int32_t size){
Bind_Helper context_ = begin_bind_helper(data, size);
Bind_Helper *context = &context_;
set_all_default_hooks(context);
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#if defined(__APPLE__) && defined(__MACH__)
mac_default_keys(context);
#else
default_keys(context);
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#endif
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int32_t result = end_bind_helper(context);
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return(result);
}
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#endif //NO_BINDING
#endif //FCODER_DEFAULT_BINDINGS
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// BOTTOM