4coder/4ed_app_target.cpp

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/*
* Mr. 4th Dimention - Allen Webster
*
* 13.11.2015
*
* Application layer build target
*
*/
// TOP
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#include "4coder_custom.h"
#define BUFFER_EXPERIMENT_SCALPEL 0
#include "4ed_meta.h"
#include "4cpp_types.h"
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#define FSTRING_IMPLEMENTATION
#include "4coder_string.h"
#include "4ed_math.cpp"
#include "4ed_system.h"
#include "4ed_rendering.h"
#include "4ed.h"
#include "4coder_table.cpp"
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#include "4cpp_lexer.h"
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#include "4ed_template.cpp"
#include "4ed_font_set.cpp"
#include "4ed_rendering_helper.cpp"
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#include "4ed_style.h"
#include "4ed_style.cpp"
#include "4ed_command.cpp"
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#include "4ed_file.cpp"
#include "4ed_gui.cpp"
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#include "4ed_layout.cpp"
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#include "4ed_app_models.h"
#include "4ed_file_view.cpp"
#include "4ed.cpp"
// BOTTOM