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/*
4 coder_build_commands . cpp - Commands for building .
*/
// TOP
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static String_Const_u8
push_build_directory_at_file ( Application_Links * app , Arena * arena , Buffer_ID buffer ) {
String_Const_u8 result = { } ;
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String_Const_u8 file_name = push_buffer_file_name ( app , arena , buffer ) ;
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Temp_Memory restore_point = begin_temp ( arena ) ;
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String_Const_u8 base_name = push_buffer_base_name ( app , arena , buffer ) ;
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b32 is_match = string_match ( file_name , base_name ) ;
end_temp ( restore_point ) ;
if ( ! is_match ) {
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result = push_string_copy ( arena , string_remove_last_folder ( file_name ) ) ;
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}
return ( result ) ;
}
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# if OS_WINDOWS
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global String_Const_u8 standard_build_file_name_array [ ] = {
string_u8_litinit ( " build.bat " ) ,
} ;
global String_Const_u8 standard_build_cmd_string_array [ ] = {
string_u8_litinit ( " build " ) ,
} ;
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# elif OS_LINUX || OS_MAC
global String_Const_u8 standard_build_file_name_array [ ] = {
string_u8_litinit ( " build.sh " ) ,
string_u8_litinit ( " Makefile " ) ,
} ;
global String_Const_u8 standard_build_cmd_string_array [ ] = {
string_u8_litinit ( " build.sh " ) ,
string_u8_litinit ( " make " ) ,
} ;
# else
# error OS needs standard search and build rules
# endif
static String_Const_u8
push_fallback_command ( Arena * arena , String_Const_u8 file_name ) {
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return ( push_u8_stringf ( arena , " echo could not find %.*s " , string_expand ( file_name ) ) ) ;
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}
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static String_Const_u8
push_fallback_command ( Arena * arena ) {
return ( push_fallback_command ( arena , standard_build_file_name_array [ 0 ] ) ) ;
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}
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global_const Buffer_Identifier standard_build_build_buffer_identifier = buffer_identifier ( string_u8_litexpr ( " *compilation* " ) ) ;
global_const u32 standard_build_exec_flags = CLI_OverlapWithConflict | CLI_SendEndSignal ;
static void
standard_build_exec_command ( Application_Links * app , View_ID view , String_Const_u8 dir , String_Const_u8 cmd ) {
exec_system_command ( app , view , standard_build_build_buffer_identifier ,
dir , cmd ,
standard_build_exec_flags ) ;
}
static b32
standard_search_and_build_from_dir ( Application_Links * app , View_ID view , String_Const_u8 start_dir ) {
Scratch_Block scratch ( app ) ;
// NOTE(allen): Search
String_Const_u8 full_file_path = { } ;
String_Const_u8 cmd_string = { } ;
for ( i32 i = 0 ; i < ArrayCount ( standard_build_file_name_array ) ; i + = 1 ) {
full_file_path = push_file_search_up_path ( app , scratch , start_dir , standard_build_file_name_array [ i ] ) ;
if ( full_file_path . size > 0 ) {
cmd_string = standard_build_cmd_string_array [ i ] ;
break ;
}
}
b32 result = ( full_file_path . size > 0 ) ;
if ( result ) {
// NOTE(allen): Build
String_Const_u8 path = string_remove_last_folder ( full_file_path ) ;
# if OS_WINDOWS
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String_Const_u8 command = push_u8_stringf ( scratch , " %.*s/%.*s " ,
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string_expand ( path ) ,
string_expand ( cmd_string ) ) ;
# elif OS_LINUX || OS_MAC
String_Const_u8 command = cmd_string ;
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# else
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# error OS needs standard search and build rules
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# endif
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if ( global_config . automatically_save_changes_on_build ) {
save_all_dirty_buffers ( app ) ;
}
standard_build_exec_command ( app , view , path , command ) ;
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print_message ( app , push_u8_stringf ( scratch , " Building with: %.*s \n " ,
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string_expand ( full_file_path ) ) ) ;
}
return ( result ) ;
}
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// NOTE(allen): This searches first using the active file's directory,
// then if no build script is found, it searches from 4coders hot directory.
static void
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standard_search_and_build ( Application_Links * app , View_ID view , Buffer_ID active_buffer ) {
Scratch_Block scratch ( app ) ;
b32 did_build = false ;
String_Const_u8 build_dir = push_build_directory_at_file ( app , scratch , active_buffer ) ;
if ( build_dir . size > 0 ) {
did_build = standard_search_and_build_from_dir ( app , view , build_dir ) ;
}
if ( ! did_build ) {
build_dir = push_hot_directory ( app , scratch ) ;
if ( build_dir . size > 0 ) {
did_build = standard_search_and_build_from_dir ( app , view , build_dir ) ;
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}
}
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if ( ! did_build ) {
standard_build_exec_command ( app , view ,
push_hot_directory ( app , scratch ) ,
push_fallback_command ( scratch ) ) ;
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}
}
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CUSTOM_COMMAND_SIG ( build_search )
CUSTOM_DOC ( " Looks for a build.bat, build.sh, or makefile in the current and parent directories. Runs the first that it finds and prints the output to *compilation*. " )
{
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View_ID view = get_active_view ( app , AccessAll ) ;
Buffer_ID buffer = view_get_buffer ( app , view , AccessAll ) ;
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standard_search_and_build ( app , view , buffer ) ;
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block_zero_struct ( & prev_location ) ;
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lock_jump_buffer ( app , string_u8_litexpr ( " *compilation* " ) ) ;
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}
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static Buffer_ID
get_comp_buffer ( Application_Links * app ) {
return ( get_buffer_by_name ( app , string_u8_litexpr ( " *compilation* " ) , AccessAll ) ) ;
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}
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static View_ID
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get_or_open_build_panel ( Application_Links * app ) {
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View_ID view = 0 ;
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Buffer_ID buffer = get_comp_buffer ( app ) ;
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if ( buffer ! = 0 ) {
view = get_first_view_with_buffer ( app , buffer ) ;
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}
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if ( view = = 0 ) {
view = open_build_footer_panel ( app ) ;
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}
return ( view ) ;
}
static void
set_fancy_compilation_buffer_font ( Application_Links * app ) {
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Buffer_ID buffer = get_comp_buffer ( app ) ;
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Font_Load_Location font = { string_u8_litexpr ( " Inconsolata-Regular.ttf " ) , true , } ;
set_buffer_face_by_font_load_location ( app , buffer , & font ) ;
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}
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CUSTOM_COMMAND_SIG ( build_in_build_panel )
CUSTOM_DOC ( " Looks for a build.bat, build.sh, or makefile in the current and parent directories. Runs the first that it finds and prints the output to *compilation*. Puts the *compilation* buffer in a panel at the footer of the current view. " )
{
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View_ID view = get_active_view ( app , AccessAll ) ;
Buffer_ID buffer = view_get_buffer ( app , view , AccessAll ) ;
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View_ID build_view = get_or_open_build_panel ( app ) ;
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standard_search_and_build ( app , build_view , buffer ) ;
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set_fancy_compilation_buffer_font ( app ) ;
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block_zero_struct ( & prev_location ) ;
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lock_jump_buffer ( app , string_u8_litexpr ( " *compilation* " ) ) ;
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}
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CUSTOM_COMMAND_SIG ( close_build_panel )
CUSTOM_DOC ( " If the special build panel is open, closes it. " )
{
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close_build_footer_panel ( app ) ;
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}
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CUSTOM_COMMAND_SIG ( change_to_build_panel )
CUSTOM_DOC ( " If the special build panel is open, makes the build panel the active panel. " )
{
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View_ID view = get_or_open_build_panel ( app ) ;
if ( view ! = 0 ) {
view_set_active ( app , view ) ;
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}
}
// BOTTOM