4coder/custom/4coder_command_map.h

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/*
4coder_command_map.h - Command management types
*/
// TOP
#if !defined(FCODER_CODEPOINT_MAP_H)
#define FCODER_CODEPOINT_MAP_H
typedef i64 Command_Map_ID;
struct Command_Trigger{
Command_Trigger *next;
Input_Event_Kind kind;
u32 sub_code;
Input_Modifier_Set mods;
};
struct Command_Trigger_List{
Command_Trigger *first;
Command_Trigger *last;
};
struct Command_Binding{
union{
Custom_Command_Function *custom;
char *name;
};
Command_Binding();
Command_Binding(Custom_Command_Function *c);
Command_Binding(char *n);
operator Custom_Command_Function*();
operator char*();
};
struct Command_Modified_Binding{
Command_Modified_Binding *next;
SNode order_node;
Input_Modifier_Set mods;
Command_Binding binding;
};
struct Command_Binding_List{
Command_Binding_List *next;
SNode *first;
SNode *last;
i32 count;
};
struct Command_Map{
Command_Map *next;
Command_Map *prev;
Command_Map_ID id;
Command_Map_ID parent;
Command_Binding text_input_command;
Arena node_arena;
Table_u64_u64 event_code_to_binding_list;
Table_u64_u64 cmd_to_binding_trigger;
Command_Modified_Binding *binding_first;
Command_Modified_Binding *binding_last;
Command_Binding_List *list_first;
Command_Binding_List *list_last;
struct Binding_Unit *real_beginning;
};
struct Mapping{
Arena *node_arena;
Heap heap;
Base_Allocator heap_wrapper;
Table_u64_u64 id_to_map;
Command_Map_ID id_counter;
Command_Map *first_map;
Command_Map *last_map;
Command_Map *free_maps;
Command_Modified_Binding *free_bindings;
Command_Binding_List *free_lists;
};
#endif
// BOTTOM