4coder/custom/generated/4coder_event_codes.h

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enum{
KeyCode_A = 1,
KeyCode_B = 2,
KeyCode_C = 3,
KeyCode_D = 4,
KeyCode_E = 5,
KeyCode_F = 6,
KeyCode_G = 7,
KeyCode_H = 8,
KeyCode_I = 9,
KeyCode_J = 10,
KeyCode_K = 11,
KeyCode_L = 12,
KeyCode_M = 13,
KeyCode_N = 14,
KeyCode_O = 15,
KeyCode_P = 16,
KeyCode_Q = 17,
KeyCode_R = 18,
KeyCode_S = 19,
KeyCode_T = 20,
KeyCode_U = 21,
KeyCode_V = 22,
KeyCode_W = 23,
KeyCode_X = 24,
KeyCode_Y = 25,
KeyCode_Z = 26,
KeyCode_0 = 27,
KeyCode_1 = 28,
KeyCode_2 = 29,
KeyCode_3 = 30,
KeyCode_4 = 31,
KeyCode_5 = 32,
KeyCode_6 = 33,
KeyCode_7 = 34,
KeyCode_8 = 35,
KeyCode_9 = 36,
KeyCode_Space = 37,
KeyCode_Tick = 38,
KeyCode_Minus = 39,
KeyCode_Equal = 40,
KeyCode_LeftBracket = 41,
KeyCode_RightBracket = 42,
KeyCode_Semicolon = 43,
KeyCode_Quote = 44,
KeyCode_Comma = 45,
KeyCode_Period = 46,
KeyCode_ForwardSlash = 47,
KeyCode_BackwardSlash = 48,
KeyCode_Tab = 49,
KeyCode_Escape = 50,
KeyCode_Pause = 51,
KeyCode_Up = 52,
KeyCode_Down = 53,
KeyCode_Left = 54,
KeyCode_Right = 55,
KeyCode_Backspace = 56,
KeyCode_Return = 57,
KeyCode_Delete = 58,
KeyCode_Insert = 59,
KeyCode_Home = 60,
KeyCode_End = 61,
KeyCode_PageUp = 62,
KeyCode_PageDown = 63,
KeyCode_CapsLock = 64,
KeyCode_NumLock = 65,
KeyCode_ScrollLock = 66,
KeyCode_Menu = 67,
KeyCode_Shift = 68,
KeyCode_Control = 69,
KeyCode_Alt = 70,
KeyCode_Command = 71,
KeyCode_F1 = 72,
KeyCode_F2 = 73,
KeyCode_F3 = 74,
KeyCode_F4 = 75,
KeyCode_F5 = 76,
KeyCode_F6 = 77,
KeyCode_F7 = 78,
KeyCode_F8 = 79,
KeyCode_F9 = 80,
KeyCode_F10 = 81,
KeyCode_F11 = 82,
KeyCode_F12 = 83,
KeyCode_F13 = 84,
KeyCode_F14 = 85,
KeyCode_F15 = 86,
KeyCode_F16 = 87,
KeyCode_COUNT = 88,
};
global char* key_code_name[KeyCode_COUNT] = {
"None",
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H",
"I",
"J",
"K",
"L",
"M",
"N",
"O",
"P",
"Q",
"R",
"S",
"T",
"U",
"V",
"W",
"X",
"Y",
"Z",
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"Space",
"Tick",
"Minus",
"Equal",
"LeftBracket",
"RightBracket",
"Semicolon",
"Quote",
"Comma",
"Period",
"ForwardSlash",
"BackwardSlash",
"Tab",
"Escape",
"Pause",
"Up",
"Down",
"Left",
"Right",
"Backspace",
"Return",
"Delete",
"Insert",
"Home",
"End",
"PageUp",
"PageDown",
"CapsLock",
"NumLock",
"ScrollLock",
"Menu",
"Shift",
"Control",
"Alt",
"Command",
"F1",
"F2",
"F3",
"F4",
"F5",
"F6",
"F7",
"F8",
"F9",
"F10",
"F11",
"F12",
"F13",
"F14",
"F15",
"F16",
};
enum{
MouseCode_Left = 1,
MouseCode_Middle = 2,
MouseCode_Right = 3,
MouseCode_COUNT = 4,
};
global char* mouse_code_name[MouseCode_COUNT] = {
"None",
"Left",
"Middle",
"Right",
};
enum{
CoreCode_Animate = 1,
CoreCode_ClickActivateView = 2,
CoreCode_ClickDeactivateView = 3,
CoreCode_COUNT = 4,
};
global char* core_code_name[CoreCode_COUNT] = {
"None",
"Animate",
"ClickActivateView",
"ClickDeactivateView",
};