61 lines
816 B
C++
61 lines
816 B
C++
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 06.28.2017
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*
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* Mac C++ layer for 4coder
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*
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*/
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// TOP
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#include "4tech_defines.h"
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#include "4coder_API/version.h"
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#include "osx_objective_c_to_cpp_links.h"
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OSX_Vars osx;
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// TODO(allen): Implement a real allocate
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#include <stdlib.h>
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internal void*
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osx_allocate(umem size){
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void *result = malloc(size);
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return(result);
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}
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internal void
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osx_resize(int width, int height){
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osx.width = width;
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osx.height = height;
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// TODO
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}
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internal void
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osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags){
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// TODO
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}
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internal void
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osx_mouse(i32 mx, i32 my, u32 type){
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// TODO
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}
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internal void
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osx_mouse_wheel(float dx, float dy){
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// TODO
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}
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internal void
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osx_step(){
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// TODO
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}
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internal void
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osx_init(){
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// TODO
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}
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// BOTTOM
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