4coder/4ed_layout.h

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/*
* Mr. 4th Dimention - Allen Webster
*
* 24.03.2018
*
* Panel layout structures
*
*/
// TOP
#if !defined(FRED_LAYOUT_H)
#define FRED_LAYOUT_H
struct Panel_Divider{
Panel_Divider *next;
i32 parent;
i32 which_child;
i32 child1, child2;
b32 v_divider;
f32 pos;
};
struct Screen_Region{
i32_Rect full;
i32_Rect inner;
i32 l_margin, r_margin;
i32 t_margin, b_margin;
};
struct Panel{
Panel *next;
Panel *prev;
struct View *view;
i32 parent;
i32 which_child;
union{
struct{
i32_Rect full;
i32_Rect inner;
i32_Rect prev_inner;
i32 l_margin, r_margin;
i32 t_margin, b_margin;
};
Screen_Region screen_region;
};
};
struct Editing_Layout{
Panel *panels;
Panel free_sentinel;
Panel used_sentinel;
Panel_Divider *dividers;
Panel_Divider *free_divider;
i32 panel_count, panel_max_count;
i32 root;
i32 active_panel;
i32 full_width, full_height;
b32 panel_state_dirty;
};
struct Divider_And_ID{
Panel_Divider* divider;
i32 id;
};
struct Panel_And_ID{
Panel* panel;
i32 id;
};
#endif
// BOTTOM