119 lines
2.5 KiB
C
119 lines
2.5 KiB
C
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/*
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* 4coder event types
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*/
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// TOP
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#if !defined(FCODER_EVENTS_H)
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#define FCODER_EVENTS_H
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typedef u32 Key_Code;
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typedef u32 Mouse_Code;
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typedef u32 Core_Code;
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#include "generated/4coder_event_codes.h"
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typedef i32 Input_Event_Kind;
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enum{
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InputEventKind_TextInsert,
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InputEventKind_KeyStroke,
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InputEventKind_MouseButton,
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InputEventKind_MouseWheel,
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InputEventKind_MouseMove,
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InputEventKind_Core,
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};
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typedef i32 Key_Modifier_Index;
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enum{
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MDFR_SHIFT_INDEX,
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MDFR_CONTROL_INDEX,
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MDFR_ALT_INDEX,
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MDFR_COMMAND_INDEX,
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MDFR_INDEX_BINDABLE_COUNT,
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MDFR_CAPS_INDEX = MDFR_INDEX_BINDABLE_COUNT,
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MDFR_HOLD_INDEX,
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MDFR_INDEX_COUNT,
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};
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struct Key_Modifiers{
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b8 modifiers[MDFR_INDEX_COUNT];
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};
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struct Input_Event{
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Input_Event_Kind kind;
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union{
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struct{
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String_Const_u8 string;
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Key_Modifiers modifiers;
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} text;
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struct{
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Key_Code code;
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Key_Modifiers modifiers;
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} key;
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struct{
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Mouse_Code code;
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Key_Modifiers modifiers;
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Vec2_i32 p;
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b32 release;
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} mouse;
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struct{
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f32 value;
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Vec2_i32 p;
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} mouse_wheel;
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struct{
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Vec2_i32 p;
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} mouse_move;
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struct{
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Core_Code code;
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} core;
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};
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};
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struct Input_Event_Node{
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Input_Event_Node *next;
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Input_Event event;
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};
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struct Input_List{
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Input_Event_Node *first;
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Input_Event_Node *last;
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i32 count;
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};
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typedef u32 Event_Property;
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enum{
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EventProperty_AnyKey = 0x1,
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EventProperty_Escape = 0x2,
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EventProperty_MouseLeft = 0x4,
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EventProperty_MouseMiddle = 0x8,
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EventProperty_MouseRight = 0x10,
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EventProperty_MouseWheel = 0x20,
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EventProperty_MouseMove = 0x40,
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EventProperty_Animate = 0x80,
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EventProperty_ViewActivation = 0x100,
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EventProperty_TextInsert = 0x200,
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};
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enum{
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EventPropertyGroup_AnyKeyboardEvent =
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EventProperty_AnyKey|
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EventProperty_Escape|
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EventProperty_TextInsert,
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EventPropertyGroup_AnyMouseButton =
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EventProperty_MouseLeft|
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EventProperty_MouseMiddle|
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EventProperty_MouseRight,
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EventPropertyGroup_AnyMouseEvent =
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EventPropertyGroup_AnyMouseButton|
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EventProperty_MouseWheel|
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EventProperty_MouseMove,
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EventPropertyGroup_AnyUserInput =
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EventPropertyGroup_AnyKeyboardEvent|
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EventPropertyGroup_AnyMouseEvent,
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};
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#endif
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// BOTTOM
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