4coder/4coder_ui_helper.h

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/*
* Helpers for ui data structures.
*/
// TOP
#if !defined(FCODER_UI_HELPER_H)
#define FCODER_UI_HELPER_H
typedef int32_t Lister_Activation_Code;
enum{
ListerActivation_Finished = 0,
ListerActivation_Continue = 1,
ListerActivation_ContinueAndRefresh = 2,
};
typedef Lister_Activation_Code Lister_Activation_Function_Type(Application_Links *app, View_Summary *view,
String text_field, void *user_data, bool32 activated_by_mouse);
typedef void Lister_Regenerate_List_Function_Type(Application_Links *app, Partition *arena, struct Lister *lister);
struct Lister_Option_Node{
Lister_Option_Node *next;
Lister_Option_Node *prev;
String string;
String status;
void *user_data;
};
struct Lister_Option_List{
Lister_Option_Node *first;
Lister_Option_Node *last;
int32_t count;
};
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struct Lister_Handlers{
Lister_Activation_Function_Type *activate;
Lister_Regenerate_List_Function_Type *refresh;
Custom_Command_Function *write_character;
Custom_Command_Function *backspace;
Custom_Command_Function *navigate_up;
Custom_Command_Function *navigate_down;
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};
struct Lister{
// Event Handlers
Lister_Handlers handlers;
// List Data
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void *user_data;
char query_space[256];
String query;
char text_field_space[256];
String text_field;
char key_string_space[256];
String key_string;
Lister_Option_List options;
};
struct Lister_Prealloced_String{
String string;
};
struct Lister_State{
bool32 initialized;
void *hot_user_data;
int32_t item_index;
int32_t raw_item_index;
bool32 set_view_vertical_focus_to_item;
int32_t option_item_count;
Partition arena;
Lister lister;
};
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////////////////////////////////
struct Lister_Fixed_Option{
char *string;
char *status;
char *shortcut_chars;
void *user_data;
};
#endif
// BOTTOM