version(2); project_name = "main"; patterns = { "*.c", "*.cpp", "*.h", "*.m", "*.bat", "*.sh", "*.4coder", }; blacklist_patterns = { ".*", }; load_paths_base = { { .path = ".", .relative = true, .recursive = true, }, }; load_paths = { .win = load_paths_base, .linux = load_paths_base, .mac = load_paths_base, }; commands = { .build_printinput = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "build_printinput.bat", .linux = "./build_printinput.sh", .mac = "./build_printinput.sh", }, .build_animate = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "build_animate.bat", .linux = "./build_animate.sh", .mac = "./build_animate.sh", }, .build_colors = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "build_colors.bat", .linux = "./build_colors.sh", .mac = "./build_colors.sh", }, .build_resize = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "build_resize.bat", .linux = "./build_resize.sh", .mac = "./build_resize.sh", }, }; fkey_command = { .F1 = "build_printinput", .F2 = "build_animate", .F3 = "build_colors", .F4 = "build_resize", };