4coder/platform_all/4ed_shared_library_constants.h

94 lines
2.4 KiB
C
Raw Normal View History

/*
* Mr. 4th Dimention - Allen Webster
*
* 19.07.2017
*
* Cross platform library constants
*
*/
// TOP
#if !defined(FRED_SHARED_LIBRARY_CONSTANTS_H)
#define FRED_SHARED_LIBRARY_CONSTANTS_H
// Wrapper functions
union Library;
internal b32
system_load_library_direct(Arena *scratch, Library *library, char *name);
internal void*
system_get_proc(Library *library, char *name);
internal void
system_free_library(Library *library);
// Shared logic
#define LIBRARY_TYPE_SIZE 32
#define AssertLibrarySizes() Assert(sizeof(Library) == LIBRARY_TYPE_SIZE)
typedef u32 Load_Library_Location;
enum{
LoadLibrary_CurrentDirectory,
LoadLibrary_BinaryDirectory,
};
internal b32
system_load_library(Arena *scratch, Library *library, char *name_cstr, Load_Library_Location location, char *full_file_out, u32 full_file_max){
Temp_Memory temp = begin_temp(scratch);
String_Const_char name = SCchar(name_cstr);
String_Const_char extension = string_file_extension(name);
if (!string_match(extension, string_litexpr( DLL ))){
String_Const_char full_name = push_stringf(scratch, "%.*s." DLL, string_expand(name));
name_cstr = full_name.str;
}
String_Const_u8 path = {};
switch (location){
case LoadLibrary_CurrentDirectory:
{
path = sysfunc.get_current_path(scratch);
}break;
case LoadLibrary_BinaryDirectory:
{
path = sysfunc.get_4ed_path(scratch);
}break;
//default: LOG("Invalid library location passed.\n"); break;
}
b32 success = false;
if (path.size > 0){
if (path.str[path.size - 1] != SLASH){
path = push_u8_stringf(scratch, "%.*s%c%.*s", string_expand(path), SLASH, string_expand(name));
}
else{
path = push_u8_stringf(scratch, "%.*s%.*s", string_expand(path), string_expand(name));
}
success = system_load_library_direct(scratch, library, (char*)path.str);
}
if (success && full_file_out != 0 && full_file_out > 0){
u32 fill_size = clamp_top((u32)(path.size), (u32)(full_file_max - 1));
block_copy(full_file_out, path.str, fill_size);
full_file_out[fill_size] = 0;
}
end_temp(temp);
return(success);
}
internal b32
system_load_library(Arena *scratch, Library *library, char *name, Load_Library_Location location){
return(system_load_library(scratch, library, name, location, 0, 0));
}
#endif
// BOTTOM