94 lines
1.7 KiB
C++
94 lines
1.7 KiB
C++
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 13.11.2014
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*
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* Application layer build target
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*
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*/
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// TOP
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#ifdef FRED_NOT_PACKAGE
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#define FRED_INTERNAL 1
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#define FRED_SLOW 1
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#define FRED_PRINT_DEBUG 1
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#define FRED_PRINT_DEBUG_FILE_LINE 0
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#define FRED_PROFILING 1
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#define FRED_PROFILING_OS 0
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#define FRED_FULL_ERRORS 0
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#else
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#define FRED_SLOW 0
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#define FRED_INTERNAL 0
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#define FRED_PRINT_DEBUG 0
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#define FRED_PRINT_DEBUG_FILE_LINE 0
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#define FRED_PROFILING 0
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#define FRED_PROFILING_OS 0
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#define FRED_FULL_ERRORS 0
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#endif
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#define SOFTWARE_RENDER 0
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#if FRED_INTERNAL == 0
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#undef FRED_PRINT_DEBUG
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#define FRED_PRINT_DEBUG 0
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#undef FRED_PROFILING
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#define FRED_PROFILING 0
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#undef FRED_PROFILING_OS
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#define FRED_PROFILING_OS 0
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#endif
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#if FRED_PRINT_DEBUG == 0
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#undef FRED_PRINT_DEBUG_FILE_LINE
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#define FRED_PRINT_DEBUG_FILE_LINE 0
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#undef FRED_PRINT_DEBUG_FILE_LINE
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#define FRED_PROFILING_OS 0
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#endif
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#define FPS 30
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#define FRAME_TIME (1000000 / FPS)
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#define BUFFER_EXPERIMENT_SCALPEL 0
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#include "4ed_meta.h"
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#include "4cpp_types.h"
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#define FCPP_STRING_IMPLEMENTATION
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#include "4cpp_string.h"
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#include "4ed_mem.cpp"
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#include "4ed_math.cpp"
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#include "4coder_custom.h"
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#include "4ed_system.h"
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#include "4ed.h"
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#include "4ed_rendering.h"
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#include <windows.h>
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#include <GL/gl.h>
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#include "4ed_internal.h"
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#define FCPP_LEXER_IMPLEMENTATION
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#include "4cpp_lexer.h"
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#include "4ed_rendering.cpp"
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#include "4ed_command.cpp"
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#include "4ed_layout.cpp"
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#include "4ed_style.cpp"
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#include "4ed_file_view.cpp"
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#include "4ed_color_view.cpp"
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#include "4ed_interactive_view.cpp"
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#include "4ed_menu_view.cpp"
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#include "4ed_debug_view.cpp"
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#include "4ed.cpp"
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// BOTTOM
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