4coder/4ed_dynamic_variables.h

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/*
* Mr. 4th Dimention - Allen Webster
*
* 22.06.2018
*
* Dynamic variable system
*
*/
// TOP
#if !defined(FRED_DYNAMIC_VARIABLES_H)
#define FRED_DYNAMIC_VARIABLES_H
union Managed_Object_Standard_Header{
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u64 eight_byte_alignment__;
struct{
Managed_Object_Type type;
u32 item_size;
u32 count;
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};
};
struct Managed_Memory_Header{
Managed_Object_Standard_Header std_header;
};
struct Managed_Buffer_Markers_Header{
Managed_Object_Standard_Header std_header;
Managed_Buffer_Markers_Header *next;
Managed_Buffer_Markers_Header *prev;
Buffer_ID buffer_id;
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};
struct Managed_Arena_Header{
Managed_Object_Standard_Header std_header;
Managed_Arena_Header *next;
Managed_Arena_Header *prev;
Arena arena;
};
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global_const i32 managed_header_type_sizes[ManagedObjectType_COUNT] = {
0,
sizeof(Managed_Memory_Header),
sizeof(Managed_Buffer_Markers_Header),
sizeof(Managed_Arena_Header),
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};
struct Managed_Buffer_Markers_Header_List{
Managed_Buffer_Markers_Header *first;
Managed_Buffer_Markers_Header *last;
i32 count;
};
struct Managed_Arena_Header_List{
Managed_Arena_Header *first;
Managed_Arena_Header *last;
i32 count;
};
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////////////////////////////////
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struct Managed_ID_Set{
Arena arena;
Table_Data_u64 name_to_id_table;
Managed_ID id_counter;
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};
struct Dynamic_Variable_Block{
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Arena arena;
Table_u64_Data id_to_data_table;
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};
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////////////////////////////////
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struct Dynamic_Workspace{
Dynamic_Variable_Block var_block;
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Heap heap;
Base_Allocator heap_wrapper;
Table_u64_u64 object_id_to_object_ptr;
u32 object_id_counter;
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u32 visual_id_counter;
u32 scope_id;
i32 user_type;
void *user_back_ptr;
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Managed_Buffer_Markers_Header_List buffer_markers_list;
Managed_Arena_Header_List arena_list;
i32 total_marker_count;
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};
////////////////////////////////
global_const i32 lifetime_key_reference_per_node = 32;
struct Lifetime_Key_Ref_Node{
Lifetime_Key_Ref_Node *next;
Lifetime_Key_Ref_Node *prev;
struct Lifetime_Key *keys[lifetime_key_reference_per_node];
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};
union Lifetime_Object{
Lifetime_Object *next;
struct{
Lifetime_Key_Ref_Node *key_node_first;
Lifetime_Key_Ref_Node *key_node_last;
i32 key_count;
Dynamic_Workspace workspace;
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};
};
struct Lifetime_Key{
union{
struct{
Lifetime_Key *next;
Lifetime_Key *prev;
};
struct{
Lifetime_Object **members;
i32 count;
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Dynamic_Workspace dynamic_workspace;
};
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};
};
global_const u64 LifetimeKeyHash_Empty = 0&(~bit_63);
global_const u64 LifetimeKeyHash_Deleted = max_u64&(~bit_63);
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struct Lifetime_Allocator{
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Base_Allocator *allocator;
Arena node_arena;
Lifetime_Key_Ref_Node *free_key_references;
Lifetime_Key* free_keys;
Lifetime_Object *free_objects;
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Table_Data_u64 key_table;
Table_u64_u64 key_check_table;
Table_u64_u64 scope_id_to_scope_ptr_table;
u32 scope_id_counter;
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};
struct Lifetime_Key_With_Opaque_ID{
Lifetime_Key *key;
u64 opaque_id;
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};
////////////////////////////////
struct Managed_Object_Ptr_And_Workspace{
Dynamic_Workspace *workspace;
Managed_Object_Standard_Header *header;
};
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#endif
// BOTTOM