4coder/platform_mac/mac_4ed.mm

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/* Mac Objective C layer for 4coder */
#include <Cocoa/Cocoa.h>
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#define FPS 60
#define frame_useconds (1000000 / FPS)
#include "4coder_base_types.h"
#include "4coder_version.h"
#include "4coder_events.h"
#include "4coder_system_types.h"
#define STATIC_LINK_API
#include "generated/system_api.h"
#include "generated/system_api.cpp"
#include "4coder_base_types.cpp"
////////////////////////////////
#define SLASH '\\'
#define DLL "dll"
#include "4coder_hash_functions.cpp"
#include "4coder_system_allocator.cpp"
#include "4coder_codepoint_map.cpp"
#include "4ed_mem.cpp"
#include "4ed_font_set.cpp"
////////////////////////////////
@interface App_Delegate : NSObject<NSApplicationDelegate, NSWindowDelegate>
@end
@implementation App_Delegate
- (void)applicationDidFinishLaunching:(id)sender{
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender{
return YES;
}
- (void)applicationWillTerminate:(NSNotification *)notification{
}
- (NSSize)windowWillResize:(NSWindow*)window toSize:(NSSize)frame_size{
// frame_size.height = ((f32)frame_size.width / global_aspect_ratio);
return frame_size;
}
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- (void)windowWillClose:(id)sender{
// global_running = false;
}
@end
int
main(int arg_count, char **args){
@autoreleasepool{
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// NOTE(yuval): Create NSApplication & Delegate
NSApplication* app = [NSApplication sharedApplication];
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
App_Delegate* app_delegate = [[App_Delegate alloc] init];
[app setDelegate:app_delegate];
[NSApp finishLaunching];
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// NOTE(yuval): Context Setup
Thread_Context _tctx = {};
thread_ctx_init(&_tctx, ThreadKind_Main,
get_base_allocator_system(),
get_base_allocator_system());
block_zero_struct(&global_mac_vars);
global_mac_vars.tctx = &_tctx;
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API_VTable_system system_vtable = {};
system_api_fill_vtable(&system_vtable);
API_VTable_graphics graphics_vtable = {};
graphics_api_fill_vtable(&graphics_vtable);
API_VTable_font font_vtable = {};
font_api_fill_vtable(&font_vtable);
// NOTE(yuval): Memory
global_mac_vars.frame_arena = reserve_arena(global_mac_vars.tctx);
global_target.arean = make_arena_system(KB(256));
// NOTE(yuval): Application Core Update
Application_Step_Result result = {};
if (app.step != 0){
result = app.step(mac_vars.tctx, &target, base_ptr, &input);
}
}
}