4coder/custom/4coder_profile_inspect.h

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/*
* 4coder_profile_inspect.h - Built in self profiling UI.
*/
// TOP
#if !defined(FCODER_PROFILE_INSPECT_H)
#define FCODER_PROFILE_INSPECT_H
struct Profile_Node_Ptr{
Profile_Node_Ptr *next;
struct Profile_Node *ptr;
};
struct Profile_Slot{
Profile_Slot *next;
String_Const_u8 location;
String_Const_u8 name;
u64 total_time;
b32 corrupted_time;
i32 hit_count;
Profile_Node_Ptr *first_hit;
Profile_Node_Ptr *last_hit;
};
struct Profile_Node{
Profile_Node *next;
Profile_Node *parent;
Profile_Slot *slot;
struct Profile_Inspection_Thread *thread;
Range_u64 time;
Profile_ID id;
u64 unique_counter;
Profile_Node *first_child;
Profile_Node *last_child;
i32 child_count;
b32 closed;
};
struct Profile_Inspection_Thread{
i32 thread_id;
String_Const_u8 name;
Profile_Node root;
u64 active_time;
};
struct Profile_Error{
Profile_Error *next;
String_Const_u8 message;
String_Const_u8 location;
};
typedef i32 Profile_Inspection_Tab;
enum{
ProfileInspectTab_None,
ProfileInspectTab_Threads,
ProfileInspectTab_Blocks,
ProfileInspectTab_Errors,
ProfileInspectTab_Memory,
ProfileInspectTab_Selection,
};
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struct Profile_Inspection{
Profile_Slot *first_slot;
Profile_Slot *last_slot;
Profile_Error *first_error;
Profile_Error *last_error;
Profile_Inspection_Thread *threads;
i32 slot_count;
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i32 thread_count;
i32 error_count;
Profile_Inspection_Tab tab_id;
Profile_Inspection_Thread *selected_thread;
Profile_Slot *selected_slot;
Profile_Node *selected_node;
Profile_Inspection_Tab tab_id_hovered;
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String_Const_u8 full_name_hovered;
u64 unique_counter_hovered;
String_Const_u8 location_jump_hovered;
Profile_Inspection_Thread *hover_thread;
Profile_Slot *hover_slot;
Profile_Node *hover_node;
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};
global Profile_Inspection global_profile_inspection = {};
struct Memory_Bucket{
Memory_Bucket *next;
Memory_Annotation annotation;
String_Const_u8 location;
u64 total_memory;
};
#endif
// TOP