4coder/custom/4coder_jump_sticky.h

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/*
4coder_jump_sticky.h - Types for persistant jump positions.
*/
// TOP
#if !defined(FCODER_JUMP_STICKY_H)
#define FCODER_JUMP_STICKY_H
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struct Sticky_Jump{
i64 list_line;
i64 list_colon_index;
b32 is_sub_error;
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Buffer_ID jump_buffer_id;
i64 jump_pos;
};
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struct Sticky_Jump_Stored{
i64 list_line;
i64 list_colon_index;
b32 is_sub_error;
Buffer_ID jump_buffer_id;
i32 index_into_marker_array;
};
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struct Sticky_Jump_Node{
Sticky_Jump_Node *next;
Sticky_Jump jump;
};
struct Sticky_Jump_Array{
Sticky_Jump *jumps;
i32 count;
};
struct Sticky_Jump_Node_Header{
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Managed_Object memory;
Managed_Object markers;
i32 first_index;
i32 count;
};
enum Jump_Location_Flag{
JumpFlag_IsSubJump = 0x1,
};
struct Marker_List{
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Managed_Object jump_array;
i32 jump_count;
i32 previous_size;
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Buffer_ID buffer_id;
};
struct Marker_List_Node{
Marker_List_Node *next;
Marker_List_Node *prev;
Marker_List list;
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Buffer_ID buffer_id;
};
struct Locked_Jump_State{
View_ID view;
Marker_List *list;
i32 list_index;
};
#endif
// BOTTOM